mirror of
https://github.com/microsoft/mscclpp.git
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910 lines
31 KiB
C++
910 lines
31 KiB
C++
/*************************************************************************
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* Copyright (c) 2016-2022, NVIDIA CORPORATION. All rights reserved.
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*
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* See LICENSE.txt for license information
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************************************************************************/
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#include "socket.h"
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#include "config.h"
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#include "utils.h"
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#include <stdlib.h>
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#include <ifaddrs.h>
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#include <net/if.h>
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#include <unistd.h>
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static mscclppResult_t socketProgressOpt(int op, struct mscclppSocket* sock, void* ptr, int size, int* offset,
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int block, int* closed)
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{
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int bytes = 0;
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*closed = 0;
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char* data = (char*)ptr;
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char line[SOCKET_NAME_MAXLEN + 1];
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do {
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if (op == MSCCLPP_SOCKET_RECV)
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bytes = recv(sock->fd, data + (*offset), size - (*offset), block ? 0 : MSG_DONTWAIT);
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if (op == MSCCLPP_SOCKET_SEND)
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bytes = send(sock->fd, data + (*offset), size - (*offset), block ? MSG_NOSIGNAL : MSG_DONTWAIT | MSG_NOSIGNAL);
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if (op == MSCCLPP_SOCKET_RECV && bytes == 0) {
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*closed = 1;
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return mscclppSuccess;
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}
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if (bytes == -1) {
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if (errno != EINTR && errno != EWOULDBLOCK && errno != EAGAIN) {
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WARN("socketProgressOpt: Call to recv from %s failed : %s", mscclppSocketToString(&sock->addr, line),
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strerror(errno));
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return mscclppRemoteError;
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} else {
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bytes = 0;
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}
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}
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(*offset) += bytes;
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if (sock->abortFlag && *sock->abortFlag != 0) {
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INFO(MSCCLPP_NET, "socketProgressOpt: abort called");
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return mscclppInternalError;
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}
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} while (bytes > 0 && (*offset) < size);
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return mscclppSuccess;
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}
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static mscclppResult_t socketProgress(int op, struct mscclppSocket* sock, void* ptr, int size, int* offset)
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{
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int closed;
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MSCCLPPCHECK(socketProgressOpt(op, sock, ptr, size, offset, 0, &closed));
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if (closed) {
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char line[SOCKET_NAME_MAXLEN + 1];
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WARN("socketProgress: Connection closed by remote peer %s", mscclppSocketToString(&sock->addr, line, 0));
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return mscclppRemoteError;
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}
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return mscclppSuccess;
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}
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static mscclppResult_t socketWait(int op, struct mscclppSocket* sock, void* ptr, int size, int* offset)
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{
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while (*offset < size)
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MSCCLPPCHECK(socketProgress(op, sock, ptr, size, offset));
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return mscclppSuccess;
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}
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/* Format a string representation of a (union mscclppSocketAddress *) socket address using getnameinfo()
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*
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* Output: "IPv4/IPv6 address<port>"
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*/
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const char* mscclppSocketToString(union mscclppSocketAddress* addr, char* buf, const int numericHostForm /*= 1*/)
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{
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if (buf == NULL || addr == NULL)
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return NULL;
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struct sockaddr* saddr = &addr->sa;
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if (saddr->sa_family != AF_INET && saddr->sa_family != AF_INET6) {
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buf[0] = '\0';
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return buf;
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}
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char host[NI_MAXHOST], service[NI_MAXSERV];
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/* NI_NUMERICHOST: If set, then the numeric form of the hostname is returned.
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* (When not set, this will still happen in case the node's name cannot be determined.)
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*/
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int flag = NI_NUMERICSERV | (numericHostForm ? NI_NUMERICHOST : 0);
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(void)getnameinfo(saddr, sizeof(union mscclppSocketAddress), host, NI_MAXHOST, service, NI_MAXSERV, flag);
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sprintf(buf, "%s<%s>", host, service);
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return buf;
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}
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static uint16_t socketToPort(union mscclppSocketAddress* addr)
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{
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struct sockaddr* saddr = &addr->sa;
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return ntohs(saddr->sa_family == AF_INET ? addr->sin.sin_port : addr->sin6.sin6_port);
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}
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/* Allow the user to force the IPv4/IPv6 interface selection */
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static int envSocketFamily(void)
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{
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int family = -1; // Family selection is not forced, will use first one found
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char* env = getenv("MSCCLPP_SOCKET_FAMILY");
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if (env == NULL)
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return family;
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INFO(MSCCLPP_ENV, "MSCCLPP_SOCKET_FAMILY set by environment to %s", env);
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if (strcmp(env, "AF_INET") == 0)
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family = AF_INET; // IPv4
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else if (strcmp(env, "AF_INET6") == 0)
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family = AF_INET6; // IPv6
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return family;
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}
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static int findInterfaces(const char* prefixList, char* names, union mscclppSocketAddress* addrs, int sock_family,
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int maxIfNameSize, int maxIfs)
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{
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#ifdef ENABLE_TRACE
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char line[SOCKET_NAME_MAXLEN + 1];
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#endif
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struct netIf userIfs[MAX_IFS];
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bool searchNot = prefixList && prefixList[0] == '^';
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if (searchNot)
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prefixList++;
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bool searchExact = prefixList && prefixList[0] == '=';
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if (searchExact)
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prefixList++;
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int nUserIfs = parseStringList(prefixList, userIfs, MAX_IFS);
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int found = 0;
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struct ifaddrs *interfaces, *interface;
