Files
ik_llama.cpp/ggml/include/ggml.h
firecoperana d5cd99f9c8 Merge vulkan code from mainline up to commit of 6/28/2025 (#563)
* Merge vulkan code from mainline up to commit of 6/28/2025

* Vulkan Optimizations and Fixes (#8959)

* Optimize Vulkan REPEAT performance

* Use Vulkan GLSL fused multiply-add instruction where possible

* Add GGML_VULKAN_PERF option to output performance data per operator

* Rework and fix Vulkan descriptor set and descriptor pool handling

* Fix float32 concat f16 shader validation error

* Add Vulkan GROUP_NORM eps parameter

* Fix validation error with transfer queue memory barrier flags

* Remove trailing whitespaces

vulkan : do not use tensor->extra (#9407)

* vulkan : do not use tensor->extra

This patch allows using the Vulkan backend with the RPC backend as
tensor->extra is no longer used.

Ref: #8536

* Adapt GGML_VULKAN_CHECK_RESULTS to extra removal (#2)

---------

Co-authored-by: 0cc4m <picard12@live.de>
# Conflicts:
#	ggml/src/ggml-vulkan.cpp

vulkan : fix build (#0)

ggml-ci

Improve Vulkan shader build system (#9239)

* Improve Vulkan shader builds system

- Add dependency to vulkan-shaders-gen to rebuild shaders when changing the shader compilation utility.
- Add option to generate debug info for Vulkan shaders to provide shader source to Vulkan shader profiling tools

* remove not required self dependency

ggml : fix build break for the vulkan-debug (#9265)

- windows build : Ok.
- linux build : Ok.

Signed-off-by: Changyeon Kim <cyzero.kim@samsung.com>

vulkan: correctly report support for OP_CONT (ggml/946)

test-backend-ops fails because ggml_cont aborts
when invoked passing an unsupported type.

This commit makes ggml_cont tests pass

Signed-off-by: Salvatore Mesoraca <s.mesoraca16@gmail.com>

vulkan: add dryrun support to sin and cos ops (ggml/947)

sin and cos failed test-backend-ops because they
tried to dereference a context pointer that is null
on dry runs.

This commit prevents that segfault.

Signed-off-by: Salvatore Mesoraca <s.mesoraca16@gmail.com>

# Conflicts:
#	ggml/src/ggml-vulkan.cpp

Overlap cmdbuffer creation and cmdbuffer execution in Vulkan backend by submitting smaller cmdbuffers early. (#9118)

* Overlap cmdbuffer creation and cmdbuffer execution in Vulkan backend by submitting smaller cmdbuffers early.

* fix compile issues

* Fix issues where the last submit wasn't executed or handled properly.

* remove trailing whitespace

* Repair GGML_VULKAN_CHECK_RESULTS

* Increase submit counter only if actual work has been submitted and increase submit count to 100.

* Fix some nodes are not checked with GGML_VULKAN_CHECK_RESULTS enabled.
# Conflicts:
#	ggml/src/ggml-vulkan.cpp

Enable use to the rebar feature to upload buffers to the device. (#9251)

vulkan : argsort barriers must be under uniform control flow (ggml/951)

a return before a barrier (that happens only in some threads in
a workgroup) leads to UB.
While the old code actually works on some devices,
it fails on some others (i.e. "smaller" GPUs).

BTW, I think it would be better to set specialization constants
when the graph is built, in that way the local workgroup
could be sized appropriately.
But it would take a lot of work.

Signed-off-by: Salvatore Mesoraca <s.mesoraca16@gmail.com>

vulkan : fix build for GGML_VULKAN_RUN_TESTS, add TFLOPS to log (ggml/961)

vulkan : multithread pipeline creation (ggml/963)

vulkan : mul_mat: fix UB with small warps (ggml/952)

When the device's warp size is less than 16,
it is possible for loadstride_a (mul_mm.comp:114)
and loadstride_b (mul_mm.comp:115) to be set to 0.
Because they are calculated as: the workgroup size,
multiplied by LOAD_VEC_* (which can be 1) and divided by 16.
And the workgroup size is set to be the same as the
warp/subgroup size.

The loadstride_* variables are used as increments in the
loops that populate the buffers used for the multiplication.

When they are 0 they cause an infinite loop.
But infinite loops without side-effects are UB and the
values of loadstride_* are known at compile time.
So, the compiler quietly optimizes all the loops away.
As a consequence, the buffers are not populated and
the multiplication result is just a matrix with all elements
set to 0.

We prevent the UB by making sure that the workgroup size
will never be less than 16, even if our device has a
smaller warp size (e.g. 8).

Signed-off-by: Salvatore Mesoraca <s.mesoraca16@gmail.com>

vulkan : retry allocation with fallback flags (whisper/2451)

Co-authored-by: Samuel Morris <samuel.morris@artlist.io>

vulkan : improve ggml_vk_create_buffer error handling (#9898)

vulkan: Fix newly added tests for permuted mul_mat and 1D im2col (#10226)

vulkan: Throttle the number of shader compiles during the build step. (#10222)

Fixes #9582

Spawning too many concurrent copies of glslc leads to "Failed to create pipes"
errors on Linux. This change applies the same throttling we use for
multithreaded pipeline creation.
# Conflicts:
#	ggml/src/vulkan-shaders/vulkan-shaders-gen.cpp

vulkan: Optimize contiguous copies (#10254)

* tests: Fix memory bandwidth calculation for perf tests

Add a flops calculation for flash attention.

Add one GGML_OP_CPY perf test.

* vulkan: Optimize contiguous copies

Add a variant of the copy shader for when the tensors are contiguous. Avoid
the complex addressing calculations, and do four elements per invocation
to hide some other overhead.

Apply similar changes to the scale shader, since scale is always contiguous.

Add a "progress bar" for shader compiles.
# Conflicts:
#	tests/test-backend-ops.cpp

vulkan: Use macros to make the mat mul pipeline creation more concise (#10259)

Also add vk_matmul_pipeline2 to hold f16/f32 accumulator versions of a
pipeline. This isn't really used yet.

vulkan: Optimize binary ops (#10270)

Reuse the index calculations across all of src0/src1/dst. Add a shader
variant for when src0/src1 are the same dimensions and additional modulus
for src1 aren't needed. Div/mod are slow, so add "fast" div/mod that
have a fast path when the calculation isn't needed or can be done more
cheaply.
# Conflicts:
#	ggml/src/ggml-vulkan.cpp
#	ggml/src/vulkan-shaders/acc.comp

ggml : vulkan logs (whisper/2547)

vulkan: Optimize some mat-vec mul quant shaders (#10296)

Compute two result elements per workgroup (for Q{4,5}_{0,1}). This reuses
the B loads across the rows and also reuses some addressing calculations.
This required manually partially unrolling the loop, since the compiler
is less willing to unroll outer loops.

Add bounds-checking on the last iteration of the loop. I think this was at
least partly broken before.

Optimize the Q4_K shader to vectorize most loads and reduce the number of
bit twiddling instructions.

Vulkan: Fix device info output format specifiers (#10366)

* Vulkan: Fix device info output format specifiers

* Vulkan: Use zu printf specifier for size_t instead of ld

vulkan: remove use of null initializer (#10372)

Seems like this isn't working for vulkan-over-metal when the array is sized
by a spec constant. Maybe a spirv-cross limitation?

vulkan: Optimize soft_max (#10301)

* vulkan: Optimize soft_max

Large soft_max could already saturate memory, but small/medium sizes were
pretty slow. The bulk of the gains for them comes from using a smaller
workgroup size, and making the workgroup size match the subgroup size also
makes the barriers much cheaper.

Cache some values in locals to avoid refetching/recomputing. And stamp
out a few "template instantiations" so smaller cases will fully unroll.

Add a missing early return for OOB rows. This happens when there are more
than 512 rows and the dispatch is 512 x H.

* vulkan: Further soft_max optimizations

Restore the workgroup size of 512 case, use it for >1024.

Use unrollable loops for more iteration counts.

vulkan: further optimize mul_mat_vec using larger loads (#10387)

* vulkan: Use pipeline_robustness to disable robustness in mul_mat_vec.

Add some early returns for nonexistent rows in mul_mat_vec shaders. These
can only be hit when dispatching a 2D grid of workgroups. Fix the logic
for the 2D grid of workgroups to round up.

Enable the pipeline robustness extension if it's available, and use it to
disable robustness for these pipelines. The instructions to do the bounds
checking contend for the same ALU resources as the bit twiddling dequant
instructions.

* vulkan: Add GLSL structure aliases for quant types to allow larger loads

In Vulkan it's not possible to cast pointer types, so instead you have to
declare an aliased binding for the memory with a different type. This
commit adds aliases for the quant formats using 16b ints, and in a few
places where the struct size is a multiple of 4 also using 32b ints.
Currently only q4_k's aliases are used, but others will be used in
subsequent commits.

* vulkan: use larger loads in q5_k and q6_k shaders.

Similar to the optimization I did in q4_k recently, this vectorizes some loads
and reduces the number of bit twiddling instructions.

* vulkan: use larger K step per iteration in mul_mat_vec.

Add vec4 dequantization functions, and use them to do K=8 per iteration in
mul_mat_vec. This uses 16b loads for the quant values and 128b loads for B
which helps reduce the load on the memory system.

The K_PER_ITER==2 logic is still there, just for F16/F32, and really only
because they support unaligned sizes.

Tweak the num_iters/unrolling logic to be simpler and catch a couple missed
unrolling opportunities.

vulkan: copy iq4_nl LUT into shared memory (#10409)

vulkan: predicate max operation in soft_max shaders/soft_max (#10437)

Fixes #10434

vulkan: Fix a vulkan-shaders-gen arugment parsing error (#10484)

The vulkan-shaders-gen was not parsing the --no-clean argument correctly.
Because the previous code was parsing the arguments which have a value only
and the --no-clean argument does not have a value, it was not being parsed
correctly. This commit can now correctly parse arguments that don't have values.

vulkan: fix group_norm (#10496)

Fix bad calculation of the end of the range. Add a backend test that
covers the bad case (taken from stable diffusion).

Fixes https://github.com/leejet/stable-diffusion.cpp/issues/439.
# Conflicts:
#	ggml/src/ggml-vulkan.cpp

vulkan: optimize Q2_K and Q3_K mul_mat_vec (#10459)

vulkan: skip integer div/mod in get_offsets for batch_idx==0 (#10506)

vulkan: further optimize q5_k mul_mat_vec (#10479)

vulkan: Handle GPUs with less shared memory (#10468)

There have been reports of failure to compile on systems with <= 32KB
of shared memory (e.g. #10037). This change makes the large tile size
fall back to a smaller size if necessary, and makes mul_mat_id fall
back to CPU if there's only 16KB of shared memory.

vulkan: define all quant data structures in types.comp (#10440)

vulkan: get the first command buffer submitted sooner (#10499)

This is an incremental improvement over #9118 to get work to the GPU a bit
sooner. The first part is to start with a smaller number of nodes before
the first submit, and ramp it up to the current 100 nodes/submit. The
second part is to reduce the dryrun overhead for all the nodes that just
need to request descriptor space.

With these changes I get around 1-2% speedup on RTX 4070 combined with my
old Haswell-era CPU.

vulkan: Dynamic subgroup size support for Q6_K mat_vec (#10536)

* subgroup 64 version with subgroup add. 15% faster

scalable version

tested for subgroup sizes 16-128

* check for subgroup multiple of 16 and greater than 16

* subgroup sizes are always a power of 2 (https://github.com/KhronosGroup/GLSL/issues/45)

* force 16 sequential threads per block

* make 16 subgroup size a constant

vulkan: optimize and reenable split_k (#10637)

Use vector loads when possible in mul_mat_split_k_reduce. Use split_k
when there aren't enough workgroups to fill the shaders.

vulkan: Implement "fast divide" (mul+shift) for unary ops like copy (#10642)

vulkan: Add VK_NV_cooperative_matrix2 support for mul_mat and flash attention (#10206)

# Conflicts:
#	ggml/src/vulkan-shaders/dequant_funcs_cm2.comp
#	ggml/src/vulkan-shaders/flash_attn_cm2.comp
#	ggml/src/vulkan-shaders/mul_mm_cm2.comp

Vulkan: VK_KHR_cooperative_matrix support to speed up prompt processing (#10597)

* Vulkan: Implement VK_KHR_cooperative_matrix support in the matrix matrix multiplication shader

* Improve performance with better q4_k and q5_k dequant and store unrolling

* Add Vulkan MUL_MAT and MUL_MAT_ID accumulator precision selection

* Rework mulmat shader selection and compilation logic, avoid compiling shaders that won't get used by device

* Vulkan: Implement accumulator switch for specific mul mat mat shaders

* Vulkan: Unroll more loops for more mul mat mat performance

* Vulkan: Add VK_AMD_shader_core_properties2 support to read Compute Unit count for split_k logic

* Disable coopmat support on AMD proprietary driver

* Remove redundant checks

* Add environment variable GGML_VK_DISABLE_COOPMAT to disable VK_KHR_cooperative_matrix support

* Fix rebase typo

* Fix coopmat2 MUL_MAT_ID pipeline selection
# Conflicts:
#	ggml/src/ggml-vulkan.cpp

vulkan: compile a test shader in cmake to check for coopmat2 support (#10713)

# Conflicts:
#	ggml/src/ggml-vulkan.cpp
#	ggml/src/ggml-vulkan/CMakeLists.txt
#	ggml/src/vulkan-shaders/test_coopmat2_support.comp

Vulkan: fix NaN in tanh.comp with AMD proprietary driver on Windows (#10723)

* Vulkan: fix NaN in tanh.comp

* Faster NaN-free tanh

vulkan: fix compile warnings (#10731)

vulkan: disable spirv-opt for coopmat shaders (#10763)

There are some bugs in the 1.3.296 SDK, so disable this. It isn't strictly
necessary anyway.

Add missing dependency on vulkan-shaders-gen, so shaders get recompiled when it
changes.

Fix coopmat support reporting when glslc doesn't support NV_coopmat2.

vulkan: dynamic subgroup size for the remaining k quants (#10745)

* q5_k

q4_k

q3_k

q2_k

q6_k multi row example

* revert as multi row isnt faster for k quants

vulkan: request round-to-even for fp16 in im2col/rope_head (#10767)

Vulkan doesn't mandate a specific rounding mode, but the shader_float_controls
feature allows rounding mode to be requested if the implementation supports it.

Vulkan: Add VK_EXT_subgroup_size_control support to ensure full subgroups for coopmats (#10721)

* Vulkan: Add VK_EXT_subgroup_size_control support to ensure full subgroups for coopmats

* Fix subgroup size control extension support check

Add accf32 and accf16 checks for coopmats

* Also disable coopmats on amdvlk

Vulkan: Use improved q4_k and q5_k dequant code in dequant shaders (#10798)

vulkan: small mul_mat_vec optimizations (#10665)

* double the number of rows per workgroup

* Update ggml-vulkan.cpp

* Vulkan: Add VK_EXT_subgroup_size_control support to ensure full subgroups for coopmats

* only increase the number of rows for amd and subgroup size 64

* fix missing NUM_ROWS for mul_mat_vec_iq4_nl_f16_f32, untested

* use subgroup min and max to check for gcn (requires https://github.com/ggerganov/llama.cpp/pull/10721)

* manual merge ggml-vulkan.cpp

* set min and max subgroup size in any case

* Also double the number of rows for Intel GPUs

Change Debug print name

add GGML_ROPE_TYPE_MROPE

rwkv6: add wkv6 support for Vulkan backend (#10829)

* rwkv_wkv6 vulkan shader

* RWKV_WKV6 Vulkan op tests passed

Signed-off-by: Molly Sophia <mollysophia379@gmail.com>

* Apply code format changes

Signed-off-by: Molly Sophia <mollysophia379@gmail.com>

* add [[unroll]] and remove unnecessary conditions

* add uma support

* fix erros in EditorConfig Checker

---------

Signed-off-by: Molly Sophia <mollysophia379@gmail.com>
Co-authored-by: Molly Sophia <mollysophia379@gmail.com>
# Conflicts:
#	ggml/src/ggml-vulkan.cpp
#	ggml/src/vulkan-shaders/wkv6.comp

vulkan: bugfixes for small subgroup size systems + llvmpipe test (#10809)

* ensure mul mat shaders work on systems with subgroup size less than 32

more fixes

add test

* only s_warptile_mmq needs to be run with 32 threads or more
# Conflicts:
#	.github/workflows/build.yml

vulkan : fix soft_max.comp division by zero (whisper/2633)

This change prevents a division by zero error when p.KY is 0.

vulkan: optimize coopmat2 dequant functions (#10855)

Change the code to do 16b loads when possible and extract the appropriate
component late, so the code is effectively decoding a pair of elements and
then selecting one. This can allow more commoning to happen in the compiler
when neighboring elements are loaded.

vulkan: build fixes for 32b (#10927)

* vulkan: build fixes for 32b

Should fix #10923

* vulkan: initialize some buffer/offset variables

examples, ggml : fix GCC compiler warnings (#10983)

Warning types fixed (observed under MSYS2 GCC 14.2.0):
* format '%ld' expects argument of type 'long int', but argument has type 'size_t'
* llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/vulkan-shaders-gen.cpp:81:46: warning: missing initializer for member '_STARTUPINFOA::lpDesktop' [-Wmissing-field-initializers]  (emitted for all struct field except first)
# Conflicts:
#	examples/export-lora/export-lora.cpp

vulkan: multi-row k quants (#10846)

* multi row k quant shaders!

