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95 lines
6.2 KiB
Markdown
95 lines
6.2 KiB
Markdown
# !After Detailer
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!After Detailer is a extension for stable diffusion webui, similar to Detection Detailer, except it uses ultralytics instead of the mmdet.
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## Install
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(from Mikubill/sd-webui-controlnet)
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1. Open "Extensions" tab.
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2. Open "Install from URL" tab in the tab.
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3. Enter `https://github.com/Bing-su/adetailer.git` to "URL for extension's git repository".
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4. Press "Install" button.
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5. Wait 5 seconds, and you will see the message "Installed into stable-diffusion-webui\extensions\adetailer. Use Installed tab to restart".
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6. Go to "Installed" tab, click "Check for updates", and then click "Apply and restart UI". (The next time you can also use this method to update extensions.)
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7. Completely restart A1111 webui including your terminal. (If you do not know what is a "terminal", you can reboot your computer: turn your computer off and turn it on again.)
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You can now install it directly from the Extensions tab.
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You **DON'T** need to download any model from huggingface.
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## Options
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| Model, Prompts | | |
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| --------------------------------- | ------------------------------------- | ------------------------------------------------- |
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| ADetailer model | Determine what to detect. | `None` = disable |
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| ADetailer prompt, negative prompt | Prompts and negative prompts to apply | If left blank, it will use the same as the input. |
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| Detection | | |
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| ------------------------------------ | -------------------------------------------------------------------------------------------- | --- |
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| Detection model confidence threshold | Only objects with a detection model confidence above this threshold are used for inpainting. | |
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| Mask min/max ratio | Only use masks whose area is between those ratios for the area of the entire image. | |
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If you want to exclude objects in the background, try setting the min ratio to around `0.01`.
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| Mask Preprocessing | | |
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| ------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------- |
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| Mask x, y offset | Moves the mask horizontally and vertically by | |
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| Mask erosion (-) / dilation (+) | Enlarge or reduce the detected mask. | [opencv example](https://docs.opencv.org/4.7.0/db/df6/tutorial_erosion_dilatation.html) |
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| Mask merge mode | `None`: Inpaint each mask<br/>`Merge`: Merge all masks and inpaint<br/>`Merge and Invert`: Merge all masks and Invert, then inpaint | |
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Applied in this order: x, y offset → erosion/dilation → merge/invert.
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#### Inpainting
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Each option corresponds to a corresponding option on the inpaint tab. Therefore, please refer to the inpaint tab for usage details on how to use each option.
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## ControlNet Inpainting
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You can use the ControlNet extension if you have ControlNet installed and ControlNet models.
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Support `inpaint, scribble, lineart, openpose, tile` controlnet models. Once you choose a model, the preprocessor is set automatically. It works separately from the model set by the Controlnet extension.
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## Advanced Options
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API request example: [wiki/API](https://github.com/Bing-su/adetailer/wiki/API)
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`ui-config.json` entries: [wiki/ui-config.json](https://github.com/Bing-su/adetailer/wiki/ui-config.json)
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`[SEP], [SKIP]` tokens: [wiki/Advanced](https://github.com/Bing-su/adetailer/wiki/Advanced)
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## Media
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- 🎥 [どこよりも詳しいAfter Detailer (adetailer)の使い方① 【Stable Diffusion】](https://youtu.be/sF3POwPUWCE)
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- 🎥 [どこよりも詳しいAfter Detailer (adetailer)の使い方② 【Stable Diffusion】](https://youtu.be/urNISRdbIEg)
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## Model
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| Model | Target | mAP 50 | mAP 50-95 |
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| --------------------- | --------------------- | ----------------------------- | ----------------------------- |
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| face_yolov8n.pt | 2D / realistic face | 0.660 | 0.366 |
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| face_yolov8s.pt | 2D / realistic face | 0.713 | 0.404 |
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| hand_yolov8n.pt | 2D / realistic hand | 0.767 | 0.505 |
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| person_yolov8n-seg.pt | 2D / realistic person | 0.782 (bbox)<br/>0.761 (mask) | 0.555 (bbox)<br/>0.460 (mask) |
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| person_yolov8s-seg.pt | 2D / realistic person | 0.824 (bbox)<br/>0.809 (mask) | 0.605 (bbox)<br/>0.508 (mask) |
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| mediapipe_face_full | realistic face | - | - |
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| mediapipe_face_short | realistic face | - | - |
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| mediapipe_face_mesh | realistic face | - | - |
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The yolo models can be found on huggingface [Bingsu/adetailer](https://huggingface.co/Bingsu/adetailer).
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### Additional Model
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Put your [ultralytics](https://github.com/ultralytics/ultralytics) yolo model in `webui/models/adetailer`. The model name should end with `.pt` or `.pth`.
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It must be a bbox detection or segment model and use all label.
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## Example
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[](https://ko-fi.com/F1F1L7V2N)
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