mirror of
https://github.com/Comfy-Org/ComfyUI_frontend.git
synced 2026-03-03 04:00:31 +00:00
[3d] add support to upload texture (#3224)
Co-authored-by: github-actions <github-actions@github.com>
This commit is contained in:
@@ -54,6 +54,7 @@
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@updateUpDirection="handleUpdateUpDirection"
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@updateMaterialMode="handleUpdateMaterialMode"
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@updateEdgeThreshold="handleUpdateEdgeThreshold"
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@uploadTexture="handleUploadTexture"
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@exportModel="handleExportModel"
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/>
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</div>
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@@ -155,6 +156,23 @@ const handleBackgroundImageUpdate = async (file: File | null) => {
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node.properties['Background Image'] = backgroundImage.value
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}
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const handleUploadTexture = async (file: File) => {
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if (!load3DSceneRef.value?.load3d) {
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useToastStore().addAlert('No 3D scene to apply texture')
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return
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}
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try {
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const texturePath = await Load3dUtils.uploadFile(file)
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await load3DSceneRef.value.load3d.applyTexture(texturePath)
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node.properties['Texture'] = texturePath
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} catch (error) {
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console.error('Error applying texture:', error)
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useToastStore().addAlert('Failed to apply texture')
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}
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}
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const handleUpdateFOV = (value: number) => {
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fov.value = value
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@@ -50,6 +50,7 @@
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@updateUpDirection="handleUpdateUpDirection"
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@updateMaterialMode="handleUpdateMaterialMode"
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@updateEdgeThreshold="handleUpdateEdgeThreshold"
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@uploadTexture="handleUploadTexture"
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ref="modelControlsRef"
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/>
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@@ -182,6 +183,7 @@ const emit = defineEmits<{
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(e: 'updateMaterialMode', mode: MaterialMode): void
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(e: 'updateEdgeThreshold', value: number): void
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(e: 'exportModel', format: string): void
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(e: 'uploadTexture', file: File): void
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}>()
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const backgroundColor = ref(props.backgroundColor)
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@@ -230,6 +232,10 @@ const handleUpdateEdgeThreshold = (value: number) => {
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emit('updateEdgeThreshold', value)
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}
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const handleUploadTexture = (file: File) => {
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emit('uploadTexture', file)
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}
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const handleUpdateLightIntensity = (value: number) => {
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emit('updateLightIntensity', value)
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}
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@@ -65,7 +65,10 @@ const eventConfig = {
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},
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exportLoadingEnd: () => {
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loadingOverlayRef.value?.endLoading()
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}
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},
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textureLoadingStart: () =>
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loadingOverlayRef.value?.startLoading(t('load3d.applyingTexture')),
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textureLoadingEnd: () => loadingOverlayRef.value?.endLoading()
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} as const
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watchEffect(() => {
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@@ -58,6 +58,33 @@
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</div>
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</div>
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</div>
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<div
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v-if="
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materialMode === 'original' &&
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!props.inputSpec.isAnimation &&
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!props.inputSpec.isPreview
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"
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class="relative show-texture-upload"
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>
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<Button class="p-button-rounded p-button-text" @click="openTextureUpload">
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<i
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class="pi pi-image text-white text-lg"
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v-tooltip.right="{
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value: t('load3d.uploadTexture'),
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showDelay: 300
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}"
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></i>
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<input
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type="file"
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ref="texturePickerRef"
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accept="image/*"
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@change="uploadTexture"
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class="absolute opacity-0 w-0 h-0 p-0 m-0 pointer-events-none"
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/>
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</Button>
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</div>
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<div v-if="materialMode === 'lineart'" class="relative show-edge-threshold">
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<Button
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class="p-button-rounded p-button-text"
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@@ -115,6 +142,7 @@ const emit = defineEmits<{
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(e: 'updateUpDirection', direction: UpDirection): void
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(e: 'updateMaterialMode', mode: MaterialMode): void
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(e: 'updateEdgeThreshold', value: number): void
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(e: 'uploadTexture', file: File): void
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}>()
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const upDirection = ref(props.upDirection || 'original')
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@@ -123,6 +151,7 @@ const edgeThreshold = ref(props.edgeThreshold || 85)
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const showUpDirection = ref(false)
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const showMaterialMode = ref(false)
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const showEdgeThreshold = ref(false)
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const texturePickerRef = ref<HTMLInputElement | null>(null)
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const upDirections: UpDirection[] = [
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'original',
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@@ -218,6 +247,18 @@ const updateEdgeThreshold = () => {
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emit('updateEdgeThreshold', edgeThreshold.value)
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}
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const openTextureUpload = () => {
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texturePickerRef.value?.click()
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}
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const uploadTexture = (event: Event) => {
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const input = event.target as HTMLInputElement
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if (input.files && input.files[0]) {
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emit('uploadTexture', input.files[0])
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}
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}
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const closeSceneSlider = (e: MouseEvent) => {
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const target = e.target as HTMLElement
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@@ -32,6 +32,8 @@ useExtensionService().registerExtension({
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(w: IWidget) => w.name === 'model_file'
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) as IStringWidget
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node.properties['Texture'] = undefined
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const uploadPath = await Load3dUtils.uploadFile(
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fileInput.files[0]
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).catch((error) => {
