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docs: Fix a few typos
There are small typos in: - editor/js/defaults.js - editor/js/defaults_mobile.js - src/litegraph.js - src/nodes/geometry.js - src/nodes/gltextures.js Fixes: - Should read `sequentially` rather than `sequentually`. - Should read `default` rather than `deafult`. - Should read `visually` rather than `visualy`. - Should read `offscreen` rather than `offscren`. - Should read `dichotomic` rather than `dichotimic`. Signed-off-by: Tim Gates <tim.gates@iress.com>
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@@ -25,7 +25,7 @@ LiteGraph.slot_types_out = []; // slot types OUT*/
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LiteGraph.alt_drag_do_clone_nodes = true; // [true!] very handy; ALT click to clone and drag the new node
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LiteGraph.do_add_triggers_slots = true; // [true!] will create and connect event slots when using action/events connections; !WILL CHANGE node mode when using onTrigger (enable mode colors); onExecuted does not need this
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LiteGraph.allow_multi_output_for_events = false; // [false!] being events; it is strongly reccomended to use them sequentually; one by one
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LiteGraph.allow_multi_output_for_events = false; // [false!] being events; it is strongly reccomended to use them sequentially; one by one
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LiteGraph.middle_click_slot_add_default_node = true; //[true!] allows to create and connect a ndoe clicking with the third button (wheel)
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LiteGraph.release_link_on_empty_shows_menu = true; //[true!] dragging a link to empty space will open a menu, add from list, search or defaults
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LiteGraph.pointerevents_method = "mouse"; // "mouse"|"pointer" use mouse for retrocompatibility issues? (none found @ now)
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@@ -25,7 +25,7 @@ LiteGraph.slot_types_out = []; // slot types OUT*/
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LiteGraph.alt_drag_do_clone_nodes = true; // [true!] very handy; ALT click to clone and drag the new node
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LiteGraph.do_add_triggers_slots = true; // [true!] will create and connect event slots when using action/events connections; !WILL CHANGE node mode when using onTrigger (enable mode colors); onExecuted does not need this
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LiteGraph.allow_multi_output_for_events = false; // [false!] being events; it is strongly reccomended to use them sequentually; one by one
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LiteGraph.allow_multi_output_for_events = false; // [false!] being events; it is strongly reccomended to use them sequentially; one by one
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LiteGraph.middle_click_slot_add_default_node = true; //[true!] allows to create and connect a ndoe clicking with the third button (wheel)
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LiteGraph.release_link_on_empty_shows_menu = true; //[true!] dragging a link to empty space will open a menu, add from list, search or defaults
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LiteGraph.pointerevents_method = "pointer"; // "mouse"|"pointer" use mouse for retrocompatibility issues? (none found @ now)
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@@ -124,14 +124,14 @@
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registered_slot_out_types: {}, // slot types for nodeclass
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slot_types_in: [], // slot types IN
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slot_types_out: [], // slot types OUT
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slot_types_default_in: [], // specify for each IN slot type a(/many) deafult node(s), use single string, array, or object (with node, title, parameters, ..) like for search
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slot_types_default_out: [], // specify for each OUT slot type a(/many) deafult node(s), use single string, array, or object (with node, title, parameters, ..) like for search
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slot_types_default_in: [], // specify for each IN slot type a(/many) default node(s), use single string, array, or object (with node, title, parameters, ..) like for search
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slot_types_default_out: [], // specify for each OUT slot type a(/many) default node(s), use single string, array, or object (with node, title, parameters, ..) like for search
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alt_drag_do_clone_nodes: false, // [true!] very handy, ALT click to clone and drag the new node
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do_add_triggers_slots: false, // [true!] will create and connect event slots when using action/events connections, !WILL CHANGE node mode when using onTrigger (enable mode colors), onExecuted does not need this
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allow_multi_output_for_events: true, // [false!] being events, it is strongly reccomended to use them sequentually, one by one
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allow_multi_output_for_events: true, // [false!] being events, it is strongly reccomended to use them sequentially, one by one
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middle_click_slot_add_default_node: false, //[true!] allows to create and connect a ndoe clicking with the third button (wheel)
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@@ -5437,7 +5437,7 @@ LGraphNode.prototype.executeAction = function(action)
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};
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/**
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* returns the visualy active graph (in case there are more in the stack)
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* returns the visually active graph (in case there are more in the stack)
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* @method getCurrentGraph
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* @return {LGraph} the active graph
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*/
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@@ -363,7 +363,7 @@
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return -1;
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if(l == 1)
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return 0;
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//dichotimic search
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//dichotomic search
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while (imax >= imin)
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{
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imid = ((imax + imin)*0.5)|0;
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@@ -5338,7 +5338,7 @@ void main(void){\n\
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}
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gl.finish2D();
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});
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else //rendering to offscren canvas and uploading to texture
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else //rendering to offscreen canvas and uploading to texture
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{
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if(properties.clear)
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ctx.clearRect(0,0,canvas.width,canvas.height);
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