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fix
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@@ -43,7 +43,7 @@
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low: LGraphTexture.LOW,
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high: LGraphTexture.HIGH,
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reuse: LGraphTexture.REUSE,
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default: LGraphTexture.DEFAULT
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"default": LGraphTexture.DEFAULT
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};
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//returns the container where all the loaded textures are stored (overwrite if you have a Resources Manager)
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