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@@ -70,6 +72,8 @@ useExtensionService().registerExtension({
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)
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if (modelWidget) {
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modelWidget.value = ''
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node.properties['Texture'] = undefined
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}
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})
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@@ -61,7 +61,12 @@ class Load3DConfiguration {
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if (modelWidget.value) {
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onModelWidgetUpdate(modelWidget.value)
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}
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modelWidget.callback = onModelWidgetUpdate
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modelWidget.callback = (value: string | number | boolean | object) => {
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this.load3d.node.properties['Texture'] = undefined
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onModelWidgetUpdate(value)
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}
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}
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private setupDefaultProperties() {
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@@ -136,6 +141,12 @@ class Load3DConfiguration {
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this.load3d.setEdgeThreshold(edgeThreshold)
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const texturePath = this.load3d.loadNodeProperty('Texture', null)
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if (texturePath) {
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await this.load3d.applyTexture(texturePath)
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}
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if (isFirstLoad && cameraState && typeof cameraState === 'object') {
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try {
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this.load3d.setCameraState(cameraState)
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@@ -26,7 +26,7 @@ class Load3d {
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renderer: THREE.WebGLRenderer
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protected clock: THREE.Clock
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protected animationFrameId: number | null = null
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protected node: LGraphNode
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node: LGraphNode
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protected eventManager: EventManager
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protected nodeStorage: NodeStorage
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@@ -267,6 +267,23 @@ class Load3d {
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}
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}
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async applyTexture(texturePath: string): Promise<void> {
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if (!this.modelManager.currentModel) {
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throw new Error('No model to apply texture to')
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}
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this.eventManager.emitEvent('textureLoadingStart', null)
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try {
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await this.modelManager.applyTexture(texturePath)
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} catch (error) {
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console.error('Error applying texture:', error)
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throw error
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} finally {
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this.eventManager.emitEvent('textureLoadingEnd', null)
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}
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}
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setBackgroundColor(color: string): void {
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this.sceneManager.setBackgroundColor(color)
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this.forceRender()
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@@ -5,6 +5,7 @@ import { LineSegmentsGeometry } from 'three/examples/jsm/lines/LineSegmentsGeome
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import { GLTF } from 'three/examples/jsm/loaders/GLTFLoader'
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import { mergeVertices } from 'three/examples/jsm/utils/BufferGeometryUtils'
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import Load3dUtils from './Load3dUtils'
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import { ColoredShadowMaterial } from './conditional-lines/ColoredShadowMaterial'
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import { ConditionalEdgesGeometry } from './conditional-lines/ConditionalEdgesGeometry'
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import { ConditionalEdgesShader } from './conditional-lines/ConditionalEdgesShader.js'
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@@ -37,6 +38,8 @@ export class ModelManager implements ModelManagerInterface {
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depthMaterial: THREE.MeshDepthMaterial
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originalFileName: string | null = null
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originalURL: string | null = null
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appliedTexture: THREE.Texture | null = null
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textureLoader: THREE.TextureLoader
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private scene: THREE.Scene
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private renderer: THREE.WebGLRenderer
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@@ -68,6 +71,7 @@ export class ModelManager implements ModelManagerInterface {
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this.eventManager = eventManager
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this.activeCamera = getActiveCamera()
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this.setupCamera = setupCamera
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this.textureLoader = new THREE.TextureLoader()
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if (
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options &&
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@@ -113,6 +117,11 @@ export class ModelManager implements ModelManagerInterface {
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this.wireframeMaterial.dispose()
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this.depthMaterial.dispose()
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if (this.appliedTexture) {
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this.appliedTexture.dispose()
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this.appliedTexture = null
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}
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this.disposeLineartModel()
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}
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@@ -126,6 +135,66 @@ export class ModelManager implements ModelManagerInterface {
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})
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}
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async applyTexture(texturePath: string): Promise<void> {
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if (!this.currentModel) {
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throw new Error('No model available to apply texture to')
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}
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if (this.appliedTexture) {
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this.appliedTexture.dispose()
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}
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try {
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let imageUrl = Load3dUtils.getResourceURL(
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...Load3dUtils.splitFilePath(texturePath)
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)
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if (!imageUrl.startsWith('/api')) {
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imageUrl = '/api' + imageUrl
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}
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this.appliedTexture = await new Promise<THREE.Texture>(
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(resolve, reject) => {
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this.textureLoader.load(
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imageUrl,
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(texture) => {
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texture.colorSpace = THREE.SRGBColorSpace
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texture.wrapS = THREE.RepeatWrapping
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texture.wrapT = THREE.RepeatWrapping
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resolve(texture)
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},
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undefined,
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(error) => reject(error)
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)
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}
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)
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if (this.materialMode === 'original') {
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this.currentModel.traverse((child) => {
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if (child instanceof THREE.Mesh) {
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const material = new THREE.MeshStandardMaterial({
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map: this.appliedTexture,
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metalness: 0.1,
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roughness: 0.8,
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side: THREE.DoubleSide
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})
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if (!this.originalMaterials.has(child)) {
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this.originalMaterials.set(child, child.material)
