mirror of
https://github.com/Comfy-Org/ComfyUI_frontend.git
synced 2026-02-26 01:34:07 +00:00
refactor: extract CanvasHelper from ComfyPage.ts
- Create CanvasHelper class for canvas viewport operations - Extract pan, zoom, dragAndDrop, rightClick, doubleClick methods - Extract moveMouseToEmptyArea, convertOffsetToCanvas methods - Add deprecation proxies for backward compatibility - Add canvasOps property to ComfyPage Amp-Thread-ID: https://ampcode.com/threads/T-019c1300-e933-769c-b05f-ea00c2d32dd1 Co-authored-by: Amp <amp@ampcode.com>
This commit is contained in:
@@ -20,10 +20,11 @@ import {
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} from './components/SidebarTab'
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import { Topbar } from './components/Topbar'
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import { DefaultGraphPositions } from './constants/defaultGraphPositions'
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import { CanvasHelper } from './helpers/CanvasHelper'
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import { DebugHelper } from './helpers/DebugHelper'
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import { SubgraphHelper } from './helpers/SubgraphHelper'
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import type { Position, Size } from './types'
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import type { SubgraphSlotReference } from './utils/litegraphUtils';
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import type { SubgraphSlotReference } from './utils/litegraphUtils'
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import { NodeReference } from './utils/litegraphUtils'
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dotenv.config()
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@@ -176,6 +177,7 @@ export class ComfyPage {
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public readonly vueNodes: VueNodeHelpers
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public readonly debug: DebugHelper
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public readonly subgraph: SubgraphHelper
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public readonly canvasOps: CanvasHelper
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/** Worker index to test user ID */
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public readonly userIds: string[] = []
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@@ -210,6 +212,7 @@ export class ComfyPage {
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this.vueNodes = new VueNodeHelpers(page)
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this.debug = new DebugHelper(page, this.canvas)
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this.subgraph = new SubgraphHelper(this)
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this.canvasOps = new CanvasHelper(page, this.canvas, this.resetViewButton)
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}
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convertLeafToContent(structure: FolderStructure): FolderStructure {
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@@ -502,13 +505,9 @@ export class ComfyPage {
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})
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}
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/** @deprecated Use this.canvasOps.resetView() instead */
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async resetView() {
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if (await this.resetViewButton.isVisible()) {
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await this.resetViewButton.click()
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}
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// Avoid "Reset View" button highlight.
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await this.page.mouse.move(10, 10)
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await this.nextFrame()
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return this.canvasOps.resetView()
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}
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async getToastErrorCount() {
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@@ -565,18 +564,12 @@ export class ComfyPage {
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}
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async clickEmptySpace() {
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await this.canvas.click({
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position: DefaultGraphPositions.emptySpaceClick
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})
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await this.nextFrame()
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return this.canvasOps.clickEmptySpace(DefaultGraphPositions.emptySpaceClick)
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}
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/** @deprecated Use this.canvasOps.dragAndDrop() instead */
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async dragAndDrop(source: Position, target: Position) {
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await this.page.mouse.move(source.x, source.y)
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await this.page.mouse.down()
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await this.page.mouse.move(target.x, target.y, { steps: 100 })
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await this.page.mouse.up()
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await this.nextFrame()
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return this.canvasOps.dragAndDrop(source, target)
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}
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async dragAndDropExternalResource(
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@@ -793,44 +786,24 @@ export class ComfyPage {
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await this.nextFrame()
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}
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/** @deprecated Use this.canvasOps.zoom() instead */
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async zoom(deltaY: number, steps: number = 1) {
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await this.page.mouse.move(10, 10)
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for (let i = 0; i < steps; i++) {
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await this.page.mouse.wheel(0, deltaY)
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}
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await this.nextFrame()
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return this.canvasOps.zoom(deltaY, steps)
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}
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/** @deprecated Use this.canvasOps.pan() instead */
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async pan(offset: Position, safeSpot?: Position) {
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safeSpot = safeSpot || { x: 10, y: 10 }
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await this.page.mouse.move(safeSpot.x, safeSpot.y)
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await this.page.mouse.down()
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await this.page.mouse.move(offset.x + safeSpot.x, offset.y + safeSpot.y)
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await this.page.mouse.up()
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await this.nextFrame()
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return this.canvasOps.pan(offset, safeSpot)
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}
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/** @deprecated Use this.canvasOps.panWithTouch() instead */
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async panWithTouch(offset: Position, safeSpot?: Position) {
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safeSpot = safeSpot || { x: 10, y: 10 }
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const client = await this.page.context().newCDPSession(this.page)
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await client.send('Input.dispatchTouchEvent', {
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type: 'touchStart',
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touchPoints: [safeSpot]
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})
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await client.send('Input.dispatchTouchEvent', {
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type: 'touchMove',
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touchPoints: [{ x: offset.x + safeSpot.x, y: offset.y + safeSpot.y }]
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})
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await client.send('Input.dispatchTouchEvent', {
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type: 'touchEnd',
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touchPoints: []
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})
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await this.nextFrame()
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return this.canvasOps.panWithTouch(offset, safeSpot)
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}
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/** @deprecated Use this.canvasOps.rightClick() instead */
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async rightClickCanvas(x: number = 10, y: number = 10) {
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await this.page.mouse.click(x, y, { button: 'right' })
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await this.nextFrame()
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return this.canvasOps.rightClick(x, y)
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}
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async clickContextMenuItem(name: string): Promise<void> {
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@@ -959,9 +932,9 @@ export class ComfyPage {
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return this.debug.attachScreenshot(testInfo, name, options)
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}
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/** @deprecated Use this.canvasOps.doubleClick() instead */
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async doubleClickCanvas() {
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await this.page.mouse.dblclick(10, 10, { delay: 5 })
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await this.nextFrame()
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return this.canvasOps.doubleClick()
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}
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/** @deprecated Use this.debug.saveCanvasScreenshot() instead */
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@@ -1166,10 +1139,9 @@ export class ComfyPage {
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await this.nextFrame()
