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https://github.com/microsoft/mscclpp.git
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FIFO improvements (#557)
* Revert `MSCCLPP_FIFO_USE_TAIL_REPLICA=1` back to the default. * Optimize `FifoDeviceHandle`. * Do not use `cudaHostAllocWriteCombined` that increases latency. * Pin host memory for `Host2DeviceSemaphore::outboundSemaphore_`. * Fix proxy NUMA binding issues. * Prevent graph capture inside proxy threads. * Now `CudaIpcConnection` skips stream sync when unnecessary. * Now any type of connection needs to hold a shared pointer to the context for memory safety. * Now a context should be always managed by a shared pointer for memory safety. * Minor docs & interface improvements. * Minor fix in `mscclpp-test` correctness test.
This commit is contained in:
@@ -127,8 +127,8 @@ class TcpBootstrap : public Bootstrap {
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/// @return The unique ID stored in the TcpBootstrap.
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UniqueId getUniqueId() const;
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/// Initialize the TcpBootstrap with a given unique ID. The unique ID can be generated by any methods;
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/// it can be created by createUniqueId() or can be any arbitrary bit arrays provided by the user.
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/// Initialize the TcpBootstrap with a given unique ID. The unique ID can be generated by any method;
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/// it can be created by createUniqueId() or can be any arbitrary bit array provided by the user.
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/// @param uniqueId The unique ID to initialize the TcpBootstrap with.
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/// @param timeoutSec The connection timeout in seconds.
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void initialize(UniqueId uniqueId, int64_t timeoutSec = 30);
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@@ -453,7 +453,7 @@ class Endpoint {
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/// @return A vector of characters representing the serialized Endpoint object.
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std::vector<char> serialize();
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/// Deserialize a Endpoint object from a vector of characters.
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/// Deserialize an Endpoint object from a vector of characters.
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///
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/// @param data A vector of characters representing a serialized Endpoint object.
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/// @return A deserialized Endpoint object.
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@@ -473,8 +473,10 @@ class Connection {
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public:
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/// Constructor.
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/// @param maxWriteQueueSize The maximum number of write requests that can be queued.
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Connection(int maxWriteQueueSize) : maxWriteQueueSize(maxWriteQueueSize){};
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Connection(std::shared_ptr<Context> context, int maxWriteQueueSize)
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: context_(context), maxWriteQueueSize_(maxWriteQueueSize){};
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/// Destructor.
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virtual ~Connection() = default;
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/// Write data from a source RegisteredMemory to a destination RegisteredMemory.
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@@ -487,7 +489,7 @@ class Connection {
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virtual void write(RegisteredMemory dst, uint64_t dstOffset, RegisteredMemory src, uint64_t srcOffset,
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uint64_t size) = 0;
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/// Update a 8-byte value in a destination RegisteredMemory and synchronize the change with the remote process.
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/// Update an 8-byte value in a destination RegisteredMemory and synchronize the change with the remote process.
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///
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/// @param dst The destination RegisteredMemory.
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/// @param dstOffset The offset in bytes from the start of the destination RegisteredMemory.
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@@ -522,7 +524,9 @@ class Connection {
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// Internal methods for getting implementation pointers.
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static std::shared_ptr<RegisteredMemory::Impl> getImpl(RegisteredMemory& memory);
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static std::shared_ptr<Endpoint::Impl> getImpl(Endpoint& memory);
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int maxWriteQueueSize;
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std::shared_ptr<Context> context_;
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int maxWriteQueueSize_;
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};
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/// Used to configure an endpoint.
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@@ -567,19 +571,19 @@ struct EndpointConfig {
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/// 1. The client creates an endpoint with createEndpoint() and sends it to the server.
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/// 2. The server receives the client endpoint, creates its own endpoint with createEndpoint(), sends it to the
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/// client, and creates a connection with connect().
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/// 4. The client receives the server endpoint, creates a connection with connect() and sends a
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/// 3. The client receives the server endpoint, creates a connection with connect() and sends a
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/// RegisteredMemory to the server.
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/// 5. The server receives the RegisteredMemory and writes to it using the previously created connection.
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/// The client waiting to create a connection before sending the RegisteredMemory ensures that the server can not
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/// 4. The server receives the RegisteredMemory and writes to it using the previously created connection.
