* Added configurable InfiniBand (IB) signaling mode.
`EndpointConfig::Ib::Mode` enum selects the mode (`Default`, `Host`,
`HostNoAtomic`). `Default` is equivalent to `Host` unless specified
different by envrionment `MSCCLPP_IBV_MODE`. `Host` corresponds to the
previous implementation using RDMA atomics for signaling, while
`HostNoAtomic` uses write-with-immediate instead.
* Regarding updates in Python bindings and API.
Introduce handle cache for AMD platform.
Avoid reaching handle limitation if we open too much IPC handles
For nvidia, we don't need this feature since nvidia will count the
handle reference internally and reuse the same handle if already be
opened
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Binyang2014 <9415966+Binyang2014@users.noreply.github.com>
Co-authored-by: Changho Hwang <changhohwang@microsoft.com>
* Added `port` and `gidIndex` field in the IB endpoint config (and
`deviceIndex` field for future usages)
* Added `MSCCLPP_IBV_SO` env variable to specify a custom libibverbs.so
* Added `--ib_gid_index` CLI option to `mp_unit_tests`
* Other minor fixes
The key purpose is handling all mscclpp objects' memory internally by
hiding shared pointers from user APIs.
* `Connection` class is now a wrapper of `BaseConnection` class that is
equivalent to the previous `Connection` class
* `connect()` methods now return `Connection` instead of
`std::shared_ptr<Connection>`
* Removed `connectOnSetup()` method
* Always use `ibv_reg_dmabuf_mr` when DMABUF is supported
* Do not check `nvidia-peermem` when unnecessary
* More rigorous check on IB port availability
* Fixed ibverbs wrappers
* Fixed `IbPeerToPeerTest.SimpleAtomicAdd` test
* Add a compile flag `MSCCLPP_USE_IB` that explicitly specifies IB
on/off
* Fix `nvidia-peermem` check; no need for DMABUF supported systems
* Fix `mp_unit_tests` to skip all IB tests when built with
`-DMSCCLPP_USE_IB=OFF`
Use unix socket to share fd to other processes. Used for nvls handle sharing
Update nccl interface to support worldSize=1
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
The PR contains following changes:
Python side:
- Channel based DSL implementation: decouple channel with chunk.
- Users create channel explicitly, only need local_rank, remote_rank and
channel_type
- Adjust executor json file, add remote_buffer fields, different op can
use different channel and remote buffers combination.
- Reimplement operation fusion, data dependency check mechanism
- Add new op such as semaphore, pipeline
- Clean code and enhance document
C++ side:
- Support new execution file json format
- Support semaphore and pipeline operation
- code clean, support non-zero copy scenario
---------
Co-authored-by: Caio Rocha <caiorocha@microsoft.com>
Co-authored-by: Changho Hwang <changhohwang@microsoft.com>
Change to use smart pointer for IB structure. Registered memory will own
ibMr, ibCtx will not held the reference
- Use smart pointer for IbQp and IbMr
- Update memoryChannel API, keep localRegisteredMemory
- Close fd when registedMemory released
---------
Co-authored-by: Changho Hwang <changhohwang@microsoft.com>
More intuitive interfaces for creating semaphores and channels. Also
allows channel construction using third-party bootstrappers directly
without overriding MSCCL++ Bootstrap.
* In cases when the same `tag` is used for receiving data from the same
remote rank, #514 changed the behavior of `Communicator::connect` and
`Communicator::recvMemory` to receive data in the order of
`std::shared_future::get()` is called, instead of the original behvaior
that receive data in the order of the method calls. Since the original
behavior is more intuitive, we get that back. Now when `get()` is called
on a future, the async function will first call `wait()` on the latest
previously returned future. In a recursive manner, this will call
`wait()` on all previous futures that are not yet ready.
* Removed all deprecated API calls and replaced into the new ones.
* Moved the `MemoryChannel::copy()` method out of the `MemoryChannel` as
a standalone function.
* Renamed `mscclpp::putPackets()` and `mscclpp::getPackets()` to
`mscclpp::copyToPackets()` and `mscclpp::copyFromPackets()` respectively
for consistency.