* better row selection

* more row choices

* readjust row selection

* rm_kq=2 by default

vulkan: Use push constant offset to handle misaligned descriptors (#10987)

vulkan: im2col and matmul optimizations for stable diffusion (#10942)

* tests: Add im2col perf tests

* vulkan: optimize im2col, more elements per thread

* vulkan: increase small tile size for NV_coopmat2

* vulkan: change im2col to 512 elements per workgroup

vulkan: optimize mul_mat for small values of N (#10991)

Make the mul_mat_vec shaders support N>1 (as a spec constant, NUM_COLS) where
the batch_strides are overloaded to hold the row strides. Put the loads from the
B matrix in the innermost loop because it should cache better.

Share some code for reducing the result values to memory in mul_mat_vec_base.
# Conflicts:
#	tests/test-backend-ops.cpp

fix: Vulkan shader gen binary path (#11037)

Vulkan: Add device-specific blacklist for coopmat for the AMD proprietary driver (#11074)

* Vulkan: Add device-specific blacklist for coopmat for the AMD proprietary driver

* Add (TM) to AMD name check

fix lora print

Disable GL_KHR_cooperative_matrix Vulkan extension if not available. (#11117)

* Disable GL_KHR_cooperative_matrix Vulkan extension if not available.

* Perform Vulkan extensions checks in a more sensible order

* Remove unnecessary #ifdef directive
# Conflicts:
#	ggml/src/vulkan-shaders/test_coopmat_support.comp

llama: add support for QRWKV6 model architecture (#11001)

Vulkan: Fix float16 use on devices without float16 support + fix subgroup_size_control validation error (#11161)

* Vulkan: Remove float16 use in shaders

* Fix validation error about subgroup_size_control extension

fix: ggml: fix vulkan-shaders-gen build (#10448)

* fix: ggml: fix vulkan-shaders-gen build

The vulkan-shaders-gen target was not being built correctly
in case of cross-compilation.
Other outputs need to be built for the cross compile target,
but vulkan-shaders-gen needs to be built for the host.

* refactor: ggml: Improve vulkan-shaders-gen toolchain setup

- Add GGML_SHADERS_GEN_TOOLCHAIN CMake option.
- Auto-detect host toolchain if not set.

* refactor: ggml: Improve vulkan-shaders-gen toolchain setup

Use configure_file to generate host_toolchain.cmake from template

* fix: ggml: Fix compile error

Fix compile error not finding vulkan-shaders-gen

* fix: vulkan-shaders-gen build and path handling

Fix build issues with vulkan-shaders-gen:
- Add target dependency for correct build order
- Use CMAKE_HOST_SYSTEM_NAME for executable suffix
- Fix MSVC output directory in host toolchain
- Normalize path handling for cross-compilation

* fix: improve host compiler detection in vulkan shader build

Improve host compiler detection for vulkan shader generation:
- Add NO_CMAKE_FIND_ROOT_PATH to all compiler searches
- Consolidate compiler detection logic
- Fix Windows-specific MSVC detection
- Ensure correct compiler search in cross-compilation

* refactor: Simplify CMake function for detecting host compiler

Simplified the CMake function to improve the process of detecting the host compiler.

* fix: Remove unnecessary Vulkan library linkage in CMakeLists.txt

Since `vulkan-shader-gen.cpp` only requires the `glslc` executable
and not the Vulkan headers or libraries, CMakeLists.txt needs to
be corrected.
(See: ecc93d0558fc3ecb8a5af69d2ece02fae4710ade)

* refactor: Rename host_toolchain.cmake.in

- Rename host_toolchain.cmake.in to cmake/host-toolchain.cmake.in

* refactor: GGML_VULKAN_SHADERS_GEN_TOOLCHAIN

Rename the macro GGML_SHADERS_GEN_TOOLCHAIN to GGML_VULKAN_SHADERS_GEN_TOOLCHAIN
# Conflicts:
#	ggml/src/ggml-vulkan/CMakeLists.txt

vulkan: scale caching for k quants + misc fixes (#11081)

* q6_k scale caching

* 16 bit unpack

* q4_k test (slow)

* revert it

* q3_k

* q2_k

* little stuff

* try precalculating products of a and q2_k scales

* Revert "try precalculating products of a and q2_k scales"

This reverts commit 65110b81f23f66331a50c6e889a7c1ab9470a86b.

* unpack should be u16, add vim swap to gitignore (about time)

* better q4_k scales

* q5_k

* better q6_k with separate paths for all threads and partial threads in use, plus some more optimizations

* q2_k better dequant

* q3_k optimizations

* q3_k use hmask simd from cpu avx version

* make the caches happy

* q3_k separate out calculation

* q2_k separate out

* little stuff

* use calc_superblock everywhere

* q2_k optimize scale calculation

* more barriers

vulkan: optimize coopmat2 q2_k dequant function (#11130)

vulkan: optimize coopmat2 q4_k/q5_k dequant functions. (#11206)

Do masking on whole dwords, fetch all scales at once.

vulkan: support copy from f32 to q4_0/q4_1/q5_0/q5_1/q8_0/iq4_nl (#11166)

* vulkan: support copy from f32 to q4_0/q4_1/q5_0/q5_1/q8_0/iq4_nl

Shaders are based on cpy.cu.

* vulkan: support copy from q4_0/q4_1/q5_0/q5_1/q8_0/iq4_nl to f32

* ggml: copy q->f32 assumes some contiguity in the destination
# Conflicts:
#	ggml/src/ggml-cpu/ggml-cpu.c
#	ggml/src/vulkan-shaders/copy_from_quant.comp
#	ggml/src/vulkan-shaders/copy_to_quant.comp

vulkan: fix coopmat2 flash attention for non-contiguous inputs (#11281)

Add code similar to mul_mm_cm2 to force alignment of strides, to avoid
a performance regression.

Add noncontiguous FA tests in test-backend-ops.

Fixes #11268.
# Conflicts:
#	tests/test-backend-ops.cpp

vulkan: fix coopmat2 validation failures (#11284)

mul mat and flash attention shaders were loading f32 types directly into
A/B matrices, which happens to work but is technically invalid usage.
For FA, we can load it as an Accumulator matrix and convert and this
is not in the inner loop and is cheap enough. For mul mat, it's more
efficient to do this conversion in a separate pass and have the input(s)
be f16.

coopmat2 requires SPIR-V 1.6 (related using to LocalSizeId). LocalSizeId
requires maintenance4 be enabled, and SPIR-V 1.6 requires Vulkan 1.3.

vulkan: fix diag_mask_inf (#11323)

With robustbufferaccess disabled, this shader was showing OOB stores. There
is a bounds check in the code, but the workgrouop dimensions were reversed vs
CUDA and it was running the wrong number of threads. So fix the workgroup
dimensions and disable robustness for this pipeline.

vulkan: sort shaders for more deterministic binary (#11315)

Fixes #11306.

Vulkan-run-test: fix mmq_wg_denoms (#11343)

There should be a copy-and-paste error here.

*mmq_wg_denoms should be used together with *warptile_mmq, instead of
wg_denoms.

vulkan: compile shaders on-demand (#11406)

Reduce first-run startup time and memory consumption.

Should fix #11339.

vulkan: Catch pipeline creation failure and print an error message (#11436)

* vulkan: Catch pipeline creation failure and print an error message

Also, fix some warnings from my on-demand compile change.

* vulkan: fix pipeline creation logging

vulkan: implement initial support for IQ2 and IQ3 quantizations (#11360)

* vulkan: initial support for IQ3_S

* vulkan: initial support for IQ3_XXS

* vulkan: initial support for IQ2_XXS

* vulkan: initial support for IQ2_XS

* vulkan: optimize Q3_K by removing branches

* vulkan: implement dequantize variants for coopmat2

* vulkan: initial support for IQ2_S

* vulkan: vertically realign code

* port failing dequant callbacks from mul_mm

* Fix array length mismatches

* vulkan: avoid using workgroup size before it is referenced

* tests: increase timeout for Vulkan llvmpipe backend

---------

Co-authored-by: Jeff Bolz <jbolz@nvidia.com>
# Conflicts:
#	ggml/src/vulkan-shaders/dequant_iq2_s.comp
#	ggml/src/vulkan-shaders/dequant_iq2_xs.comp
#	ggml/src/vulkan-shaders/dequant_iq2_xxs.comp
#	ggml/src/vulkan-shaders/dequant_iq3_s.comp
#	ggml/src/vulkan-shaders/dequant_iq3_xxs.comp

CUDA: non-contiguous (RMS) norm support (#11659)

vulkan: use smaller combined allocations to avoid fragmentation (#11551)

# Conflicts:
#	ggml/src/ggml-alloc.c

vulkan: initial support for IQ4_XS quantization (#11501)

# Conflicts:
#	ggml/src/vulkan-shaders/dequant_iq4_xs.comp

vulkan: optimize coopmat2 iq2/iq3 callbacks (#11521)

* vulkan: optimize coopmat2 iq2/iq3 callbacks

* build: trigger CI on GLSL compute shader changes

vulkan: print shared memory size (#11719)

# Conflicts:
#	ggml/src/ggml-vulkan.cpp

vulkan: account for lookup tables when checking shared memory size (#11502)

# Conflicts:
#	ggml/src/ggml-vulkan.cpp

vulkan: add environment variable GGML_VK_PREFER_HOST_MEMORY to avoid VRAM allocation (#11592)

vulkan: linux builds + small subgroup size fixes (#11767)

* mm subgroup size

* upload vulkan x86 builds

vulkan: initial support for IQ1_S and IQ1_M quantizations (#11528)

* vulkan: initial support for IQ1_S and IQ1_M quantizations

* vulkan: define MMV kernels for IQ1 quantizations

* devops: increase timeout of Vulkan tests again

* vulkan: simplify ifdef for init_iq_shmem
# Conflicts:
#	ggml/src/vulkan-shaders/dequant_iq1_m.comp
#	ggml/src/vulkan-shaders/dequant_iq1_s.comp
#	ggml/src/vulkan-shaders/mul_mat_vec_iq1_m.comp
#	ggml/src/vulkan-shaders/mul_mat_vec_iq1_s.comp

vulkan: support multi/vision rope, and noncontiguous rope (#11902)

# Conflicts:
#	ggml/src/ggml-vulkan.cpp
#	ggml/src/vulkan-shaders/rope_multi.comp
#	ggml/src/vulkan-shaders/rope_vision.comp

vulkan: implement several ops relevant for ggml_opt (#11769)

* vulkan: support memset_tensor

* vulkan: support GGML_OP_SUM

* vulkan: implement GGML_OP_ARGMAX

* vulkan: implement GGML_OP_SUB

* vulkan: implement GGML_OP_COUNT_EQUAL

* vulkan: implement GGML_OP_OPT_STEP_ADAMW

* vulkan: fix check_results RWKV_WKV6 crash and memory leaks

* vulkan: implement GGML_OP_REPEAT_BACK

* tests: remove invalid test-backend-ops REPEAT_BACK tests

* vulkan: fix COUNT_EQUAL memset using a fillBuffer command
# Conflicts:
#	ggml/src/ggml-vulkan.cpp
#	ggml/src/vulkan-shaders/argmax.comp
#	ggml/src/vulkan-shaders/count_equal.comp
#	ggml/src/vulkan-shaders/opt_step_adamw.comp
#	ggml/src/vulkan-shaders/repeat_back.comp
#	ggml/src/vulkan-shaders/sub.comp
#	tests/test-backend-ops.cpp

vulkan: implement more backpropagation operators (#11914)

* vulkan: implement GGML_OP_ROPE_BACK

* vulkan: implement GGML_OP_RMS_NORM_BACK

* vulkan: implement GGML_OP_SILU_BACK

* vulkan: implement GGML_OP_SOFTMAX_BACK
# Conflicts:
#	ggml/src/vulkan-shaders/rms_norm_back.comp
#	ggml/src/vulkan-shaders/silu_back.comp
#	ggml/src/vulkan-shaders/soft_max_back.comp

Add memset tensor in all backend interface

SYCL: implement memset ggml backend buffer interface (#12580)

* SYCL: implement memset ggml backend buffer interface

* use GGML_ABORT macro

* Do not wait for all queues to finish for memset operation
# Conflicts:
#	ggml/src/ggml-sycl.cpp

add OP sigmoid (#12056)

Co-authored-by: Judd <foldl@boxvest.com>
# Conflicts:
#	ggml/src/vulkan-shaders/sigmoid.comp

vulkan: fix assertion when qy_needs_dequant (#12068)

Looks like a copy/paste bug from qx_needs_dequant.

vulkan: improve im2col (#11826)

* vulkan: improve im2col performance

vulkan: matmul dequantization improvements (#12015)

* faster dequant for old quants

* dont use unpack for iq4_nl

* vec2 unpack for q8

vulkan: add specific MMV kernels for IQ2 and IQ3 quants + optimizations (#11595)

* vulkan: implement specialized MMV kernels for IQ2 quantizations

* vulkan: add MMV kernels for IQ3 quants

* vulkan: Increase MMV batch size and unroll IQ LUT setup

* vulkan: fix init_iq_shmem for WG sizes larger than tables

* vulkan: common batch size for all I-quants
# Conflicts:
#	ggml/src/vulkan-shaders/mul_mat_vec_iq2_s.comp
#	ggml/src/vulkan-shaders/mul_mat_vec_iq2_xs.comp
#	ggml/src/vulkan-shaders/mul_mat_vec_iq2_xxs.comp
#	ggml/src/vulkan-shaders/mul_mat_vec_iq3_s.comp
#	ggml/src/vulkan-shaders/mul_mat_vec_iq3_xxs.comp

cuda/vulkan: specify fp32-only support for some operations in supports_op (ggml/1129)

ggml-ci

# Conflicts:
#	ggml/src/ggml-cuda.cu
#	tests/test-backend-ops.cpp

mat vec double buffer (#12188)

vulkan: fix bug in coopmat1 mul_mat_id (#12316)

* tests: run mul_mat_id with a larger N

* vulkan: fix bug in coopmat1 mul_mat_id

Update build.yml for Windows Vulkan builder to use Vulkan 1.4.304 SDK for VK_NV_cooperative_matrix2 support (#12301)

vulkan: Adjust coopmat2 tile sizes and selection heuristic (#12258)

vulkan: Pad N dimension of B matrix for coopmat2 perf, to avoid bounds checking (#12273)

* vulkan: Pad N dimension of B matrix for coopmat2 perf, to avoid bounds checking

vulkan: use fp32 in coopmat2 q4_k dequant function (#12309)

vulkan: subgroup size tuning (#12087)

* vulkan: subgroup size test

* Vulkan: Add device architecture enum and logic to recognize AMD generations

* vulkan: use new architecture logic to specify subgroup size

* Initial vulkan subgroup size tuning for RDNA3

* vulkan: commonize RDNA subgroup tuning

* vulkan: override subgroup size if required_subgroup_size = 0

* vulkan: disable warp 32 for RDNA3

* vulkan: fine tuned RDNA1 subgroup sizes

* vulkan: adjusted subgroup size map

* vulkan: fixed RDNA2 subgroup map

---------

Co-authored-by: 0cc4m <picard12@live.de>

vulkan: Add N/2 and N/4 optimized paths in coopmat2 shader (#12312)

ggml-vulkan: remove unused find_program(glslc) (#12416)

It's already found by FindVulkan.cmake in the parent CMakeLists

Vulkan: Default to 1GB allocations instead of 4GB to avoid fragmentation and driver issues (#12434)

vulkan: Submit once enough matmul work has been recorded (#12406)

I've been seeing significantly worse performance for tg with flash attention
enabled vs disabled, and it seems to be related to the submit heuristic.
Change the heuristic to check how many bytes worth of weight matrix are
used and flush every 100MB, and ramp up after the first few submits.
This seems to resolve the issue, and also increases perf for non-FA a bit.

vulkan: optimize iq1 coopmat2 dequant functions (#12427)

vulkan: workaround for AMD Windows driver 16 bit unpack8 bug (#12472)

Vulkan: RTE rounding for cpy to quant (#12480)

* Vulkan: RTE rounding for cpy to quant

Co-Authored-By: Jeff Bolz <jbolz@nvidia.com>

* remove trailing whitespace

* avoid duplicating pipeline_cpy_f32_quant

* fix copypasting issue

* remove duplicated code

---------

Co-authored-by: Jeff Bolz <jbolz@nvidia.com>

vulkan: Optimize mul_mat_vec p021 and nc shaders (#12505)

* tests: add mul_mat perf/functional tests for p021/nc vulkan shaders

* vulkan: Optimize mul_mat_vec p021 and nc shaders.

These shaders are used in attention calculations, and when the KV cache grows
large they start to dominate the run time. For the nc shader (which is called
with large 'k' dimension), use unrolling and vector loads. For the p021 shader
(which is called with large 'm' and small 'k' dimensions), take advantage of
grouped query attention to reuse loads from the A matrix for the whole group,
and reduce the number of workgroups (too much overhead from tiny dispatches).