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/// The client waiting to create a connection before sending the RegisteredMemory ensures that the server cannot
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/// write to the RegisteredMemory before the connection is established.
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///
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/// While some transports may have more relaxed implementation behavior, this should not be relied upon.
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class Context {
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class Context : public std::enable_shared_from_this<Context> {
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public:
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/// Create a context.
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Context();
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/// Create a new Context instance.
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static std::shared_ptr<Context> create() { return std::shared_ptr<Context>(new Context()); }
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/// Destroy the context.
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/// Destructor.
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~Context();
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/// Register a region of GPU memory for use in this context.
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@@ -606,6 +610,8 @@ class Context {
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std::shared_ptr<Connection> connect(Endpoint localEndpoint, Endpoint remoteEndpoint);
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private:
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Context();
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struct Impl;
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std::unique_ptr<Impl> pimpl_;
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@@ -620,7 +626,7 @@ using NonblockingFuture [[deprecated("Use std::shared_future instead. This will
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/// A class that sets up all registered memories and connections between processes.
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///
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/// A typical way to use this class:
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/// 1. Call connect() to declare connections between the calling process with other processes.
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/// 1. Call connect() to declare connections between the calling process and other processes.
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/// 2. Call registerMemory() to register memory regions that will be used for communication.
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/// 3. Call sendMemory() or recvMemory() to send/receive registered memory regions to/from
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/// other processes.
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@@ -670,7 +676,7 @@ using NonblockingFuture [[deprecated("Use std::shared_future instead. This will
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/// auto connection = communicator.connect(0, tag, Transport::CudaIpc); // undefined behavior
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/// communicator.sendMemory(memory1, 0, tag);
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/// ```
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/// In the wrong example, the connection information from rank 1 will be sent to `mem1` object on rank 0,
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/// In the wrong example, the connection information from rank 1 will be sent to the `mem1` object on rank 0,
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/// where the object type is RegisteredMemory, not Connection.
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///
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class Communicator {
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@@ -762,7 +768,7 @@ class Communicator {
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/// the first get() on the future.
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/// Note that this function is two-way and a connection from rank `i` to remote rank `j` needs
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/// to have a counterpart from rank `j` to rank `i`. Note that with IB, buffers are registered at a page level and if
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/// a buffer is spread through multiple pages and do not fully utilize all of them, IB's QP has to register for all
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/// a buffer is spread through multiple pages and does not fully utilize all of them, IB's QP has to register for all
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/// involved pages. This potentially has security risks if the connection's accesses are given to a malicious process.
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///
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/// Multiple calls to either sendMemory() or connect() with the same @p remoteRank and @p tag will be ordered by
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@@ -818,11 +824,11 @@ extern const TransportFlags AllIBTransports;
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/// A constant TransportFlags object representing all transports.
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extern const TransportFlags AllTransports;
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/// A type which could be safely used in device side.
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/// A type which could be safely used on the device side.
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template <class T>
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using DeviceHandle = typename T::DeviceHandle;
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/// Retrieve the deviceHandle instance from host object.
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/// Retrieve the deviceHandle instance from a host object.
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template <typename T>
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DeviceHandle<std::remove_reference_t<T>> deviceHandle(T&& t) {
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return t.deviceHandle();
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@@ -93,7 +93,7 @@ class Env {
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/// Env name: `MSCCLPP_FIFO_USE_TAIL_REPLICA`. If set to true, it will replicate the FIFO tail on the GPU memory,
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/// which makes the GPU poll on the tail faster, but requires a periodic FIFO flush to update the replica on the GPU.
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/// If set to false, the GPU will directly read the tail from the host memory, which is slower but does not require
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/// periodic flushes. Default is false.
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/// periodic flushes. Default is true.
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const bool fifoUseTailReplica;
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private:
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@@ -4,51 +4,46 @@
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#ifndef MSCCLPP_FIFO_HPP_
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#define MSCCLPP_FIFO_HPP_
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#include <cstdint>
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#include <functional>
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#include <memory>
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#include "fifo_device.hpp"
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namespace mscclpp {
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constexpr size_t DEFAULT_FIFO_SIZE = 128;
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constexpr size_t DEFAULT_FIFO_SIZE = 512;
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/// A class representing a host proxy FIFO that can consume work elements pushed by device threads.
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/// Host-side proxy FIFO for device-produced work elements.
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class Fifo {
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public:
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/// Constructs a new Fifo object.
