This pull request updates the way the `nlohmann/json` library is fetched
and upgrades it to a newer version in both the main build and test
configuration files.
Addressed installation issue in some env
The key purpose is handling all mscclpp objects' memory internally by
hiding shared pointers from user APIs.
* `Connection` class is now a wrapper of `BaseConnection` class that is
equivalent to the previous `Connection` class
* `connect()` methods now return `Connection` instead of
`std::shared_ptr<Connection>`
* Removed `connectOnSetup()` method
Change to use smart pointer for IB structure. Registered memory will own
ibMr, ibCtx will not held the reference
- Use smart pointer for IbQp and IbMr
- Update memoryChannel API, keep localRegisteredMemory
- Close fd when registedMemory released
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Co-authored-by: Changho Hwang <changhohwang@microsoft.com>
More intuitive interfaces for creating semaphores and channels. Also
allows channel construction using third-party bootstrappers directly
without overriding MSCCL++ Bootstrap.
* Add a FIFO test code that reproduced a correctness issue
* Fix the correctness issue by using pinned memory instead of cudaMemcpy
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Co-authored-by: Binyang Li <binyli@microsoft.com>
* Revert `MSCCLPP_FIFO_USE_TAIL_REPLICA=1` back to the default.
* Optimize `FifoDeviceHandle`.
* Do not use `cudaHostAllocWriteCombined` that increases latency.
* Pin host memory for `Host2DeviceSemaphore::outboundSemaphore_`.
* Fix proxy NUMA binding issues.
* Prevent graph capture inside proxy threads.
* Now `CudaIpcConnection` skips stream sync when unnecessary.
* Now any type of connection needs to hold a shared pointer to the
context for memory safety.
* Now a context should be always managed by a shared pointer for memory
safety.
* Minor docs & interface improvements.
* Minor fix in `mscclpp-test` correctness test.
* In cases when the same `tag` is used for receiving data from the same
remote rank, #514 changed the behavior of `Communicator::connect` and
`Communicator::recvMemory` to receive data in the order of
`std::shared_future::get()` is called, instead of the original behvaior
that receive data in the order of the method calls. Since the original
behavior is more intuitive, we get that back. Now when `get()` is called
on a future, the async function will first call `wait()` on the latest
previously returned future. In a recursive manner, this will call
`wait()` on all previous futures that are not yet ready.
* Removed all deprecated API calls and replaced into the new ones.
* Moved the `MemoryChannel::copy()` method out of the `MemoryChannel` as
a standalone function.
* Renamed `mscclpp::putPackets()` and `mscclpp::getPackets()` to
`mscclpp::copyToPackets()` and `mscclpp::copyFromPackets()` respectively
for consistency.
* Renamed `MemoryChannel::getPackets()` to
`MemoryChannel::unpackPackets()` for clarity. Renamed `getPacketBuffer`
to `packetBuffer`.
* Added the `MemoryChannel::unpackPacket()` method that unpacks one
packet in the buffer.
* Added the `BaseMemoryChannel` class that only contains a semaphore
without memory addresses.
* Removed the `MemoryDevice2DeviceSemaphoreDeviceHandle::signalPacket()`
method that is lacking use cases.
* Renamed and moved mem alloc functions into the `mscclpp::detail::`
namespace (now `mscclpp::detail::gpuCalloc*<T>()`)
* Deprecated constructor-calling mem alloc functions
(`mscclpp::makeShared*<T>()` and `mscclpp::makeUnique*<T>()`)
* Added a new `mscclpp::GpuBuffer<T>()` class that should be used in
general for allocating communication buffers
* Added a new `mscclpp.utils.GpuBuffer` Python class that inherits
`cupy.ndarray` and allocates using `mscclpp::gpuMemAlloc`
* Renamed `mscclpp::memcpyCuda*<T>()` functions into
`mscclpp::gpuMemcpy*<T>()` for name consistency
* A few fixes in NVLS memory allocation
* Tackled minor compiler warnings
* Renamed `ProxyChannel` -> `BaseProxyChannel` and `SimpleProxyChannel`
-> `ProxyChannel`. It makes the interface more consistent by defining
channels to be associated with a certain src/dst memory region:
`ProxyChannel` as "sema + src/dst + fifo" and `SmChannel` as "sema +
src/dst". BaseProxyChannel is not associated with any memory regions, as
"sema + fifo".
* `ProxyChannelDeviceHandle` now inherits from
`BaseProxyChannelDeviceHandle`, instead of having one as a member.
* Let all CMake option names start with `MSCCLPP_`
* Explain the `MSCCLPP_BUILD_PYTHON_BINDINGS` option in readme
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Co-authored-by: Binyang Li <binyli@microsoft.com>
- remove `#include <cstdint>` from `poll.hpp`. To make it only contains
device-side code
- Fix compilation issue, which will cause pytest fail randomly. Reuse
the compiled result for same kernel with different arguments
This PR implements and closes#137. The new `Endpoint` and `Context`
classes expose the connection establishing functionality from
`Communicator`, which now is only responsible for tying together the
bootstrapper with a context.
The largest breaking change here is that
`Communicator.connectOnSetup(...)` now returns the `Connection` wrapped
inside a `NonblockingFuture`. This is because with the way `Context` is
implemented a `Connection` is now fully initialized on construction.
Some smaller breaking API changes from this change are that
`RegisteredMemory` no longer has a `rank()` function (as there maybe no
concept of rank), and similarly `Connection` has no `remoteRank()` and
`tag()` functions. The latter are replaced by `remoteRankOf` and `tagOf`
functions in `Communicator`.
A new `EndpointConfig` class is introduced to avoid duplication of the
IB configuration parameters in the APIs of `Context` and `Communicator`.
The usual usage pattern of just passing in a `Transport` still works due
to an implicit conversion into `EndpointConfig`.
Miscellaneous changes:
-Cleans up how the PIMPL pattern is applied by making both the `Impl`
struct and the `pimpl_` pointers private for all relevant classes in the
core API.
-Enables ctest to be run from the build root directory.
Fix#126
- Put `std::shared_ptr<SmDevice2DeviceSemaphore>` into the `SmChannel`
- add a `DeviceHandle` struct in `SmChannel`
- add `DeviceHandle` template
Users need to write code like this to use channel in device side:
```
using DeviceHandle = mscclpp::DeviceHandle<T>;
__device__ DeviceHandle<mscclpp::SimpleProxyChannel> channel;
__device__ DeviceHandle<mscclpp::SmChannel> smChannel;
```
To cover a channel to deviceHandle, need to call this function:
`mscclpp::deviceHandle(SimpleProxyChannel or SmChannel)`
---------
Co-authored-by: Changho Hwang <changhohwang@microsoft.com>