* Renamed `MemoryChannel::getPackets()` to
`MemoryChannel::unpackPackets()` for clarity. Renamed `getPacketBuffer`
to `packetBuffer`.
* Added the `MemoryChannel::unpackPacket()` method that unpacks one
packet in the buffer.
* Added the `BaseMemoryChannel` class that only contains a semaphore
without memory addresses.
* Removed the `MemoryDevice2DeviceSemaphoreDeviceHandle::signalPacket()`
method that is lacking use cases.
* Renamed and moved mem alloc functions into the `mscclpp::detail::`
namespace (now `mscclpp::detail::gpuCalloc*<T>()`)
* Deprecated constructor-calling mem alloc functions
(`mscclpp::makeShared*<T>()` and `mscclpp::makeUnique*<T>()`)
* Added a new `mscclpp::GpuBuffer<T>()` class that should be used in
general for allocating communication buffers
* Added a new `mscclpp.utils.GpuBuffer` Python class that inherits
`cupy.ndarray` and allocates using `mscclpp::gpuMemAlloc`
* Renamed `mscclpp::memcpyCuda*<T>()` functions into
`mscclpp::gpuMemcpy*<T>()` for name consistency
* A few fixes in NVLS memory allocation
* Tackled minor compiler warnings
* Renamed `ProxyChannel` -> `BaseProxyChannel` and `SimpleProxyChannel`
-> `ProxyChannel`. It makes the interface more consistent by defining
channels to be associated with a certain src/dst memory region:
`ProxyChannel` as "sema + src/dst + fifo" and `SmChannel` as "sema +
src/dst". BaseProxyChannel is not associated with any memory regions, as
"sema + fifo".
* `ProxyChannelDeviceHandle` now inherits from
`BaseProxyChannelDeviceHandle`, instead of having one as a member.
The bug was caused as frequent calls of initialize() temporarily exhaust
all available ephemeral ports. Fixed by retrying `bind()` after a while
upon `EADDRINUSE`.
- remove `#include <cstdint>` from `poll.hpp`. To make it only contains
device-side code
- Fix compilation issue, which will cause pytest fail randomly. Reuse
the compiled result for same kernel with different arguments
This PR implements and closes#137. The new `Endpoint` and `Context`
classes expose the connection establishing functionality from
`Communicator`, which now is only responsible for tying together the
bootstrapper with a context.
The largest breaking change here is that
`Communicator.connectOnSetup(...)` now returns the `Connection` wrapped
inside a `NonblockingFuture`. This is because with the way `Context` is
implemented a `Connection` is now fully initialized on construction.
Some smaller breaking API changes from this change are that
`RegisteredMemory` no longer has a `rank()` function (as there maybe no
concept of rank), and similarly `Connection` has no `remoteRank()` and
`tag()` functions. The latter are replaced by `remoteRankOf` and `tagOf`
functions in `Communicator`.
A new `EndpointConfig` class is introduced to avoid duplication of the
IB configuration parameters in the APIs of `Context` and `Communicator`.
The usual usage pattern of just passing in a `Transport` still works due
to an implicit conversion into `EndpointConfig`.
Miscellaneous changes:
-Cleans up how the PIMPL pattern is applied by making both the `Impl`
struct and the `pimpl_` pointers private for all relevant classes in the
core API.
-Enables ctest to be run from the build root directory.
Fix#126
- Put `std::shared_ptr<SmDevice2DeviceSemaphore>` into the `SmChannel`
- add a `DeviceHandle` struct in `SmChannel`
- add `DeviceHandle` template
Users need to write code like this to use channel in device side:
```
using DeviceHandle = mscclpp::DeviceHandle<T>;
__device__ DeviceHandle<mscclpp::SimpleProxyChannel> channel;
__device__ DeviceHandle<mscclpp::SmChannel> smChannel;
```
To cover a channel to deviceHandle, need to call this function:
`mscclpp::deviceHandle(SimpleProxyChannel or SmChannel)`
---------
Co-authored-by: Changho Hwang <changhohwang@microsoft.com>