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/// @param size The number of entires in the FIFO.
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/// Constructor.
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/// @param size Number of entries (default: DEFAULT_FIFO_SIZE).
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Fifo(int size = DEFAULT_FIFO_SIZE);
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/// Destroys the Fifo object.
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/// Destructor.
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~Fifo();
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/// Polls the FIFO for a trigger.
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///
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/// Returns ProxyTrigger which is the trigger at the head of fifo.
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/// Poll and get the trigger at the head.
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/// @return ProxyTrigger at the head of the FIFO.
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ProxyTrigger poll();
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/// Pops a trigger from the FIFO.
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/// Remove the head trigger.
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void pop();
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/// Flushes the tail of the FIFO.
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///
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/// @param sync If true, waits for the flush to complete before returning.
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void flushTail(bool sync = false);
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/// Return the FIFO size.
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/// @return The FIFO size.
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/// Get FIFO size.
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/// @return Number of entries in the FIFO.
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int size() const;
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/// Returns a FifoDeviceHandle object representing the device FIFO.
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///
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/// @return A FifoDeviceHandle object representing the device FIFO.
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/// Get device-side FIFO handle.
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/// @return FifoDeviceHandle for device access.
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FifoDeviceHandle deviceHandle() const;
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private:
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struct Impl;
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std::unique_ptr<Impl> pimpl;
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std::unique_ptr<Impl> pimpl_;
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};
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} // namespace mscclpp
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@@ -15,7 +15,11 @@
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namespace mscclpp {
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/// A struct representing a pair of 64-bit unsigned integers used as a trigger for the proxy.
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#if defined(MSCCLPP_DEVICE_COMPILE)
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MSCCLPP_DEVICE_INLINE uint64_t hostLoadRelaxed(uint64_t* ptr) { return atomicLoad(ptr, memoryOrderRelaxed); }
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#endif // defined(MSCCLPP_DEVICE_COMPILE)
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/// Pair of 64-bit unsigned integers used as a trigger for the proxy.
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///
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/// This struct is used as a work element in the concurrent FIFO where multiple device threads can push
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/// ProxyTrigger elements and a single host proxy thread consumes these work elements.
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@@ -45,68 +49,63 @@ struct alignas(16) ProxyTrigger {
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struct FifoDeviceHandle {
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#if defined(MSCCLPP_DEVICE_COMPILE)
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/// Push a trigger to the FIFO.
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///
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/// @param trigger The trigger to push.
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/// @param maxSpinCount The maximum number of spin counts before asserting. Never assert if negative.
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/// @return The new head of the FIFO.
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/// @param trigger Trigger to push.
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/// @param maxSpinCount Max spin count before assert. Never assert if negative.
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/// @return Previous head of the FIFO where the trigger was pushed.
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MSCCLPP_DEVICE_INLINE uint64_t push(ProxyTrigger trigger, [[maybe_unused]] int64_t maxSpinCount = 1000000) {
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uint64_t curFifoHead = atomicFetchAdd(this->head, (uint64_t)1, memoryOrderRelaxed);
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uint64_t prevHead = atomicFetchAdd<uint64_t, scopeDevice>(head, 1, memoryOrderRelaxed);
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// make the last bit intentionally non-zero so that we can safely poll. Don't worry, we will change it back in host
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// side
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trigger.snd ^= ((uint64_t)1 << (uint64_t)63);
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// Flip the last bit for safe polling; host will revert.
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constexpr uint64_t flipMask = uint64_t{1} << uint64_t{63};
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trigger.snd ^= flipMask;
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// Only one of two conditions need to be met to proceed. Either the tail has advanced enough or where we need to
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// write to is 0. However, the first condition is faster to check since the tail is flushed periodically anyways but
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// for the second condition we need to read CPU memory.
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// As atomic access is slow, we first check using the bare pointer and then use the atomic load if the
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// condition is not met.
