mirror of
https://github.com/Comfy-Org/ComfyUI_frontend.git
synced 2026-02-02 22:37:32 +00:00
@@ -168,6 +168,8 @@ export class DragAndScale {
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easing = EaseFunction.EASE_IN_OUT_QUAD,
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}: AnimationOptions = {},
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) {
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if (!(duration > 0)) throw new RangeError("Duration must be greater than 0")
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const easeFunctions = {
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linear: (t: number) => t,
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easeInQuad: (t: number) => t * t,
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@@ -177,13 +179,13 @@ export class DragAndScale {
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const easeFunction = easeFunctions[easing] ?? easeFunctions.linear
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const startTimestamp = performance.now()
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const startX = this.offset[0]
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const startY = this.offset[1]
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const startX2 = startX - (this.element.width / this.scale)
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const startY2 = startY - (this.element.height / this.scale)
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const startScale = this.scale
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const cw = this.element.width / window.devicePixelRatio
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const ch = this.element.height / window.devicePixelRatio
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const startX = this.offset[0]
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const startY = this.offset[1]
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const startX2 = startX - (cw / this.scale)
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const startY2 = startY - (ch / this.scale)
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const startScale = this.scale
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let targetScale = startScale
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if (zoom > 0) {
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@@ -194,18 +196,21 @@ export class DragAndScale {
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// Ensure we don't go over the max scale
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targetScale = Math.min(targetScaleX, targetScaleY, this.max_scale)
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}
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const targetX = -bounds[0] - bounds[2] * 0.5 + (cw * 0.5) / targetScale
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const targetY = -bounds[1] - bounds[3] * 0.5 + (ch * 0.5) / targetScale
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const targetX2 = targetX - (Math.max(bounds[2], 300) / zoom)
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const targetY2 = targetY - (Math.max(bounds[3], 300) / zoom)
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const scaledWidth = cw / targetScale
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const scaledHeight = ch / targetScale
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const targetX = -bounds[0] - (bounds[2] * 0.5) + (scaledWidth * 0.5)
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const targetY = -bounds[1] - (bounds[3] * 0.5) + (scaledHeight * 0.5)
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const targetX2 = targetX - scaledWidth
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const targetY2 = targetY - scaledHeight
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const animate = (timestamp: number) => {
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const elapsed = timestamp - startTimestamp
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const progress = Math.min(elapsed / duration, 1)
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const easedProgress = easeFunction(progress)
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const currentX = startX + (targetX - startX) * easedProgress
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const currentY = startY + (targetY - startY) * easedProgress
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const currentX = startX + ((targetX - startX) * easedProgress)
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const currentY = startY + ((targetY - startY) * easedProgress)
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this.offset[0] = currentX
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this.offset[1] = currentY
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@@ -215,7 +220,7 @@ export class DragAndScale {
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const currentWidth = Math.abs(currentX2 - currentX)
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const currentHeight = Math.abs(currentY2 - currentY)
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this.scale = Math.min(this.element.width / currentWidth, this.element.height / currentHeight)
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this.scale = Math.min(cw / currentWidth, ch / currentHeight)
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}
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setDirty()
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