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https://github.com/Comfy-Org/ComfyUI_frontend.git
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[backport core/1.41] fix: clear stale progress bar on SubgraphNode after navigation (#9865) (#10056)
Backport of #9865 to core/1.41
This commit is contained in:
77
browser_tests/tests/subgraphProgressClear.spec.ts
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77
browser_tests/tests/subgraphProgressClear.spec.ts
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@@ -0,0 +1,77 @@
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import { expect } from '@playwright/test'
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import { comfyPageFixture as test } from '../fixtures/ComfyPage'
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test.describe(
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'Subgraph progress clear on navigation',
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{ tag: ['@subgraph'] },
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() => {
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test('Stale progress is cleared on subgraph node after navigating back', async ({
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comfyPage
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}) => {
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await comfyPage.workflow.loadWorkflow('subgraphs/basic-subgraph')
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await comfyPage.nextFrame()
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// Find the subgraph node
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const subgraphNodeId = await comfyPage.page.evaluate(() => {
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const graph = window.app!.canvas.graph!
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const subgraphNode = graph.nodes.find(
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(n) => typeof n.isSubgraphNode === 'function' && n.isSubgraphNode()
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)
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return subgraphNode ? String(subgraphNode.id) : null
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})
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expect(subgraphNodeId).not.toBeNull()
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// Simulate a stale progress value on the subgraph node.
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// This happens when:
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// 1. User views root graph during execution
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// 2. Progress watcher sets node.progress = 0.5
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// 3. User enters subgraph
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// 4. Execution completes (nodeProgressStates becomes {})
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// 5. Watcher fires, clears subgraph-internal nodes, but root-level
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// SubgraphNode isn't visible so it keeps stale progress
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// 6. User navigates back — watcher should fire and clear it
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await comfyPage.page.evaluate((nodeId) => {
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const node = window.app!.canvas.graph!.getNodeById(nodeId)!
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node.progress = 0.5
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}, subgraphNodeId!)
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// Verify progress is set
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const progressBefore = await comfyPage.page.evaluate((nodeId) => {
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return window.app!.canvas.graph!.getNodeById(nodeId)!.progress
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}, subgraphNodeId!)
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expect(progressBefore).toBe(0.5)
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// Navigate into the subgraph
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const subgraphNode = await comfyPage.nodeOps.getNodeRefById(
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subgraphNodeId!
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)
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await subgraphNode.navigateIntoSubgraph()
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// Verify we're inside the subgraph
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const inSubgraph = await comfyPage.page.evaluate(() => {
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const graph = window.app!.canvas.graph
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return !!graph && 'inputNode' in graph
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})
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expect(inSubgraph).toBe(true)
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// Navigate back to the root graph
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await comfyPage.page.keyboard.press('Escape')
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await comfyPage.nextFrame()
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// The progress watcher should fire when graph changes (because
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// nodeLocationProgressStates is empty {} and the watcher should
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// iterate canvas.graph.nodes to clear stale node.progress values).
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//
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// BUG: Without watching canvasStore.currentGraph, the watcher doesn't
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// fire on subgraph->root navigation when progress is already empty,
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// leaving stale node.progress = 0.5 on the SubgraphNode.
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await expect(async () => {
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const progressAfter = await comfyPage.page.evaluate((nodeId) => {
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return window.app!.canvas.graph!.getNodeById(nodeId)!.progress
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}, subgraphNodeId!)
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expect(progressAfter).toBeUndefined()
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}).toPass({ timeout: 2_000 })
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})
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}
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)
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@@ -364,10 +364,24 @@ watch(
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}
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)
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// Update the progress of executing nodes
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/**
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* Propagates execution progress from the store to LiteGraph node objects
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* and triggers a canvas redraw.
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*
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* No `deep: true` needed — `nodeLocationProgressStates` is a computed that
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* returns a new `Record` object on every progress event (the underlying
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* `nodeProgressStates` ref is replaced wholesale by the WebSocket handler).
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*
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* `currentGraph` triggers this watcher on subgraph navigation so stale
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* progress bars are cleared when returning to the root graph.
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*/
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watch(
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() =>
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[executionStore.nodeLocationProgressStates, canvasStore.canvas] as const,
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[
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executionStore.nodeLocationProgressStates,
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canvasStore.canvas,
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canvasStore.currentGraph
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] as const,
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([nodeLocationProgressStates, canvas]) => {
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if (!canvas?.graph) return
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for (const node of canvas.graph.nodes) {
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