Using subgroupAdd in the p021 shader also helps, use that conditionally.
# Conflicts:
#	tests/test-backend-ops.cpp

vulkan: fix mul_mat_vec failure in backend tests (#12529)

The OOB calculation could be wrong if the last iteration was during one of
the unrolled loops. Adjust the unrolling counts to avoid this. Add a couple
new backend tests that hit this failure on NVIDIA GPUs.

vulkan: fix coopmat shader generation when cross-compiling (#12272)

* vulkan: fix coopmat shader generation when cross-compiling

Previously the status of coopmat{,2} support isn't passed to the
vulkan-shaders-gen project building on the host, which leads to build
failure because of the cross-compiling code expecting coopmat{,2}
shaders that didn't get generated.

Fix this by passing the coopmat{,2} support status to vulkan-shaders
subproject.

Signed-off-by: Icenowy Zheng <uwu@icenowy.me>

* Only call coop-mat shaders once

* Fix whitespace

---------

Signed-off-by: Icenowy Zheng <uwu@icenowy.me>
Co-authored-by: bandoti <141645996+bandoti@users.noreply.github.com>

cmake: improve Vulkan cooperative matrix support checks (whisper/2966)

Co-authored-by: Sandro Hanea <me@sandro.rocks>

cmake : fix whitespace (#0)

Vulkan: Add DP4A MMQ and Q8_1 quantization shader (#12135)

* Vulkan: Add DP4A MMQ and Q8_1 quantization shader

* Add q4_0 x q8_1 matrix matrix multiplication support

* Vulkan: Add int8 coopmat MMQ support

* Vulkan: Add q4_1, q5_0 and q5_1 quants, improve integer dot code

* Add GL_EXT_integer_dot_product check

* Remove ggml changes, fix mmq pipeline picker

* Remove ggml changes, restore Intel coopmat behaviour

* Fix glsl compile attempt when integer vec dot is not supported

* Remove redundant code, use non-saturating integer dot, enable all matmul sizes for mmq

* Remove redundant comment

* Fix integer dot check

* Fix compile issue with unsupported int dot glslc

* Update Windows build Vulkan SDK version
# Conflicts:
#	ggml/src/ggml-vulkan.cpp
#	ggml/src/vulkan-shaders/mul_mmq.comp
#	ggml/src/vulkan-shaders/mul_mmq_funcs.comp
#	ggml/src/vulkan-shaders/quantize_q8_1.comp
#	ggml/src/vulkan-shaders/test_integer_dot_support.comp

vulkan: fix build when glslc doesn't support coopmat (#12683)

Vulkan: Fix mmq int dot float cache size (#12722)

vulkan: Implement grouped query attention in the coopmat2 FA shader (#12559)

When adjacent batches of Q share the same batches of K/V, batch them into
the same workgroup. For example, when:

dst(128,32,1,1) = FA(q(128,1,32,1), k(128,16640,8,1), v(128,16640,8,1))

previously we would run 32 workgroups computing 1 result each, now we will
run 8 workgroups computing 4 results each.

This doesn't directly translate to better performance (at least when you have
>=32 SMs), but in a subsequent change I'll enable split_k which will scale much
better with 4x fewer workgroups.

cmake: remove caching from vulkan coopmat checks (#12719)

vulkan: Implement split_k for coopmat2 flash attention. (#12627)

When using group query attention, we have one workgroup per KV batch and this
can be very few workgroups (e.g. just 8 in some models). Enable split_k to
spread the work across SMs. This helps a lot when the KV cache is large.
# Conflicts:
#	ggml/src/vulkan-shaders/flash_attn_split_k_reduce.comp

vulkan: Fix missing cmake logic for dot product extension (#12721)

vulkan: set cmake minimum and project name in vulkan-shaders (#12744)

vulkan: Hybrid waitForFences/getFenceStatus to reduce fence latency (#12630)

There seems to be a bubble waking up from waitForFences, which costs a few
percent performance and also increased variance in performance. This change
inserts an "almost_ready" fence when the graph is about 80% complete and we
waitForFences for the almost_ready fence and then spin (with _mm_pauses) waiting
for the final fence to be signaled.
# Conflicts:
#	ggml/src/ggml-vulkan.cpp

cmake: fix ggml-shaders-gen compiler paths containing spaces (#12747)

fixes error for compiler paths with spaces

Vulkan: Tune Vulkan mmq int dot shader for performance (#12767)

vulkan: Use unclamped loads for flash attention mask (#12720)

nem1 must be a multiple of GGML_KQ_MASK_PAD, and GGML_KQ_MASK_PAD is a multiple
of the number of rows in the matrix. The KV dim is a multiple of the number of
columns for the aligned shader.

vulkan: fix NaN issue in flash attention shader (#12776)

Use -FLT_MAX/2 rather than -inf as the initial value for computing the maximum.

vulkan: Use fp16 for the flash attention P*V multiplication (#12783)

This is consistent with the ggml-cuda behavior and the mul_mat fallback.

vulkan: In coopmat2 mmq, load q4_k/q5_k scales through shared memory (#12833)

q4_k and q5_k had a lot of redundant global loads where the same 16B of
scale information is repeatedly loaded and decoded during each loop iteration.
This change restructures the loops to more explicitly iterate over whole
blocks in the outer loop (with unrolled inner loop) and to copy/decode the
scale data into shared memory once at the start of each outer loop. The copy
is pipelined so the scale load from global memory is relatively cheap.

This improves q4_k/q5_k model prompt processing performance by around 5-7%.
I briefly tried applying this to q6_k and q4_0, and it didn't help for q6_k
and hurt for q4_0.

The big "else" path in mul_mm_cm2.comp that had all the clamped/unclamped
variants isn't used as often as it originally was (e.g. due to the padded_N
change), so I trimmed it down to offset some of the new complexity of the
semi-manual loop unrolling.

vulkan: use aligned loads for flash attention mask (#12853)

Rewrite the stride logic for the mask tensor in the FA shader to force the
stride to be aligned, to allow using more efficient loads.

vulkan: enable coopmat2 FA gqa and split_k optimizations more often (#12931)

The grouped query attention optmization doesn't require a power of two ratio,
the only thing relying on it was the modulo operation written as bitwise &.

split_k need not depend on gqa_ratio - enable it any time there's only one
workgroup in the X dimension. The shader gets the split index from the x coord,
and multiple workgroups in the X dimension (pre-split) indicates a larger
FA operation that wouldn't need splitting.

vulkan: support noncontiguous rms_norm (#13031)

# Conflicts:
#	ggml/src/ggml-vulkan.cpp

vulkan: matmul gcn tuning (#13016)

* tune matmul for gcn

* this one is more power efficient

* Update ggml/src/ggml-vulkan/ggml-vulkan.cpp

Co-authored-by: 0cc4m <picard12@live.de>

* disable this tune for the proprietary driver

---------

Co-authored-by: 0cc4m <picard12@live.de>

vulkan: use uint array index to avoid glslang bug (#13193)

vulkan: Handle src1 batch dimension in non-contiguous mat-vec-mul shader (#13191)

* vulkan: Handle src1 batch dimension in non-contiguous mat-vec-mul shader

vulkan: Add bfloat16 support (#12554)

* vulkan: Add bfloat16 support

This adds bfloat16 matrix multiply support based on VK_KHR_shader_bfloat16.
The extension is required for coopmat multiply support, but matrix-vector
multiply trivially promotes bf16 to fp32 and doesn't require the extension.
The copy/get_rows shaders also don't require the extension.

It's probably possible to fall back to non-coopmat and promote to fp32 when
the extension isn't supported, but this change doesn't do that.

The coopmat support also requires a glslc that supports the extension, which
currently requires a custom build.

* vulkan: Support bf16 tensors without the bf16 extension or coopmat support

Compile a variant of the scalar mul_mm shader that will promote the bf16
values to float, and use that when either the bf16 extension or the coopmat
extensions aren't available.

* vulkan: bfloat16 fixes (really works without bfloat16 support now)

* vulkan: fix spirv-val failure and reenable -O
# Conflicts:
#	ggml/src/vulkan-shaders/test_bfloat16_support.comp

vulkan: Additional type support for unary, binary, and copy (#13266)

Support f16->f32 copy.
Support f16->f16 and f32->f32 unary ops.
Support all combinations of f16/f32 for src0/src1/dst for add/sub/mul/div.
# Conflicts:
#	ggml/src/ggml-vulkan.cpp

vulkan: Allow up to 4096 elements for mul_mat_id row_ids (#13326)

This assert fired running Qwen_Qwen3-30B-A3B-Q2_K.gguf:

GGML_ASSERT(nei0 * nei1 <= 3072);

The tensor is 8 x 512. Increase this array size to accommodate.

vulkan: scalar flash attention implementation (#13324)

* vulkan: scalar flash attention implementation

* vulkan: always use fp32 for scalar flash attention

* vulkan: use vector loads in scalar flash attention shader

* vulkan: remove PV matrix, helps with register usage

* vulkan: reduce register usage in scalar FA, but perf may be slightly worse

* vulkan: load each Q value once. optimize O reduction. more tuning

* vulkan: support q4_0/q8_0 KV in scalar FA

* CI: increase timeout to accommodate newly-supported tests

* vulkan: for scalar FA, select between 1 and 8 rows

* vulkan: avoid using Float16 capability in scalar FA
# Conflicts:
#	ggml/src/ggml-vulkan.cpp
#	ggml/src/vulkan-shaders/flash_attn.comp

vulkan: workaround FA compile failures on macos (#13517)

vulkan: KHR_coopmat flash attention (#13506)

This shader uses coopmat1 to do the Q*K^T multiply. The P*V multiply is more
difficult for various reasons so I haven't done it. Performance for this
shader is around 2.5x better than for the scalar shader when doing prompt
processing. Some of the benefit may be from other optimizations like staging
through shared memory, or splitting by rows.
# Conflicts:
#	ggml/src/vulkan-shaders/flash_attn_cm1.comp

cmake: simplify vulkan shader test logic (#13263)

vulkan: use scalar FA rather than coopmat2 when N==1 (#13554)

Add pipeline_acc_f32

vulkan: move common FA code to flash_attn_base.comp (#13556)

* vulkan: move common FA code to flash_attn_base.comp

* vulkan: move common FA index/stride setup code to flash_attn_base.comp

* build fix
# Conflicts:
#	ggml/src/vulkan-shaders/flash_attn_base.comp

cmake: use the current build config for vulkan-shaders-gen (#13595)

* fix: use the current build config for `vulkan-shaders-gen`

* fix: only pass a valid build type to `--config`

Vulkan: Add f32 accumulator support to quantized mul mat to fix GLM4 32B incoherence (#13607)

# Conflicts:
#	ggml/src/ggml-vulkan.cpp

vulkan: fix warnings (#13626)

* small fixes

* remove ifdef

use LOG_WARN to replace `std::cerr` (#13657)

vulkan: Disable coopmat/coopmat2/bfloat extensions if glslc doesn't support it (#13696)

vulkan: support CPY from any type to itself (#13695)

Reuse the f16/f32 copy shaders, and just scale the number of elements
according to the type size.

add GGML_LOG_WARN

vulkan: mark IM2COL as supporting non-contig (#13783)

# Conflicts:
#	ggml/src/ggml-vulkan.cpp

vulkan: use timestamp queries for GGML_VULKAN_PERF (#13817)

Also change it to be controlled by an env var rather than cmake flag

vulkan : Remove unexpected ; (ggml/1253)

vulkan: fix warnings in perf logger querypool code (#13937)

ggml-vulkan: adds support for op CONV_TRANSPOSE_1D (#13813)

* * ggml-vulkan: adds op CONV_TRANSPOSE_1D

* test-backend-ops: adds more spohisticated tests for CONV_TRANSPOSE_1D

* Missing barrier added to shader.
Number of additional tests reduced to 108.

* * Fixes typo in variable name.

* Removes extra whitespaces.

* Adds int64->int32 casts to prevent possible warnings.

* Problem size reduced in tests to pass tests with llvmpipe.

* supports_op condition moved from unintended position
# Conflicts:
#	ggml/src/ggml-vulkan.cpp
#	ggml/src/vulkan-shaders/conv_transpose_1d.comp

vulkan: Enable VK_KHR_cooperative_matrix extension for Intel Xe2 GPUs (#14001)

* allowing B580 and U9-288V

* experimenting code to detect Xe2

* allowing coopmat only for Xe2 GPUs

* fixed comment wording

* fixed comment wording

* removed unnecessary driver check

Vulkan: Don't default to CPU device (like llvmpipe), even if no other device is available, to allow fallback to CPU backend (#14099)

# Conflicts:
#	ggml/src/ggml-vulkan.cpp

vulkan: force device 0 in CI (#14106)

Add GGML_LOG_INFO

vulkan: Track descriptor pools/sets per-context (#14109)

Use the same descriptor set layout for all pipelines (MAX_PARAMETER_COUNT == 8)
and move it to the vk_device. Move all the descriptor pool and set tracking to
the context - none of it is specific to pipelines anymore. It has a single vector
of pools and vector of sets, and a single counter to track requests and a single
counter to track use.

vulkan: Better thread-safety for command pools/buffers (#14116)

This change moves the command pool/buffer tracking into a vk_command_pool
structure. There are two instances per context (for compute+transfer) and
two instances per device for operations that don't go through a context.
This should prevent separate contexts from stomping on each other.
# Conflicts:
#	ggml/src/ggml-vulkan.cpp

vulkan: mutex around vkQueueSubmit (#14127)

This fixes the remaining crash in test-thread-safety on my system.

cmake: clean up external project logic for vulkan-shaders-gen (#14179)

* Remove install step for vulkan-shaders-gen

* Add install step to normalize msvc with make

* Regenerate modified shaders at build-time
# Conflicts:
#	.github/workflows/build.yml

cmake: remove shader-gen step-targets from ggml-vulkan (#14226)

* Remove step-targets from vulkan-shaders-gen

* Unset DESTDIR when building vulkan-shaders-gen

Vulkan: Set device max size for host memory to avoid OOM warning and fallback to CPU buffer (#14249)

Add support for VK_EXT_debug_utils to add labels to Vulkan objects. (#13792)

* Add support for VK_EXT_debug_utils to add labels to Vulkan objects. In step 1 compute pipelines are getting labeled.

* remove #ifdef for debug utils and add queue marker.
# Conflicts:
#	ggml/src/ggml-vulkan.cpp

vulkan: update windows SDK in CI (#14334)

vulkan: update windows SDK in release.yml (#14344)

# Conflicts:
#	.github/workflows/release.yml

cmake: regen vulkan shaders when shaders-gen sources change (#14398)

* Add shaders-gen sources as target deps

vulkan: Fix GGML_VULKAN_SHADER_DEBUG_INFO (#14427)

This setting needs to be passed through to vulkan-shaders-gen

vulkan: lock accesses of pinned_memory vector (#14333)

vulkan: handle noncontig in the final case of ggml_vk_get_cpy_pipeline (#14378)

Fix cuda build error

test

* remove  new cpu backend and yml files

* remove new op and GGML_ROPE_TYPE_NEOX

* fix build error

* change cmake file to add matrix operation

* remove coopmat2 check in flash attention

* print gpu info for vulkan

* disable fuse to recover vulkan performance

---------

Co-authored-by: 0cc4m <picard12@live.de>
Co-authored-by: firecoperana <firecoperana>
2025-07-02 08:49:42 +02:00