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if (curFifoHead >= size + *(this->tailReplica)) {
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OR_POLL_MAYBE_JAILBREAK((curFifoHead >= size + atomicLoad(this->tailReplica, memoryOrderRelaxed)),
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(atomicLoad(&(this->triggers[curFifoHead % size].fst), memoryOrderRelaxed) != 0),
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maxSpinCount);
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if (prevHead >= size + *tailReplica) {
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OR_POLL_MAYBE_JAILBREAK((prevHead >= size + atomicLoad(tailReplica, memoryOrderRelaxed)),
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(hostLoadRelaxed(&(triggers[prevHead % size].fst)) != 0), maxSpinCount);
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}
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ProxyTrigger* triggerPtr = &(this->triggers[curFifoHead % size]);
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ProxyTrigger* triggerPtr = &(triggers[prevHead % size]);
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// Make sure the data is visible to the host before we update the tail.
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#if defined(MSCCLPP_DEVICE_CUDA)
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#if __CUDA_ARCH__ == 800
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// For A100, threadfence_system is more efficient than release
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// This is faster than release for A100.
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__threadfence_system();
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asm volatile("st.global.relaxed.sys.v2.u64 [%0], {%1,%2};" ::"l"(triggerPtr), "l"(trigger.fst), "l"(trigger.snd));
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#else
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asm volatile("st.global.release.sys.v2.u64 [%0], {%1,%2};" ::"l"(triggerPtr), "l"(trigger.fst), "l"(trigger.snd));
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#endif
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#else // !defined(MSCCLPP_DEVICE_CUDA)
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// store snd no later than fst.
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// Store snd no later than fst.
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atomicStore(&(triggerPtr->snd), trigger.snd, memoryOrderRelaxed);
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atomicStore(&(triggerPtr->fst), trigger.fst, memoryOrderRelease);
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#endif // !defined(MSCCLPP_DEVICE_CUDA)
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return curFifoHead;
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return prevHead;
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}
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/// Wait until there is a place in the FIFO to push a trigger.
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///
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/// @param curFifoHead The current head of the FIFO.
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/// @param maxSpinCount The maximum number of spin counts before asserting. Never assert if negative.
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MSCCLPP_DEVICE_INLINE void sync(uint64_t curFifoHead, [[maybe_unused]] int64_t maxSpinCount = 1000000) {
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// Same as push but in this case checking the fist condition is probably faster since for tail to be pushed we need
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/// Wait until a specific trigger is popped from the FIFO.
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/// @param fifoHead FIFO head where the trigger was pushed.
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/// @param maxSpinCount Max spin count before assert. Never assert if negative.
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MSCCLPP_DEVICE_INLINE void sync(uint64_t fifoHead, [[maybe_unused]] int64_t maxSpinCount = 1000000) {
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// Same as push but in this case checking the first condition is probably faster since for tail to be pushed we need
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// to wait for cudaMemcpy to be done.
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OR_POLL_MAYBE_JAILBREAK((curFifoHead >= atomicLoad(this->tailReplica, memoryOrderRelaxed)),
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(atomicLoad(&(this->triggers[curFifoHead % size].fst), memoryOrderRelaxed) != 0),
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maxSpinCount);
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OR_POLL_MAYBE_JAILBREAK((fifoHead >= atomicLoad(tailReplica, memoryOrderRelaxed)),
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(hostLoadRelaxed(&(triggers[fifoHead % size].fst)) != 0), maxSpinCount);
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}
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#endif // defined(MSCCLPP_DEVICE_COMPILE)
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/// The FIFO buffer that is allocated on the host via `cudaHostAlloc()`.
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/// FIFO buffer on host.
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ProxyTrigger* triggers;
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/// Replica of the FIFO tail.
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uint64_t* tailReplica;
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/// The FIFO head. Allocated on the device and only accessed by the device.
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/// FIFO head on device.
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uint64_t* head;
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/// The FIFO size.
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/// FIFO tail replica on device.
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uint64_t* tailReplica;
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/// FIFO size.
