Files
mscclpp/src/include/mscclpp.h
2023-03-14 09:14:51 +00:00

196 lines
7.4 KiB
C

#ifndef MSCCLPP_H_
#define MSCCLPP_H_
#include <cuda_runtime.h>
#include <cuda_fp16.h>
#if CUDART_VERSION >= 11000
#include <cuda_bf16.h>
#endif
#include <stdint.h>
#define MSCCLPP_MAJOR 0
#define MSCCLPP_MINOR 1
#define MSCCLPP_PROXY_FIFO_SIZE 8
#define MSCCLPP_VERSION (MSCCLPP_MAJOR * 100 + MSCCLPP_MINOR)
#ifdef __cplusplus
extern "C" {
#endif
typedef enum : uint64_t { mscclppData = 0x1,
mscclppFlag = 0x2,
mscclppSync = 0x4} mscclppTriggerType_t;
#define MSCCLPP_BITS_SIZE 32
#define MSCCLPP_BITS_OFFSET 32
#define MSCCLPP_BITS_TYPE 3
#define MSCCLPP_BITS_CONNID 10
// the summation of number of bits must be 128 or less
union alignas(16) mscclppTrigger {
uint64_t value[2];
struct {
// first 64 bits: value[0]
uint64_t dataSize : MSCCLPP_BITS_SIZE;
uint64_t dataOffset : MSCCLPP_BITS_OFFSET;
uint64_t : (64-MSCCLPP_BITS_SIZE-MSCCLPP_BITS_OFFSET); // ensure 64-bit alignment
// second 64 bits: value[1]
uint64_t connId : MSCCLPP_BITS_CONNID;
uint64_t type : MSCCLPP_BITS_TYPE;
uint64_t : (64-MSCCLPP_BITS_CONNID-MSCCLPP_BITS_TYPE); // ensure 64-bit alignment
} fields;
};
/**************************************
* A mscclppDevConn provides a zero-copy connection between a sender and a receiver.
* It contains a send_buffer and a recv_buffer of the same size
*
* At connection setup, the sender and receiver register the respective buffers through mscclppConnect.
*
* After connection setup,
* mscclppDevConn has exclusive ownership of the recv_buffer;
* the sender has exclusive ownership of the send_buffer
*
* The Push communication proceeds as follows:
* 1. Sender calls mscclppDevConn::asyncSend() once the contents of the send_buffer are ready
* Now both the sender and mscclppDevConn have shared (read) ownership of the send_buffer
* mscclppDevConn synchronously waits for the exclusive ownership of the recv_buffer (for previous recv to finish),
* initiates the copy to the recv_buffer, and returns
*
* 2. Sender calls mscclppDevConn::waitSend() to wait for the copy to complete.
* When this call returns, the sender has exclusive ownership of the send_buffer again; mscclppDevConn has no ownership
*
* 3. Receiver calls mscclppDevConn::waitRecv() to wait for the copy to complete.
* When this call returns, the receiver has exclusive ownership of the recv_buffer; mscclppDevConn has no ownership
*
* 4. Receiver calls mscclppDevConn::recvDone() to indicate that it is done with the recv_buffer
*
***************************************/
struct mscclppDevConn {
#ifdef __CUDACC__
__forceinline__ __device__ mscclppTrigger *getTrigger() {
unsigned int curFifoHead = atomicInc(this->triggerFifoHead, MSCCLPP_PROXY_FIFO_SIZE - 1);
return &this->trigger[curFifoHead];
}
__forceinline__ __device__ void setTrigger(mscclppTrigger *trig, uint64_t type, uint64_t dataOffset, uint64_t dataSize) {
asm volatile(
"st.volatile.global.v2.u64 [%0], {%1,%2};" ::"l"(&trig->value),
"l"((dataOffset << (MSCCLPP_BITS_SIZE)) +
(dataSize)),
"l"((type << MSCCLPP_BITS_CONNID) + this->connId));
}
__forceinline__ __device__ void waitTrigger(mscclppTrigger *trig) {
// Check only the first 64 bits
while (*(volatile uint64_t *)trig->value != 0) {}
}
#endif // __CUDACC__
int tag;
void* localBuff;
uint64_t* localFlag;
