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* Merging mainline - WIP * Merging mainline - WIP AVX2 and CUDA appear to work. CUDA performance seems slightly (~1-2%) lower as it is so often the case with llama.cpp/ggml after some "improvements" have been made. * Merging mainline - fix Metal * Remove check --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
13 lines
334 B
Plaintext
13 lines
334 B
Plaintext
#version 450
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#include "types.comp"
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#include "generic_binary_head.comp"
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void main() {
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if (gl_GlobalInvocationID.x >= p.ne) {
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return;
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}
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data_d[p.d_offset + dst_idx(gl_GlobalInvocationID.x)] = D_TYPE(FLOAT_TYPE(data_a[src0_idx(gl_GlobalInvocationID.x)]) / FLOAT_TYPE(data_b[src1_idx(gl_GlobalInvocationID.x)]));
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}
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