2669 lines
98 KiB
C

//
// Copyright (C) 2023-2025 The ggml authors
// Copyright (C) 2024-2025 Iwan Kawrakow
// MIT license
// SPDX-License-Identifier: MIT
//
#pragma once
//
// GGML Tensor Library
//
// This documentation is still a work in progress.
// If you wish some specific topics to be covered, feel free to drop a comment:
//
// https://github.com/ggerganov/whisper.cpp/issues/40
//
// ## Overview
//
// This library implements:
//
// - a set of tensor operations
// - automatic differentiation
// - basic optimization algorithms
//
// The aim of this library is to provide a minimalistic approach for various machine learning tasks. This includes,
// but is not limited to, the following:
//
// - linear regression
// - support vector machines
// - neural networks
//
// The library allows the user to define a certain function using the available tensor operations. This function
// definition is represented internally via a computation graph. Each tensor operation in the function definition
// corresponds to a node in the graph. Having the computation graph defined, the user can choose to compute the
// function's value and/or its gradient with respect to the input variables. Optionally, the function can be optimized
// using one of the available optimization algorithms.
//
// For example, here we define the function: f(x) = a*x^2 + b
//
// {
// struct ggml_init_params params = {
// .mem_size = 16*1024*1024,
// .mem_buffer = NULL,
// };
//
// // memory allocation happens here
// struct ggml_context * ctx = ggml_init(params);
//
// struct ggml_tensor * x = ggml_new_tensor_1d(ctx, GGML_TYPE_F32, 1);
//
// ggml_set_param(ctx, x); // x is an input variable
//
// struct ggml_tensor * a = ggml_new_tensor_1d(ctx, GGML_TYPE_F32, 1);
// struct ggml_tensor * b = ggml_new_tensor_1d(ctx, GGML_TYPE_F32, 1);
// struct ggml_tensor * x2 = ggml_mul(ctx, x, x);
// struct ggml_tensor * f = ggml_add(ctx, ggml_mul(ctx, a, x2), b);
//
// ...
// }
//
// Notice that the function definition above does not involve any actual computation. The computation is performed only
// when the user explicitly requests it. For example, to compute the function's value at x = 2.0:
//
// {
// ...
//
// struct ggml_cgraph * gf = ggml_new_graph(ctx);
// ggml_build_forward_expand(gf, f);
//
// // set the input variable and parameter values
// ggml_set_f32(x, 2.0f);
// ggml_set_f32(a, 3.0f);
// ggml_set_f32(b, 4.0f);
//
// ggml_graph_compute_with_ctx(ctx, &gf, n_threads);
//
// printf("f = %f\n", ggml_get_f32_1d(f, 0));
//
// ...
// }
//
// The actual computation is performed in the ggml_graph_compute() function.
//
// The ggml_new_tensor_...() functions create new tensors. They are allocated in the memory buffer provided to the
// ggml_init() function. You have to be careful not to exceed the memory buffer size. Therefore, you have to know
// in advance how much memory you need for your computation. Alternatively, you can allocate a large enough memory
// and after defining the computation graph, call the ggml_used_mem() function to find out how much memory was
// actually needed.
//
// The ggml_set_param() function marks a tensor as an input variable. This is used by the automatic
// differentiation and optimization algorithms.
//
// The described approach allows to define the function graph once and then compute its forward or backward graphs
// multiple times. All computations will use the same memory buffer allocated in the ggml_init() function. This way
// the user can avoid the memory allocation overhead at runtime.
//
// The library supports multi-dimensional tensors - up to 4 dimensions. The FP16 and FP32 data types are first class
// citizens, but in theory the library can be extended to support FP8 and integer data types.
//
// Each tensor operation produces a new tensor. Initially the library was envisioned to support only the use of unary
// and binary operations. Most of the available operations fall into one of these two categories. With time, it became
// clear that the library needs to support more complex operations. The way to support these operations is not clear
// yet, but a few examples are demonstrated in the following operations:
//
// - ggml_permute()
// - ggml_conv_1d_1s()
// - ggml_conv_1d_2s()
//
// For each tensor operator, the library implements a forward and backward computation function. The forward function
// computes the output tensor value given the input tensor values. The backward function computes the adjoint of the
// input tensors given the adjoint of the output tensor. For a detailed explanation of what this means, take a
// calculus class, or watch the following video:
//
// What is Automatic Differentiation?
// https://www.youtube.com/watch?v=wG_nF1awSSY
//
//
// ## Tensor data (struct ggml_tensor)
//
// The tensors are stored in memory via the ggml_tensor struct. The structure provides information about the size of
// the tensor, the data type, and the memory buffer where the tensor data is stored. Additionally, it contains
// pointers to the "source" tensors - i.e. the tensors that were used to compute the current tensor. For example:
//
// {
// struct ggml_tensor * c = ggml_add(ctx, a, b);
//
// assert(c->src[0] == a);
// assert(c->src[1] == b);
// }
//
// The multi-dimensional tensors are stored in row-major order. The ggml_tensor struct contains fields for the
// number of elements in each dimension ("ne") as well as the number of bytes ("nb", a.k.a. stride). This allows
// to store tensors that are not contiguous in memory, which is useful for operations such as transposition and
// permutation. All tensor operations have to take the stride into account and not assume that the tensor is
// contiguous in memory.
//
// The data of the tensor is accessed via the "data" pointer. For example:
//
// {
// const int nx = 2;
// const int ny = 3;
//
// struct ggml_tensor * a = ggml_new_tensor_2d(ctx, GGML_TYPE_F32, nx, ny);
//
// for (int y = 0; y < ny; y++) {
// for (int x = 0; x < nx; x++) {
// *(float *) ((char *) a->data + y*a->nb[1] + x*a->nb[0]) = x + y;
// }
// }
//
// ...
// }
//
// Alternatively, there are helper functions, such as ggml_get_f32_1d() and ggml_set_f32_1d() that can be used.
//
// ## The matrix multiplication operator (ggml_mul_mat)
//
// TODO
//
//
// ## Multi-threading
//
// TODO
//
//
// ## Overview of ggml.c
//
// TODO
//
//
// ## SIMD optimizations
//
// TODO
//
//
// ## Debugging ggml
//
// TODO
//
//
#ifdef GGML_SHARED
# if defined(_WIN32) && !defined(__MINGW32__)
# ifdef GGML_BUILD
# define GGML_API __declspec(dllexport)
# else
# define GGML_API __declspec(dllimport)
# endif
# else
# define GGML_API __attribute__ ((visibility ("default")))
# endif
#else
# define GGML_API
#endif
#ifdef GGML_MULTIPLATFORM
# if defined(_WIN32)
# define GGML_CALL
# else
# define GGML_CALL __attribute__((__ms_abi__))
# endif
#else
# define GGML_CALL
#endif
// TODO: support for clang
#ifdef __GNUC__
# define GGML_DEPRECATED(func, hint) func __attribute__((deprecated(hint)))
#elif defined(_MSC_VER)
# define GGML_DEPRECATED(func, hint) __declspec(deprecated(hint)) func
#else
# define GGML_DEPRECATED(func, hint) func
#endif
#ifndef __GNUC__
# define GGML_ATTRIBUTE_FORMAT(...)
#elif defined(__MINGW32__)
# define GGML_ATTRIBUTE_FORMAT(...) __attribute__((format(gnu_printf, __VA_ARGS__)))
#else
# define GGML_ATTRIBUTE_FORMAT(...) __attribute__((format(printf, __VA_ARGS__)))
#endif
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include <stdio.h>
#define GGML_FILE_MAGIC 0x67676d6c // "ggml"
#define GGML_FILE_VERSION 1
#define GGML_QNT_VERSION 2 // bump this on quantization format changes
#define GGML_QNT_VERSION_FACTOR 1000 // do not change this
#define GGML_MAX_DIMS 4
#define GGML_MAX_PARAMS 2048
#define GGML_MAX_CONTEXTS 64
#define GGML_MAX_SRC 10
#ifndef GGML_MAX_NAME
#define GGML_MAX_NAME 64
#endif
#define GGML_MAX_OP_PARAMS 64
#define GGML_DEFAULT_N_THREADS 4
#define GGML_DEFAULT_GRAPH_SIZE 2048
#if UINTPTR_MAX == 0xFFFFFFFF
#define GGML_MEM_ALIGN 4
#else
#define GGML_MEM_ALIGN 16
#endif
#define GGML_EXIT_SUCCESS 0
#define GGML_EXIT_ABORTED 1
#define GGUF_MAGIC "GGUF"
#define GGUF_VERSION 3
#define GGUF_DEFAULT_ALIGNMENT 32
#define GGML_UNUSED(x) (void)(x)
#define GGML_PAD(x, n) (((x) + (n) - 1) & ~((n) - 1))
#ifndef NDEBUG
#define GGML_UNREACHABLE() do { fprintf(stderr, "statement should be unreachable\n"); abort(); } while(0)
#elif defined(__GNUC__)
#define GGML_UNREACHABLE() __builtin_unreachable()
#elif defined(_MSC_VER)
#define GGML_UNREACHABLE() __assume(0)
#else
#define GGML_UNREACHABLE() ((void) 0)
#endif
#ifdef __cplusplus
#define GGML_NORETURN [[noreturn]]
#elif defined(_MSC_VER)
#define GGML_NORETURN __declspec(noreturn)
#else
#define GGML_NORETURN _Noreturn
#endif
#define GGML_ABORT(...) ggml_abort(__FILE__, __LINE__, __VA_ARGS__)
#define GGML_ASSERT(x) if (!(x)) GGML_ABORT("GGML_ASSERT(%s) failed", #x)
// used to copy the number of elements and stride in bytes of tensors into local variables.
// main purpose is to reduce code duplication and improve readability.
//
// example:
//
// GGML_TENSOR_LOCALS(int64_t, ne1, src1, ne);
// GGML_TENSOR_LOCALS(size_t, nb1, src1, nb);
//
#define GGML_TENSOR_LOCALS_1(type, prefix, pointer, array) \
const type prefix##0 = (pointer)->array[0]; \
GGML_UNUSED(prefix##0);
#define GGML_TENSOR_LOCALS_2(type, prefix, pointer, array) \
GGML_TENSOR_LOCALS_1 (type, prefix, pointer, array) \
const type prefix##1 = (pointer)->array[1]; \
GGML_UNUSED(prefix##1);
#define GGML_TENSOR_LOCALS_3(type, prefix, pointer, array) \
GGML_TENSOR_LOCALS_2 (type, prefix, pointer, array) \
const type prefix##2 = (pointer)->array[2]; \
GGML_UNUSED(prefix##2);
#define GGML_TENSOR_LOCALS(type, prefix, pointer, array) \
GGML_TENSOR_LOCALS_3 (type, prefix, pointer, array) \
const type prefix##3 = (pointer)->array[3]; \
GGML_UNUSED(prefix##3);
#define GGML_TENSOR_UNARY_OP_LOCALS \
GGML_TENSOR_LOCALS(int64_t, ne0, src0, ne) \
GGML_TENSOR_LOCALS(size_t, nb0, src0, nb) \
GGML_TENSOR_LOCALS(int64_t, ne, dst, ne) \
GGML_TENSOR_LOCALS(size_t, nb, dst, nb)
#define GGML_TENSOR_BINARY_OP_LOCALS \
GGML_TENSOR_LOCALS(int64_t, ne0, src0, ne) \
GGML_TENSOR_LOCALS(size_t, nb0, src0, nb) \
GGML_TENSOR_LOCALS(int64_t, ne1, src1, ne) \
GGML_TENSOR_LOCALS(size_t, nb1, src1, nb) \
GGML_TENSOR_LOCALS(int64_t, ne, dst, ne) \
GGML_TENSOR_LOCALS(size_t, nb, dst, nb)
#define GGML_TENSOR_BINARY_OP_LOCALS01 \
GGML_TENSOR_LOCALS(int64_t, ne0, src0, ne) \
GGML_TENSOR_LOCALS(size_t, nb0, src0, nb) \
GGML_TENSOR_LOCALS(int64_t, ne1, src1, ne) \
GGML_TENSOR_LOCALS(size_t, nb1, src1, nb)
#ifdef __cplusplus
extern "C" {
#endif
GGML_NORETURN GGML_ATTRIBUTE_FORMAT(3, 4)
GGML_API void ggml_abort(const char * file, int line, const char * fmt, ...);
enum ggml_status {
GGML_STATUS_ALLOC_FAILED = -2,
GGML_STATUS_FAILED = -1,
GGML_STATUS_SUCCESS = 0,
GGML_STATUS_ABORTED = 1,
};
// get ggml_status name string
GGML_API GGML_CALL const char * ggml_status_to_string(enum ggml_status status);
// ieee 754-2008 half-precision float16
// todo: make this not an integral type
typedef uint16_t ggml_fp16_t;
GGML_API float ggml_fp16_to_fp32(ggml_fp16_t);
GGML_API ggml_fp16_t ggml_fp32_to_fp16(float);
GGML_API void ggml_fp16_to_fp32_row(const ggml_fp16_t *, float *, int64_t);
GGML_API void ggml_fp32_to_fp16_row(const float *, ggml_fp16_t *, int64_t);
// google brain half-precision bfloat16
typedef struct { uint16_t bits; } ggml_bf16_t;
GGML_API ggml_bf16_t ggml_fp32_to_bf16(float);
GGML_API float ggml_bf16_to_fp32(ggml_bf16_t); // consider just doing << 16
GGML_API void ggml_bf16_to_fp32_row(const ggml_bf16_t *, float *, int64_t);
GGML_API void ggml_fp32_to_bf16_row_ref(const float *, ggml_bf16_t *, int64_t);
GGML_API void ggml_fp32_to_bf16_row(const float *, ggml_bf16_t *, int64_t);
struct ggml_object;
struct ggml_context;
// NOTE: always add types at the end of the enum to keep backward compatibility
enum ggml_type {
GGML_TYPE_F32 = 0,
GGML_TYPE_F16 = 1,
GGML_TYPE_Q4_0 = 2,
GGML_TYPE_Q4_1 = 3,
// GGML_TYPE_Q4_2 = 4, support has been removed
// GGML_TYPE_Q4_3 = 5, support has been removed
GGML_TYPE_Q5_0 = 6,
GGML_TYPE_Q5_1 = 7,
GGML_TYPE_Q8_0 = 8,
GGML_TYPE_Q8_1 = 9,
GGML_TYPE_Q2_K = 10,
GGML_TYPE_Q3_K = 11,
GGML_TYPE_Q4_K = 12,
GGML_TYPE_Q5_K = 13,
GGML_TYPE_Q6_K = 14,
GGML_TYPE_Q8_K = 15,
GGML_TYPE_IQ2_XXS = 16,
GGML_TYPE_IQ2_XS = 17,
GGML_TYPE_IQ3_XXS = 18,
GGML_TYPE_IQ1_S = 19,
GGML_TYPE_IQ4_NL = 20,
GGML_TYPE_IQ3_S = 21,
GGML_TYPE_IQ2_S = 22,
GGML_TYPE_IQ4_XS = 23,
GGML_TYPE_I8 = 24,
GGML_TYPE_I16 = 25,
GGML_TYPE_I32 = 26,
GGML_TYPE_I64 = 27,
GGML_TYPE_F64 = 28,
GGML_TYPE_IQ1_M = 29,
GGML_TYPE_BF16 = 30,
GGML_TYPE_Q4_0_4_4 = 31,
GGML_TYPE_Q4_0_4_8 = 32,
GGML_TYPE_Q4_0_8_8 = 33,
//
// So we are able to consume MS BitNet I2_S quants
//
GGML_TYPE_I2_S = 36,
//
GGML_TYPE_Q8_0_X4 = 97,
GGML_TYPE_Q8_1_X4 = 98,
GGML_TYPE_Q8_2_X4 = 99,
GGML_TYPE_Q6_0 = 133,
GGML_TYPE_IQ1_BN = 134,
GGML_TYPE_IQ2_BN = 135,
GGML_TYPE_Q8_K64 = 136,
GGML_TYPE_IQ2_K = 137,
GGML_TYPE_IQ3_K = 138,
GGML_TYPE_IQ4_K = 139,
GGML_TYPE_IQ5_K = 140,
GGML_TYPE_IQ6_K = 141,
// depricated: GGML_TYPE_IQ2_TN = 142,
// depricated: GGML_TYPE_IQ1_TN = 143,
GGML_TYPE_IQ4_KS = 144,
GGML_TYPE_IQ2_KS = 145,
GGML_TYPE_IQ4_KSS = 146,
GGML_TYPE_Q8_K16 = 147,
GGML_TYPE_Q8_K32 = 148,
GGML_TYPE_Q8_KR8 = 149,
GGML_TYPE_Q8_K128 = 150,
GGML_TYPE_Q8_KV = 151,
GGML_TYPE_IQ5_KS = 152,
GGML_TYPE_IQ2_KT = 153,
GGML_TYPE_IQ3_KT = 154,
GGML_TYPE_IQ4_KT = 155,
GGML_TYPE_Q4_0_R8 = 202,
GGML_TYPE_Q5_0_R4 = 206,
GGML_TYPE_Q8_0_R8 = 208,
GGML_TYPE_Q2_K_R4 = 210,
GGML_TYPE_Q3_K_R4 = 211,
GGML_TYPE_Q4_K_R4 = 212,
GGML_TYPE_Q5_K_R4 = 213,
GGML_TYPE_Q6_K_R4 = 214,
GGML_TYPE_IQ2_XXS_R4= 216,
GGML_TYPE_IQ2_XS_R4 = 217,
GGML_TYPE_IQ3_XXS_R4= 218,
GGML_TYPE_IQ1_S_R4 = 219,
GGML_TYPE_IQ4_NL_R4 = 220,
GGML_TYPE_IQ3_S_R4 = 221,
GGML_TYPE_IQ2_S_R4 = 222,
GGML_TYPE_IQ4_XS_R8 = 223,
GGML_TYPE_IQ1_M_R4 = 229,
GGML_TYPE_BF16_R16 = 230,
GGML_TYPE_Q6_0_R4 = 233,
GGML_TYPE_IQ2_BN_R4 = 335,
GGML_TYPE_IQ2_K_R4 = 337,
GGML_TYPE_IQ3_K_R4 = 338,
GGML_TYPE_IQ4_K_R4 = 339,
GGML_TYPE_IQ5_K_R4 = 340,
GGML_TYPE_IQ4_KS_R4 = 344,
GGML_TYPE_IQ5_KS_R4 = 352,
GGML_TYPE_Q8_KV_R8 = 398,
GGML_TYPE_Q8_K_R8 = 399,
GGML_TYPE_COUNT,
};
// precision
enum ggml_prec {
GGML_PREC_DEFAULT,
GGML_PREC_F32,
};
enum ggml_backend_type {
GGML_BACKEND_TYPE_CPU = 0,
GGML_BACKEND_TYPE_GPU = 10,
GGML_BACKEND_TYPE_GPU_SPLIT = 20,
};
// model file types
enum ggml_ftype {
GGML_FTYPE_UNKNOWN = -1,
GGML_FTYPE_ALL_F32 = 0,
GGML_FTYPE_MOSTLY_F16 = 1, // except 1d tensors
GGML_FTYPE_MOSTLY_Q4_0 = 2, // except 1d tensors
GGML_FTYPE_MOSTLY_Q4_1 = 3, // except 1d tensors
GGML_FTYPE_MOSTLY_Q4_1_SOME_F16 = 4, // tok_embeddings.weight and output.weight are F16
GGML_FTYPE_MOSTLY_Q8_0 = 7, // except 1d tensors
GGML_FTYPE_MOSTLY_Q5_0 = 8, // except 1d tensors
GGML_FTYPE_MOSTLY_Q5_1 = 9, // except 1d tensors
GGML_FTYPE_MOSTLY_Q2_K = 10, // except 1d tensors
GGML_FTYPE_MOSTLY_Q3_K = 11, // except 1d tensors
GGML_FTYPE_MOSTLY_Q4_K = 12, // except 1d tensors
GGML_FTYPE_MOSTLY_Q5_K = 13, // except 1d tensors
