Support is being added for fusing the ReadPutPacket operation on DSL,
which reduces the overhead caused by reading packet data multiple times
in the scratch buffer. Fusion will occur when two rppkt operations are
executed consecutively with the same src_buffer:
rppkt(src, dst0) + rppkt(src, dst1) -> rppkt(src, [dst0, dst1]
Co-authored-by: Binyang Li <binyli@microsoft.com>
Provides two integration ways for MSCCL++ DSL.
1. Integrate with customized communication group
2. Integrate with NCCL API
Introduce new Python APIs to make it work:
```python
mscclpp.compile # compile dsl to json based execution plan
mscclpp.ExecutionPlanRegistry.register_plan(plan) # register the compiled plan to executionPlanRegistery
mscclpp.ExecutionPlanRegistry.set_selector(selector) # set the selector, the selector will return the best execution plan based on collection, message size, world size....
```
Fix#556
---------
Co-authored-by: Caio Rocha <caiorocha@microsoft.com>
Co-authored-by: Changho Hwang <changhohwang@microsoft.com>
The PR contains following changes:
Python side:
- Channel based DSL implementation: decouple channel with chunk.
- Users create channel explicitly, only need local_rank, remote_rank and
channel_type
- Adjust executor json file, add remote_buffer fields, different op can
use different channel and remote buffers combination.
- Reimplement operation fusion, data dependency check mechanism
- Add new op such as semaphore, pipeline
- Clean code and enhance document
C++ side:
- Support new execution file json format
- Support semaphore and pipeline operation
- code clean, support non-zero copy scenario
---------
Co-authored-by: Caio Rocha <caiorocha@microsoft.com>
Co-authored-by: Changho Hwang <changhohwang@microsoft.com>
* Renamed and moved mem alloc functions into the `mscclpp::detail::`
namespace (now `mscclpp::detail::gpuCalloc*<T>()`)
* Deprecated constructor-calling mem alloc functions
(`mscclpp::makeShared*<T>()` and `mscclpp::makeUnique*<T>()`)
* Added a new `mscclpp::GpuBuffer<T>()` class that should be used in
general for allocating communication buffers
* Added a new `mscclpp.utils.GpuBuffer` Python class that inherits
`cupy.ndarray` and allocates using `mscclpp::gpuMemAlloc`
* Renamed `mscclpp::memcpyCuda*<T>()` functions into
`mscclpp::gpuMemcpy*<T>()` for name consistency
* A few fixes in NVLS memory allocation
* Tackled minor compiler warnings
- Support mote datatype for multicast operation
- Add new OP MULTI_LOAD_REDUCE_STORE to support NVLS
- Modify allocSharedPhysicalCuda, which return std::shared_ptr<T>
instead of std::shared_ptr<PhysicalCudaMemory>
- Add Python support for allocSharedPhysicalCuda
Test passed for `allreduce_nvls.json`
- Add C++ executor test
- Fix executor bugs for packet operation
- Enhance executor_test.py
---------
Co-authored-by: Binyang Li <binyli@microsoft.com>