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getifaddrs(&interfaces);
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for (interface = interfaces; interface && found < maxIfs; interface = interface->ifa_next) {
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if (interface->ifa_addr == NULL)
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continue;
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/* We only support IPv4 & IPv6 */
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int family = interface->ifa_addr->sa_family;
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if (family != AF_INET && family != AF_INET6)
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continue;
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TRACE(MSCCLPP_INIT | MSCCLPP_NET, "Found interface %s:%s", interface->ifa_name,
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mscclppSocketToString((union mscclppSocketAddress*)interface->ifa_addr, line));
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/* Allow the caller to force the socket family type */
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if (sock_family != -1 && family != sock_family)
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continue;
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/* We also need to skip IPv6 loopback interfaces */
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if (family == AF_INET6) {
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struct sockaddr_in6* sa = (struct sockaddr_in6*)(interface->ifa_addr);
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if (IN6_IS_ADDR_LOOPBACK(&sa->sin6_addr))
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continue;
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}
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// check against user specified interfaces
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if (!(matchIfList(interface->ifa_name, -1, userIfs, nUserIfs, searchExact) ^ searchNot)) {
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continue;
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}
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// Check that this interface has not already been saved
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// getifaddrs() normal order appears to be; IPv4, IPv6 Global, IPv6 Link
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bool duplicate = false;
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for (int i = 0; i < found; i++) {
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if (strcmp(interface->ifa_name, names + i * maxIfNameSize) == 0) {
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duplicate = true;
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break;
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}
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}
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if (!duplicate) {
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// Store the interface name
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strncpy(names + found * maxIfNameSize, interface->ifa_name, maxIfNameSize);
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// Store the IP address
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int salen = (family == AF_INET) ? sizeof(struct sockaddr_in) : sizeof(struct sockaddr_in6);
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memcpy(addrs + found, interface->ifa_addr, salen);
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found++;
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}
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}
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freeifaddrs(interfaces);
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return found;
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}
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static bool matchSubnet(struct ifaddrs local_if, union mscclppSocketAddress* remote)
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{
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/* Check family first */
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int family = local_if.ifa_addr->sa_family;
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if (family != remote->sa.sa_family) {
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return false;
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}
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if (family == AF_INET) {
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struct sockaddr_in* local_addr = (struct sockaddr_in*)(local_if.ifa_addr);
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struct sockaddr_in* mask = (struct sockaddr_in*)(local_if.ifa_netmask);
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struct sockaddr_in& remote_addr = remote->sin;
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struct in_addr local_subnet, remote_subnet;
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local_subnet.s_addr = local_addr->sin_addr.s_addr & mask->sin_addr.s_addr;
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remote_subnet.s_addr = remote_addr.sin_addr.s_addr & mask->sin_addr.s_addr;
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return (local_subnet.s_addr ^ remote_subnet.s_addr) ? false : true;
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} else if (family == AF_INET6) {
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struct sockaddr_in6* local_addr = (struct sockaddr_in6*)(local_if.ifa_addr);
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struct sockaddr_in6* mask = (struct sockaddr_in6*)(local_if.ifa_netmask);
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struct sockaddr_in6& remote_addr = remote->sin6;
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struct in6_addr& local_in6 = local_addr->sin6_addr;
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struct in6_addr& mask_in6 = mask->sin6_addr;
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struct in6_addr& remote_in6 = remote_addr.sin6_addr;
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bool same = true;
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int len = 16; // IPv6 address is 16 unsigned char
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for (int c = 0; c < len; c++) { // Network byte order is big-endian
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char c1 = local_in6.s6_addr[c] & mask_in6.s6_addr[c];
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char c2 = remote_in6.s6_addr[c] & mask_in6.s6_addr[c];
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if (c1 ^ c2) {
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same = false;
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break;
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}
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}
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// At last, we need to compare scope id
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// Two Link-type addresses can have the same subnet address even though they are not in the same scope
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// For Global type, this field is 0, so a comparison wouldn't matter
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same &= (local_addr->sin6_scope_id == remote_addr.sin6_scope_id);
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return same;
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} else {
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WARN("Net : Unsupported address family type");
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return false;
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}
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}
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int mscclppFindInterfaceMatchSubnet(char* ifNames, union mscclppSocketAddress* localAddrs,
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union mscclppSocketAddress* remoteAddr, int ifNameMaxSize, int maxIfs)
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{
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#ifdef ENABLE_TRACE
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char line[SOCKET_NAME_MAXLEN + 1];
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#endif
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char line_a[SOCKET_NAME_MAXLEN + 1];
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int found = 0;
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struct ifaddrs *interfaces, *interface;
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getifaddrs(&interfaces);
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for (interface = interfaces; interface && !found; interface = interface->ifa_next) {
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if (interface->ifa_addr == NULL)
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continue;
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/* We only support IPv4 & IPv6 */
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int family = interface->ifa_addr->sa_family;
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if (family != AF_INET && family != AF_INET6)
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continue;
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// check against user specified interfaces
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if (!matchSubnet(*interface, remoteAddr)) {
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continue;
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}
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// Store the local IP address
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int salen = (family == AF_INET) ? sizeof(struct sockaddr_in) : sizeof(struct sockaddr_in6);
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memcpy(localAddrs + found, interface->ifa_addr, salen);
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// Store the interface name
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strncpy(ifNames + found * ifNameMaxSize, interface->ifa_name, ifNameMaxSize);
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TRACE(MSCCLPP_INIT | MSCCLPP_NET, "NET : Found interface %s:%s in the same subnet as remote address %s",
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interface->ifa_name, mscclppSocketToString(localAddrs + found, line),
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mscclppSocketToString(remoteAddr, line_a));
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found++;