GGML_FTYPE_MOSTLY_Q6_K = 14, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ2_XXS = 15, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ2_XS = 16, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ3_XXS = 17, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ1_S = 18, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ4_NL = 19, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ3_S = 20, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ2_S = 21, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ4_XS = 22, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ1_M = 23, // except 1d tensors
GGML_FTYPE_MOSTLY_BF16 = 24, // except 1d tensors
GGML_FTYPE_MOSTLY_Q4_0_4_4 = 25, // except 1d tensors
GGML_FTYPE_MOSTLY_Q4_0_4_8 = 26, // except 1d tensors
GGML_FTYPE_MOSTLY_Q4_0_8_8 = 27, // except 1d tensors
//
GGML_FTYPE_MOSTLY_Q6_0 = 127, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ1_BN = 128, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ2_BN = 129, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ2_K = 130, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ3_K = 131, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ4_K = 132, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ5_K = 133, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ6_K = 134, // except 1d tensors
// depricated: GGML_FTYPE_MOSTLY_IQ2_TN = 135, // except 1d tensors
// depricated: GGML_FTYPE_MOSTLY_IQ1_TN = 136, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ4_KS = 137, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ2_KS = 138, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ4_KSS = 139, // except 1d tensors
GGML_FTYPE_MOSTLY_Q8_KV = 140, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ5_KS = 141, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ2_KT = 142, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ3_KT = 143, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ4_KT = 144, // except 1d tensors
//
GGML_FTYPE_MOSTLY_Q4_0_R8 = 202, // except 1d tensors
GGML_FTYPE_MOSTLY_Q8_0_R8 = 207, // except 1d tensors
GGML_FTYPE_MOSTLY_Q5_0_R4 = 208, // except 1d tensors
GGML_FTYPE_MOSTLY_Q2_K_R4 = 210, // except 1d tensors
GGML_FTYPE_MOSTLY_Q3_K_R4 = 211, // except 1d tensors
GGML_FTYPE_MOSTLY_Q4_K_R4 = 212, // except 1d tensors
GGML_FTYPE_MOSTLY_Q5_K_R4 = 213, // except 1d tensors
GGML_FTYPE_MOSTLY_Q6_K_R4 = 214, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ2_XXS_R4= 215, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ2_XS_R4 = 216, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ3_XXS_R4= 217, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ1_S_R4 = 218, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ4_NL_R4 = 219, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ3_S_R4 = 220, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ2_S_R4 = 221, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ4_XS_R8 = 222, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ1_M_R4 = 223, // except 1d tensors
GGML_FTYPE_MOSTLY_BF16_R16 = 224, // except 1d tensors
GGML_FTYPE_MOSTLY_Q6_0_R4 = 227, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ2_BN_R4 = 329, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ2_K_R4 = 330, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ3_K_R4 = 331, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ4_K_R4 = 332, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ5_K_R4 = 333, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ4_KS_R4 = 337, // except 1d tensors
GGML_FTYPE_MOSTLY_IQ5_KS_R4 = 341, // except 1d tensors
GGML_FTYPE_MOSTLY_Q8_KV_R8 = 398, // except 1d tensors
GGML_FTYPE_MOSTLY_Q8_K_R8 = 399, // except 1d tensors
};
// available tensor operations:
enum ggml_op {
GGML_OP_NONE = 0,
GGML_OP_DUP,
GGML_OP_ADD,
GGML_OP_ADD1,
GGML_OP_ACC,
GGML_OP_SUB,
GGML_OP_MUL,
GGML_OP_DIV,
GGML_OP_SQR,
GGML_OP_SQRT,
GGML_OP_LOG,
GGML_OP_SUM,
GGML_OP_SUM_ROWS,
GGML_OP_MEAN,
GGML_OP_ARGMAX,
GGML_OP_REPEAT,
GGML_OP_REPEAT_BACK,
GGML_OP_CONCAT,
GGML_OP_SILU_BACK,
GGML_OP_NORM, // normalize
GGML_OP_RMS_NORM,
GGML_OP_RMS_NORM_BACK,
GGML_OP_GROUP_NORM,
GGML_OP_FUSED_RMS_NORM,
GGML_OP_FUSED_MUL_UNARY,
GGML_OP_MULTI_ADD,
GGML_OP_MUL_MAT,
GGML_OP_MUL_MAT_ID,
GGML_OP_OUT_PROD,
GGML_OP_MOE_FUSED_UP_GATE,
GGML_OP_SCALE,
GGML_OP_SET,
GGML_OP_CPY,
GGML_OP_CONT,
GGML_OP_RESHAPE,
GGML_OP_VIEW,
GGML_OP_PERMUTE,
GGML_OP_TRANSPOSE,
GGML_OP_GET_ROWS,
GGML_OP_GET_ROWS_BACK,
GGML_OP_DIAG,
GGML_OP_DIAG_MASK_INF,
GGML_OP_DIAG_MASK_ZERO,
GGML_OP_SOFT_MAX,
GGML_OP_SOFT_MAX_BACK,
GGML_OP_ROPE,
GGML_OP_ROPE_BACK,
GGML_OP_CLAMP,
GGML_OP_CONV_TRANSPOSE_1D,
GGML_OP_IM2COL,
GGML_OP_CONV_TRANSPOSE_2D,
GGML_OP_POOL_1D,
GGML_OP_POOL_2D,
GGML_OP_UPSCALE, // nearest interpolate
GGML_OP_PAD,
GGML_OP_ARANGE,
GGML_OP_TIMESTEP_EMBEDDING,
GGML_OP_ARGSORT,
GGML_OP_ARGSORT_THRESH,
GGML_OP_LEAKY_RELU,
GGML_OP_SOFTCAP,
GGML_OP_SOFT_CAP_MAX,
GGML_OP_FLASH_ATTN_EXT,
GGML_OP_FLASH_ATTN_BACK,
GGML_OP_SSM_CONV,
GGML_OP_SSM_SCAN,
GGML_OP_WIN_PART,
GGML_OP_WIN_UNPART,
GGML_OP_GET_REL_POS,
GGML_OP_ADD_REL_POS,
GGML_OP_UNARY,
GGML_OP_MAP_UNARY,
GGML_OP_MAP_BINARY,
GGML_OP_MAP_CUSTOM1_F32,
GGML_OP_MAP_CUSTOM2_F32,
GGML_OP_MAP_CUSTOM3_F32,
GGML_OP_MAP_CUSTOM1,
GGML_OP_MAP_CUSTOM2,
GGML_OP_MAP_CUSTOM3,
GGML_OP_CROSS_ENTROPY_LOSS,
GGML_OP_CROSS_ENTROPY_LOSS_BACK,
GGML_OP_COUNT,
};
enum ggml_unary_op {
GGML_UNARY_OP_ABS,
GGML_UNARY_OP_SGN,
GGML_UNARY_OP_NEG,
GGML_UNARY_OP_STEP,
GGML_UNARY_OP_TANH,
GGML_UNARY_OP_ELU,
GGML_UNARY_OP_RELU,
GGML_UNARY_OP_SIGMOID,
GGML_UNARY_OP_GELU,
GGML_UNARY_OP_GELU_QUICK,
GGML_UNARY_OP_SILU,
GGML_UNARY_OP_HARDSWISH,
GGML_UNARY_OP_HARDSIGMOID,
GGML_UNARY_OP_SWIGLU,
GGML_UNARY_OP_COUNT,
};
enum ggml_object_type {
GGML_OBJECT_TYPE_TENSOR,
GGML_OBJECT_TYPE_GRAPH,
GGML_OBJECT_TYPE_WORK_BUFFER
};
enum ggml_log_level {
GGML_LOG_LEVEL_ERROR = 2,
GGML_LOG_LEVEL_WARN = 3,
GGML_LOG_LEVEL_INFO = 4,
GGML_LOG_LEVEL_DEBUG = 5
};
enum ggml_tensor_flag {
GGML_TENSOR_FLAG_INPUT = 1,
GGML_TENSOR_FLAG_OUTPUT = 2,
GGML_TENSOR_FLAG_PARAM = 4,
};
// ggml object
struct ggml_object {
size_t offs;
size_t size;
struct ggml_object * next;
enum ggml_object_type type;
char padding[4];
};
static const size_t GGML_OBJECT_SIZE = sizeof(struct ggml_object);
// n-dimensional tensor
struct ggml_tensor {
enum ggml_type type;
GGML_DEPRECATED(enum ggml_backend_type backend, "use the buffer type to find the storage location of the tensor");
struct ggml_backend_buffer * buffer;
int64_t ne[GGML_MAX_DIMS]; // number of elements
size_t nb[GGML_MAX_DIMS]; // stride in bytes:
// nb[0] = ggml_type_size(type)
// nb[1] = nb[0] * (ne[0] / ggml_blck_size(type)) + padding
// nb[i] = nb[i-1] * ne[i-1]
// compute data
enum ggml_op op;
// op params - allocated as int32_t for alignment
int32_t op_params[GGML_MAX_OP_PARAMS / sizeof(int32_t)];
int32_t flags;
struct ggml_tensor * grad;
struct ggml_tensor * src[GGML_MAX_SRC];
// source tensor and offset for views
struct ggml_tensor * view_src;
size_t view_offs;
void * data;
char name[GGML_MAX_NAME];
void * extra; // extra things e.g. for ggml-cuda.cu
// char padding[4];
};
static const size_t GGML_TENSOR_SIZE = sizeof(struct ggml_tensor);
// Abort callback
// If not NULL, called before ggml computation
// If it returns true, the computation is aborted
typedef bool (*ggml_abort_callback)(void * data);
// the compute plan that needs to be prepared for ggml_graph_compute()
// since https://github.com/ggerganov/ggml/issues/287
struct ggml_cplan {
size_t work_size; // size of work buffer, calculated by `ggml_graph_plan()`
uint8_t * work_data; // work buffer, to be allocated by caller before calling to `ggml_graph_compute()`
int n_threads;
// abort ggml_graph_compute when true
ggml_abort_callback abort_callback;
void * abort_callback_data;
};
enum ggml_cgraph_eval_order {
GGML_CGRAPH_EVAL_ORDER_LEFT_TO_RIGHT = 0,
GGML_CGRAPH_EVAL_ORDER_RIGHT_TO_LEFT,
GGML_CGRAPH_EVAL_ORDER_COUNT
};
typedef uint32_t ggml_bitset_t;
struct ggml_hash_set {
size_t size;
ggml_bitset_t * used;
struct ggml_tensor ** keys;
};
// computation graph
struct ggml_cgraph {
int size;
int n_nodes;
int n_leafs;
struct ggml_tensor ** nodes;
struct ggml_tensor ** grads;
struct ggml_tensor ** leafs;
struct ggml_hash_set visited_hash_set;
enum ggml_cgraph_eval_order order;
};
// scratch buffer
struct ggml_scratch {
size_t offs;
size_t size;
void * data;
};
struct ggml_init_params {
// memory pool
size_t mem_size; // bytes
void * mem_buffer; // if NULL, memory will be allocated internally
bool no_alloc; // don't allocate memory for the tensor data
};
// numa strategies
enum ggml_numa_strategy {
GGML_NUMA_STRATEGY_DISABLED = 0,
GGML_NUMA_STRATEGY_DISTRIBUTE = 1,
GGML_NUMA_STRATEGY_ISOLATE = 2,
GGML_NUMA_STRATEGY_NUMACTL = 3,
GGML_NUMA_STRATEGY_MIRROR = 4,
GGML_NUMA_STRATEGY_COUNT
};
//
// GUID
//
// GUID types
typedef uint8_t ggml_guid[16];
typedef ggml_guid * ggml_guid_t;
GGML_API bool ggml_guid_matches(ggml_guid_t guid_a, ggml_guid_t guid_b);
// misc
GGML_API void ggml_time_init(void); // call this once at the beginning of the program
GGML_API int64_t ggml_time_ms(void);
GGML_API int64_t ggml_time_us(void);
GGML_API int64_t ggml_cycles(void);
GGML_API int64_t ggml_cycles_per_ms(void);
// accepts a UTF-8 path, even on Windows
GGML_API FILE * ggml_fopen(const char * fname, const char * mode);
GGML_API void ggml_numa_init(enum ggml_numa_strategy numa); // call once for better performance on NUMA systems
GGML_API bool ggml_is_numa(void); // true if init detected that system has >1 NUMA node
GGML_API void ggml_print_object (const struct ggml_object * obj);
GGML_API void ggml_print_objects(const struct ggml_context * ctx);
GGML_API GGML_CALL int64_t ggml_nelements (const struct ggml_tensor * tensor);
GGML_API GGML_CALL int64_t ggml_nrows (const struct ggml_tensor * tensor);
GGML_API GGML_CALL size_t ggml_nbytes (const struct ggml_tensor * tensor);
GGML_API size_t ggml_nbytes_pad (const struct ggml_tensor * tensor); // same as ggml_nbytes() but padded to GGML_MEM_ALIGN
// TODO: remove the following from the public API to avoid unnecessary assumptions about data layout
GGML_API GGML_CALL int64_t ggml_blck_size(enum ggml_type type);
GGML_API GGML_CALL size_t ggml_type_size(enum ggml_type type); // size in bytes for all elements in a block
GGML_API GGML_CALL size_t ggml_row_size (enum ggml_type type, int64_t ne); // size in bytes for all elements in a row
GGML_DEPRECATED(
GGML_API double ggml_type_sizef(enum ggml_type type), // ggml_type_size()/ggml_blck_size() as float
"use ggml_row_size() instead");
GGML_API GGML_CALL const char * ggml_type_name(enum ggml_type type);
GGML_API GGML_CALL const char * ggml_op_name (enum ggml_op op);
GGML_API const char * ggml_op_symbol(enum ggml_op op);
GGML_API GGML_CALL bool ggml_is_noop(const struct ggml_tensor * tensor);
GGML_API const char * ggml_unary_op_name(enum ggml_unary_op op);
GGML_API GGML_CALL const char * ggml_op_desc(const struct ggml_tensor * t); // unary or op name
GGML_API GGML_CALL size_t ggml_element_size(const struct ggml_tensor * tensor);
GGML_API GGML_CALL bool ggml_is_quantized(enum ggml_type type);
// TODO: temporary until model loading of ggml examples is refactored
GGML_API enum ggml_type ggml_ftype_to_ggml_type(enum ggml_ftype ftype);
GGML_API GGML_CALL bool ggml_is_transposed(const struct ggml_tensor * tensor);
GGML_API GGML_CALL bool ggml_is_permuted (const struct ggml_tensor * tensor);
GGML_API GGML_CALL bool ggml_is_empty (const struct ggml_tensor * tensor);
GGML_API bool ggml_is_scalar (const struct ggml_tensor * tensor);
GGML_API bool ggml_is_vector (const struct ggml_tensor * tensor);
GGML_API bool ggml_is_matrix (const struct ggml_tensor * tensor);
GGML_API bool ggml_is_3d (const struct ggml_tensor * tensor);
GGML_API int ggml_n_dims (const struct ggml_tensor * tensor); // returns 1 for scalars
GGML_API GGML_CALL bool ggml_is_contiguous (const struct ggml_tensor * tensor);
GGML_API GGML_CALL bool ggml_is_contiguous_0(const struct ggml_tensor * tensor); // same as ggml_is_contiguous()
GGML_API GGML_CALL bool ggml_is_contiguous_1(const struct ggml_tensor * tensor); // contiguous for dims >= 1
GGML_API GGML_CALL bool ggml_is_contiguous_2(const struct ggml_tensor * tensor); // contiguous for dims >= 2
GGML_API bool ggml_are_same_shape (const struct ggml_tensor * t0, const struct ggml_tensor * t1);
GGML_API bool ggml_are_same_stride(const struct ggml_tensor * t0, const struct ggml_tensor * t1);
GGML_API bool ggml_can_repeat(const struct ggml_tensor * t0, const struct ggml_tensor * t1);
// use this to compute the memory overhead of a tensor
GGML_API size_t ggml_tensor_overhead(void);
GGML_API bool ggml_validate_row_data(enum ggml_type type, const void * data, size_t nbytes);
// main
GGML_API struct ggml_context * ggml_init(struct ggml_init_params params);
GGML_API void ggml_free(struct ggml_context * ctx);
GGML_API size_t ggml_used_mem(const struct ggml_context * ctx);
GGML_API size_t ggml_set_scratch (struct ggml_context * ctx, struct ggml_scratch scratch);
GGML_API bool ggml_get_no_alloc(struct ggml_context * ctx);
GGML_API void ggml_set_no_alloc(struct ggml_context * ctx, bool no_alloc);
GGML_API void * ggml_get_mem_buffer (const struct ggml_context * ctx);
GGML_API size_t ggml_get_mem_size (const struct ggml_context * ctx);
GGML_API size_t ggml_get_max_tensor_size(const struct ggml_context * ctx);
GGML_API struct ggml_tensor * ggml_new_tensor(
struct ggml_context * ctx,
enum ggml_type type,
int n_dims,
const int64_t *ne);
GGML_API struct ggml_tensor * ggml_new_tensor_1d(
struct ggml_context * ctx,
enum ggml_type type,
int64_t ne0);
GGML_API struct ggml_tensor * ggml_new_tensor_2d(
struct ggml_context * ctx,
enum ggml_type type,
int64_t ne0,
int64_t ne1);
GGML_API struct ggml_tensor * ggml_new_tensor_3d(
struct ggml_context * ctx,
enum ggml_type type,
int64_t ne0,
int64_t ne1,
int64_t ne2);
GGML_API struct ggml_tensor * ggml_new_tensor_4d(
struct ggml_context * ctx,
enum ggml_type type,
int64_t ne0,
int64_t ne1,
int64_t ne2,
int64_t ne3);
GGML_API struct ggml_tensor * ggml_new_i32(struct ggml_context * ctx, int32_t value);
GGML_API struct ggml_tensor * ggml_new_f32(struct ggml_context * ctx, float value);
GGML_API struct ggml_tensor * ggml_dup_tensor (struct ggml_context * ctx, const struct ggml_tensor * src);
GGML_API struct ggml_tensor * ggml_view_tensor(struct ggml_context * ctx, struct ggml_tensor * src);
// Context tensor enumeration and lookup
GGML_API struct ggml_tensor * ggml_get_first_tensor(const struct ggml_context * ctx);
GGML_API struct ggml_tensor * ggml_get_next_tensor (const struct ggml_context * ctx, struct ggml_tensor * tensor);
GGML_API struct ggml_tensor * ggml_get_tensor(struct ggml_context * ctx, const char * name);
GGML_API struct ggml_tensor * ggml_set_zero(struct ggml_tensor * tensor);
GGML_API struct ggml_tensor * ggml_set_i32 (struct ggml_tensor * tensor, int32_t value);
GGML_API struct ggml_tensor * ggml_set_f32 (struct ggml_tensor * tensor, float value);
// Converts a flat index into coordinates
GGML_API void ggml_unravel_index(const struct ggml_tensor * tensor, int64_t i, int64_t * i0, int64_t * i1, int64_t * i2, int64_t * i3);
