[PR #84] [MERGED] kb: Community modding toolkit and prior art across the Assassin's Creed family (Anvil / AnvilNext) (Assassin's Creed) #109

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opened 2026-10-15 20:53:28 +00:00 by bsakaguchi · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/rehan-remade/universal-modder/pull/84
Author: @Davidoff-byte
Created: 10/5/2026
Status: ✅ Merged
Merged: 10/5/2026
Merged by: @rehan-remade

Base: main ← Head: kb/assassin-s-creed-community-modding-toolkit-and-prior-art-across-the-assassin-


📝 Commits (3)

  • b6c6e62 kb: Community modding toolkit and prior art across the Assassin's Creed family (Anvil / AnvilNext) (Assassin's Creed)
  • 3f44caa Merge main into kb/assassin-s-creed-community-modding-toolkit-and-prior-art-across-the-assassin- and regenerate the kb index
  • ec7d603 kb: drop a reference to a skill that doesn't exist

📊 Changes

3 files changed (+158 additions, -1 deletions)

View changed files

📝 knowledge/INDEX.md (+2 -1)
➕ knowledge/games/assassin-s-creed/community-modding-toolkit-and-prior-art-across-the-assassin-.md (+109 -0)
📝 knowledge/index.json (+47 -0)

📄 Description

Field note: survey of the AC modding ecosystem (Anvil/AnvilNext), prior art and tooling. status: in-progress.

Checked with um kb check; index regenerated with um kb index.

  • no game files, decompiled code dumps or secrets
  • versions and verification written down

🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/rehan-remade/universal-modder/pull/84 **Author:** [@Davidoff-byte](https://github.com/Davidoff-byte) **Created:** 10/5/2026 **Status:** ✅ Merged **Merged:** 10/5/2026 **Merged by:** [@rehan-remade](https://github.com/rehan-remade) **Base:** `main` ← **Head:** `kb/assassin-s-creed-community-modding-toolkit-and-prior-art-across-the-assassin-` --- ### 📝 Commits (3) - [`b6c6e62`](https://github.com/rehan-remade/universal-modder/commit/b6c6e6256af8b0aa6bdaadeec58388ccdb8752d6) kb: Community modding toolkit and prior art across the Assassin's Creed family (Anvil / AnvilNext) (Assassin's Creed) - [`3f44caa`](https://github.com/rehan-remade/universal-modder/commit/3f44caad6c036492ea099b09fce49d583e28b942) Merge main into kb/assassin-s-creed-community-modding-toolkit-and-prior-art-across-the-assassin- and regenerate the kb index - [`ec7d603`](https://github.com/rehan-remade/universal-modder/commit/ec7d603a92c4f1d081bafb856e522e13dfb98905) kb: drop a reference to a skill that doesn't exist ### 📊 Changes **3 files changed** (+158 additions, -1 deletions) <details> <summary>View changed files</summary> 📝 `knowledge/INDEX.md` (+2 -1) ➕ `knowledge/games/assassin-s-creed/community-modding-toolkit-and-prior-art-across-the-assassin-.md` (+109 -0) 📝 `knowledge/index.json` (+47 -0) </details> ### 📄 Description Field note: survey of the AC modding ecosystem (Anvil/AnvilNext), prior art and tooling. status: in-progress. Checked with ` um kb check `; index regenerated with ` um kb index `. - [x] no game files, decompiled code dumps or secrets - [x] versions and verification written down --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
bsakaguchi 2026-10-15 20:53:28 +00:00
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rehan-remade/universal-modder#109
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