[PR #284] [MERGED] kb: Megabonk custom characters: hats, melee slash VFX, cel-shaded skins and execute balancing #282

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opened 2026-10-15 20:55:08 +00:00 by bsakaguchi · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/rehan-remade/universal-modder/pull/284
Author: @SyronAscalon
Created: 10/13/2026
Status: ✅ Merged
Merged: 10/14/2026
Merged by: @rehan-remade

Base: main ← Head: kb/megabonk-custom-characters-and-weapons-with-bepinex-il2cpp-in-megabon


📝 Commits (10+)

  • c75b007 kb: Custom Characters and Weapons with BepInEx IL2CPP in Megabonk (Megabonk)
  • 2849443 Add custom character and weapon in Megabonk
  • 88fbe1e Update human entry in index.json
  • 4ec79e1 Merge branch 'main' into kb/megabonk-custom-characters-and-weapons-with-bepinex-il2cpp-in-megabon
  • ac5f763 kb: Megabonk custom characters note: review fixes
  • 4a00feb Merge remote-tracking branch 'origin/main' into land/pr-225
  • 0cf2c1b kb: regenerate the index
  • 783630f kb: update Megabonk field note with VFX particles, cel shaders, and hat positioning
  • 9aaee32 Merge branch 'main' into kb/megabonk-custom-characters-and-weapons-with-bepinex-il2cpp-in-megabon
  • 4588320 Update custom-characters-and-weapons-with-bepinex-il2cpp-in-megabon.md

📊 Changes

3 files changed (+28 additions, -12 deletions)

View changed files

📝 knowledge/INDEX.md (+1 -1)
📝 knowledge/games/megabonk/custom-characters-and-weapons-with-bepinex-il2cpp-in-megabon.md (+19 -8)
📝 knowledge/index.json (+8 -3)

📄 Description

Field note documenting reverse-engineering, character and weapon injection, safe raw texture loading, and gotchas for Megabonk Unity IL2CPP.


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/rehan-remade/universal-modder/pull/284 **Author:** [@SyronAscalon](https://github.com/SyronAscalon) **Created:** 10/13/2026 **Status:** ✅ Merged **Merged:** 10/14/2026 **Merged by:** [@rehan-remade](https://github.com/rehan-remade) **Base:** `main` ← **Head:** `kb/megabonk-custom-characters-and-weapons-with-bepinex-il2cpp-in-megabon` --- ### 📝 Commits (10+) - [`c75b007`](https://github.com/rehan-remade/universal-modder/commit/c75b007ddda98c15a7e9bff593d4caf671960abd) kb: Custom Characters and Weapons with BepInEx IL2CPP in Megabonk (Megabonk) - [`2849443`](https://github.com/rehan-remade/universal-modder/commit/28494439b6f11e1309782f3ffa1a624aa258aaf4) Add custom character and weapon in Megabonk - [`88fbe1e`](https://github.com/rehan-remade/universal-modder/commit/88fbe1ed2114273f373e1f31a5042cde82cf2315) Update human entry in index.json - [`4ec79e1`](https://github.com/rehan-remade/universal-modder/commit/4ec79e1f31df374b58dd486986c361c76c5ae5b5) Merge branch 'main' into kb/megabonk-custom-characters-and-weapons-with-bepinex-il2cpp-in-megabon - [`ac5f763`](https://github.com/rehan-remade/universal-modder/commit/ac5f76382e2d175c170d4ced0ca81d0844d338f8) kb: Megabonk custom characters note: review fixes - [`4a00feb`](https://github.com/rehan-remade/universal-modder/commit/4a00feb830eff60fbf7ecb0fe36adb7a8f030f00) Merge remote-tracking branch 'origin/main' into land/pr-225 - [`0cf2c1b`](https://github.com/rehan-remade/universal-modder/commit/0cf2c1b6576292a7ba37b1afc47759e6bcb4c888) kb: regenerate the index - [`783630f`](https://github.com/rehan-remade/universal-modder/commit/783630f2ee684de1d575616042df5982a1964c72) kb: update Megabonk field note with VFX particles, cel shaders, and hat positioning - [`9aaee32`](https://github.com/rehan-remade/universal-modder/commit/9aaee3228670ed3d9fa50aea12186caa667f24e6) Merge branch 'main' into kb/megabonk-custom-characters-and-weapons-with-bepinex-il2cpp-in-megabon - [`4588320`](https://github.com/rehan-remade/universal-modder/commit/45883206a286ba1af1ce663b8f2480f03fe9f4d8) Update custom-characters-and-weapons-with-bepinex-il2cpp-in-megabon.md ### 📊 Changes **3 files changed** (+28 additions, -12 deletions) <details> <summary>View changed files</summary> 📝 `knowledge/INDEX.md` (+1 -1) 📝 `knowledge/games/megabonk/custom-characters-and-weapons-with-bepinex-il2cpp-in-megabon.md` (+19 -8) 📝 `knowledge/index.json` (+8 -3) </details> ### 📄 Description Field note documenting reverse-engineering, character and weapon injection, safe raw texture loading, and gotchas for Megabonk Unity IL2CPP. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
bsakaguchi 2026-10-15 20:55:08 +00:00
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rehan-remade/universal-modder#282
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