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}
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/** @deprecated Use this.canvasOps.convertOffsetToCanvas() instead */
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async convertOffsetToCanvas(pos: [number, number]) {
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return this.page.evaluate((pos) => {
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return window['app'].canvas.ds.convertOffsetToCanvas(pos)
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}, pos)
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return this.canvasOps.convertOffsetToCanvas(pos)
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}
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/** Get number of DOM widgets on the canvas. */
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@@ -1230,8 +1202,9 @@ export class ComfyPage {
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if (!id) return null
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return this.getNodeRefById(id)
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}
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/** @deprecated Use this.canvasOps.moveMouseToEmptyArea() instead */
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async moveMouseToEmptyArea() {
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await this.page.mouse.move(10, 10)
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return this.canvasOps.moveMouseToEmptyArea()
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}
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async getUndoQueueSize() {
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return this.page.evaluate(() => {
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128
browser_tests/fixtures/helpers/CanvasHelper.ts
Normal file
128
browser_tests/fixtures/helpers/CanvasHelper.ts
Normal file
@@ -0,0 +1,128 @@
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import type { Locator, Page } from '@playwright/test'
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import type { Position } from '../types'
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export class CanvasHelper {
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constructor(
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private page: Page,
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private canvas: Locator,
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private resetViewButton: Locator
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) {}
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private async nextFrame(): Promise<void> {
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await this.page.evaluate(() => {
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return new Promise<number>(requestAnimationFrame)
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})
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}
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async resetView(): Promise<void> {
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if (await this.resetViewButton.isVisible()) {
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await this.resetViewButton.click()
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}
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await this.page.mouse.move(10, 10)
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await this.nextFrame()
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}
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async zoom(deltaY: number, steps: number = 1): Promise<void> {
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await this.page.mouse.move(10, 10)
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for (let i = 0; i < steps; i++) {
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await this.page.mouse.wheel(0, deltaY)
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}
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await this.nextFrame()
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}
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async pan(offset: Position, safeSpot?: Position): Promise<void> {
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safeSpot = safeSpot || { x: 10, y: 10 }
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await this.page.mouse.move(safeSpot.x, safeSpot.y)
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await this.page.mouse.down()
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await this.page.mouse.move(offset.x + safeSpot.x, offset.y + safeSpot.y)
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await this.page.mouse.up()
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await this.nextFrame()
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}
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async panWithTouch(offset: Position, safeSpot?: Position): Promise<void> {
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safeSpot = safeSpot || { x: 10, y: 10 }
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const client = await this.page.context().newCDPSession(this.page)
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await client.send('Input.dispatchTouchEvent', {
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type: 'touchStart',
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touchPoints: [safeSpot]
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})
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await client.send('Input.dispatchTouchEvent', {
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type: 'touchMove',
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touchPoints: [{ x: offset.x + safeSpot.x, y: offset.y + safeSpot.y }]
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})
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await client.send('Input.dispatchTouchEvent', {
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type: 'touchEnd',
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touchPoints: []
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})
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await this.nextFrame()
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}
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async rightClick(x: number = 10, y: number = 10): Promise<void> {
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await this.page.mouse.click(x, y, { button: 'right' })
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await this.nextFrame()
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}
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async doubleClick(): Promise<void> {
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await this.page.mouse.dblclick(10, 10, { delay: 5 })
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await this.nextFrame()
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}
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async click(position: Position): Promise<void> {
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await this.canvas.click({ position })
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await this.nextFrame()
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}
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async clickEmptySpace(position: Position): Promise<void> {
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await this.canvas.click({ position })
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await this.nextFrame()
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}
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async dragAndDrop(source: Position, target: Position): Promise<void> {
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await this.page.mouse.move(source.x, source.y)
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await this.page.mouse.down()
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await this.page.mouse.move(target.x, target.y, { steps: 100 })
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await this.page.mouse.up()
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await this.nextFrame()
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}
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async moveMouseToEmptyArea(): Promise<void> {
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await this.page.mouse.move(10, 10)
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}
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async getScale(): Promise<number> {
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return this.page.evaluate(() => {
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return window['app'].canvas.ds.scale
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})
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}
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async setScale(scale: number): Promise<void> {
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await this.page.evaluate((s) => {
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window['app'].canvas.ds.scale = s
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}, scale)
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await this.nextFrame()
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}
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async convertOffsetToCanvas(
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pos: [number, number]
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): Promise<[number, number]> {
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return this.page.evaluate((pos) => {
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return window['app'].canvas.ds.convertOffsetToCanvas(pos)
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}, pos)
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}
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async getNodeCenterByTitle(title: string): Promise<Position | null> {
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return this.page.evaluate((title) => {
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const app = window['app']
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const node = app.graph.nodes.find(
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(n: { title: string }) => n.title === title
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)
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if (!node) return null
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const centerX = node.pos[0] + node.size[0] / 2
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const centerY = node.pos[1] + node.size[1] / 2
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const [clientX, clientY] = app.canvasPosToClientPos([centerX, centerY])
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return { x: clientX, y: clientY }
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}, title)
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}
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}
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