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int size;
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};
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@@ -123,7 +123,7 @@ namespace detail {
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void setReadWriteMemoryAccess(void* base, size_t size);
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void* gpuCalloc(size_t bytes);
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void* gpuCallocHost(size_t bytes);
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void* gpuCallocHost(size_t bytes, unsigned int flags);
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#if defined(__HIP_PLATFORM_AMD__)
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void* gpuCallocUncached(size_t bytes);
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#endif // defined(__HIP_PLATFORM_AMD__)
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@@ -206,13 +206,13 @@ auto gpuCallocUnique(size_t nelems = 1) {
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}
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template <class T>
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auto gpuCallocHostShared(size_t nelems = 1) {
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return detail::safeAlloc<T, detail::GpuHostDeleter<T>, std::shared_ptr<T>>(detail::gpuCallocHost, nelems);
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auto gpuCallocHostShared(size_t nelems = 1, unsigned int flags = cudaHostAllocMapped) {
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return detail::safeAlloc<T, detail::GpuHostDeleter<T>, std::shared_ptr<T>>(detail::gpuCallocHost, nelems, flags);
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}
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template <class T>
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auto gpuCallocHostUnique(size_t nelems = 1) {
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return detail::safeAlloc<T, detail::GpuHostDeleter<T>, UniqueGpuHostPtr<T>>(detail::gpuCallocHost, nelems);
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auto gpuCallocHostUnique(size_t nelems = 1, unsigned int flags = cudaHostAllocMapped) {
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return detail::safeAlloc<T, detail::GpuHostDeleter<T>, UniqueGpuHostPtr<T>>(detail::gpuCallocHost, nelems, flags);
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}
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#if defined(__HIP_PLATFORM_AMD__)
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@@ -35,12 +35,6 @@ struct BaseMemoryChannelDeviceHandle {
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///
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MSCCLPP_DEVICE_INLINE void relaxedSignal() { semaphore_.relaxedSignal(); }
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/// Increase the counter of the local semaphore.
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MSCCLPP_DEVICE_INLINE void semaphoreIncrement() { semaphore_.semaphoreIncrement(); }
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/// Read the counter of the local semaphore.
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MSCCLPP_DEVICE_INLINE uint64_t semaphoreGetLocal() const { return semaphore_.semaphoreGetLocal(); }
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/// Check if the remote semaphore has signaled.
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/// @return true if the remote semaphore has signaled.
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MSCCLPP_DEVICE_INLINE bool poll() { return semaphore_.poll(); }
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@@ -27,8 +27,8 @@ class BaseProxyService {
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class ProxyService : public BaseProxyService {
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public:
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/// Constructor.
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/// @param fifoSize The size of the FIFO used by the proxy service. Default is DEFAULT_FIFO_SIZE.
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ProxyService(size_t fifoSize = DEFAULT_FIFO_SIZE);
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/// @param fifoSize Size of the FIFO used by the proxy service (default: DEFAULT_FIFO_SIZE).
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ProxyService(int fifoSize = DEFAULT_FIFO_SIZE);
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/// Build and add a semaphore to the proxy service.
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/// @param connection The connection associated with the semaphore.
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@@ -72,10 +72,7 @@ class ProxyService : public BaseProxyService {
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std::vector<std::shared_ptr<Host2DeviceSemaphore>> semaphores_;
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std::vector<RegisteredMemory> memories_;
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std::shared_ptr<Proxy> proxy_;
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int deviceNumaNode;
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std::unordered_map<std::shared_ptr<Connection>, int> inflightRequests;
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void bindThread();
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std::unordered_map<std::shared_ptr<Connection>, int> inflightRequests_;
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ProxyHandlerResult handleTrigger(ProxyTrigger triggerRaw);
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};
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@@ -11,53 +11,51 @@
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namespace mscclpp {
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/// Possible return values of a ProxyHandler.
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/// Return values for ProxyHandler.
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enum class ProxyHandlerResult {
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/// Move to the next trigger in the FIFO.
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/// Move to next trigger in FIFO.
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Continue,
|
||||
/// Flush the FIFO and continue to the next trigger.
|
||||
/// Flush the FIFO and move to next trigger.
|
||||
FlushFifoTailAndContinue,
|
||||
/// Stop the proxy and exit.
|
||||
/// Stop and exit proxy.
|
||||
Stop,
|
||||
};
|
||||
|
||||
class Proxy;
|
||||
|
||||
/// Type of handler function for the proxy.
|
||||
/// Handler function type for proxy.
|
||||
using ProxyHandler = std::function<ProxyHandlerResult(ProxyTrigger)>;
|
||||
|
||||
/// Host-side proxy for PortChannels.
|
||||
class Proxy {
|
||||
public:
|
||||
/// Constructor of Proxy.
|
||||
/// @param handler The handler function to be called for each trigger in the FIFO.
|
||||
/// @param threadInit Optional function to be called in the proxy thread before starting the FIFO consumption.
|
||||
/// @param fifoSize The size of the FIFO. Default is DEFAULT_FIFO_SIZE.
