Fix: the wrong selection under the hand mode (#7541)

## Summary

Fixed an inconsistency where nodes were resizable in Hand mode. Resizing
is now restricted to Selection mode only tomatch standard LiteGraph
behavior (Hand mode should only be for panning).

## Changes

What: Disabled node resizing logic when the canvas is set to Hand mode.

## Review Focus

Try toggling between Selection and Hand modes. Verify that resize
handles are unresponsive in Hand mode but work
normally in Selection mode.

## Screenshots

Before


https://github.com/user-attachments/assets/2707cdd9-93f5-4820-9282-893081778dff


After


https://github.com/user-attachments/assets/4d4ee027-b74a-481a-8b2a-97c58799534a

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7541-Fix-the-wrong-selection-under-the-hand-mode-2cb6d73d3650812b950ef385809130bb)
by [Unito](https://www.unito.io)
This commit is contained in:
Kelly Yang
2025-12-16 11:50:24 -08:00
committed by GitHub
parent d448421263
commit 97386b0a14

View File

@@ -335,6 +335,7 @@ const { startResize } = useNodeResize((result, element) => {
const handleResizePointerDown = (event: PointerEvent) => {
if (event.button !== 0) return
if(!shouldHandleNodePointerEvents.value) return
if (nodeData.flags?.pinned) return
startResize(event)
}