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if (found == maxIfs)
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break;
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}
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if (found == 0) {
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WARN("Net : No interface found in the same subnet as remote address %s", mscclppSocketToString(remoteAddr, line_a));
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}
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freeifaddrs(interfaces);
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return found;
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}
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mscclppResult_t mscclppSocketGetAddrFromString(union mscclppSocketAddress* ua, const char* ip_port_pair)
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{
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if (!(ip_port_pair && strlen(ip_port_pair) > 1)) {
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WARN("Net : string is null");
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return mscclppInvalidArgument;
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}
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bool ipv6 = ip_port_pair[0] == '[';
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/* Construct the sockaddress structure */
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if (!ipv6) {
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struct netIf ni;
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// parse <ip_or_hostname>:<port> string, expect one pair
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if (parseStringList(ip_port_pair, &ni, 1) != 1) {
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WARN("Net : No valid <IPv4_or_hostname>:<port> pair found");
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return mscclppInvalidArgument;
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}
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struct addrinfo hints, *p;
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int rv;
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memset(&hints, 0, sizeof(hints));
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hints.ai_family = AF_UNSPEC;
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hints.ai_socktype = SOCK_STREAM;
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if ((rv = getaddrinfo(ni.prefix, NULL, &hints, &p)) != 0) {
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WARN("Net : error encountered when getting address info : %s", gai_strerror(rv));
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return mscclppInvalidArgument;
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}
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// use the first
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if (p->ai_family == AF_INET) {
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struct sockaddr_in& sin = ua->sin;
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memcpy(&sin, p->ai_addr, sizeof(struct sockaddr_in));
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sin.sin_family = AF_INET; // IPv4
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// inet_pton(AF_INET, ni.prefix, &(sin.sin_addr)); // IP address
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sin.sin_port = htons(ni.port); // port
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} else if (p->ai_family == AF_INET6) {
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struct sockaddr_in6& sin6 = ua->sin6;
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memcpy(&sin6, p->ai_addr, sizeof(struct sockaddr_in6));
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sin6.sin6_family = AF_INET6; // IPv6
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sin6.sin6_port = htons(ni.port); // port
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sin6.sin6_flowinfo = 0; // needed by IPv6, but possibly obsolete
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sin6.sin6_scope_id = 0; // should be global scope, set to 0
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} else {
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WARN("Net : unsupported IP family");
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return mscclppInvalidArgument;
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}
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freeaddrinfo(p); // all done with this structure
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} else {
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int i, j = -1, len = strlen(ip_port_pair);
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for (i = 1; i < len; i++) {
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if (ip_port_pair[i] == '%')
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j = i;
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if (ip_port_pair[i] == ']')
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break;
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}
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if (i == len) {
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WARN("Net : No valid [IPv6]:port pair found");
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return mscclppInvalidArgument;
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}
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bool global_scope = (j == -1 ? true : false); // If no % found, global scope; otherwise, link scope
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char ip_str[NI_MAXHOST], port_str[NI_MAXSERV], if_name[IFNAMSIZ];
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memset(ip_str, '\0', sizeof(ip_str));
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memset(port_str, '\0', sizeof(port_str));
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memset(if_name, '\0', sizeof(if_name));
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strncpy(ip_str, ip_port_pair + 1, global_scope ? i - 1 : j - 1);
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strncpy(port_str, ip_port_pair + i + 2, len - i - 1);
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int port = atoi(port_str);
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if (!global_scope)
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strncpy(if_name, ip_port_pair + j + 1, i - j - 1); // If not global scope, we need the intf name
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struct sockaddr_in6& sin6 = ua->sin6;
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sin6.sin6_family = AF_INET6; // IPv6
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inet_pton(AF_INET6, ip_str, &(sin6.sin6_addr)); // IP address
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sin6.sin6_port = htons(port); // port
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sin6.sin6_flowinfo = 0; // needed by IPv6, but possibly obsolete
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sin6.sin6_scope_id = global_scope ? 0 : if_nametoindex(if_name); // 0 if global scope; intf index if link scope
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}
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return mscclppSuccess;
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}
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int mscclppFindInterfaces(char* ifNames, union mscclppSocketAddress* ifAddrs, int ifNameMaxSize, int maxIfs)
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{
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static int shownIfName = 0;
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int nIfs = 0;
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// Allow user to force the INET socket family selection
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int sock_family = envSocketFamily();
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// User specified interface
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char* env = getenv("MSCCLPP_SOCKET_IFNAME");
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if (env && strlen(env) > 1) {
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INFO(MSCCLPP_ENV, "MSCCLPP_SOCKET_IFNAME set by environment to %s", env);
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// Specified by user : find or fail
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if (shownIfName++ == 0)
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INFO(MSCCLPP_NET, "MSCCLPP_SOCKET_IFNAME set to %s", env);
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nIfs = findInterfaces(env, ifNames, ifAddrs, sock_family, ifNameMaxSize, maxIfs);
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} else {
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// Try to automatically pick the right one
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// Start with IB
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nIfs = findInterfaces("ib", ifNames, ifAddrs, sock_family, ifNameMaxSize, maxIfs);
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// else see if we can get some hint from COMM ID
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if (nIfs == 0) {
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char* commId = getenv("MSCCLPP_COMM_ID");
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if (commId && strlen(commId) > 1) {
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INFO(MSCCLPP_ENV, "MSCCLPP_COMM_ID set by environment to %s", commId);
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// Try to find interface that is in the same subnet as the IP in comm id
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union mscclppSocketAddress idAddr;
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mscclppSocketGetAddrFromString(&idAddr, commId);
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nIfs = mscclppFindInterfaceMatchSubnet(ifNames, ifAddrs, &idAddr, ifNameMaxSize, maxIfs);
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}
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}
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// Then look for anything else (but not docker or lo)
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if (nIfs == 0)
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nIfs = findInterfaces("^docker,lo", ifNames, ifAddrs, sock_family, ifNameMaxSize, maxIfs);
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// Finally look for docker, then lo.
