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[feat] Improve low quality rendering zoom threshold tooltip (#5009)
* [docs] Improve low quality rendering zoom threshold tooltip Clarify the behavior of the setting to explain that lower values maintain quality when zoomed out, while higher values enable simplified rendering at normal zoom levels. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * Update locales [skip ci] * [docs] Improve low quality rendering zoom threshold tooltip Clarify the behavior of the setting to explain that lower values maintain quality when zoomed out, while higher values enable simplified rendering at normal zoom levels. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * Update locales [skip ci] --------- Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: github-actions <github-actions@github.com>
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@@ -772,7 +772,8 @@ export const CORE_SETTINGS: SettingParams[] = [
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{
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id: 'LiteGraph.Canvas.LowQualityRenderingZoomThreshold',
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name: 'Low quality rendering zoom threshold',
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tooltip: 'Render low quality shapes when zoomed out',
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tooltip:
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'Zoom level threshold for performance mode. Lower values (0.1) = quality at all zoom levels. Higher values (1.0) = performance mode even when zoomed in. Performance mode simplifies rendering by hiding text labels, shadows, and details.',
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type: 'slider',
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attrs: {
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min: 0.1,
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@@ -390,7 +390,7 @@
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},
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"LiteGraph_Canvas_LowQualityRenderingZoomThreshold": {
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"name": "Low quality rendering zoom threshold",
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"tooltip": "Render low quality shapes when zoomed out"
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"tooltip": "Zoom level threshold for performance mode. Lower values (0.1) = quality at all zoom levels. Higher values (1.0) = performance mode even when zoomed in. Performance mode simplifies rendering by hiding text labels, shadows, and details."
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},
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"LiteGraph_Canvas_MaximumFps": {
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"name": "Maximum FPS",
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