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[PR #160] [MERGED] kb: Bannerlord total conversion notes (races, crashes, combat, game) #171
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📋 Pull Request Information
Original PR: https://github.com/rehan-remade/universal-modder/pull/160
Author: @theartur2000
Created: 10/8/2026
Status: ✅ Merged
Merged: 10/10/2026
Merged by: @rehan-remade
Base:
main← Head:kb/bannerlord-total-conversion-and-sdk📝 Commits (4)
e4ff670kb + example: Bannerlord total conversion notes and an editor-free asset SDK093bb3dkb: Bannerlord total conversion notes: review fixes1c7d4b8Merge remote-tracking branch 'origin/main' into land/pr-160b1a1ecekb: regenerate the index📊 Changes
7 files changed (+1130 additions, -123 deletions)
View changed files
📝
knowledge/INDEX.md(+6 -2)➕
knowledge/games/mount-and-blade-ii-bannerlord/bannerlord-borderlands-2-total-conversion.md(+387 -0)📝
knowledge/index.json(+194 -1)➕
knowledge/techniques/bannerlord-combat-damage-and-guns.md(+130 -0)➕
knowledge/techniques/bannerlord-custom-races-and-creatures.md(+145 -0)➕
knowledge/techniques/bannerlord-native-crashes-and-hangs.md(+100 -0)📝
knowledge/techniques/editor-free-bannerlord-assets.md(+168 -120)📄 Description
This adds what one long project learned modding Mount & Blade II: Bannerlord (a Borderlands 2 total conversion), plus the code behind our earlier asset-format note.
Knowledge notes
techniques/editor-free-bannerlord-assets.md, which now links the example.Example:
examples/bannerlord-editor-free-sdk.tpac/.rdc.Checks
um kb checkon all five notes: PASS.um publish check --game <Bannerlord install>on the example: 0 failures, 0 warnings.python sdk/selftest.pyon game v1.4.8.119303: 5 PASS / 0 FAIL. 200 of 200 sampled Native packages rebuild byte-identical (all 1,188 with--full), 3 of 3 Native skeletons and 226 clip caches re-pack identically, 14 of 14 synthetic validator checks (four planted faults caught).Not verified
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