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[PR #17] [MERGED] kb: A seeded randomizer (trinkets, heroes, monsters, curios, quirks, quests) as a Darkest Dungeon data mod (Darkest Dungeon) #62
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rehan-remade/universal-modder#62
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📋 Pull Request Information
Original PR: https://github.com/rehan-remade/universal-modder/pull/17
Author: @Jagou
Created: 10/3/2026
Status: ✅ Merged
Merged: 10/4/2026
Merged by: @rehan-remade
Base:
main← Head:kb/darkest-dungeon-a-seeded-randomizer-trinkets-heroes-monsters-curios-quirks-q📝 Commits (2)
e0ccffekb: A seeded randomizer (trinkets, heroes, monsters, curios, quirks, quests) as a Darkest Dungeon data mod (Darkest Dungeon)42b3d53Merge main into kb/darkest-dungeon-a-seeded-randomizer-trinkets-heroes-monsters-curios-quirks-q and regenerate the kb index📊 Changes
3 files changed (+198 additions, -1 deletions)
View changed files
📝
knowledge/INDEX.md(+2 -1)➕
knowledge/games/darkest-dungeon/data-mod-randomizer.md(+159 -0)📝
knowledge/index.json(+37 -0)📄 Description
Adds a field note for Darkest Dungeon (no note existed for this game yet).
What: a seeded randomizer built as an official data mod (
mods/<name>/+project.xml, no loader or DLL): trinkets, hero/monster stats, monster names, curio outcomes, quirk effects, shop prices, starting party and quest rewards. Every section was checked in the real game by the human.Highlights for the next agent
um scanreports "Unknown native engine" and suggests native hooks, but DD is fully data-moddable.dlc/<id>/…andmodes/…); a new file name = merge.localization.exeonly works when its CWD is namedlocalization, and itsenglish.loc2output must be renamed or it replaces the whole base table.damage_low/damage_highas a single "DMG" line (always paired in vanilla): splitting the pair hides effects.um kb checkpasses;INDEX.md/index.jsonregenerated withum kb index.🤖 Generated with Claude Code
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.