mirror of
https://github.com/Comfy-Org/ComfyUI_frontend.git
synced 2026-02-09 09:30:06 +00:00
chore: build
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@@ -7995,7 +7995,7 @@ LGraphNode.prototype.executeAction = function(action)
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if (!str) return;
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if (that.onSearchBox) {
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var list = that.onSearchBox(help, str, graphcanvas);
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var list = that.onSearchBox(helper, str, graphcanvas);
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if (list)
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for (var i = 0; i < list.length; ++i) addResult(list[i]);
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} else {
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@@ -11848,6 +11848,7 @@ if (typeof exports != "undefined") exports.LiteGraph = this.LiteGraph;
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for (var i = 0, l = this.outputs.length; i < l; ++i) {
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var output = this.outputs[i];
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if (!output.links || !output.links.length) continue;
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var value;
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switch (output.name) {
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case "A==B":
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value = A == B;
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@@ -12014,6 +12015,7 @@ if (typeof exports != "undefined") exports.LiteGraph = this.LiteGraph;
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for (var i = 0, l = this.outputs.length; i < l; ++i) {
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var output = this.outputs[i];
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var value;
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switch (output.name) {
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case "sin":
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value = Math.sin(v);
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@@ -15705,7 +15707,7 @@ LGraphTextureKuwaharaFilter.pixel_shader = "\n\
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that._webcam_stream = false;
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that.boxcolor = "red";
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that.trigger("stream_error");
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};
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}
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}
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LGraphTextureWebcam.prototype.closeStream = function()
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@@ -17143,6 +17145,7 @@ LGraphTextureKuwaharaFilter.pixel_shader = "\n\
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gl.disable(gl.DEPTH_TEST);
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var mesh = Mesh.getScreenQuad();
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var camera = global.LS ? LS.Renderer._current_camera : null;
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var camera_planes;
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if (camera)
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camera_planes = [
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LS.Renderer._current_camera.near,
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40
build/litegraph.min.js
vendored
40
build/litegraph.min.js
vendored
@@ -3720,7 +3720,7 @@ $jscomp.polyfill("Array.prototype.keys", function(w) {
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k.innerHTML = "";
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if (d) {
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if (e.onSearchBox) {
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var g = e.onSearchBox(help, d, z);
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var g = e.onSearchBox(k, d, z);
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if (g) {
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for (var G = 0; G < g.length; ++G) {
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a(g[G]);
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@@ -5855,24 +5855,24 @@ $jscomp.polyfill("Array.prototype.keys", function(w) {
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if (e.links && e.links.length) {
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switch(e.name) {
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case "A==B":
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value = a == b;
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var g = a == b;
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break;
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case "A!=B":
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value = a != b;
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g = a != b;
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break;
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case "A>B":
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value = a > b;
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g = a > b;
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break;
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case "A<B":
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value = a < b;
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g = a < b;
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break;
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case "A<=B":
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value = a <= b;
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g = a <= b;
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break;
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case "A>=B":
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value = a >= b;
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g = a >= b;
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}
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this.setOutputData(d, value);
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this.setOutputData(d, g);
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}
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}
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};
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@@ -5942,24 +5942,24 @@ $jscomp.polyfill("Array.prototype.keys", function(w) {
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for (var e = this.outputs.length; d < e; ++d) {
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switch(this.outputs[d].name) {
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case "sin":
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value = Math.sin(a);
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var g = Math.sin(a);
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break;
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case "cos":
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value = Math.cos(a);
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g = Math.cos(a);
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break;
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case "tan":
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value = Math.tan(a);
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g = Math.tan(a);
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break;
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case "asin":
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value = Math.asin(a);
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g = Math.asin(a);
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break;
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case "acos":
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value = Math.acos(a);
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g = Math.acos(a);
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break;
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case "atan":
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value = Math.atan(a);
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g = Math.atan(a);
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}
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this.setOutputData(d, b * value + c);
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this.setOutputData(d, b * g + c);
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}
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};
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d.prototype.onGetInputs = function() {
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@@ -7823,13 +7823,13 @@ $jscomp.polyfill("Array.prototype.keys", function(w) {
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gl.disable(gl.BLEND);
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gl.disable(gl.DEPTH_TEST);
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var z = Mesh.getScreenQuad();
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camera_planes = w.LS && LS.Renderer._current_camera ? [LS.Renderer._current_camera.near, LS.Renderer._current_camera.far] : [1, 100];
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var D = null;
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"noise" == q && (D = LGraphTexture.getNoiseTexture());
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var D = w.LS && LS.Renderer._current_camera ? [LS.Renderer._current_camera.near, LS.Renderer._current_camera.far] : [1, 100];
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var p = null;
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"noise" == q && (p = LGraphTexture.getNoiseTexture());
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this._tex.drawTo(function() {
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e.bind(0);
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"noise" == q && D.bind(1);
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C.uniforms({u_texture:0, u_noise:1, u_size:[e.width, e.height], u_rand:[Math.random(), Math.random()], u_value1:h, u_value2:m, u_camera_planes:camera_planes}).draw(z);
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"noise" == q && p.bind(1);
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C.uniforms({u_texture:0, u_noise:1, u_size:[e.width, e.height], u_rand:[Math.random(), Math.random()], u_value1:h, u_value2:m, u_camera_planes:D}).draw(z);
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});
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this.setOutputData(0, this._tex);
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}
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