GGML_API int32_t ggml_get_i32_1d(const struct ggml_tensor * tensor, int i);
GGML_API void ggml_set_i32_1d(const struct ggml_tensor * tensor, int i, int32_t value);
GGML_API int32_t ggml_get_i32_nd(const struct ggml_tensor * tensor, int i0, int i1, int i2, int i3);
GGML_API void ggml_set_i32_nd(const struct ggml_tensor * tensor, int i0, int i1, int i2, int i3, int32_t value);
GGML_API float ggml_get_f32_1d(const struct ggml_tensor * tensor, int i);
GGML_API void ggml_set_f32_1d(const struct ggml_tensor * tensor, int i, float value);
GGML_API float ggml_get_f32_nd(const struct ggml_tensor * tensor, int i0, int i1, int i2, int i3);
GGML_API void ggml_set_f32_nd(const struct ggml_tensor * tensor, int i0, int i1, int i2, int i3, float value);
GGML_API void * ggml_get_data (const struct ggml_tensor * tensor);
GGML_API float * ggml_get_data_f32(const struct ggml_tensor * tensor);
GGML_API GGML_CALL enum ggml_unary_op ggml_get_unary_op(const struct ggml_tensor * tensor);
GGML_API const char * ggml_get_name (const struct ggml_tensor * tensor);
GGML_API struct ggml_tensor * ggml_set_name ( struct ggml_tensor * tensor, const char * name);
GGML_ATTRIBUTE_FORMAT(2, 3)
GGML_API struct ggml_tensor * ggml_format_name( struct ggml_tensor * tensor, const char * fmt, ...);
//
// operations on tensors with backpropagation
//
GGML_API struct ggml_tensor * ggml_dup(
struct ggml_context * ctx,
struct ggml_tensor * a);
// in-place, returns view(a)
GGML_API struct ggml_tensor * ggml_dup_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_add(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
GGML_API struct ggml_tensor * ggml_add_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
GGML_API struct ggml_tensor * ggml_add_cast(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
enum ggml_type type);
GGML_API struct ggml_tensor * ggml_add1(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
GGML_API struct ggml_tensor * ggml_add1_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
GGML_API struct ggml_tensor * ggml_multi_add(
struct ggml_context * ctx,
struct ggml_tensor * a,
int n_experts);
// dst = a
// view(dst, nb1, nb2, nb3, offset) += b
// return dst
GGML_API struct ggml_tensor * ggml_acc(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
size_t nb1,
size_t nb2,
size_t nb3,
size_t offset);
GGML_API struct ggml_tensor * ggml_acc_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
size_t nb1,
size_t nb2,
size_t nb3,
size_t offset);
GGML_API struct ggml_tensor * ggml_sub(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
GGML_API struct ggml_tensor * ggml_sub_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
GGML_API struct ggml_tensor * ggml_mul(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
GGML_API struct ggml_tensor * ggml_mul_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
GGML_API struct ggml_tensor * ggml_fused_mul_unary(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
enum ggml_unary_op op);
GGML_API struct ggml_tensor * ggml_fused_mul_unary_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
enum ggml_unary_op op);
GGML_API struct ggml_tensor * ggml_div(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
GGML_API struct ggml_tensor * ggml_div_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
GGML_API struct ggml_tensor * ggml_sqr(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_sqr_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_sqrt(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_sqrt_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_log(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_log_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a);
// return scalar
GGML_API struct ggml_tensor * ggml_sum(
struct ggml_context * ctx,
struct ggml_tensor * a);
// sums along rows, with input shape [a,b,c,d] return shape [1,b,c,d]
GGML_API struct ggml_tensor * ggml_sum_rows(
struct ggml_context * ctx,
struct ggml_tensor * a);
// mean along rows
GGML_API struct ggml_tensor * ggml_mean(
struct ggml_context * ctx,
struct ggml_tensor * a);
// argmax along rows
GGML_API struct ggml_tensor * ggml_argmax(
struct ggml_context * ctx,
struct ggml_tensor * a);
// if a is the same shape as b, and a is not parameter, return a
// otherwise, return a new tensor: repeat(a) to fit in b
GGML_API struct ggml_tensor * ggml_repeat(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
// sums repetitions in a into shape of b
GGML_API struct ggml_tensor * ggml_repeat_back(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
// concat a and b along dim
// used in stable-diffusion
GGML_API struct ggml_tensor * ggml_concat(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
int dim);
GGML_API struct ggml_tensor * ggml_abs(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_abs_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_sgn(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_sgn_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_neg(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_neg_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_step(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_step_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_tanh(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_tanh_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_elu(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_elu_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_relu(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_leaky_relu(
struct ggml_context * ctx,
struct ggml_tensor * a, float negative_slope, bool inplace);
GGML_API struct ggml_tensor * ggml_relu_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_sigmoid(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_sigmoid_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_gelu(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_gelu_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_gelu_quick(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_gelu_quick_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_silu(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_silu_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a);
GGML_API struct ggml_tensor * ggml_swiglu(
struct ggml_context * ctx,
struct ggml_tensor * a);
// a - x
// b - dy
GGML_API struct ggml_tensor * ggml_silu_back(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
// hardswish(x) = x * relu6(x + 3) / 6
GGML_API struct ggml_tensor * ggml_hardswish(
struct ggml_context * ctx,
struct ggml_tensor * a);
// hardsigmoid(x) = relu6(x + 3) / 6
GGML_API struct ggml_tensor * ggml_hardsigmoid(
struct ggml_context * ctx,
struct ggml_tensor * a);
// normalize along rows
GGML_API struct ggml_tensor * ggml_norm(
struct ggml_context * ctx,
struct ggml_tensor * a,
float eps);
GGML_API struct ggml_tensor * ggml_norm_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
float eps);
GGML_API struct ggml_tensor * ggml_rms_norm(
struct ggml_context * ctx,
struct ggml_tensor * a,
float eps);
GGML_API struct ggml_tensor * ggml_rms_norm_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
float eps);
GGML_API struct ggml_tensor * ggml_fused_rms_norm(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
float eps);
GGML_API struct ggml_tensor * ggml_fused_rms_norm_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
float eps);
// group normalize along ne0*ne1*n_groups
// used in stable-diffusion
GGML_API struct ggml_tensor * ggml_group_norm(
struct ggml_context * ctx,
struct ggml_tensor * a,
int n_groups,
float eps);
GGML_API struct ggml_tensor * ggml_group_norm_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
int n_groups,
float eps);
// a - x
// b - dy
GGML_API struct ggml_tensor * ggml_rms_norm_back(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
float eps);
// A: k columns, n rows => [ne03, ne02, n, k]
// B: k columns, m rows (i.e. we transpose it internally) => [ne03 * x, ne02 * y, m, k]
// result is n columns, m rows => [ne03 * x, ne02 * y, m, n]
GGML_API struct ggml_tensor * ggml_mul_mat(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
// change the precision of a matrix multiplication
// set to GGML_PREC_F32 for higher precision (useful for phi-2)
GGML_API void ggml_mul_mat_set_prec(
struct ggml_tensor * a,
enum ggml_prec prec);
// indirect matrix multiplication
GGML_API struct ggml_tensor * ggml_mul_mat_id(
struct ggml_context * ctx,
struct ggml_tensor * as,
struct ggml_tensor * b,
struct ggml_tensor * ids);
// MoE up + gate + unary
GGML_API struct ggml_tensor * ggml_moe_up_gate(
struct ggml_context * ctx,
struct ggml_tensor * as_up,
struct ggml_tensor * as_gate,
struct ggml_tensor * b,
struct ggml_tensor * ids,
enum ggml_unary_op op);
// A: m columns, n rows,
// B: p columns, n rows,
// result is m columns, p rows
GGML_API struct ggml_tensor * ggml_out_prod(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
//
// operations on tensors without backpropagation
//
GGML_API struct ggml_tensor * ggml_scale(
struct ggml_context * ctx,
struct ggml_tensor * a,
float s);
// in-place, returns view(a)
GGML_API struct ggml_tensor * ggml_scale_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
float s);
GGML_API struct ggml_tensor * ggml_softcap(
struct ggml_context * ctx,
struct ggml_tensor * a,
float s_before,
float s_after);
// in-place, returns view(a)
GGML_API struct ggml_tensor * ggml_softcap_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
float s_before,
float s_after);
GGML_API struct ggml_tensor * ggml_softcap_max(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * mask,
float scale,
float max_bias,
float s_before,
float s_after);
// in-place, returns view(a)
GGML_API struct ggml_tensor * ggml_softcap_max_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * mask,
float scale,
float max_bias,
float s_before,
float s_after);
// b -> view(a,offset,nb1,nb2,3), return modified a
GGML_API struct ggml_tensor * ggml_set(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
size_t nb1,
size_t nb2,
size_t nb3,
size_t offset);
// b -> view(a,offset,nb1,nb2,3), return view(a)
GGML_API struct ggml_tensor * ggml_set_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
size_t nb1,
size_t nb2,
size_t nb3,
size_t offset);
GGML_API struct ggml_tensor * ggml_set_1d(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
size_t offset);
GGML_API struct ggml_tensor * ggml_set_1d_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
size_t offset);
// b -> view(a,offset,nb1,nb2,3), return modified a
GGML_API struct ggml_tensor * ggml_set_2d(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
size_t nb1,
size_t offset);
// b -> view(a,offset,nb1,nb2,3), return view(a)
GGML_API struct ggml_tensor * ggml_set_2d_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
size_t nb1,
size_t offset);
// a -> b, return view(b)
GGML_API struct ggml_tensor * ggml_cpy(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
GGML_API struct ggml_tensor * ggml_cast(
struct ggml_context * ctx,
struct ggml_tensor * a,
enum ggml_type type);
// make contiguous
GGML_API struct ggml_tensor * ggml_cont(
struct ggml_context * ctx,
struct ggml_tensor * a);
// make contiguous, with new shape
GGML_API struct ggml_tensor * ggml_cont_1d(
struct ggml_context * ctx,
struct ggml_tensor * a,
int64_t ne0);
GGML_API struct ggml_tensor * ggml_cont_2d(
struct ggml_context * ctx,
struct ggml_tensor * a,
int64_t ne0,
int64_t ne1);
GGML_API struct ggml_tensor * ggml_cont_3d(
struct ggml_context * ctx,
struct ggml_tensor * a,
int64_t ne0,
int64_t ne1,
int64_t ne2);
GGML_API struct ggml_tensor * ggml_cont_4d(
struct ggml_context * ctx,
struct ggml_tensor * a,
int64_t ne0,
int64_t ne1,
int64_t ne2,
int64_t ne3);
// return view(a), b specifies the new shape
// TODO: when we start computing gradient, make a copy instead of view
GGML_API struct ggml_tensor * ggml_reshape(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
// return view(a)
// TODO: when we start computing gradient, make a copy instead of view
GGML_API struct ggml_tensor * ggml_reshape_1d(
struct ggml_context * ctx,
struct ggml_tensor * a,
int64_t ne0);
GGML_API struct ggml_tensor * ggml_reshape_2d(
struct ggml_context * ctx,
struct ggml_tensor * a,
int64_t ne0,
int64_t ne1);
// return view(a)
// TODO: when we start computing gradient, make a copy instead of view
GGML_API struct ggml_tensor * ggml_reshape_3d(
struct ggml_context * ctx,
struct ggml_tensor * a,
int64_t ne0,
int64_t ne1,
int64_t ne2);
GGML_API struct ggml_tensor * ggml_reshape_4d(
struct ggml_context * ctx,
struct ggml_tensor * a,
int64_t ne0,
int64_t ne1,
int64_t ne2,
int64_t ne3);
// offset in bytes
GGML_API struct ggml_tensor * ggml_view_1d(
struct ggml_context * ctx,
struct ggml_tensor * a,
int64_t ne0,
size_t offset);
GGML_API struct ggml_tensor * ggml_view_2d(
struct ggml_context * ctx,
struct ggml_tensor * a,
int64_t ne0,
int64_t ne1,
size_t nb1, // row stride in bytes
size_t offset);
GGML_API struct ggml_tensor * ggml_view_3d(
struct ggml_context * ctx,
struct ggml_tensor * a,
int64_t ne0,
int64_t ne1,
int64_t ne2,
size_t nb1, // row stride in bytes
size_t nb2, // slice stride in bytes
size_t offset);
GGML_API struct ggml_tensor * ggml_view_4d(
struct ggml_context * ctx,
struct ggml_tensor * a,
int64_t ne0,
int64_t ne1,
int64_t ne2,
int64_t ne3,
size_t nb1, // row stride in bytes
size_t nb2, // slice stride in bytes
size_t nb3,
size_t offset);
GGML_API struct ggml_tensor * ggml_permute(
struct ggml_context * ctx,
struct ggml_tensor * a,
int axis0,
int axis1,
int axis2,
int axis3);
// alias for ggml_permute(ctx, a, 1, 0, 2, 3)
GGML_API struct ggml_tensor * ggml_transpose(
struct ggml_context * ctx,
struct ggml_tensor * a);
// supports 3D: a->ne[2] == b->ne[1]
GGML_API struct ggml_tensor * ggml_get_rows(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
GGML_API struct ggml_tensor * ggml_get_rows_back(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
struct ggml_tensor * c);
GGML_API struct ggml_tensor * ggml_diag(
struct ggml_context * ctx,
struct ggml_tensor * a);
// set elements above the diagonal to -INF
GGML_API struct ggml_tensor * ggml_diag_mask_inf(
struct ggml_context * ctx,
struct ggml_tensor * a,
int n_past);
// in-place, returns view(a)
GGML_API struct ggml_tensor * ggml_diag_mask_inf_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
int n_past);
// set elements above the diagonal to 0
GGML_API struct ggml_tensor * ggml_diag_mask_zero(
struct ggml_context * ctx,
struct ggml_tensor * a,
int n_past);
// in-place, returns view(a)
GGML_API struct ggml_tensor * ggml_diag_mask_zero_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
int n_past);
GGML_API struct ggml_tensor * ggml_soft_max(
struct ggml_context * ctx,
struct ggml_tensor * a);
// in-place, returns view(a)
GGML_API struct ggml_tensor * ggml_soft_max_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a);
// fused soft_max(a*scale + mask*(ALiBi slope))
// mask is optional
// max_bias = 0.0f for no ALiBi