|
||||
Proxy(ProxyHandler handler, std::function<void()> threadInit, size_t fifoSize = DEFAULT_FIFO_SIZE);
|
||||
/// Constructor.
|
||||
/// @param handler Handler for each FIFO trigger.
|
||||
/// @param threadInit Optional function run in proxy thread before FIFO consumption.
|
||||
/// @param fifoSize FIFO size (default: DEFAULT_FIFO_SIZE).
|
||||
Proxy(ProxyHandler handler, std::function<void()> threadInit, int fifoSize = DEFAULT_FIFO_SIZE);
|
||||
|
||||
/// Constructor of Proxy.
|
||||
/// @param handler The handler function to be called for each trigger in the FIFO.
|
||||
/// @param fifoSize The size of the FIFO. Default is DEFAULT_FIFO_SIZE.
|
||||
Proxy(ProxyHandler handler, size_t fifoSize = DEFAULT_FIFO_SIZE);
|
||||
/// Constructor.
|
||||
/// @param handler Handler for each FIFO trigger.
|
||||
/// @param fifoSize FIFO size (default: DEFAULT_FIFO_SIZE).
|
||||
Proxy(ProxyHandler handler, int fifoSize = DEFAULT_FIFO_SIZE);
|
||||
|
||||
/// Destructor of Proxy.
|
||||
/// This will stop the proxy if it is running.
|
||||
/// Destructor. Stops proxy if running.
|
||||
~Proxy();
|
||||
|
||||
/// Start the proxy.
|
||||
/// Start proxy.
|
||||
void start();
|
||||
|
||||
/// Stop the proxy.
|
||||
/// Stop proxy.
|
||||
void stop();
|
||||
|
||||
/// This is a concurrent fifo which is multiple threads from the device
|
||||
/// can produce for and the sole proxy thread consumes it.
|
||||
/// @return A reference to the FIFO object used by the proxy.
|
||||
Fifo& fifo();
|
||||
/// Get reference to FIFO used by proxy.
|
||||
/// @return Shared pointer to FIFO.
|
||||
std::shared_ptr<Fifo> fifo();
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> pimpl;
|
||||
std::unique_ptr<Impl> pimpl_;
|
||||
};
|
||||
|
||||
} // namespace mscclpp
|
||||
|
||||
@@ -64,7 +64,7 @@ class BaseSemaphore {
|
||||
};
|
||||
|
||||
/// A semaphore for sending signals from the host to the device.
|
||||
class Host2DeviceSemaphore : public BaseSemaphore<detail::GpuDeleter, std::default_delete> {
|
||||
class Host2DeviceSemaphore : public BaseSemaphore<detail::GpuDeleter, detail::GpuHostDeleter> {
|
||||
private:
|
||||
std::shared_ptr<Connection> connection_;
|
||||
|
||||
|
||||
@@ -19,16 +19,33 @@ struct Host2DeviceSemaphoreDeviceHandle {
|
||||
/// Poll if the host has signaled.
|
||||
/// @return true if the host has signaled.
|
||||
MSCCLPP_DEVICE_INLINE bool poll() {
|
||||
bool signaled = (atomicLoad(inboundSemaphoreId, memoryOrderAcquire) > (*expectedInboundSemaphoreId));
|
||||
if (signaled) (*expectedInboundSemaphoreId) += 1;
|
||||
bool signaled = (loadInbound() > loadExpectedInbound());
|
||||
if (signaled) incExpectedInbound();
|
||||
return signaled;
|
||||
}
|
||||
|
||||
/// Wait for the host to signal.
|
||||
MSCCLPP_DEVICE_INLINE void wait([[maybe_unused]] int64_t maxSpinCount = 100000000) {
|
||||
(*expectedInboundSemaphoreId) += 1;
|
||||
uint64_t flag = (*expectedInboundSemaphoreId);
|
||||
POLL_MAYBE_JAILBREAK((atomicLoad(inboundSemaphoreId, memoryOrderAcquire) < flag), maxSpinCount);
|
||||
auto expected = incExpectedInbound();
|
||||
POLL_MAYBE_JAILBREAK((loadInbound() < expected), maxSpinCount);
|
||||
}
|
||||
|
||||
/// Thread-safe read of expected inbound value.
|
||||
/// @return The expected inbound value.
