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[PR #286] kb: Mario Kart 64 — BattleTanx tanks and a ruined-city track in SpaghettiKart #287
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📋 Pull Request Information
Original PR: https://github.com/rehan-remade/universal-modder/pull/286
Author: @Mwc469
Created: 10/13/2026
Status: 🔄 Open
Base:
main← Head:kb/mario-kart-64-battletanx-kart📝 Commits (1)
27edf18kb: Mario Kart 64 — BattleTanx tanks and a ruined-city track in SpaghettiKart📊 Changes
3 files changed (+144 additions, -1 deletions)
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knowledge/INDEX.md(+2 -1)➕
knowledge/games/mario-kart-64/battletanx-tanks-and-a-ruined-city-track-in-spaghettikart.md(+99 -0)📝
knowledge/index.json(+43 -0)📄 Description
Title: kb: Mario Kart 64 — BattleTanx tanks and a ruined-city track in SpaghettiKart
Adds a field note for a SpaghettiKart (Mario Kart 64 PC port) mod built entirely on an Apple Silicon Mac:
Kart Setuprig (321 frames each);.o2r.The note documents what was not in the docs: the
textures/-prefixed override layout (the prefix-less layout does not load), per-character UI resource names, the placeholderscene.jsonthe game writes and which props to edit, launching custom tracks through thegEnableDebugModeCVar, and the fast64 material recipe (lighting off, fog render mode, explicit tile size, white vertex colours) plus the face-winding and ground-offset fixes needed for the road to render and collide.No game files, decompiled code or BattleTanx assets are included;
um kb check --indexandum publish checkpass.🤖 Generated with Claude Code
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.