/************************************************************************* * Copyright (c) 2016-2020, NVIDIA CORPORATION. All rights reserved. * * See LICENSE.txt for license information ************************************************************************/ #include "utils.h" #include "core.h" // #include "nvmlwrap.h" #include // Get current Compute Capability // int mscclppCudaCompCap() { // int cudaDev; // if (cudaGetDevice(&cudaDev) != cudaSuccess) return 0; // int ccMajor, ccMinor; // if (cudaDeviceGetAttribute(&ccMajor, cudaDevAttrComputeCapabilityMajor, cudaDev) != cudaSuccess) return 0; // if (cudaDeviceGetAttribute(&ccMinor, cudaDevAttrComputeCapabilityMinor, cudaDev) != cudaSuccess) return 0; // return ccMajor*10+ccMinor; // } mscclppResult_t int64ToBusId(int64_t id, char* busId) { sprintf(busId, "%04lx:%02lx:%02lx.%01lx", (id) >> 20, (id & 0xff000) >> 12, (id & 0xff0) >> 4, (id & 0xf)); return mscclppSuccess; } mscclppResult_t busIdToInt64(const char* busId, int64_t* id) { char hexStr[17]; // Longest possible int64 hex string + null terminator. int hexOffset = 0; for (int i = 0; hexOffset < sizeof(hexStr) - 1; i++) { char c = busId[i]; if (c == '.' || c == ':') continue; if ((c >= '0' && c <= '9') || (c >= 'A' && c <= 'F') || (c >= 'a' && c <= 'f')) { hexStr[hexOffset++] = busId[i]; } else break; } hexStr[hexOffset] = '\0'; *id = strtol(hexStr, NULL, 16); return mscclppSuccess; } // Convert a logical cudaDev index to the NVML device minor number mscclppResult_t getBusId(int cudaDev, int64_t *busId) { // On most systems, the PCI bus ID comes back as in the 0000:00:00.0 // format. Still need to allocate proper space in case PCI domain goes // higher. char busIdStr[] = "00000000:00:00.0"; CUDACHECK(cudaDeviceGetPCIBusId(busIdStr, sizeof(busIdStr), cudaDev)); MSCCLPPCHECK(busIdToInt64(busIdStr, busId)); return mscclppSuccess; } mscclppResult_t getHostName(char* hostname, int maxlen, const char delim) { if (gethostname(hostname, maxlen) != 0) { strncpy(hostname, "unknown", maxlen); return mscclppSystemError; } int i = 0; while ((hostname[i] != delim) && (hostname[i] != '\0') && (i < maxlen-1)) i++; hostname[i] = '\0'; return mscclppSuccess; } uint64_t getHash(const char* string, int n) { // Based on DJB2a, result = result * 33 ^ char uint64_t result = 5381; for (int c = 0; c < n; c++) { result = ((result << 5) + result) ^ string[c]; } return result; } /* Generate a hash of the unique identifying string for this host * that will be unique for both bare-metal and container instances * Equivalent of a hash of; * * $(hostname)$(cat /proc/sys/kernel/random/boot_id) * * This string can be overridden by using the MSCCLPP_HOSTID env var. */ #define HOSTID_FILE "/proc/sys/kernel/random/boot_id" uint64_t getHostHash(void) { char hostHash[1024]; char *hostId; // Fall back is the full hostname if something fails (void) getHostName(hostHash, sizeof(hostHash), '\0'); int offset = strlen(hostHash); if ((hostId = getenv("MSCCLPP_HOSTID")) != NULL) { INFO(MSCCLPP_ENV, "MSCCLPP_HOSTID set by environment to %s", hostId); strncpy(hostHash, hostId, sizeof(hostHash)); } else { FILE *file = fopen(HOSTID_FILE, "r"); if (file != NULL) { char *p; if (fscanf(file, "%ms", &p) == 1) { strncpy(hostHash+offset, p, sizeof(hostHash)-offset-1); free(p); } } fclose(file); } // Make sure the string is terminated hostHash[sizeof(hostHash)-1]='\0'; TRACE(MSCCLPP_INIT,"unique hostname '%s'", hostHash); return getHash(hostHash, strlen(hostHash)); } /* Generate a hash of the unique identifying string for this process * that will be unique for both bare-metal and container instances * Equivalent of a hash of; * * $$ $(readlink /proc/self/ns/pid) */ uint64_t getPidHash(void) { char pname[1024]; // Start off with our pid ($$) sprintf(pname, "%ld", (long) getpid()); int plen = strlen(pname); int len = readlink("/proc/self/ns/pid", pname+plen, sizeof(pname)-1-plen); if (len < 0) len = 0; pname[plen+len]='\0'; TRACE(MSCCLPP_INIT,"unique PID '%s'", pname); return getHash(pname, strlen(pname)); } int parseStringList(const char* string, struct netIf* ifList, int maxList) { if (!string) return 0; const char* ptr = string; int ifNum = 0; int ifC = 0; char c; do { c = *ptr; if (c == ':') { if (ifC > 0) { ifList[ifNum].prefix[ifC] = '\0'; ifList[ifNum].port = atoi(ptr+1); ifNum++; ifC = 0; } while (c != ',' && c != '\0') c = *(++ptr); } else if (c == ',' || c == '\0') { if (ifC > 0) { ifList[ifNum].prefix[ifC] = '\0'; ifList[ifNum].port = -1; ifNum++; ifC = 0; } } else { ifList[ifNum].prefix[ifC] = c; ifC++; } ptr++; } while (ifNum < maxList && c); return ifNum; } static bool matchIf(const char* string, const char* ref, bool matchExact) { // Make sure to include '\0' in the exact case int matchLen = matchExact ? strlen(string) + 1 : strlen(ref); return strncmp(string, ref, matchLen) == 0; } static bool matchPort(const int port1, const int port2) { if (port1 == -1) return true; if (port2 == -1) return true; if (port1 == port2) return true; return false; } bool matchIfList(const char* string, int port, struct netIf* ifList, int listSize, bool matchExact) { // Make an exception for the case where no user list is defined if (listSize == 0) return true; for (int i=0; ihunks` points to the top of the stack non-empty hunks. Hunks above // // this (reachable via `->above`) are empty. // struct Hunk* top = me->topFrame.hunk; // size_t mallocSize = 0; // // If we have lots of space left in hunk but that wasn't enough then we'll // // allocate the object unhunked. // if (me->topFrame.end - me->topFrame.bumper >= 8<<10) // goto unhunked; // // If we have another hunk (which must be empty) waiting above this one and // // the object fits then use that. // if (top && top->above) { // struct Hunk* top1 = top->above; // uintptr_t uobj = (reinterpret_cast(top1) + sizeof(struct Hunk) + align-1) & -uintptr_t(align); // if (uobj + size <= reinterpret_cast(top1) + top1->size) { // me->topFrame.hunk = top1; // me->topFrame.bumper = uobj + size; // me->topFrame.end = reinterpret_cast(top1) + top1->size; // return reinterpret_cast(uobj); // } // } // { // If the next hunk we're going to allocate wouldn't be big enough but the // // Unhunk proxy fits in the current hunk then go allocate as unhunked. // size_t nextSize = (top ? top->size : 0) + (64<<10); // constexpr size_t maxAlign = 64; // if (nextSize < sizeof(struct Hunk) + maxAlign + size) { // uintptr_t uproxy = (me->topFrame.bumper + alignof(Unhunk)-1) & -uintptr_t(alignof(Unhunk)); // if (uproxy + sizeof(struct Unhunk) <= me->topFrame.end) // goto unhunked; // } // // At this point we must need another hunk, either to fit the object // // itself or its Unhunk proxy. // mallocSize = nextSize; // INFO(MSCCLPP_ALLOC, "%s:%d memory stack hunk malloc(%llu)", __FILE__, __LINE__, (unsigned long long)mallocSize); // struct Hunk *top1 = (struct Hunk*)malloc(mallocSize); // if (top1 == nullptr) goto malloc_exhausted; // top1->size = nextSize; // top1->above = nullptr; // if (top) top->above = top1; // top = top1; // me->topFrame.hunk = top; // me->topFrame.end = reinterpret_cast(top) + nextSize; // me->topFrame.bumper = reinterpret_cast(top) + sizeof(struct Hunk); // } // { // Try to fit object in the new top hunk. // uintptr_t uobj = (me->topFrame.bumper + align-1) & -uintptr_t(align); // if (uobj + size <= me->topFrame.end) { // me->topFrame.bumper = uobj + size; // return reinterpret_cast(uobj); // } // } // unhunked: // { // We need to allocate the object out-of-band and put an Unhunk proxy in-band // // to keep track of it. // uintptr_t uproxy = (me->topFrame.bumper + alignof(Unhunk)-1) & -uintptr_t(alignof(Unhunk)); // Unhunk* proxy = reinterpret_cast(uproxy); // me->topFrame.bumper = uproxy + sizeof(Unhunk); // proxy->next = me->topFrame.unhunks; // me->topFrame.unhunks = proxy; // mallocSize = size; // proxy->obj = malloc(mallocSize); // INFO(MSCCLPP_ALLOC, "%s:%d memory stack non-hunk malloc(%llu)", __FILE__, __LINE__, (unsigned long long)mallocSize); // if (proxy->obj == nullptr) goto malloc_exhausted; // return proxy->obj; // } // malloc_exhausted: // WARN("%s:%d Unrecoverable error detected: malloc(size=%llu) returned null.", __FILE__, __LINE__, (unsigned long long)mallocSize); // abort(); // } // void mscclppMemoryStackDestruct(struct mscclppMemoryStack* me) { // // Free unhunks first because both the frames and unhunk proxies lie within the hunks. // struct mscclppMemoryStack::Frame* f = &me->topFrame; // while (f != nullptr) { // struct mscclppMemoryStack::Unhunk* u = f->unhunks; // while (u != nullptr) { // free(u->obj); // u = u->next; // } // f = f->below; // } // // Free hunks // struct mscclppMemoryStack::Hunk* h = me->stub.above; // while (h != nullptr) { // struct mscclppMemoryStack::Hunk *h1 = h->above; // free(h); // h = h1; // } // }