# Disaggregated Diffusion Pipeline Split a monolithic text-to-video/image pipeline into independent **Encoder**, **Denoiser**, and **Decoder** roles, each running on its own GPU(s). A central **DiffusionServer** routes requests through the pipeline. ## Quick Start Disaggregation is controlled by a single flag: `--disagg-role`. Each component is launched independently, just like LLM PD disaggregation. | `--disagg-role` | What it runs | |----------------|--------------| | `monolithic` | (Default) Standard single-server mode | | `encoder` | All stages with the default `RoleType.ENCODER` affinity: `InputValidationStage`, `TextEncodingStage` (plus `ImageEncodingStage` / `ImageVAEEncodingStage` for image-conditioned pipelines), `LatentPreparationStage`, `TimestepPreparationStage`, and any model-specific "before denoising" stage (e.g. `QwenImageLayeredBeforeDenoisingStage`, `GlmImageBeforeDenoisingStage`). | | `denoiser` | `DenoisingStage` (and its subclasses: `CausalDMDDenoisingStage`, `DmdDenoisingStage`, `LTX2AVDenoisingStage`, `LTX2RefinementStage`, `Hunyuan3DShapeDenoisingStage`, ...) — the DiT forward loop plus the scheduler stepping it drives. | | `decoder` | `DecodingStage` (VAE decode) and its subclasses (`LTX2AVDecodingStage`, `HeliosDecodingStage`, ...). | | `server` | DiffusionServer head node + HTTP server (no GPU) | > Each stage declares its role via the `role_affinity` property on `PipelineStage` (default `ENCODER`). When `--disagg-role` is not `monolithic`, the pipeline only instantiates stages whose affinity matches, so the above table is the source of truth for what actually runs in each process. ### Single-Machine Example (Verified) The following commands have been tested end-to-end on an 8×H200 machine with `Wan-AI/Wan2.1-T2V-1.3B-Diffusers`. Each role runs on a separate GPU via `--base-gpu-id`; the `server` head node requires no GPU. ```bash # Terminal 1: Encoder (GPU 0) sglang serve --model-path Wan-AI/Wan2.1-T2V-1.3B-Diffusers \ --disagg-role encoder \ --disagg-server-addr tcp://127.0.0.1:19655 \ --scheduler-port 19000 \ --num-gpus 1 --base-gpu-id 0 # Terminal 2: Denoiser (GPU 1) sglang serve --model-path Wan-AI/Wan2.1-T2V-1.3B-Diffusers \ --disagg-role denoiser \ --disagg-server-addr tcp://127.0.0.1:19655 \ --scheduler-port 19001 \ --num-gpus 1 --base-gpu-id 1 # Terminal 3: Decoder (GPU 2) sglang serve --model-path Wan-AI/Wan2.1-T2V-1.3B-Diffusers \ --disagg-role decoder \ --disagg-server-addr tcp://127.0.0.1:19655 \ --scheduler-port 19002 \ --num-gpus 1 --base-gpu-id 2 # Terminal 4: DiffusionServer head (no GPU, receives HTTP requests) sglang serve --model-path Wan-AI/Wan2.1-T2V-1.3B-Diffusers \ --disagg-role server \ --encoder-urls "tcp://127.0.0.1:19000" \ --denoiser-urls "tcp://127.0.0.1:19001" \ --decoder-urls "tcp://127.0.0.1:19002" \ --host 0.0.0.0 --port 22000 \ --scheduler-port 19655 # Send request (video generation) curl http://127.0.0.1:22000/v1/videos \ -H "Content-Type: application/json" \ -d '{"model": "Wan-AI/Wan2.1-T2V-1.3B-Diffusers", "prompt": "A curious raccoon exploring a garden, cinematic", "size": "832x480"}' ``` > **Tested result (8×H200):** > Encoder 2.3 s (TextEncoding) → Denoiser 312.8 s (50 steps, layerwise offload) → Decoder 7.1 s (VAE decode). > Total ~322 s for 81-frame 1024×1024 video. > **Tip:** `--base-gpu-id` controls which physical GPU the role uses. > Encoder and Decoder can share a GPU (e.g. both `--base-gpu-id 0`) to save resources, > but make sure the combined GPU memory is sufficient. ### Multi-Machine Example The exact same CLI pattern — just replace `127.0.0.1` with actual IPs and add RDMA flags for direct transfer: ```bash # Machine A (10.0.0.1): Encoder sglang serve --model-path Wan-AI/Wan2.1-T2V-14B-Diffusers \ --disagg-role encoder \ --disagg-server-addr tcp://10.0.0.4:19655 \ --scheduler-port 19000 \ --num-gpus 1 \ --disagg-p2p-hostname 10.0.0.1 --disagg-ib-device mlx5_0 # Machine B (10.0.0.2): Denoiser (4 GPUs with SP) sglang serve --model-path Wan-AI/Wan2.1-T2V-14B-Diffusers \ --disagg-role denoiser \ --disagg-server-addr tcp://10.0.0.4:19655 \ --scheduler-port 19001 \ --num-gpus 4 --denoiser-sp 4 --denoiser-ulysses 2 --denoiser-ring 2 \ --disagg-p2p-hostname 10.0.0.2 --disagg-ib-device mlx5_0 # Machine C (10.0.0.3): Decoder sglang serve --model-path Wan-AI/Wan2.1-T2V-14B-Diffusers \ --disagg-role decoder \ --disagg-server-addr tcp://10.0.0.4:19655 \ --scheduler-port 19002 \ --num-gpus 1 \ --disagg-p2p-hostname 10.0.0.3 --disagg-ib-device mlx5_0 # Machine D (10.0.0.4): DiffusionServer head sglang serve --model-path Wan-AI/Wan2.1-T2V-14B-Diffusers \ --disagg-role server \ --encoder-urls "tcp://10.0.0.1:19000" \ --denoiser-urls "tcp://10.0.0.2:19001" \ --decoder-urls "tcp://10.0.0.3:19002" \ --host 0.0.0.0 --port 30000 \ --scheduler-port 19655 \ --disagg-dispatch-policy max_free_slots ``` > ZMQ handles startup order gracefully — instances and head can start in any order. ## Multiple Instances per Role Use semicolons in `--*-urls` to register multiple instances: ```bash # 2 encoders + 2 denoisers (4-GPU SP each) + 1 decoder sglang serve --model-path ... --disagg-role server \ --encoder-urls "tcp://10.0.0.1:35000;tcp://10.0.0.2:35000" \ --denoiser-urls "tcp://10.0.0.3:35000;tcp://10.0.0.4:35000" \ --decoder-urls "tcp://10.0.0.5:35000" ``` ## Port Convention Result endpoints are derived deterministically from the head node's `--scheduler-port` (default: 5555): | Socket | Port | |--------|------| | DS frontend (ROUTER) | `scheduler_port` | | Encoder result (PULL) | `scheduler_port + 1` | | Denoiser result (PULL) | `scheduler_port + 2` | | Decoder result (PULL) | `scheduler_port + 3` | Role instances derive their result endpoint automatically from `--disagg-server-addr`. No manual endpoint configuration needed. ## Transfer Mechanism Tensor data between roles (encoder→denoiser, denoiser→decoder) is transferred via a P2P transfer engine. The DiffusionServer only routes lightweight control messages (alloc/push/ready); actual tensor data flows directly between instances. **mooncake-transfer-engine** is required for disaggregated diffusion. It provides RDMA for direct GPU-to-GPU data movement. ```bash pip install mooncake-transfer-engine ``` ### Transfer Flow 1. **Sender** (encoder/denoiser) stages tensors: async copy to transfer buffer (GPU or CPU pinned, depending on GPUDirect support), overlapped with metadata JSON serialization. 2. **Sender** sends `transfer_staged` control message to DiffusionServer (metadata only, no tensor data). 3. **DiffusionServer** sends `transfer_alloc` to receiver → receiver allocates buffer slot → replies `transfer_allocated`. 4. **DiffusionServer** sends `transfer_push` to receiver with sender's address info. 5. **Receiver** pulls data via transfer engine (Mooncake RDMA or mock), sends `transfer_ready`. 6. **Receiver** loads tensors async on a dedicated transfer stream, overlapped with the previous request's compute. Decoder results (final output) flow back through DiffusionServer as raw ZMQ frames to the HTTP client. ### RDMA Flags | Flag | Default | Description | |------|---------|-------------| | `--disagg-p2p-hostname` | `127.0.0.1` | RDMA-reachable hostname/IP of this instance | | `--disagg-ib-device` | `None` | InfiniBand device (e.g., `mlx5_0`, `mlx5_roce0`) | | `--disagg-transfer-pool-size` | 256 MiB | Pinned memory pool per instance | Set `--disagg-p2p-hostname` to the actual IP on each machine. For multi-machine, `--disagg-ib-device` specifies the RDMA NIC. ## Per-Role Parallelism | Flag | Description | |------|-------------| | `--encoder-tp` | Encoder tensor parallelism | | `--denoiser-tp` / `--denoiser-sp` / `--denoiser-ulysses` / `--denoiser-ring` | Denoiser parallelism | | `--decoder-tp` | Decoder tensor parallelism | If not specified, parallelism is auto-derived from `--num-gpus`. ## Other Options | Flag | Default | Description | |------|---------|-------------| | `--disagg-timeout` | `600` | Timeout (seconds) for pending requests | | `--disagg-dispatch-policy` | `round_robin` | `round_robin` or `max_free_slots` | ## Python API For programmatic single-machine deployment, `launch_pool_disagg_server()` is available: ```python from sglang.multimodal_gen.runtime.server_args import ServerArgs from sglang.multimodal_gen.runtime.launch_server import launch_pool_disagg_server server_args = ServerArgs.from_kwargs( model_path="Wan-AI/Wan2.1-T2V-14B-Diffusers", denoiser_sp=4, denoiser_ulysses=2, denoiser_ring=2, disagg_ib_device="mlx5_0", ) launch_pool_disagg_server( server_args, encoder_gpus=[[0]], denoiser_gpus=[[1, 2, 3, 4], [5, 6, 7, 8]], decoder_gpus=[[0]], ) ``` ## Architecture ``` Client ─── HTTP (port 30000) ──► FastAPI Server │ ▼ DiffusionServer (ROUTER, scheduler_port) ┌───────┼───────┐ PUSH work │ │ │ PUSH work ▼ │ ▼ Encoder[0..N] │ Decoder[0..K] │ │ ▲ P2P tensor │ │ │ P2P tensor transfer ▼ │ │ transfer Denoiser[0..M] ─────┘ │ PULL results ◄────┘ (decoder → DS → client) ``` ### Request State Machine ``` PENDING → ENCODER_WAITING → ENCODER_RUNNING → ENCODER_DONE │ DENOISING_WAITING → DENOISING_RUNNING → DENOISING_DONE │ DECODER_WAITING → DECODER_RUNNING → DONE ``` Any state can transition to `FAILED` or `TIMED_OUT`.