GGML_API struct ggml_tensor * ggml_soft_max_ext(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * mask,
float scale,
float max_bias);
GGML_API struct ggml_tensor * ggml_soft_max_back(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
// in-place, returns view(a)
GGML_API struct ggml_tensor * ggml_soft_max_back_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
// rotary position embedding
// if mode & 1 == 1, skip n_past elements (NOT SUPPORTED)
// if mode & 2 == 1, GPT-NeoX style
//
// b is an int32 vector with size a->ne[2], it contains the positions
GGML_API struct ggml_tensor * ggml_rope(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
int n_dims,
int mode);
// in-place, returns view(a)
GGML_API struct ggml_tensor * ggml_rope_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
int n_dims,
int mode);
// custom RoPE
// c is freq factors (e.g. phi3-128k), (optional)
GGML_API struct ggml_tensor * ggml_rope_ext(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
struct ggml_tensor * c,
int n_dims,
int mode,
int n_ctx_orig,
float freq_base,
float freq_scale,
float ext_factor,
float attn_factor,
float beta_fast,
float beta_slow);
// in-place, returns view(a)
GGML_API struct ggml_tensor * ggml_rope_ext_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
struct ggml_tensor * c,
int n_dims,
int mode,
int n_ctx_orig,
float freq_base,
float freq_scale,
float ext_factor,
float attn_factor,
float beta_fast,
float beta_slow);
GGML_DEPRECATED(GGML_API struct ggml_tensor * ggml_rope_custom(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
int n_dims,
int mode,
int n_ctx_orig,
float freq_base,
float freq_scale,
float ext_factor,
float attn_factor,
float beta_fast,
float beta_slow),
"use ggml_rope_ext instead");
GGML_DEPRECATED(GGML_API struct ggml_tensor * ggml_rope_custom_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
int n_dims,
int mode,
int n_ctx_orig,
float freq_base,
float freq_scale,
float ext_factor,
float attn_factor,
float beta_fast,
float beta_slow),
"use ggml_rope_ext_inplace instead");
// compute correction dims for YaRN RoPE scaling
GGML_CALL void ggml_rope_yarn_corr_dims(
int n_dims, int n_ctx_orig, float freq_base, float beta_fast, float beta_slow, float dims[2]);
// rotary position embedding backward, i.e compute dx from dy
// a - dy
GGML_API struct ggml_tensor * ggml_rope_back(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
struct ggml_tensor * c,
int n_dims,
int mode,
int n_ctx_orig,
float freq_base,
float freq_scale,
float ext_factor,
float attn_factor,
float beta_fast,
float beta_slow);
// clamp
// in-place, returns view(a)
GGML_API struct ggml_tensor * ggml_clamp(
struct ggml_context * ctx,
struct ggml_tensor * a,
float min,
float max);
GGML_API struct ggml_tensor * ggml_im2col(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
int s0,
int s1,
int p0,
int p1,
int d0,
int d1,
bool is_2D,
enum ggml_type dst_type);
GGML_API struct ggml_tensor * ggml_conv_depthwise_2d(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
int s0,
int s1,
int p0,
int p1,
int d0,
int d1);
GGML_API struct ggml_tensor * ggml_conv_1d(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
int s0, // stride
int p0, // padding
int d0); // dilation
// conv_1d with padding = half
// alias for ggml_conv_1d(a, b, s, a->ne[0]/2, d)
GGML_API struct ggml_tensor* ggml_conv_1d_ph(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
int s,
int d);
GGML_API struct ggml_tensor * ggml_conv_transpose_1d(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
int s0,
int p0,
int d0);
GGML_API struct ggml_tensor * ggml_conv_2d(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
int s0,
int s1,
int p0,
int p1,
int d0,
int d1);
// kernel size is a->ne[0] x a->ne[1]
// stride is equal to kernel size
// padding is zero
// example:
// a: 16 16 3 768
// b: 1024 1024 3 1
// res: 64 64 768 1
// used in sam
GGML_API struct ggml_tensor * ggml_conv_2d_sk_p0(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
// kernel size is a->ne[0] x a->ne[1]
// stride is 1
// padding is half
// example:
// a: 3 3 256 256
// b: 64 64 256 1
// res: 64 64 256 1
// used in sam
GGML_API struct ggml_tensor * ggml_conv_2d_s1_ph(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
GGML_API struct ggml_tensor * ggml_conv_transpose_2d_p0(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
int stride);
enum ggml_op_pool {
GGML_OP_POOL_MAX,
GGML_OP_POOL_AVG,
GGML_OP_POOL_COUNT,
};
GGML_API struct ggml_tensor * ggml_pool_1d(
struct ggml_context * ctx,
struct ggml_tensor * a,
enum ggml_op_pool op,
int k0, // kernel size
int s0, // stride
int p0); // padding
// the result will have 2*p0 padding for the first dimension
// and 2*p1 padding for the second dimension
GGML_API struct ggml_tensor * ggml_pool_2d(
struct ggml_context * ctx,
struct ggml_tensor * a,
enum ggml_op_pool op,
int k0,
int k1,
int s0,
int s1,
float p0,
float p1);
// nearest interpolate
// multiplies ne0 and ne1 by scale factor
// used in stable-diffusion
GGML_API struct ggml_tensor * ggml_upscale(
struct ggml_context * ctx,
struct ggml_tensor * a,
int scale_factor);
// nearest interpolate
// nearest interpolate to specified dimensions
// used in tortoise.cpp
GGML_API struct ggml_tensor * ggml_upscale_ext(
struct ggml_context * ctx,
struct ggml_tensor * a,
int ne0,
int ne1,
int ne2,
int ne3);
// pad each dimension with zeros: [x, ..., x] -> [x, ..., x, 0, ..., 0]
GGML_API struct ggml_tensor * ggml_pad(
struct ggml_context * ctx,
struct ggml_tensor * a,
int p0,
int p1,
int p2,
int p3);
// Ref: https://github.com/CompVis/stable-diffusion/blob/main/ldm/modules/diffusionmodules/util.py#L151
// timesteps: [N,]
// return: [N, dim]
GGML_API struct ggml_tensor * ggml_timestep_embedding(
struct ggml_context * ctx,
struct ggml_tensor * timesteps,
int dim,
int max_period);
// sort rows
enum ggml_sort_order {
GGML_SORT_ORDER_ASC,
GGML_SORT_ORDER_DESC,
};
GGML_API struct ggml_tensor * ggml_argsort(
struct ggml_context * ctx,
struct ggml_tensor * a,
enum ggml_sort_order order);
GGML_API struct ggml_tensor * ggml_argsort_thresh(
struct ggml_context * ctx,
struct ggml_tensor * a,
int min_entries,
float threshold);
GGML_API struct ggml_tensor * ggml_arange(
struct ggml_context * ctx,
float start,
float stop,
float step);
// top k elements per row
GGML_API struct ggml_tensor * ggml_top_k(
struct ggml_context * ctx,
struct ggml_tensor * a,
int k);
GGML_API struct ggml_tensor * ggml_top_k_thresh(
struct ggml_context * ctx,
struct ggml_tensor * a,
int k,
int min_entries,
float thresh);
#define GGML_KQ_MASK_PAD 32
// q: [n_embd, n_batch, n_head, 1]
// k: [n_embd, n_kv, n_head_kv, 1]
// v: [n_embd, n_kv, n_head_kv, 1] !! not transposed !!
// mask: [n_kv, n_batch_pad, 1, 1] !! n_batch_pad = GGML_PAD(n_batch, GGML_KQ_MASK_PAD) !!
// res: [n_embd, n_head, n_batch, 1] !! permuted !!
GGML_API struct ggml_tensor * ggml_flash_attn_ext(
struct ggml_context * ctx,
struct ggml_tensor * q,
struct ggml_tensor * k,
struct ggml_tensor * v,
struct ggml_tensor * mask,
float scale,
float max_bias,
float softcap);
GGML_API void ggml_flash_attn_ext_set_prec(
struct ggml_tensor * a,
enum ggml_prec prec);
// TODO: needs to be adapted to ggml_flash_attn_ext
GGML_API struct ggml_tensor * ggml_flash_attn_back(
struct ggml_context * ctx,
struct ggml_tensor * q,
struct ggml_tensor * k,
struct ggml_tensor * v,
struct ggml_tensor * d,
bool masked);
GGML_API struct ggml_tensor * ggml_ssm_conv(
struct ggml_context * ctx,
struct ggml_tensor * s,
struct ggml_tensor * x,
struct ggml_tensor * c,
struct ggml_tensor * sq);
GGML_API struct ggml_tensor * ggml_ssm_scan(
struct ggml_context * ctx,
struct ggml_tensor * s,
struct ggml_tensor * x,
struct ggml_tensor * dt,
struct ggml_tensor * A,
struct ggml_tensor * B,
struct ggml_tensor * C,
struct ggml_tensor * sq);
// partition into non-overlapping windows with padding if needed
// example:
// a: 768 64 64 1
// w: 14
// res: 768 14 14 25
// used in sam
GGML_API struct ggml_tensor * ggml_win_part(
struct ggml_context * ctx,
struct ggml_tensor * a,
int w);
// reverse of ggml_win_part
// used in sam
GGML_API struct ggml_tensor * ggml_win_unpart(
struct ggml_context * ctx,
struct ggml_tensor * a,
int w0,
int h0,
int w);
GGML_API struct ggml_tensor * ggml_unary(
struct ggml_context * ctx,
struct ggml_tensor * a,
enum ggml_unary_op op);
GGML_API struct ggml_tensor * ggml_unary_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
enum ggml_unary_op op);
// used in sam
GGML_API struct ggml_tensor * ggml_get_rel_pos(
struct ggml_context * ctx,
struct ggml_tensor * a,
int qh,
int kh);
// used in sam
GGML_API struct ggml_tensor * ggml_add_rel_pos(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * pw,
struct ggml_tensor * ph);
GGML_API struct ggml_tensor * ggml_add_rel_pos_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * pw,
struct ggml_tensor * ph);
// custom operators
typedef void (*ggml_unary_op_f32_t) (const int, float *, const float *);
typedef void (*ggml_binary_op_f32_t)(const int, float *, const float *, const float *);
typedef void (*ggml_custom1_op_f32_t)(struct ggml_tensor *, const struct ggml_tensor *);
typedef void (*ggml_custom2_op_f32_t)(struct ggml_tensor *, const struct ggml_tensor *, const struct ggml_tensor *);
typedef void (*ggml_custom3_op_f32_t)(struct ggml_tensor *, const struct ggml_tensor *, const struct ggml_tensor *, const struct ggml_tensor *);
GGML_DEPRECATED(GGML_API struct ggml_tensor * ggml_map_unary_f32(
struct ggml_context * ctx,
struct ggml_tensor * a,
ggml_unary_op_f32_t fun),
"use ggml_map_custom1 instead");
GGML_DEPRECATED(GGML_API struct ggml_tensor * ggml_map_unary_inplace_f32(
struct ggml_context * ctx,
struct ggml_tensor * a,
ggml_unary_op_f32_t fun),
"use ggml_map_custom1_inplace instead");
GGML_DEPRECATED(GGML_API struct ggml_tensor * ggml_map_binary_f32(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
ggml_binary_op_f32_t fun),
"use ggml_map_custom2 instead");
GGML_DEPRECATED(GGML_API struct ggml_tensor * ggml_map_binary_inplace_f32(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
ggml_binary_op_f32_t fun),
"use ggml_map_custom2_inplace instead");
GGML_DEPRECATED(GGML_API struct ggml_tensor * ggml_map_custom1_f32(
struct ggml_context * ctx,
struct ggml_tensor * a,
ggml_custom1_op_f32_t fun),
"use ggml_map_custom1 instead");
GGML_DEPRECATED(GGML_API struct ggml_tensor * ggml_map_custom1_inplace_f32(
struct ggml_context * ctx,
struct ggml_tensor * a,
ggml_custom1_op_f32_t fun),
"use ggml_map_custom1_inplace instead");
GGML_DEPRECATED(GGML_API struct ggml_tensor * ggml_map_custom2_f32(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
ggml_custom2_op_f32_t fun),
"use ggml_map_custom2 instead");
GGML_DEPRECATED(GGML_API struct ggml_tensor * ggml_map_custom2_inplace_f32(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
ggml_custom2_op_f32_t fun),
"use ggml_map_custom2_inplace instead");
GGML_DEPRECATED(GGML_API struct ggml_tensor * ggml_map_custom3_f32(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
struct ggml_tensor * c,
ggml_custom3_op_f32_t fun),
"use ggml_map_custom3 instead");
GGML_DEPRECATED(GGML_API struct ggml_tensor * ggml_map_custom3_inplace_f32(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
struct ggml_tensor * c,
ggml_custom3_op_f32_t fun),
"use ggml_map_custom3_inplace instead");
// custom operators v2
typedef void (*ggml_custom1_op_t)(struct ggml_tensor * dst , const struct ggml_tensor * a, int ith, int nth, void * userdata);
typedef void (*ggml_custom2_op_t)(struct ggml_tensor * dst , const struct ggml_tensor * a, const struct ggml_tensor * b, int ith, int nth, void * userdata);
typedef void (*ggml_custom3_op_t)(struct ggml_tensor * dst , const struct ggml_tensor * a, const struct ggml_tensor * b, const struct ggml_tensor * c, int ith, int nth, void * userdata);
#define GGML_N_TASKS_MAX -1
GGML_API struct ggml_tensor * ggml_map_custom1(
struct ggml_context * ctx,
struct ggml_tensor * a,
ggml_custom1_op_t fun,
int n_tasks,
void * userdata);
GGML_API struct ggml_tensor * ggml_map_custom1_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
ggml_custom1_op_t fun,
int n_tasks,
void * userdata);
GGML_API struct ggml_tensor * ggml_map_custom2(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
ggml_custom2_op_t fun,
int n_tasks,
void * userdata);
GGML_API struct ggml_tensor * ggml_map_custom2_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
ggml_custom2_op_t fun,
int n_tasks,
void * userdata);
GGML_API struct ggml_tensor * ggml_map_custom3(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
struct ggml_tensor * c,
ggml_custom3_op_t fun,
int n_tasks,
void * userdata);
GGML_API struct ggml_tensor * ggml_map_custom3_inplace(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
struct ggml_tensor * c,
ggml_custom3_op_t fun,
int n_tasks,
void * userdata);
// loss function
GGML_API struct ggml_tensor * ggml_cross_entropy_loss(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b);
GGML_API struct ggml_tensor * ggml_cross_entropy_loss_back(
struct ggml_context * ctx,
struct ggml_tensor * a,
struct ggml_tensor * b,
struct ggml_tensor * c);
//
// automatic differentiation
//
GGML_API void ggml_set_param(
struct ggml_context * ctx,
struct ggml_tensor * tensor);
GGML_API void ggml_build_forward_expand (struct ggml_cgraph * cgraph, struct ggml_tensor * tensor);
GGML_API void ggml_build_backward_expand(struct ggml_context * ctx, struct ggml_cgraph * gf, struct ggml_cgraph * gb, bool keep);
// graph allocation in a context
GGML_API struct ggml_cgraph * ggml_new_graph (struct ggml_context * ctx); // size = GGML_DEFAULT_GRAPH_SIZE, grads = false
GGML_API struct ggml_cgraph * ggml_new_graph_custom (struct ggml_context * ctx, size_t size, bool grads);
GGML_API struct ggml_cgraph * ggml_graph_dup (struct ggml_context * ctx, struct ggml_cgraph * cgraph);
GGML_API struct ggml_cgraph ggml_graph_view (struct ggml_cgraph * cgraph, int i0, int i1);
GGML_API void ggml_graph_cpy (struct ggml_cgraph * src, struct ggml_cgraph * dst);
GGML_API void ggml_graph_reset (struct ggml_cgraph * cgraph); // zero grads
GGML_API void ggml_graph_clear (struct ggml_cgraph * cgraph);
GGML_API size_t ggml_graph_overhead(void);
GGML_API size_t ggml_graph_overhead_custom(size_t size, bool grads);
// ggml_graph_plan() has to be called before ggml_graph_compute()
// when plan.work_size > 0, caller must allocate memory for plan.work_data
GGML_API struct ggml_cplan ggml_graph_plan (const struct ggml_cgraph * cgraph, int n_threads /*= GGML_DEFAULT_N_THREADS*/);
GGML_API enum ggml_status ggml_graph_compute( struct ggml_cgraph * cgraph, struct ggml_cplan * cplan);
// same as ggml_graph_compute() but the work data is allocated as a part of the context
// note: the drawback of this API is that you must have ensured that the context has enough memory for the work data
GGML_API enum ggml_status ggml_graph_compute_with_ctx(struct ggml_context * ctx, struct ggml_cgraph * cgraph, int n_threads);
GGML_API struct ggml_tensor * ggml_graph_get_tensor(struct ggml_cgraph * cgraph, const char * name);