// // remoteFlag <- localFlag
// virtual void pushLocalFlag();
// // remoteBuff[dstOffset..dstOffset+size-1] <- localBuff[srcOffset..srcOffset+size-1]
// virtual void pushLocalBuff(size_t srcOffset, size_t dstOffset, size_t size);
void* remoteBuff;
uint64_t* remoteFlag;
// // localFlag <- remoteFlag
// virtual void pullRmoteFlag();
// // localBuff[srcOffset..srcOffset+size-1] <- remoteBuff[dstOffset..dstOffset+size-1]
// virtual void pullRemoteBuff(size_t srcOffset, size_t dstOffset, size_t size);
unsigned int* triggerFifoHead; // indicates the tail of the fifo. only accessible by the gpu. for parallel, access use atomic
mscclppTrigger* trigger;
uint64_t* proxyFlag;
int connId;
};
typedef struct mscclppComm* mscclppComm_t;
typedef struct mscclppDevConn mscclppDevConn_t;
#define MSCCLPP_UNIQUE_ID_BYTES 128
typedef struct { char internal[MSCCLPP_UNIQUE_ID_BYTES]; } mscclppUniqueId;
/* Error type */
typedef enum { mscclppSuccess = 0,
mscclppUnhandledCudaError = 1,
mscclppSystemError = 2,
mscclppInternalError = 3,
mscclppInvalidArgument = 4,
mscclppInvalidUsage = 5,
mscclppRemoteError = 6,
mscclppInProgress = 7,
mscclppNumResults = 8 } mscclppResult_t;
mscclppResult_t mscclppGetUniqueId(mscclppUniqueId* uniqueId);
/* Reduction operation selector */
typedef enum { mscclppNumOps_dummy = 5 } mscclppRedOp_dummy_t;
typedef enum { mscclppSum = 0,
mscclppProd = 1,
mscclppMax = 2,
mscclppMin = 3,
mscclppAvg = 4,
/* mscclppNumOps: The number of built-in mscclppRedOp_t values. Also
* serves as the least possible value for dynamic mscclppRedOp_t's
* as constructed by mscclppRedOpCreate*** functions. */
mscclppNumOps = 5,
/* mscclppMaxRedOp: The largest valid value for mscclppRedOp_t.
* It is defined to be the largest signed value (since compilers
* are permitted to use signed enums) that won't grow
* sizeof(mscclppRedOp_t) when compared to previous MSCCLPP versions to
* maintain ABI compatibility. */
mscclppMaxRedOp = 0x7fffffff>>(32-8*sizeof(mscclppRedOp_dummy_t))
} mscclppRedOp_t;
/* Data types */
typedef enum { mscclppInt8 = 0, mscclppChar = 0,
mscclppUint8 = 1,
mscclppInt32 = 2, mscclppInt = 2,
mscclppUint32 = 3,
mscclppInt64 = 4,
mscclppUint64 = 5,
mscclppFloat16 = 6, mscclppHalf = 6,
mscclppFloat32 = 7, mscclppFloat = 7,
mscclppFloat64 = 8, mscclppDouble = 8,
#if defined(__CUDA_BF16_TYPES_EXIST__)
mscclppBfloat16 = 9,
mscclppNumTypes = 10
#else
mscclppNumTypes = 9
#endif
} mscclppDataType_t;
/* Transport Types */
typedef enum { mscclppTransportP2P = 0,
mscclppTransportSHM = 1, // TODO(chhwang): not implemented yet
mscclppTransportIB = 2,
} mscclppTransport_t;
mscclppResult_t mscclppCommInitRank(mscclppComm_t* comm, int nranks, int rank, const char* ip_port_pair);
mscclppResult_t mscclppBootStrapAllGather(mscclppComm_t comm, void* data, int size);
mscclppResult_t mscclppCommDestroy(mscclppComm_t comm);
mscclppResult_t mscclppConnect(mscclppComm_t comm, mscclppDevConn* devConnOut, int remoteRank, void* localBuff, size_t buffSize,
uint64_t* localFlag, int tag, mscclppTransport_t transportType, const char *ibDev=NULL);
mscclppResult_t mscclppConnectionSetup(mscclppComm_t comm);
mscclppResult_t mscclppProxyLaunch(mscclppComm_t comm);
mscclppResult_t mscclppProxyStop(mscclppComm_t comm);
#ifdef __cplusplus
} // end extern "C"
#endif
#endif // MSCCLPP_H_