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if (nIfs == 0)
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nIfs = findInterfaces("docker", ifNames, ifAddrs, sock_family, ifNameMaxSize, maxIfs);
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if (nIfs == 0)
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nIfs = findInterfaces("lo", ifNames, ifAddrs, sock_family, ifNameMaxSize, maxIfs);
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}
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return nIfs;
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}
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mscclppResult_t mscclppSocketListen(struct mscclppSocket* sock)
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{
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if (sock == NULL) {
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WARN("mscclppSocketListen: pass NULL socket");
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return mscclppInvalidArgument;
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}
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if (sock->fd == -1) {
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WARN("mscclppSocketListen: file descriptor is -1");
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return mscclppInvalidArgument;
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}
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if (socketToPort(&sock->addr)) {
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// Port is forced by env. Make sure we get the port.
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int opt = 1;
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#if defined(SO_REUSEPORT)
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SYSCHECK(setsockopt(sock->fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt)), "setsockopt");
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#else
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SYSCHECK(setsockopt(sock->fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)), "setsockopt");
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#endif
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}
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// addr port should be 0 (Any port)
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SYSCHECK(bind(sock->fd, &sock->addr.sa, sock->salen), "bind");
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/* Get the assigned Port */
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socklen_t size = sock->salen;
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SYSCHECK(getsockname(sock->fd, &sock->addr.sa, &size), "getsockname");
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#ifdef ENABLE_TRACE
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char line[SOCKET_NAME_MAXLEN + 1];
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TRACE(MSCCLPP_INIT | MSCCLPP_NET, "Listening on socket %s", mscclppSocketToString(&sock->addr, line));
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#endif
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/* Put the socket in listen mode
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* NB: The backlog will be silently truncated to the value in /proc/sys/net/core/somaxconn
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*/
|
|
SYSCHECK(listen(sock->fd, 16384), "listen");
|
|
sock->state = mscclppSocketStateReady;
|
|
return mscclppSuccess;
|
|
}
|
|
|
|
mscclppResult_t mscclppSocketGetAddr(struct mscclppSocket* sock, union mscclppSocketAddress* addr)
|
|
{
|
|
if (sock == NULL) {
|
|
WARN("mscclppSocketGetAddr: pass NULL socket");
|
|
return mscclppInvalidArgument;
|
|
}
|
|
if (sock->state != mscclppSocketStateReady)
|
|
return mscclppInternalError;
|
|
memcpy(addr, &sock->addr, sizeof(union mscclppSocketAddress));
|
|
return mscclppSuccess;
