[3d] improve storing Camera State logic (#2328)

This commit is contained in:
Terry Jia
2025-01-23 14:26:13 -05:00
committed by GitHub
parent b54e270b10
commit 3f787e2dbf
3 changed files with 16 additions and 30 deletions

View File

@@ -82,6 +82,10 @@ class Load3d {
)
this.controls.enableDamping = true
this.controls.addEventListener('end', () => {
this.storeNodeProperty('Camera Info', this.getCameraState())
})
this.gltfLoader = new GLTFLoader()
this.objLoader = new OBJLoader()
this.mtlLoader = new MTLLoader()
@@ -576,6 +580,10 @@ class Load3d {
if (this.viewHelper.animating) {
this.viewHelper.update(delta)
if (!this.viewHelper.animating) {
this.storeNodeProperty('Camera Info', this.getCameraState())
}
}
this.renderer.clear()

View File

@@ -149,6 +149,10 @@ class Load3dAnimation extends Load3d {
if (this.viewHelper.animating) {
this.viewHelper.update(delta)
if (!this.viewHelper.animating) {
this.storeNodeProperty('Camera Info', this.getCameraState())
}
}
this.viewHelper.render(this.renderer)