|
||||
MSCCLPP_DEVICE_INLINE uint64_t loadExpectedInbound() {
|
||||
return atomicLoad<uint64_t, scopeDevice>(expectedInboundSemaphoreId, memoryOrderRelaxed);
|
||||
}
|
||||
|
||||
/// Thread-safe increment of expected inbound value.
|
||||
/// @return The incremented expected inbound value.
|
||||
MSCCLPP_DEVICE_INLINE uint64_t incExpectedInbound() {
|
||||
return atomicFetchAdd<uint64_t, scopeDevice>(expectedInboundSemaphoreId, 1, memoryOrderRelaxed) + 1;
|
||||
}
|
||||
|
||||
/// Thread-safe read of inbound value.
|
||||
/// @return The inbound value.
|
||||
MSCCLPP_DEVICE_INLINE uint64_t loadInbound() {
|
||||
return atomicLoad<uint64_t, scopeSystem>(inboundSemaphoreId, memoryOrderAcquire);
|
||||
}
|
||||
#endif // defined(MSCCLPP_DEVICE_COMPILE)
|
||||
|
||||
@@ -43,67 +60,72 @@ struct Host2DeviceSemaphoreDeviceHandle {
|
||||
/// Device-side handle for MemoryDevice2DeviceSemaphore.
|
||||
struct MemoryDevice2DeviceSemaphoreDeviceHandle {
|
||||
#if defined(MSCCLPP_DEVICE_COMPILE)
|
||||
/// Poll if the remote device has signaled.
|
||||
/// @return true if the remote device has signaled.
|
||||
/// Poll if remote device has signaled.
|
||||
/// @return true if remote device has signaled.
|
||||
MSCCLPP_DEVICE_INLINE bool poll() {
|
||||
bool signaled = (atomicLoad(inboundSemaphoreId, memoryOrderAcquire) > (*expectedInboundSemaphoreId));
|
||||
if (signaled) (*expectedInboundSemaphoreId) += 1;
|
||||
bool signaled = (loadInbound() > loadExpectedInbound());
|
||||
if (signaled) incExpectedInbound();
|
||||
return signaled;
|
||||
}
|
||||
|
||||
/// Wait for the remote device to signal.
|
||||
/// Wait for remote device to signal.
|
||||
MSCCLPP_DEVICE_INLINE void wait([[maybe_unused]] int64_t maxSpinCount = 100000000) {
|
||||
(*expectedInboundSemaphoreId) += 1;
|
||||
uint64_t flag = (*expectedInboundSemaphoreId);
|
||||
POLL_MAYBE_JAILBREAK((atomicLoad(inboundSemaphoreId, memoryOrderAcquire) < flag), maxSpinCount);
|
||||
auto expected = incExpectedInbound();
|
||||
POLL_MAYBE_JAILBREAK((loadInbound() < expected), maxSpinCount);
|
||||
}
|
||||
|
||||
/// Wait for the remote device to signal.
|
||||
///
|
||||
/// This function is a relaxed version of Wait() and provides no guarantee on the completion of memory operations.
|
||||
/// User requires to call proper fencing before using this function.
|
||||
///
|
||||
/// Relaxed wait; no memory completion guarantee. Use it only for synchronizing execution, not data.
|
||||
MSCCLPP_DEVICE_INLINE void relaxedWait([[maybe_unused]] int64_t maxSpinCount = 100000000) {
|
||||
(*expectedInboundSemaphoreId) += 1;
|
||||
uint64_t flag = (*expectedInboundSemaphoreId);
|
||||
POLL_MAYBE_JAILBREAK((atomicLoad(inboundSemaphoreId, memoryOrderRelaxed) < flag), maxSpinCount);
|
||||
auto expected = incExpectedInbound();
|
||||
POLL_MAYBE_JAILBREAK((loadInbound() < expected), maxSpinCount);
|
||||
}
|
||||
|
||||
/// Signal the remote device.
|
||||
///
|
||||
/// This function guarantees that all the memory operation before this function is completed before the remote
|
||||
/// semaphore is signaled.
|
||||
///
|
||||
/// Signal remote device, ensures prior memory ops complete.
|
||||
MSCCLPP_DEVICE_INLINE void signal() {
|
||||
// This fence ensures that preceding writes are visible on the peer GPU before the incremented
|
||||
// `outboundSemaphoreId` is visible.