|
|
}
|
|
|
|
static mscclppResult_t socketTryAccept(struct mscclppSocket* sock)
|
|
{
|
|
static time_t initTime = -1;
|
|
if (initTime == -1)
|
|
initTime = clockNano() / 1e9;
|
|
|
|
mscclppConfig* config = mscclppConfig::getInstance();
|
|
time_t acceptTimeout = config->getBootstrapConnectionTimeoutConfig();
|
|
socklen_t socklen = sizeof(union mscclppSocketAddress);
|
|
sock->fd = accept(sock->acceptFd, &sock->addr.sa, &socklen);
|
|
if (sock->fd != -1) {
|
|
sock->state = mscclppSocketStateAccepted;
|
|
initTime = -1;
|
|
} else if (errno != EAGAIN && errno != EWOULDBLOCK) {
|
|
WARN("socketTryAccept: get errno %d that is not EAGAIN or EWOULDBLOCK", errno);
|
|
initTime = -1;
|
|
return mscclppSystemError;
|
|
} else if ((clockNano() / 1e9) - initTime > acceptTimeout) {
|
|
WARN("socketTryAccept: exceeded timeout (%ld) sec", acceptTimeout);
|
|
initTime = -1;
|
|
return mscclppRemoteError;
|
|
} else {
|
|
usleep(SLEEP_INT);
|
|
if (++sock->acceptRetries % 1000 == 0)
|
|
INFO(MSCCLPP_ALL, "socketTryAccept: Call to try accept returned %s, retrying", strerror(errno));
|
|
}
|
|
return mscclppSuccess;
|
|
}
|
|
|
|
static mscclppResult_t socketFinalizeAccept(struct mscclppSocket* sock)
|
|
{
|
|
uint64_t magic;
|
|
enum mscclppSocketType type;
|
|
int received = 0;
|
|
MSCCLPPCHECK(mscclppSocketProgress(MSCCLPP_SOCKET_RECV, sock, &magic, sizeof(magic), &received));
|
|
if (received == 0)
|
|
return mscclppSuccess;
|
|
MSCCLPPCHECK(socketWait(MSCCLPP_SOCKET_RECV, sock, &magic, sizeof(magic), &received));
|
|
if (magic != sock->magic) {
|
|
WARN("socketFinalizeAccept: wrong magic %lx != %lx", magic, sock->magic);
|
|
close(sock->fd);
|
|
sock->fd = -1;
|
|
// Ignore spurious connection and accept again
|
|
sock->state = mscclppSocketStateAccepting;
|
|
return mscclppSuccess;
|
|
} else {
|
|
received = 0;
|
|
MSCCLPPCHECK(socketWait(MSCCLPP_SOCKET_RECV, sock, &type, sizeof(type), &received));
|
|
if (type != sock->type) {
|
|
WARN("socketFinalizeAccept: wrong type %d != %d", type, sock->type);
|
|
sock->state = mscclppSocketStateError;
|
|
close(sock->fd);
|
|
sock->fd = -1;
|
|
return mscclppInternalError;
|
|
} else {
|
|
sock->state = mscclppSocketStateReady;
|
|
}
|
|
}
|
|
return mscclppSuccess;
|
|
}
|
|
|
|
static mscclppResult_t socketStartConnect(struct mscclppSocket* sock)
|
|
{
|
|
static time_t initTime = -1;
|
|
if (initTime == -1) {
|
|
initTime = clockNano() / 1e9;
|
|
}
|
|
mscclppConfig* config = mscclppConfig::getInstance();
|
|
time_t acceptTimeout = config->getBootstrapConnectionTimeoutConfig();
|
|
|
|
/* blocking/non-blocking connect() is determined by asyncFlag. */
|
|
int ret = connect(sock->fd, &sock->addr.sa, sock->salen);
|
|
if (ret == 0) {
|
|
sock->state = mscclppSocketStateConnected;
|
|
initTime = -1;
|
|
return mscclppSuccess;
|
|
} else if (errno == EINPROGRESS) {
|
|
sock->state = mscclppSocketStateConnectPolling;
|
|
return mscclppSuccess;
|
|
} else if (errno == ECONNREFUSED || errno == ETIMEDOUT) {
|
|
if ((clockNano() / 1e9) - initTime > acceptTimeout) {
|
|
WARN("socketStartConnect: exceeded timeout (%ld) sec", acceptTimeout);
|
|
sock->state = mscclppSocketStateError;
|
|
initTime = -1;
|
|
return mscclppRemoteError;
|
|
}
|
|
usleep(SLEEP_INT);
|
|
if (++sock->connectRetries % 1000 == 0)
|
|
INFO(MSCCLPP_ALL, "Call to connect returned %s, retrying", strerror(errno));
|
|
return mscclppSuccess;
|
|
} else {
|
|
char line[SOCKET_NAME_MAXLEN + 1];
|
|
sock->state = mscclppSocketStateError;
|
|
WARN("socketStartConnect: Connect to %s failed : %s", mscclppSocketToString(&sock->addr, line), strerror(errno));
|
|
initTime = -1;
|
|
return mscclppSystemError;
|
|
}
|
|
}
|
|
|
|
static mscclppResult_t socketPollConnect(struct mscclppSocket* sock)
|
|
{
|
|
static time_t initTime = -1;
|
|
if (initTime == -1) {
|
|
initTime = clockNano() / 1e9;
|
|
}
|
|
