This pull request introduces support for ROCm 7.2 across the build
system, CI pipelines, Docker images, and documentation, while also
improving ROCm FP8 type selection and CUDA IPC memory handle management.
It updates dependencies and configurations to ensure compatibility with
ROCm 7.2, adds new options for native FP8 variants, and refines some
benchmarking and internal memory handling logic.
Pls notice: there is an issue in rocm7.2 (rocm7.2 user lib + rocm6.2
driver) when execution code in this order: allocating memory -> ipc
communication -> allocate new memory -> free old memory.
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Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
Minimal fix to make things work. We need a more careful look at
preventing silent fallback of nanobind when it fails to (properly)
construct a C++ STL object with mscclpp instances.
Change to use smart pointer for IB structure. Registered memory will own
ibMr, ibCtx will not held the reference
- Use smart pointer for IbQp and IbMr
- Update memoryChannel API, keep localRegisteredMemory
- Close fd when registedMemory released
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Co-authored-by: Changho Hwang <changhohwang@microsoft.com>
1. use `fence+relaxed` to replace `release` for fifo. `fence+relax` is
more efficient on A100
2. Update the deviceSyncer. Previous one cannot handle threadBlock
number change correctly. Use three counters to solve this issue. Reset
previous counter before sync on current counter.
3. Introduce relaxedWait which can be used with relaxedSignal for case
doesn't need guarantee the memory visibility
* Renamed and moved mem alloc functions into the `mscclpp::detail::`
namespace (now `mscclpp::detail::gpuCalloc*<T>()`)
* Deprecated constructor-calling mem alloc functions
(`mscclpp::makeShared*<T>()` and `mscclpp::makeUnique*<T>()`)
* Added a new `mscclpp::GpuBuffer<T>()` class that should be used in
general for allocating communication buffers
* Added a new `mscclpp.utils.GpuBuffer` Python class that inherits
`cupy.ndarray` and allocates using `mscclpp::gpuMemAlloc`
* Renamed `mscclpp::memcpyCuda*<T>()` functions into
`mscclpp::gpuMemcpy*<T>()` for name consistency
* A few fixes in NVLS memory allocation
* Tackled minor compiler warnings
* Renamed `ProxyChannel` -> `BaseProxyChannel` and `SimpleProxyChannel`
-> `ProxyChannel`. It makes the interface more consistent by defining
channels to be associated with a certain src/dst memory region:
`ProxyChannel` as "sema + src/dst + fifo" and `SmChannel` as "sema +
src/dst". BaseProxyChannel is not associated with any memory regions, as
"sema + fifo".
* `ProxyChannelDeviceHandle` now inherits from
`BaseProxyChannelDeviceHandle`, instead of having one as a member.
- Support mote datatype for multicast operation
- Add new OP MULTI_LOAD_REDUCE_STORE to support NVLS
- Modify allocSharedPhysicalCuda, which return std::shared_ptr<T>
instead of std::shared_ptr<PhysicalCudaMemory>
- Add Python support for allocSharedPhysicalCuda
Test passed for `allreduce_nvls.json`
Now build images by a script with a shared Dockerfile template
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Co-authored-by: Binyang Li <binyli@microsoft.com>
Co-authored-by: Saeed Maleki <saemal@microsoft.com>