Files
mscclpp/include
Binyang Li 9a36884369 Rename gpuMemset wrapper and zero TokenPool slots in deleter
Two follow-ups to commit 7bc5e040:
  * Rename mscclpp::memset to mscclpp::gpuMemset for symmetry with
    gpuMemcpy / gpuMemcpyAsync, and avoid shadowing std::memset for
    callers that pull the namespace in. Also add the missing doc
    comment.
  * Move the per-slot zeroing from getToken() into the deleter so the
    cost is paid on release rather than acquire. This is safe because
    gpuCallocPhysical already zeros the underlying buffer at TokenPool
    construction, so first-time tokens are clean and recycled tokens
    are scrubbed on release.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-05-02 04:28:36 +00:00
..
2026-01-21 20:32:24 -08:00