* fix GFPGAN to work with visibility < 1
* fix codeformer to work with visibility < 1
* try harder to download GFPGAN model. Old method would download only if there were no .pth models in the GFPGAN directory. If codeformer was used before GFPGAN, the supporting models are already downloaded into the GFPGAN directory.
* FaceXLib/FaceLib doesn't pass the device argument to RetinaFace but instead chooses one itself and sets it to a global - in order to use a device other than its internally chosen default it is necessary to manually replace the default value
* The GFPGAN constructor needs the device argument to work with MPS or a CUDA device ID that differs from the default
Yep.
Fix gfpgan_model_arch requirement(s).
Add Upscaler base class, move from images.
Add a lot of methods to Upscaler.
Re-work all the child upscalers to be proper classes.
Add BSRGAN scaler.
Add ldsr_model_arch class, removing the dependency for another repo that just uses regular latent-diffusion stuff.
Add one universal method that will always find and load new upscaler models without having to add new "setup_model" calls. Still need to add command line params, but that could probably be automated.
Add a "self.scale" property to all Upscalers so the scalers themselves can do "things" in response to the requested upscaling size.
Ensure LDSR doesn't get stuck in a longer loop of "upscale/downscale/upscale" as we try to reach the target upscale size.
Add typehints for IDE sanity.
PEP-8 improvements.
Moar.