TypeDef updates and fix of method declaration

This commit is contained in:
ilya
2020-07-13 19:54:24 +03:00
parent e64363d928
commit 802156e5a0
2 changed files with 8 additions and 3 deletions

View File

@@ -6978,7 +6978,7 @@ LGraphNode.prototype.executeAction = function(action)
var temp_vec2 = new Float32Array(2);
function drawSlotGraphic(ctx, pos, shape, horizontal) {
LGraphCanvas.prototype.drawSlotGraphic = function(ctx, pos, shape, horizontal) {
ctx.beginPath();
switch (shape) {
@@ -7173,7 +7173,7 @@ LGraphNode.prototype.executeAction = function(action)
var shape = slot.shape || (slot.type === LiteGraph.EVENT && LiteGraph.BOX_SHAPE)
|| (low_quality && LiteGraph.SQUARE_SHAPE) || LiteGraph.CIRCLE_SHAPE;
drawSlotGraphic(ctx, pos, shape, horizontal);
this.drawSlotGraphic(ctx, pos, shape, horizontal);
//render name
if (render_text) {
@@ -7217,7 +7217,7 @@ LGraphNode.prototype.executeAction = function(action)
var shape = slot.shape || (slot.type === LiteGraph.EVENT && LiteGraph.BOX_SHAPE)
|| (low_quality && LiteGraph.SQUARE_SHAPE) || LiteGraph.CIRCLE_SHAPE;
drawSlotGraphic(ctx, pos, shape, horizontal);
this.drawSlotGraphic(ctx, pos, shape, horizontal);
if(!low_quality)
ctx.stroke();