mscclppConfig* config = mscclppConfig::getInstance();
|
|
time_t acceptTimeout = config->getBootstrapConnectionTimeoutConfig();
|
|
|
|
struct pollfd pfd;
|
|
int timeout = 1, ret;
|
|
socklen_t rlen = sizeof(int);
|
|
|
|
memset(&pfd, 0, sizeof(struct pollfd));
|
|
pfd.fd = sock->fd;
|
|
pfd.events = POLLOUT;
|
|
SYSCHECK(ret = poll(&pfd, 1, timeout), "poll");
|
|
if (ret == 0) {
|
|
initTime = -1;
|
|
return mscclppSuccess;
|
|
}
|
|
|
|
/* check socket status */
|
|
EQCHECK(ret == 1 && (pfd.revents & POLLOUT), 0);
|
|
SYSCHECK(getsockopt(sock->fd, SOL_SOCKET, SO_ERROR, (void*)&ret, &rlen), "getsockopt");
|
|
|
|
if (ret == 0) {
|
|
initTime = -1;
|
|
sock->state = mscclppSocketStateConnected;
|
|
} else if (ret == ECONNREFUSED || ret == ETIMEDOUT) {
|
|
if ((clockNano() / 1e9) - initTime > acceptTimeout) {
|
|
WARN("socketPollConnect: exceeded timeout (%ld) sec", acceptTimeout);
|
|
sock->state = mscclppSocketStateError;
|
|
return mscclppRemoteError;
|
|
}
|
|
if (++sock->connectRetries % 1000 == 0) {
|
|
INFO(MSCCLPP_ALL, "Call to connect returned %s, retrying", strerror(errno));
|
|
}
|
|
usleep(SLEEP_INT);
|
|
|
|
close(sock->fd);
|
|
sock->fd = socket(sock->addr.sa.sa_family, SOCK_STREAM, 0);
|
|
sock->state = mscclppSocketStateConnecting;
|
|
} else if (ret != EINPROGRESS) {
|
|
sock->state = mscclppSocketStateError;
|
|
return mscclppSystemError;
|
|
}
|
|
return mscclppSuccess;
|
|
}
|
|
|
|
mscclppResult_t mscclppSocketPollConnect(struct mscclppSocket* sock)
|
|
{
|
|
if (sock == NULL) {
|
|
WARN("mscclppSocketPollConnect: pass NULL socket");
|
|
return mscclppInvalidArgument;
|
|
}
|
|
MSCCLPPCHECK(socketPollConnect(sock));
|
|
return mscclppSuccess;
|
|
}
|
|
|
|
static mscclppResult_t socketFinalizeConnect(struct mscclppSocket* sock)
|
|
{
|
|
int sent = 0;
|
|
MSCCLPPCHECK(socketProgress(MSCCLPP_SOCKET_SEND, sock, &sock->magic, sizeof(sock->magic), &sent));
|
|
if (sent == 0)
|
|
return mscclppSuccess;
|
|
MSCCLPPCHECK(socketWait(MSCCLPP_SOCKET_SEND, sock, &sock->magic, sizeof(sock->magic), &sent));
|
|
sent = 0;
|
|
MSCCLPPCHECK(socketWait(MSCCLPP_SOCKET_SEND, sock, &sock->type, sizeof(sock->type), &sent));
|
|
sock->state = mscclppSocketStateReady;
|
|
return mscclppSuccess;
|
|
}
|
|
|
|
static mscclppResult_t socketProgressState(struct mscclppSocket* sock)
|
|
{
|
|
if (sock->state == mscclppSocketStateAccepting) {
|
|
MSCCLPPCHECK(socketTryAccept(sock));
|
|
}
|
|
if (sock->state == mscclppSocketStateAccepted) {
|
|
MSCCLPPCHECK(socketFinalizeAccept(sock));
|
|
}
|
|
if (sock->state == mscclppSocketStateConnecting) {
|
|
MSCCLPPCHECK(socketStartConnect(sock));
|
|
}
|
|
if (sock->state == mscclppSocketStateConnectPolling) {
|
|
MSCCLPPCHECK(socketPollConnect(sock));
|
|
}
|
|
if (sock->state == mscclppSocketStateConnected) {
|
|
MSCCLPPCHECK(socketFinalizeConnect(sock));
|
|
}
|
|
return mscclppSuccess;
|
|
}
|
|
|
|
// mscclppResult_t mscclppSocketReady(struct mscclppSocket* sock, int *running) {
|
|
// if (sock == NULL) {
|
|
// *running = 0;
|
|
// return mscclppSuccess;
|
|
// }
|
|
// if (sock->state == mscclppSocketStateError || sock->state == mscclppSocketStateClosed) {
|
|
// WARN("mscclppSocketReady: unexpected socket state %d", sock->state);
|
|
// return mscclppRemoteError;
|
|
// }
|
|
// *running = (sock->state == mscclppSocketStateReady) ? 1 : 0;
|
|
// if (*running == 0) {
|
|
// MSCCLPPCHECK(socketProgressState(sock));
|
|
// *running = (sock->state == mscclppSocketStateReady) ? 1 : 0;
|
|
// }
|
|
// return mscclppSuccess;
|
|
// }
|
|
|
|
mscclppResult_t mscclppSocketConnect(struct mscclppSocket* sock)
|
|
{
|
|
#ifdef ENABLE_TRACE
|
|
char line[SOCKET_NAME_MAXLEN + 1];
|
|
#endif
|
|
const int one = 1;
|
|
|
|
if (sock == NULL) {
|
|
WARN("mscclppSocketConnect: pass NULL socket");
|
|
return mscclppInvalidArgument;
|
|
}
|
|
if (sock->fd == -1) {
|
|
WARN("mscclppSocketConnect: file descriptor is -1");
