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[PR #316] kb: Digimon World 3, a native PC port from its matching decompilation with 240 Hz game logic #314
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📋 Pull Request Information
Original PR: https://github.com/rehan-remade/universal-modder/pull/316
Author: @aalkandery-eng
Created: 10/15/2026
Status: 🔄 Open
Base:
main← Head:kb/dw3-pc-port📝 Commits (1)
7086163kb: Digimon World 3, a native PC port from its matching decompilation with 240 Hz game logic📊 Changes
3 files changed (+232 additions, -1 deletions)
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📝
knowledge/INDEX.md(+2 -1)➕
knowledge/games/digimon-world-3/a-native-pc-port-of-digimon-world-3-from-its-matching-decomp.md(+181 -0)📝
knowledge/index.json(+49 -0)📄 Description
A field note for Digimon World 3 (PS1, USA): the matching decompilation compiled natively for Windows on the Digimon World 2 port's PC layer, reading the user's own disc (CHD included).
What it covers:
--controlreplays, 60 Hz byte-identical, per-tick screenshots, a survey of all 239 field modes);No game files, extracted assets or decompiled code are included.
um kb check --indexandum publish check .pass.🤖 Generated with Claude Code
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.