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[PR #225] [MERGED] kb: Custom Characters and Weapons with BepInEx IL2CPP in Megabonk #228
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rehan-remade/universal-modder#228
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📋 Pull Request Information
Original PR: https://github.com/rehan-remade/universal-modder/pull/225
Author: @SyronAscalon
Created: 10/11/2026
Status: ✅ Merged
Merged: 10/12/2026
Merged by: @rehan-remade
Base:
main← Head:kb/megabonk-custom-characters-and-weapons-with-bepinex-il2cpp-in-megabon📝 Commits (7)
c75b007kb: Custom Characters and Weapons with BepInEx IL2CPP in Megabonk (Megabonk)2849443Add custom character and weapon in Megabonk88fbe1eUpdate human entry in index.json4ec79e1Merge branch 'main' into kb/megabonk-custom-characters-and-weapons-with-bepinex-il2cpp-in-megabonac5f763kb: Megabonk custom characters note: review fixes4a00febMerge remote-tracking branch 'origin/main' into land/pr-2250cf2c1bkb: regenerate the index📊 Changes
3 files changed (+116 additions, -1 deletions)
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📝
knowledge/INDEX.md(+2 -1)➕
knowledge/games/megabonk/custom-characters-and-weapons-with-bepinex-il2cpp-in-megabon.md(+78 -0)📝
knowledge/index.json(+36 -0)📄 Description
Field note documenting reverse-engineering, character and weapon injection, safe raw texture loading, and gotchas for Megabonk Unity IL2CPP.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.