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[PR #37] [MERGED] kb: Borderlands 2 UI/loot beams/camera lessons + loading Pre-Sequel assets in BL2 #77
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📋 Pull Request Information
Original PR: https://github.com/rehan-remade/universal-modder/pull/37
Author: @Pherdee-boi
Created: 10/4/2026
Status: ✅ Merged
Merged: 10/5/2026
Merged by: @rehan-remade
Base:
main← Head:kb/borderlands-2-ui-loot-beams-camera-and-tps-assets📝 Commits (3)
683da5dkb: Borderlands 2 UI/loot beams/camera lessons + loading Pre-Sequel assets in BL20bf884bkb: Borderlands 2 note: underbarrels, true semi-auto, zoom effects, muzzle FX, sounds, item anointmentsd94cd15Merge main into kb/borderlands-2-ui-loot-beams-camera-and-tps-assets and regenerate the kb index📊 Changes
4 files changed (+298 additions, -13 deletions)
View changed files
📝
knowledge/INDEX.md(+3 -2)📝
knowledge/games/borderlands-2/bl3-weapons-and-movement-in-borderlands-2-willow2-sdk-mods.md(+156 -9)📝
knowledge/index.json(+38 -2)➕
knowledge/techniques/loading-pre-sequel-assets-in-borderlands-2.md(+101 -0)📄 Description
Follow-up to #11 (merged). Two knowledge-base changes from the same Borderlands 2 project:
Updated:
knowledge/games/borderlands-2/bl3-weapons-and-movement-in-borderlands-2-willow2-sdk-mods.mdItemCardGFxObject.SetFunStats), HUD text in the game'sown font, mesh pieces and runtime
MaterialInstanceConstants in the world, emitter-pool particles andBeam2 tracer endpoints, pickups, Wwise sounds, BL2's camera anims and FOV, menu/startup hooks.
RarityLevelColorstable (5 and 7-10 legendary, 6 e-tech).collision query), a damage-ramp float-tolerance bug, and a menu hook that also fires from the pause menu.
New:
knowledge/techniques/loading-pre-sequel-assets-in-borderlands-2.md(status: in-progress)Startup.upkcopy (cooker/engine version, forced exports, load flags, imports), relocating streamedtexture mips, and converting TPS's packed static-mesh positions. TPS shader caches still crash BL2.
No game files, extracted assets or decompiled code are included.
um kb checkpasses and the index isregenerated.
🤖 Generated with Claude Code
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.