|
|
return mscclppInvalidArgument;
|
|
}
|
|
|
|
if (sock->state != mscclppSocketStateInitialized) {
|
|
WARN("mscclppSocketConnect: wrong socket state %d", sock->state);
|
|
if (sock->state == mscclppSocketStateError)
|
|
return mscclppRemoteError;
|
|
return mscclppInternalError;
|
|
}
|
|
TRACE(MSCCLPP_INIT | MSCCLPP_NET, "Connecting to socket %s", mscclppSocketToString(&sock->addr, line));
|
|
|
|
SYSCHECK(setsockopt(sock->fd, IPPROTO_TCP, TCP_NODELAY, (char*)&one, sizeof(int)), "setsockopt");
|
|
|
|
sock->state = mscclppSocketStateConnecting;
|
|
do {
|
|
MSCCLPPCHECK(socketProgressState(sock));
|
|
} while (sock->asyncFlag == 0 && (sock->abortFlag == NULL || *sock->abortFlag == 0) &&
|
|
(sock->state == mscclppSocketStateConnecting || sock->state == mscclppSocketStateConnectPolling ||
|
|
sock->state == mscclppSocketStateConnected));
|
|
|
|
if (sock->abortFlag && *sock->abortFlag != 0)
|
|
return mscclppInternalError;
|
|
|
|
switch (sock->state) {
|
|
case mscclppSocketStateConnecting:
|
|
case mscclppSocketStateConnectPolling:
|
|
case mscclppSocketStateConnected:
|
|
case mscclppSocketStateReady:
|
|
return mscclppSuccess;
|
|
case mscclppSocketStateError:
|
|
return mscclppSystemError;
|
|
default:
|
|
WARN("mscclppSocketConnect: wrong socket state %d", sock->state);
|
|
return mscclppInternalError;
|
|
}
|
|
}
|
|
|
|
mscclppResult_t mscclppSocketAccept(struct mscclppSocket* sock, struct mscclppSocket* listenSock)
|
|
{
|
|
mscclppResult_t ret = mscclppSuccess;
|
|
|
|
if (listenSock == NULL || sock == NULL) {
|
|
WARN("mscclppSocketAccept: pass NULL socket");
|
|
ret = mscclppInvalidArgument;
|
|
goto exit;
|
|
}
|
|
if (listenSock->state != mscclppSocketStateReady) {
|
|
WARN("mscclppSocketAccept: wrong socket state %d", listenSock->state);
|
|
if (listenSock->state == mscclppSocketStateError)
|
|
ret = mscclppSystemError;
|
|
else
|
|
ret = mscclppInternalError;
|
|
goto exit;
|
|
}
|
|
|
|
if (sock->acceptFd == -1) {
|
|
memcpy(sock, listenSock, sizeof(struct mscclppSocket));
|
|
sock->acceptFd = listenSock->fd;
|
|
sock->state = mscclppSocketStateAccepting;
|
|
}
|
|
|
|
do {
|
|
MSCCLPPCHECKGOTO(socketProgressState(sock), ret, exit);
|
|
} while (sock->asyncFlag == 0 && (sock->abortFlag == NULL || *sock->abortFlag == 0) &&
|
|
(sock->state == mscclppSocketStateAccepting || sock->state == mscclppSocketStateAccepted));
|
|
|
|
if (sock->abortFlag && *sock->abortFlag != 0)
|
|
return mscclppInternalError;
|
|
|
|
switch (sock->state) {
|
|
case mscclppSocketStateAccepting:
|
|
case mscclppSocketStateAccepted:
|
|
case mscclppSocketStateReady:
|
|
ret = mscclppSuccess;
|
|
break;
|
|
case mscclppSocketStateError:
|
|
ret = mscclppSystemError;
|
|
break;
|
|
default:
|
|
WARN("mscclppSocketAccept: wrong socket state %d", sock->state);
|
|
ret = mscclppInternalError;
|
|
break;
|
|
}
|
|
|
|
exit:
|
|
return ret;
|
|
}
|
|
|
|
mscclppResult_t mscclppSocketInit(struct mscclppSocket* sock, union mscclppSocketAddress* addr, uint64_t magic,
|
|
enum mscclppSocketType type, volatile uint32_t* abortFlag, int asyncFlag)
|
|
{
|
|
mscclppResult_t ret = mscclppSuccess;
|
|
|
|
if (sock == NULL)
|
|
goto exit;
|
|
sock->connectRetries = 0;
|
|
sock->acceptRetries = 0;
|
|
sock->abortFlag = abortFlag;
|
|
sock->asyncFlag = asyncFlag;
|
|
sock->state = mscclppSocketStateInitialized;
|
|
sock->magic = magic;
|
|
sock->type = type;
|
|
sock->fd = -1;
|
|
sock->acceptFd = -1;
|
|
|
|
if (addr) {
|
|
/* IPv4/IPv6 support */
|
|
int family;
|
|
memcpy(&sock->addr, addr, sizeof(union mscclppSocketAddress));
|
|
family = sock->addr.sa.sa_family;
|
|
if (family != AF_INET && family != AF_INET6) {
|
|
char line[SOCKET_NAME_MAXLEN + 1];
|
|
WARN("mscclppSocketInit: connecting to address %s with family %d is neither AF_INET(%d) nor AF_INET6(%d)",
|
|
mscclppSocketToString(&sock->addr, line), family, AF_INET, AF_INET6);
|
|
