Files
mscclpp/src/utils.cc
2023-02-06 06:46:54 +00:00

294 lines
9.8 KiB
C++

/*************************************************************************
* Copyright (c) 2016-2020, NVIDIA CORPORATION. All rights reserved.
*
* See LICENSE.txt for license information
************************************************************************/
#include "utils.h"
#include "core.h"
// #include "nvmlwrap.h"
#include <stdlib.h>
// Get current Compute Capability
// int mscclppCudaCompCap() {
// int cudaDev;
// if (cudaGetDevice(&cudaDev) != cudaSuccess) return 0;
// int ccMajor, ccMinor;
// if (cudaDeviceGetAttribute(&ccMajor, cudaDevAttrComputeCapabilityMajor, cudaDev) != cudaSuccess) return 0;
// if (cudaDeviceGetAttribute(&ccMinor, cudaDevAttrComputeCapabilityMinor, cudaDev) != cudaSuccess) return 0;
// return ccMajor*10+ccMinor;
// }
mscclppResult_t int64ToBusId(int64_t id, char* busId) {
sprintf(busId, "%04lx:%02lx:%02lx.%01lx", (id) >> 20, (id & 0xff000) >> 12, (id & 0xff0) >> 4, (id & 0xf));
return mscclppSuccess;
}
mscclppResult_t busIdToInt64(const char* busId, int64_t* id) {
char hexStr[17]; // Longest possible int64 hex string + null terminator.
int hexOffset = 0;
for (int i = 0; hexOffset < sizeof(hexStr) - 1; i++) {
char c = busId[i];
if (c == '.' || c == ':') continue;
if ((c >= '0' && c <= '9') ||
(c >= 'A' && c <= 'F') ||
(c >= 'a' && c <= 'f')) {
hexStr[hexOffset++] = busId[i];
} else break;
}
hexStr[hexOffset] = '\0';
*id = strtol(hexStr, NULL, 16);
return mscclppSuccess;
}
// Convert a logical cudaDev index to the NVML device minor number
mscclppResult_t getBusId(int cudaDev, int64_t *busId) {
// On most systems, the PCI bus ID comes back as in the 0000:00:00.0
// format. Still need to allocate proper space in case PCI domain goes
// higher.
char busIdStr[] = "00000000:00:00.0";
CUDACHECK(cudaDeviceGetPCIBusId(busIdStr, sizeof(busIdStr), cudaDev));
MSCCLPPCHECK(busIdToInt64(busIdStr, busId));
return mscclppSuccess;
}
mscclppResult_t getHostName(char* hostname, int maxlen, const char delim) {
if (gethostname(hostname, maxlen) != 0) {
strncpy(hostname, "unknown", maxlen);
return mscclppSystemError;
}
int i = 0;
while ((hostname[i] != delim) && (hostname[i] != '\0') && (i < maxlen-1)) i++;
hostname[i] = '\0';
return mscclppSuccess;
}
uint64_t getHash(const char* string, int n) {
// Based on DJB2a, result = result * 33 ^ char
uint64_t result = 5381;
for (int c = 0; c < n; c++) {
result = ((result << 5) + result) ^ string[c];
}
return result;
}
/* Generate a hash of the unique identifying string for this host
* that will be unique for both bare-metal and container instances
* Equivalent of a hash of;
*
* $(hostname)$(cat /proc/sys/kernel/random/boot_id)
*
* This string can be overridden by using the MSCCLPP_HOSTID env var.
