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166 lines
8.8 KiB
YAML
166 lines
8.8 KiB
YAML
# Note, Flex2 is a highly experimental WIP model. Finetuning a model with built in controls and inpainting has not
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# been done before, so you will be experimenting with me on how to do it. This is my recommended setup, but this is highly
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# subject to change as we learn more about how Flex2 works.
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---
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job: extension
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config:
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# this name will be the folder and filename name
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name: "my_first_flex2_lora_v1"
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process:
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- type: 'sd_trainer'
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# root folder to save training sessions/samples/weights
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training_folder: "output"
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# uncomment to see performance stats in the terminal every N steps
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# performance_log_every: 1000
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device: cuda:0
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# if a trigger word is specified, it will be added to captions of training data if it does not already exist
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# alternatively, in your captions you can add [trigger] and it will be replaced with the trigger word
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# trigger_word: "p3r5on"
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network:
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type: "lora"
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linear: 32
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linear_alpha: 32
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save:
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dtype: float16 # precision to save
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save_every: 250 # save every this many steps
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max_step_saves_to_keep: 4 # how many intermittent saves to keep
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push_to_hub: false #change this to True to push your trained model to Hugging Face.
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# You can either set up a HF_TOKEN env variable or you'll be prompted to log-in
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# hf_repo_id: your-username/your-model-slug
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# hf_private: true #whether the repo is private or public
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datasets:
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# datasets are a folder of images. captions need to be txt files with the same name as the image
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# for instance image2.jpg and image2.txt. Only jpg, jpeg, and png are supported currently
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# images will automatically be resized and bucketed into the resolution specified
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# on windows, escape back slashes with another backslash so
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# "C:\\path\\to\\images\\folder"
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- folder_path: "/path/to/images/folder"
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# Flex2 is trained with controls and inpainting. If you want the model to truely understand how the
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# controls function with your dataset, it is a good idea to keep doing controls during training.
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# this will automatically generate the controls for you before training. The current script is not
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# fully optimized so this could be rather slow for large datasets, but it caches them to disk so it
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# only needs to be done once. If you want to skip this step, you can set the controls to [] and it will
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controls:
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- "depth"
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- "line"
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- "pose"
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- "inpaint"
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# you can make custom inpainting images as well. These images must be webp or png format with an alpha.
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# just erase the part of the image you want to inpaint and save it as a webp or png. Again, erase your
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# train target. So the person if training a person. The automatic controls above with inpaint will
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# just run a background remover mask and erase the foreground, which works well for subjects.
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# inpaint_path: "/my/impaint/images"
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# you can also specify existing control image pairs. It can handle multiple groups and will randomly
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# select one for each step.
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# control_path:
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# - "/my/custom/control/images"
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# - "/my/custom/control/images2"
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caption_ext: "txt"
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caption_dropout_rate: 0.05 # will drop out the caption 5% of time
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resolution: [ 512, 768, 1024 ] # flex2 enjoys multiple resolutions
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train:
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batch_size: 1
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# IMPORTANT! For Flex2, you must bypass the guidance embedder during training
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bypass_guidance_embedding: true
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steps: 3000 # total number of steps to train 500 - 4000 is a good range
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gradient_accumulation: 1
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train_unet: true
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train_text_encoder: false # probably won't work with flex2
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gradient_checkpointing: true # need the on unless you have a ton of vram
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noise_scheduler: "flowmatch" # for training only
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# shift works well for training fast and learning composition and style.
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# for just subject, you may want to change this to sigmoid
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timestep_type: 'shift' # 'linear', 'sigmoid', 'shift'
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optimizer: "adamw8bit"
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lr: 1e-4
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optimizer_params:
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weight_decay: 1e-5
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# uncomment this to skip the pre training sample
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# skip_first_sample: true
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# uncomment to completely disable sampling
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# disable_sampling: true
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# uncomment to use new vell curved weighting. Experimental but may produce better results
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# linear_timesteps: true
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# ema will smooth out learning, but could slow it down. Defaults off
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ema_config:
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use_ema: false
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ema_decay: 0.99
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# will probably need this if gpu supports it for flex, other dtypes may not work correctly
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dtype: bf16
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model:
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# huggingface model name or path
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name_or_path: "ostris/Flex.2-preview"
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arch: "flex2"
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quantize: true # run 8bit mixed precision
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quantize_te: true
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# you can pass special training infor for controls to the model here
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# percentages are decimal based so 0.0 is 0% and 1.0 is 100% of the time.
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model_kwargs:
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# inverts the inpainting mask, good to learn outpainting as well, recommended 0.0 for characters
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invert_inpaint_mask_chance: 0.5
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# this will do a normal t2i training step without inpaint when dropped out. REcommended if you want
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# your lora to be able to inference with and without inpainting.
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inpaint_dropout: 0.5
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# randomly drops out the control image. Dropout recvommended if your want it to work without controls as well.
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control_dropout: 0.5
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# does a random inpaint blob. Usually a good idea to keep. Without it, the model will learn to always 100%
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# fill the inpaint area with your subject. This is not always a good thing.
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inpaint_random_chance: 0.5
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# generates random inpaint blobs if you did not provide an inpaint image for your dataset. Inpaint breaks down fast
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# if you are not training with it. Controls are a little more robust and can be left out,
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# but when in doubt, always leave this on
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do_random_inpainting: false
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# does random blurring of the inpaint mask. Helps prevent weird edge artifacts for real workd inpainting. Leave on.
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random_blur_mask: true
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# applies a small amount of random dialition and restriction to the inpaint mask. Helps with edge artifacts.
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# Leave on.
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random_dialate_mask: true
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sample:
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sampler: "flowmatch" # must match train.noise_scheduler
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sample_every: 250 # sample every this many steps
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width: 1024
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height: 1024
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prompts:
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# you can add [trigger] to the prompts here and it will be replaced with the trigger word
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# - "[trigger] holding a sign that says 'I LOVE PROMPTS!'"\
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# you can use a single inpaint or single control image on your samples.
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# for controls, the ctrl_idx is 1, the images can be any name and image format.
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# use either a pose/line/depth image or whatever you are training with. An example is
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# - "photo of [trigger] --ctrl_idx 1 --ctrl_img /path/to/control/image.jpg"
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# for an inpainting image, it must be png/webp. Erase the part of the image you want to inpaint
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# IMPORTANT! the inpaint images must be ctrl_idx 0 and have .inpaint.{ext} in the name for this to work right.
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# - "photo of [trigger] --ctrl_idx 0 --ctrl_img /path/to/inpaint/image.inpaint.png"
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- "woman with red hair, playing chess at the park, bomb going off in the background"
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- "a woman holding a coffee cup, in a beanie, sitting at a cafe"
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- "a horse is a DJ at a night club, fish eye lens, smoke machine, lazer lights, holding a martini"
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- "a man showing off his cool new t shirt at the beach, a shark is jumping out of the water in the background"
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- "a bear building a log cabin in the snow covered mountains"
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- "woman playing the guitar, on stage, singing a song, laser lights, punk rocker"
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- "hipster man with a beard, building a chair, in a wood shop"
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- "photo of a man, white background, medium shot, modeling clothing, studio lighting, white backdrop"
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- "a man holding a sign that says, 'this is a sign'"
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- "a bulldog, in a post apocalyptic world, with a shotgun, in a leather jacket, in a desert, with a motorcycle"
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neg: "" # not used on flex2
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seed: 42
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walk_seed: true
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guidance_scale: 4
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sample_steps: 25
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# you can add any additional meta info here. [name] is replaced with config name at top
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meta:
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name: "[name]"
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version: '1.0'
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