fix stale

This commit is contained in:
Benjamin Lu
2025-09-25 20:41:20 -07:00
parent 0e33672443
commit 9de27adfca

View File

@@ -40,7 +40,7 @@ export function attachSlotLinkPreviewRenderer(canvas: LGraphCanvas) {
if (canvas.linkConnector?.isConnecting) return
if (!state.active || !state.source) return
const { pointer, candidate } = state
const { pointer } = state
const linkRenderer = canvas.linkRenderer
if (!linkRenderer) return
@@ -49,8 +49,8 @@ export function attachSlotLinkPreviewRenderer(canvas: LGraphCanvas) {
const renderLinks = createLinkConnectorAdapter()?.renderLinks
if (!renderLinks || renderLinks.length === 0) return
const to: ReadOnlyPoint = candidate?.compatible
? [candidate.layout.position.x, candidate.layout.position.y]
const to: ReadOnlyPoint = state.candidate?.compatible
? [state.candidate.layout.position.x, state.candidate.layout.position.y]
: [pointer.canvas.x, pointer.canvas.y]
ctx.save()
for (const link of renderLinks) {