*/
#define HOSTID_FILE "/proc/sys/kernel/random/boot_id"
uint64_t getHostHash(void) {
char hostHash[1024];
char *hostId;
// Fall back is the full hostname if something fails
(void) getHostName(hostHash, sizeof(hostHash), '\0');
int offset = strlen(hostHash);
if ((hostId = getenv("MSCCLPP_HOSTID")) != NULL) {
INFO(MSCCLPP_ENV, "MSCCLPP_HOSTID set by environment to %s", hostId);
strncpy(hostHash, hostId, sizeof(hostHash));
} else {
FILE *file = fopen(HOSTID_FILE, "r");
if (file != NULL) {
char *p;
if (fscanf(file, "%ms", &p) == 1) {
strncpy(hostHash+offset, p, sizeof(hostHash)-offset-1);
free(p);
}
}
fclose(file);
}
// Make sure the string is terminated
hostHash[sizeof(hostHash)-1]='\0';
TRACE(MSCCLPP_INIT,"unique hostname '%s'", hostHash);
return getHash(hostHash, strlen(hostHash));
}
/* Generate a hash of the unique identifying string for this process
* that will be unique for both bare-metal and container instances
* Equivalent of a hash of;
*
* $$ $(readlink /proc/self/ns/pid)
*/
uint64_t getPidHash(void) {
char pname[1024];
// Start off with our pid ($$)
sprintf(pname, "%ld", (long) getpid());
int plen = strlen(pname);
int len = readlink("/proc/self/ns/pid", pname+plen, sizeof(pname)-1-plen);
if (len < 0) len = 0;
pname[plen+len]='\0';
TRACE(MSCCLPP_INIT,"unique PID '%s'", pname);
return getHash(pname, strlen(pname));
}
int parseStringList(const char* string, struct netIf* ifList, int maxList) {
if (!string) return 0;
const char* ptr = string;
int ifNum = 0;
int ifC = 0;
char c;
do {
c = *ptr;
if (c == ':') {
if (ifC > 0) {
ifList[ifNum].prefix[ifC] = '\0';
ifList[ifNum].port = atoi(ptr+1);
ifNum++; ifC = 0;
}
while (c != ',' && c != '\0') c = *(++ptr);
} else if (c == ',' || c == '\0') {
if (ifC > 0) {
ifList[ifNum].prefix[ifC] = '\0';
ifList[ifNum].port = -1;
ifNum++; ifC = 0;
}
} else {
ifList[ifNum].prefix[ifC] = c;
ifC++;
}
ptr++;
} while (ifNum < maxList && c);
return ifNum;
}
static bool matchIf(const char* string, const char* ref, bool matchExact) {
// Make sure to include '\0' in the exact case
int matchLen = matchExact ? strlen(string) + 1 : strlen(ref);
return strncmp(string, ref, matchLen) == 0;
}
static bool matchPort(const int port1, const int port2) {
if (port1 == -1) return true;
if (port2 == -1) return true;
if (port1 == port2) return true;
return false;
}
bool matchIfList(const char* string, int port, struct netIf* ifList, int listSize, bool matchExact) {
// Make an exception for the case where no user list is defined
if (listSize == 0) return true;
for (int i=0; i<listSize; i++) {
if (matchIf(string, ifList[i].prefix, matchExact)
&& matchPort(port, ifList[i].port)) {
return true;
}
}
return false;
}
// __thread struct mscclppThreadSignal mscclppThreadSignalLocalInstance = mscclppThreadSignalStaticInitializer();
// void* mscclppMemoryStack::allocateSpilled(struct mscclppMemoryStack* me, size_t size, size_t align) {
// // `me->hunks` points to the top of the stack non-empty hunks. Hunks above
// // this (reachable via `->above`) are empty.
// struct Hunk* top = me->topFrame.hunk;
// size_t mallocSize = 0;
// // If we have lots of space left in hunk but that wasn't enough then we'll
// // allocate the object unhunked.
// if (me->topFrame.end - me->topFrame.bumper >= 8<<10)
// goto unhunked;
// // If we have another hunk (which must be empty) waiting above this one and
// // the object fits then use that.