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}
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child.material = material
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}
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})
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}
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return Promise.resolve()
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} catch (error) {
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console.error('Error applying texture:', error)
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return Promise.reject(error)
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}
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}
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disposeLineartModel(): void {
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this.disposeEdgesModel()
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this.disposeShadowModel()
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@@ -576,7 +645,16 @@ export class ModelManager implements ModelManagerInterface {
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if (originalMaterial) {
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child.material = originalMaterial
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} else {
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child.material = this.standardMaterial
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if (this.appliedTexture) {
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child.material = new THREE.MeshStandardMaterial({
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map: this.appliedTexture,
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metalness: 0.1,
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roughness: 0.8,
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side: THREE.DoubleSide
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})
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} else {
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child.material = this.standardMaterial
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}
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}
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break
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}
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@@ -638,6 +716,11 @@ export class ModelManager implements ModelManagerInterface {
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this.originalFileName = null
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this.originalURL = null
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if (this.appliedTexture) {
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this.appliedTexture.dispose()
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this.appliedTexture = null
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}
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this.originalMaterials = new WeakMap()
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}
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@@ -981,6 +981,8 @@
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"edgeThreshold": "Edge Threshold",
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"export": "Export",
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"exportModel": "Export Model",
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"exportingModel": "Exporting model..."
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"exportingModel": "Exporting model...",
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"uploadTexture": "Upload Texture",
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"applyingTexture": "Applying Texture..."
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}
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}
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@@ -346,6 +346,7 @@
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}
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},
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"load3d": {
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"applyingTexture": "Application de la texture...",
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"backgroundColor": "Couleur de fond",
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"camera": "Caméra",
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"edgeThreshold": "Seuil de Bordure",
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@@ -365,7 +366,8 @@
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"switchCamera": "Changer de caméra",
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"switchingMaterialMode": "Changement de mode de matériau...",
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"upDirection": "Direction Haut",
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"uploadBackgroundImage": "Télécharger l'image de fond"
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"uploadBackgroundImage": "Télécharger l'image de fond",
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"uploadTexture": "Télécharger Texture"
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},
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"maintenance": {
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"None": "Aucun",
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@@ -346,6 +346,7 @@
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}
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},
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"load3d": {
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"applyingTexture": "テクスチャを適用中...",
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"backgroundColor": "背景色",
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"camera": "カメラ",
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"edgeThreshold": "エッジ閾値",
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@@ -365,7 +366,8 @@
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"switchCamera": "カメラを切り替える",
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"switchingMaterialMode": "マテリアルモードの切り替え中...",
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"upDirection": "上方向",
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"uploadBackgroundImage": "背景画像をアップロード"
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"uploadBackgroundImage": "背景画像をアップロード",
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"uploadTexture": "テクスチャをアップロード"
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},
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"maintenance": {
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"None": "なし",
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@@ -346,6 +346,7 @@
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}
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},
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"load3d": {
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"applyingTexture": "텍스처 적용 중...",
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"backgroundColor": "배경색",
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"camera": "카메라",
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"edgeThreshold": "엣지 임계값",
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@@ -365,7 +366,8 @@
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"switchCamera": "카메라 전환",
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"switchingMaterialMode": "재질 모드 전환 중...",
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"upDirection": "위 방향",
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"uploadBackgroundImage": "배경 이미지 업로드"
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"uploadBackgroundImage": "배경 이미지 업로드",
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"uploadTexture": "텍스처 업로드"
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},
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"maintenance": {
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"None": "없음",
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@@ -346,6 +346,7 @@
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}
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},
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"load3d": {
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"applyingTexture": "Применение текстуры...",
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"backgroundColor": "Цвет фона",
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"camera": "Камера",
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"edgeThreshold": "Пороговое значение края",
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@@ -365,7 +366,8 @@
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"switchCamera": "Переключить камеру",
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"switchingMaterialMode": "Переключение режима материала...",
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"upDirection": "Направление Вверх",
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"uploadBackgroundImage": "Загрузить фоновое изображение"
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"uploadBackgroundImage": "Загрузить фоновое изображение",
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"uploadTexture": "Загрузить текстуру"
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},
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"maintenance": {
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"None": "Нет",
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@@ -346,6 +346,7 @@
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}
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},
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"load3d": {
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"applyingTexture": "应用纹理中...",
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"backgroundColor": "背景颜色",
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"camera": "相机",
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"edgeThreshold": "边缘阈值",
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@@ -365,7 +366,8 @@
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"switchCamera": "切换摄像头",
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"switchingMaterialMode": "切换材质模式中...",
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"upDirection": "向上方向",
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"uploadBackgroundImage": "上传背景图片"
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"uploadBackgroundImage": "上传背景图片",
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"uploadTexture": "上传纹理"
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},
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"maintenance": {
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"None": "无",
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