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Fix for high DPI.
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@@ -8219,7 +8219,7 @@ LGraphNode.prototype.executeAction = function(action)
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**/
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LGraphCanvas.prototype.renderInfo = function(ctx, x, y) {
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x = x || 10;
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y = y || this.canvas.height - 80;
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y = y || this.canvas.offsetHeight - 80;
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ctx.save();
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ctx.translate(x, y);
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