// if (top && top->above) {
// struct Hunk* top1 = top->above;
// uintptr_t uobj = (reinterpret_cast<uintptr_t>(top1) + sizeof(struct Hunk) + align-1) & -uintptr_t(align);
// if (uobj + size <= reinterpret_cast<uintptr_t>(top1) + top1->size) {
// me->topFrame.hunk = top1;
// me->topFrame.bumper = uobj + size;
// me->topFrame.end = reinterpret_cast<uintptr_t>(top1) + top1->size;
// return reinterpret_cast<void*>(uobj);
// }
// }
// { // If the next hunk we're going to allocate wouldn't be big enough but the
// // Unhunk proxy fits in the current hunk then go allocate as unhunked.
// size_t nextSize = (top ? top->size : 0) + (64<<10);
// constexpr size_t maxAlign = 64;
// if (nextSize < sizeof(struct Hunk) + maxAlign + size) {
// uintptr_t uproxy = (me->topFrame.bumper + alignof(Unhunk)-1) & -uintptr_t(alignof(Unhunk));
// if (uproxy + sizeof(struct Unhunk) <= me->topFrame.end)
// goto unhunked;
// }
// // At this point we must need another hunk, either to fit the object
// // itself or its Unhunk proxy.
// mallocSize = nextSize;
// INFO(MSCCLPP_ALLOC, "%s:%d memory stack hunk malloc(%llu)", __FILE__, __LINE__, (unsigned long long)mallocSize);
// struct Hunk *top1 = (struct Hunk*)malloc(mallocSize);
// if (top1 == nullptr) goto malloc_exhausted;
// top1->size = nextSize;
// top1->above = nullptr;
// if (top) top->above = top1;
// top = top1;
// me->topFrame.hunk = top;
// me->topFrame.end = reinterpret_cast<uintptr_t>(top) + nextSize;
// me->topFrame.bumper = reinterpret_cast<uintptr_t>(top) + sizeof(struct Hunk);
// }
// { // Try to fit object in the new top hunk.
// uintptr_t uobj = (me->topFrame.bumper + align-1) & -uintptr_t(align);
// if (uobj + size <= me->topFrame.end) {
// me->topFrame.bumper = uobj + size;
// return reinterpret_cast<void*>(uobj);
// }
// }
// unhunked:
// { // We need to allocate the object out-of-band and put an Unhunk proxy in-band
// // to keep track of it.
// uintptr_t uproxy = (me->topFrame.bumper + alignof(Unhunk)-1) & -uintptr_t(alignof(Unhunk));
// Unhunk* proxy = reinterpret_cast<Unhunk*>(uproxy);
// me->topFrame.bumper = uproxy + sizeof(Unhunk);
// proxy->next = me->topFrame.unhunks;
// me->topFrame.unhunks = proxy;
// mallocSize = size;
// proxy->obj = malloc(mallocSize);
// INFO(MSCCLPP_ALLOC, "%s:%d memory stack non-hunk malloc(%llu)", __FILE__, __LINE__, (unsigned long long)mallocSize);
// if (proxy->obj == nullptr) goto malloc_exhausted;
// return proxy->obj;
// }
// malloc_exhausted:
// WARN("%s:%d Unrecoverable error detected: malloc(size=%llu) returned null.", __FILE__, __LINE__, (unsigned long long)mallocSize);
// abort();
// }
// void mscclppMemoryStackDestruct(struct mscclppMemoryStack* me) {
// // Free unhunks first because both the frames and unhunk proxies lie within the hunks.
// struct mscclppMemoryStack::Frame* f = &me->topFrame;
// while (f != nullptr) {
// struct mscclppMemoryStack::Unhunk* u = f->unhunks;
// while (u != nullptr) {
// free(u->obj);
// u = u->next;
// }
// f = f->below;
// }
// // Free hunks
// struct mscclppMemoryStack::Hunk* h = me->stub.above;
// while (h != nullptr) {
// struct mscclppMemoryStack::Hunk *h1 = h->above;
// free(h);
// h = h1;
// }
// }