GGML_API void ggml_graph_export(const struct ggml_cgraph * cgraph, const char * fname);
GGML_API struct ggml_cgraph * ggml_graph_import(const char * fname, struct ggml_context ** ctx_data, struct ggml_context ** ctx_eval);
// print info and performance information for the graph
GGML_API void ggml_graph_print(const struct ggml_cgraph * cgraph);
// dump the graph into a file using the dot format
GGML_API void ggml_graph_dump_dot(const struct ggml_cgraph * gb, const struct ggml_cgraph * gf, const char * filename);
// build gradient checkpointing backward graph gb for gf using provided checkpoints
// gb_tmp will contain original backward graph with rewritten backward process nodes,
// but without the second forward pass nodes.
GGML_API void ggml_build_backward_gradient_checkpointing(
struct ggml_context * ctx,
struct ggml_cgraph * gf,
struct ggml_cgraph * gb,
struct ggml_cgraph * gb_tmp,
struct ggml_tensor * * checkpoints,
int n_checkpoints);
//
// optimization
//
// optimization methods
enum ggml_opt_type {
GGML_OPT_TYPE_ADAM,
GGML_OPT_TYPE_LBFGS,
};
// linesearch methods
enum ggml_linesearch {
GGML_LINESEARCH_DEFAULT = 1,
GGML_LINESEARCH_BACKTRACKING_ARMIJO = 0,
GGML_LINESEARCH_BACKTRACKING_WOLFE = 1,
GGML_LINESEARCH_BACKTRACKING_STRONG_WOLFE = 2,
};
// optimization return values
enum ggml_opt_result {
GGML_OPT_RESULT_OK = 0,
GGML_OPT_RESULT_DID_NOT_CONVERGE,
GGML_OPT_RESULT_NO_CONTEXT,
GGML_OPT_RESULT_INVALID_WOLFE,
GGML_OPT_RESULT_FAIL,
GGML_OPT_RESULT_CANCEL,
GGML_LINESEARCH_FAIL = -128,
GGML_LINESEARCH_MINIMUM_STEP,
GGML_LINESEARCH_MAXIMUM_STEP,
GGML_LINESEARCH_MAXIMUM_ITERATIONS,
GGML_LINESEARCH_INVALID_PARAMETERS,
};
typedef void (*ggml_opt_callback)(void * data, int accum_step, float * sched, bool * cancel);
typedef void (*ggml_log_callback)(enum ggml_log_level level, const char * text, void * user_data);
// optimization parameters
//
// see ggml.c (ggml_opt_default_params) for default values
//
struct ggml_opt_params {
enum ggml_opt_type type;
size_t graph_size;
int n_threads;
// delta-based convergence test
//
// if past == 0 - disabled
// if past > 0:
// stop if |f(x) - f(x_past)| < delta * max(1, |f(x)|)
//
int past;
float delta;
// maximum number of iterations without improvement
//
// if 0 - disabled
// if > 0:
// assume convergence if no cost improvement in this number of iterations
//
int max_no_improvement;
bool print_forward_graph;
bool print_backward_graph;
int n_gradient_accumulation;
// ADAM parameters
struct {
int n_iter;
float sched; // schedule multiplier (fixed, decay or warmup)
float decay; // weight decay for AdamW, use 0.0f to disable
int decay_min_ndim; // minimum number of tensor dimension to apply weight decay
float alpha; // learning rate
float beta1;
float beta2;
float eps; // epsilon for numerical stability
float eps_f; // epsilon for convergence test
float eps_g; // epsilon for convergence test
float gclip; // gradient clipping
} adam;
// LBFGS parameters
struct {
int m; // number of corrections to approximate the inv. Hessian
int n_iter;
int max_linesearch;
float eps; // convergence tolerance
float ftol; // line search tolerance
float wolfe;
float min_step;
float max_step;
enum ggml_linesearch linesearch;
} lbfgs;
};
struct ggml_opt_context {
struct ggml_context * ctx;
struct ggml_opt_params params;
int iter;
int64_t nx; // number of parameter elements
bool just_initialized;
float loss_before;
float loss_after;
struct {
struct ggml_tensor * g; // current gradient
struct ggml_tensor * m; // first moment
struct ggml_tensor * v; // second moment
struct ggml_tensor * pf; // past function values
float fx_best;
float fx_prev;
int n_no_improvement;
} adam;
struct {
struct ggml_tensor * x; // current parameters
struct ggml_tensor * xp; // previous parameters
struct ggml_tensor * g; // current gradient
struct ggml_tensor * gp; // previous gradient
struct ggml_tensor * d; // search direction
struct ggml_tensor * pf; // past function values
struct ggml_tensor * lmal; // the L-BFGS memory alpha
struct ggml_tensor * lmys; // the L-BFGS memory ys
struct ggml_tensor * lms; // the L-BFGS memory s
struct ggml_tensor * lmy; // the L-BFGS memory y
float fx_best;
float step;
int j;
int k;
int end;
int n_no_improvement;
} lbfgs;
};
GGML_API struct ggml_opt_params ggml_opt_default_params(enum ggml_opt_type type);
// optimize the function defined by the tensor f
GGML_API enum ggml_opt_result ggml_opt(
struct ggml_context * ctx,
struct ggml_opt_params params,
struct ggml_tensor * f);
// initialize optimizer context
GGML_API void ggml_opt_init(
struct ggml_context * ctx,
struct ggml_opt_context * opt,
struct ggml_opt_params params,
int64_t nx);
// continue optimizing the function defined by the tensor f
GGML_API enum ggml_opt_result ggml_opt_resume(
struct ggml_context * ctx,
struct ggml_opt_context * opt,
struct ggml_tensor * f);
// continue optimizing the function defined by the tensor f
GGML_API enum ggml_opt_result ggml_opt_resume_g(
struct ggml_context * ctx,
struct ggml_opt_context * opt,
struct ggml_tensor * f,
struct ggml_cgraph * gf,
struct ggml_cgraph * gb,
ggml_opt_callback callback,
void * callback_data);
//
// tensor flags
//
GGML_API void ggml_set_input(struct ggml_tensor * tensor);
GGML_API void ggml_set_output(struct ggml_tensor * tensor);
//
// quantization
//
// - ggml_quantize_init can be called multiple times with the same type
// it will only initialize the quantization tables for the first call or after ggml_quantize_free
// automatically called by ggml_quantize_chunk for convenience
//
// - ggml_quantize_free will free any memory allocated by ggml_quantize_init
// call this at the end of the program to avoid memory leaks
//
// note: these are thread-safe
//
GGML_API void ggml_quantize_init(enum ggml_type type);
GGML_API void ggml_quantize_free(void);
// some quantization type cannot be used without an importance matrix
GGML_API bool ggml_quantize_requires_imatrix(enum ggml_type type);
// calls ggml_quantize_init internally (i.e. can allocate memory)
GGML_API size_t ggml_quantize_chunk(
enum ggml_type type,
const float * src,
void * dst,
int64_t start,
int64_t nrows,
int64_t n_per_row,
const float * imatrix);
//
// gguf
//
enum gguf_type {
GGUF_TYPE_UINT8 = 0,
GGUF_TYPE_INT8 = 1,
GGUF_TYPE_UINT16 = 2,
GGUF_TYPE_INT16 = 3,
GGUF_TYPE_UINT32 = 4,
GGUF_TYPE_INT32 = 5,
GGUF_TYPE_FLOAT32 = 6,
GGUF_TYPE_BOOL = 7,
GGUF_TYPE_STRING = 8,
GGUF_TYPE_ARRAY = 9,
GGUF_TYPE_UINT64 = 10,
GGUF_TYPE_INT64 = 11,
GGUF_TYPE_FLOAT64 = 12,
GGUF_TYPE_COUNT, // marks the end of the enum
};
struct gguf_context;
struct gguf_init_params {
bool no_alloc;
// if not NULL, create a ggml_context and allocate the tensor data in it
struct ggml_context ** ctx;
};
GGML_API struct gguf_context * gguf_init_empty(void);
GGML_API struct gguf_context * gguf_init_from_file(const char * fname, struct gguf_init_params params);
//GGML_API struct gguf_context * gguf_init_from_buffer(..);
GGML_API void gguf_free(struct gguf_context * ctx);
GGML_API const char * gguf_type_name(enum gguf_type type);
GGML_API int gguf_get_version (const struct gguf_context * ctx);
GGML_API size_t gguf_get_alignment (const struct gguf_context * ctx);
GGML_API size_t gguf_get_data_offset(const struct gguf_context * ctx);
GGML_API void * gguf_get_data (const struct gguf_context * ctx);
GGML_API int gguf_get_n_kv(const struct gguf_context * ctx);
GGML_API int gguf_find_key(const struct gguf_context * ctx, const char * key);
GGML_API const char * gguf_get_key (const struct gguf_context * ctx, int key_id);
GGML_API enum gguf_type gguf_get_kv_type (const struct gguf_context * ctx, int key_id);
GGML_API enum gguf_type gguf_get_arr_type(const struct gguf_context * ctx, int key_id);
// will abort if the wrong type is used for the key
GGML_API uint8_t gguf_get_val_u8 (const struct gguf_context * ctx, int key_id);
GGML_API int8_t gguf_get_val_i8 (const struct gguf_context * ctx, int key_id);
GGML_API uint16_t gguf_get_val_u16 (const struct gguf_context * ctx, int key_id);
GGML_API int16_t gguf_get_val_i16 (const struct gguf_context * ctx, int key_id);
GGML_API uint32_t gguf_get_val_u32 (const struct gguf_context * ctx, int key_id);
GGML_API int32_t gguf_get_val_i32 (const struct gguf_context * ctx, int key_id);
GGML_API float gguf_get_val_f32 (const struct gguf_context * ctx, int key_id);
GGML_API uint64_t gguf_get_val_u64 (const struct gguf_context * ctx, int key_id);
GGML_API int64_t gguf_get_val_i64 (const struct gguf_context * ctx, int key_id);
GGML_API double gguf_get_val_f64 (const struct gguf_context * ctx, int key_id);
GGML_API bool gguf_get_val_bool(const struct gguf_context * ctx, int key_id);
GGML_API const char * gguf_get_val_str (const struct gguf_context * ctx, int key_id);
GGML_API const void * gguf_get_val_data(const struct gguf_context * ctx, int key_id);
GGML_API int gguf_get_arr_n (const struct gguf_context * ctx, int key_id);
GGML_API const void * gguf_get_arr_data(const struct gguf_context * ctx, int key_id);
GGML_API const char * gguf_get_arr_str (const struct gguf_context * ctx, int key_id, int i);
GGML_API int gguf_get_n_tensors (const struct gguf_context * ctx);
GGML_API int gguf_find_tensor (const struct gguf_context * ctx, const char * name);
GGML_API size_t gguf_get_tensor_offset(const struct gguf_context * ctx, int i);
GGML_API char * gguf_get_tensor_name (const struct gguf_context * ctx, int i);
GGML_API enum ggml_type gguf_get_tensor_type (const struct gguf_context * ctx, int i);
// removes key if it exists
GGML_API void gguf_remove_key(struct gguf_context * ctx, const char * key);
// overrides existing values or adds a new one
GGML_API void gguf_set_val_u8 (struct gguf_context * ctx, const char * key, uint8_t val);
GGML_API void gguf_set_val_i8 (struct gguf_context * ctx, const char * key, int8_t val);
GGML_API void gguf_set_val_u16 (struct gguf_context * ctx, const char * key, uint16_t val);
GGML_API void gguf_set_val_i16 (struct gguf_context * ctx, const char * key, int16_t val);
GGML_API void gguf_set_val_u32 (struct gguf_context * ctx, const char * key, uint32_t val);
GGML_API void gguf_set_val_i32 (struct gguf_context * ctx, const char * key, int32_t val);
GGML_API void gguf_set_val_f32 (struct gguf_context * ctx, const char * key, float val);
GGML_API void gguf_set_val_u64 (struct gguf_context * ctx, const char * key, uint64_t val);
GGML_API void gguf_set_val_i64 (struct gguf_context * ctx, const char * key, int64_t val);
GGML_API void gguf_set_val_f64 (struct gguf_context * ctx, const char * key, double val);
GGML_API void gguf_set_val_bool(struct gguf_context * ctx, const char * key, bool val);
GGML_API void gguf_set_val_str (struct gguf_context * ctx, const char * key, const char * val);
GGML_API void gguf_set_arr_data(struct gguf_context * ctx, const char * key, enum gguf_type type, const void * data, int n);
GGML_API void gguf_set_arr_str (struct gguf_context * ctx, const char * key, const char ** data, int n);
// set or add KV pairs from another context
GGML_API void gguf_set_kv(struct gguf_context * ctx, struct gguf_context * src);
// manage tensor info
GGML_API void gguf_add_tensor(struct gguf_context * ctx, const struct ggml_tensor * tensor);
GGML_API void gguf_set_tensor_type(struct gguf_context * ctx, const char * name, enum ggml_type type);
GGML_API void gguf_set_tensor_data(struct gguf_context * ctx, const char * name, const void * data, size_t size);
// writing gguf files can be done in 2 ways:
//
// - write the entire gguf_context to a binary file in a single pass:
//
// gguf_write_to_file(ctx, fname);
//
// - first prepare a file with a placeholder for the meta data, write the tensor data, then write the meta data:
//
// FILE * f = fopen(fname, "wb");
// fseek(f, gguf_get_meta_size(ctx), SEEK_SET);
// fwrite(f, ...);
// void * data = gguf_meta_get_meta_data(ctx);
// fseek(f, 0, SEEK_SET);
// fwrite(f, data, gguf_get_meta_size(ctx));
// free(data);
// fclose(f);
//
// write the entire context to a binary file
GGML_API void gguf_write_to_file(const struct gguf_context * ctx, const char * fname, bool only_meta);
// get the size in bytes of the meta data (header, kv pairs, tensor info) including padding
GGML_API size_t gguf_get_meta_size(const struct gguf_context * ctx);
GGML_API void gguf_get_meta_data(const struct gguf_context * ctx, void * data);
//
// system info
//
GGML_API int ggml_cpu_has_avx (void);
GGML_API int ggml_cpu_has_avx_vnni (void);
GGML_API int ggml_cpu_has_avx2 (void);
GGML_API int ggml_cpu_has_avx512 (void);
GGML_API int ggml_cpu_has_avx512_vbmi(void);
GGML_API int ggml_cpu_has_avx512_vnni(void);
GGML_API int ggml_cpu_has_avx512_bf16(void);
GGML_API int ggml_cpu_has_fma (void);
GGML_API int ggml_cpu_has_neon (void);
GGML_API int ggml_cpu_has_sve (void);
GGML_API int ggml_cpu_has_arm_fma (void);
GGML_API int ggml_cpu_has_metal (void);
GGML_API int ggml_cpu_has_f16c (void);
GGML_API int ggml_cpu_has_fp16_va (void);
GGML_API int ggml_cpu_has_wasm_simd (void);
GGML_API int ggml_cpu_has_blas (void);
GGML_API int ggml_cpu_has_cuda (void);
GGML_API int ggml_cpu_has_vulkan (void);
GGML_API int ggml_cpu_has_kompute (void);
GGML_API int ggml_cpu_has_gpublas (void);
GGML_API int ggml_cpu_has_sse3 (void);
GGML_API int ggml_cpu_has_ssse3 (void);
GGML_API int ggml_cpu_has_sycl (void);
GGML_API int ggml_cpu_has_rpc (void);
GGML_API int ggml_cpu_has_vsx (void);
GGML_API int ggml_cpu_has_matmul_int8(void);
GGML_API int ggml_cpu_has_cann (void);
GGML_API int ggml_cpu_has_llamafile (void);
//
// Internal types and functions exposed for tests and benchmarks
//
#ifdef __cplusplus
// restrict not standard in C++
#define GGML_RESTRICT
#else
#define GGML_RESTRICT restrict
#endif
typedef void (*ggml_to_float_t) (const void * GGML_RESTRICT x, float * GGML_RESTRICT y, int64_t k);
typedef void (*ggml_from_float_t)(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int64_t k);
typedef void (*ggml_from_float_to_mat_t)
(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int64_t nr, int64_t k, int64_t bs);
typedef void (*ggml_vec_dot_t) (int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT x, size_t bx,
const void * GGML_RESTRICT y, size_t by, int nrc);
typedef void (*ggml_gemv_t) (int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT x,
const void * GGML_RESTRICT y, int nr, int nc);
typedef void (*ggml_gemm_t) (int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT x,
const void * GGML_RESTRICT y, int nr, int nc);
typedef struct {
const char * type_name;
int64_t blck_size;
int64_t blck_size_interleave; // interleave elements in blocks
size_t type_size;
bool is_quantized;
ggml_to_float_t to_float;
ggml_from_float_t from_float;
ggml_from_float_t from_float_ref;
ggml_from_float_to_mat_t from_float_to_mat;
ggml_vec_dot_t vec_dot;
enum ggml_type vec_dot_type;
int64_t nrows; // number of rows to process simultaneously
int64_t ncols; // number of columns to process simultaneously
ggml_gemv_t gemv;
ggml_gemm_t gemm;
int64_t row_meta_size;
} ggml_type_traits_t;
GGML_API ggml_type_traits_t ggml_internal_get_type_traits(enum ggml_type type);
#ifdef __cplusplus
}
#endif