ret = mscclppInternalError;
|
|
goto fail;
|
|
}
|
|
sock->salen = (family == AF_INET) ? sizeof(struct sockaddr_in) : sizeof(struct sockaddr_in6);
|
|
|
|
/* Connect to a hostname / port */
|
|
sock->fd = socket(family, SOCK_STREAM, 0);
|
|
if (sock->fd == -1) {
|
|
WARN("mscclppSocketInit: Socket creation failed : %s", strerror(errno));
|
|
ret = mscclppSystemError;
|
|
goto fail;
|
|
}
|
|
} else {
|
|
memset(&sock->addr, 0, sizeof(union mscclppSocketAddress));
|
|
}
|
|
|
|
/* Set socket as non-blocking if async or if we need to be able to abort */
|
|
if ((sock->asyncFlag || sock->abortFlag) && sock->fd >= 0) {
|
|
int flags;
|
|
EQCHECKGOTO(flags = fcntl(sock->fd, F_GETFL), -1, ret, fail);
|
|
SYSCHECKGOTO(fcntl(sock->fd, F_SETFL, flags | O_NONBLOCK), ret, fail);
|
|
}
|
|
|
|
exit:
|
|
return ret;
|
|
fail:
|
|
goto exit;
|
|
}
|
|
|
|
mscclppResult_t mscclppSocketProgress(int op, struct mscclppSocket* sock, void* ptr, int size, int* offset)
|
|
{
|
|
if (sock == NULL) {
|
|
WARN("mscclppSocketProgress: pass NULL socket");
|
|
return mscclppInvalidArgument;
|
|
}
|
|
MSCCLPPCHECK(socketProgress(op, sock, ptr, size, offset));
|
|
return mscclppSuccess;
|
|
}
|
|
|
|
// mscclppResult_t mscclppSocketWait(int op, struct mscclppSocket* sock, void* ptr, int size, int* offset) {
|
|
// if (sock == NULL) {
|
|
// WARN("mscclppSocketWait: pass NULL socket");
|
|
// return mscclppInvalidArgument;
|
|
// }
|
|
// MSCCLPPCHECK(socketWait(op, sock, ptr, size, offset));
|
|
// return mscclppSuccess;
|
|
// }
|
|
|
|
mscclppResult_t mscclppSocketSend(struct mscclppSocket* sock, void* ptr, int size)
|
|
{
|
|
int offset = 0;
|
|
if (sock == NULL) {
|
|
WARN("mscclppSocketSend: pass NULL socket");
|
|
return mscclppInvalidArgument;
|
|
}
|
|
if (sock->state != mscclppSocketStateReady) {
|
|
WARN("mscclppSocketSend: socket state (%d) is not ready", sock->state);
|
|
return mscclppInternalError;
|
|
}
|
|
MSCCLPPCHECK(socketWait(MSCCLPP_SOCKET_SEND, sock, ptr, size, &offset));
|
|
return mscclppSuccess;
|
|
}
|
|
|
|
mscclppResult_t mscclppSocketRecv(struct mscclppSocket* sock, void* ptr, int size)
|
|
{
|
|
int offset = 0;
|
|
if (sock == NULL) {
|
|
WARN("mscclppSocketRecv: pass NULL socket");
|
|
return mscclppInvalidArgument;
|
|
}
|
|
if (sock->state != mscclppSocketStateReady) {
|
|
WARN("mscclppSocketRecv: socket state (%d) is not ready", sock->state);
|
|
return mscclppInternalError;
|
|
}
|
|
MSCCLPPCHECK(socketWait(MSCCLPP_SOCKET_RECV, sock, ptr, size, &offset));
|
|
return mscclppSuccess;
|
|
}
|
|
|
|
// Receive or detect connection closed
|
|
// mscclppResult_t mscclppSocketTryRecv(struct mscclppSocket* sock, void* ptr, int size, int* closed) {
|
|
// int offset = 0;
|
|
// if (sock == NULL) {
|
|
// WARN("mscclppSocketTryRecv: pass NULL socket");
|
|
// return mscclppInvalidArgument;
|
|
// }
|
|
// *closed = 0;
|
|
// while (offset < size) {
|
|
// MSCCLPPCHECK(socketProgressOpt(MSCCLPP_SOCKET_RECV, sock, ptr, size, &offset, 0, closed));
|
|
// if (*closed) return mscclppSuccess;
|
|
// }
|
|
// return mscclppSuccess;
|
|
// }
|
|
|
|
mscclppResult_t mscclppSocketClose(struct mscclppSocket* sock)
|
|
{
|
|
if (sock != NULL) {
|
|
if (sock->fd >= 0)
|
|
close(sock->fd);
|
|
sock->state = mscclppSocketStateClosed;
|
|
sock->fd = -1;
|
|
}
|
|
return mscclppSuccess;
|
|
}
|
|
|
|
// mscclppResult_t mscclppSocketGetFd(struct mscclppSocket* sock, int* fd) {
|
|
// if (sock == NULL) {
|
|
// WARN("mscclppSocketGetFd: pass NULL socket");
|
|
// return mscclppInvalidArgument;
|
|
// }
|
|
// if (fd) *fd = sock->fd;
|
|
// return mscclppSuccess;
|
|
// }
|
|
|
|
// mscclppResult_t mscclppSocketSetFd(int fd, struct mscclppSocket* sock) {
|
|
// if (sock == NULL) {
|
|
// WARN("mscclppSocketGetFd: pass NULL socket");
|
|
// return mscclppInvalidArgument;
|
|
// }
|
|
// sock->fd = fd;
|
|
// return mscclppSuccess;
|
|
// }
|