|
||||
semaphoreIncrement();
|
||||
// use memoryOrderSeqCst instead of memoryOrderRelease since memoryOrderSeqCst
|
||||
// is more efficient on A100.
|
||||
#if __CUDA_ARCH__ == 800
|
||||
atomicStore(remoteInboundSemaphoreId, semaphoreGetLocal(), memoryOrderSeqCst);
|
||||
auto outbound = incOutbound();
|
||||
#if defined(MSCCLPP_DEVICE_CUDA) && (__CUDA_ARCH__ == 800)
|
||||
// Using memoryOrderSeqCst is faster for A100.
|
||||
atomicStore(remoteInboundSemaphoreId, outbound, memoryOrderSeqCst);
|
||||
#else
|
||||
atomicStore(remoteInboundSemaphoreId, semaphoreGetLocal(), memoryOrderRelease);
|
||||
atomicStore(remoteInboundSemaphoreId, outbound, memoryOrderRelease);
|
||||
#endif
|
||||
}
|
||||
|
||||
/// Signal the remote device.
|
||||
///
|
||||
/// This function is a relaxed version of signal() and provides no guarantee on the completion of memory operations.
|
||||
/// User requires to call proper fencing before using this function.
|
||||
///
|
||||
/// Relaxed signal; no memory completion guarantee. Use it only for synchronizing execution, not data.
|
||||
MSCCLPP_DEVICE_INLINE void relaxedSignal() {
|
||||
// This fence ensures that preceding writes are visible on the peer GPU before the incremented
|
||||
// `outboundSemaphoreId` is visible.
|
||||
semaphoreIncrement();
|
||||
atomicStore(remoteInboundSemaphoreId, semaphoreGetLocal(), memoryOrderRelaxed);
|
||||
auto outbound = incOutbound();
|
||||
atomicStore(remoteInboundSemaphoreId, outbound, memoryOrderRelaxed);
|
||||
}
|
||||
|
||||
/// Increase the counter of the local semaphore.
|
||||
MSCCLPP_DEVICE_INLINE void semaphoreIncrement() { *outboundSemaphoreId += 1; }
|
||||
/// Thread-safe read of expected inbound value.
|
||||
/// @return The expected inbound value.
|
||||
MSCCLPP_DEVICE_INLINE uint64_t loadExpectedInbound() {
|
||||
return atomicLoad<uint64_t, scopeDevice>(expectedInboundSemaphoreId, memoryOrderRelaxed);
|
||||
}
|
||||
|
||||
/// Get the value of the local semaphore.
|
||||
MSCCLPP_DEVICE_INLINE uint64_t semaphoreGetLocal() const { return *outboundSemaphoreId; }
|
||||
/// Thread-safe increment of expected inbound value.
|
||||
/// @return The incremented expected inbound value.
|
||||
MSCCLPP_DEVICE_INLINE uint64_t incExpectedInbound() {
|
||||
return atomicFetchAdd<uint64_t, scopeDevice>(expectedInboundSemaphoreId, 1, memoryOrderRelaxed) + 1;
|
||||
}
|
||||
|
||||
/// Thread-safe read of inbound value.
|
||||
/// @return The inbound value.
|
||||
MSCCLPP_DEVICE_INLINE uint64_t loadInbound() {
|
||||
return atomicLoad<uint64_t, scopeSystem>(inboundSemaphoreId, memoryOrderAcquire);
|
||||
}
|
||||
|
||||
/// Thread-safe read of outbound value.
|
||||
/// @return The outbound value.
|
||||
MSCCLPP_DEVICE_INLINE uint64_t loadOutbound() {
|
||||
return atomicLoad<uint64_t, scopeDevice>(outboundSemaphoreId, memoryOrderRelaxed);
|
||||
}
|
||||
|
||||
/// Thread-safe increment of outbound value.
|
||||
/// @return The incremented outbound value.
|
||||
MSCCLPP_DEVICE_INLINE uint64_t incOutbound() {
|
||||
return atomicFetchAdd<uint64_t, scopeDevice>(outboundSemaphoreId, 1, memoryOrderRelaxed) + 1;
|
||||
}
|
||||
#endif // defined(MSCCLPP_DEVICE_COMPILE)
|
||||
|
||||
/// A local memory space where the remote device will write its semaphore value and the local device will read it.
|
||||
|
||||
Reference in New Issue
Block a user