mirror of
https://github.com/Comfy-Org/ComfyUI_frontend.git
synced 2026-02-07 16:40:05 +00:00
Improve bg color image logic (#4095)
This commit is contained in:
@@ -163,7 +163,7 @@ class Load3d {
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this.renderMainScene()
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if (this.previewManager.showPreview) {
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this.renderPreviewScene()
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this.previewManager.renderPreview()
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}
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this.resetViewport()
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@@ -183,7 +183,6 @@ class Load3d {
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this.renderer.setScissor(0, 0, width, height)
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this.renderer.setScissorTest(true)
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this.renderer.clear()
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this.sceneManager.renderBackground()
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this.renderer.render(
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this.sceneManager.scene,
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@@ -191,10 +190,6 @@ class Load3d {
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)
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}
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renderPreviewScene(): void {
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this.previewManager.renderPreview()
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}
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resetViewport(): void {
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const width = this.renderer.domElement.clientWidth
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const height = this.renderer.domElement.clientHeight
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@@ -231,7 +226,7 @@ class Load3d {
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this.renderMainScene()
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if (this.previewManager.showPreview) {
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this.renderPreviewScene()
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this.previewManager.renderPreview()
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}
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this.resetViewport()
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@@ -321,6 +316,9 @@ class Load3d {
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setBackgroundColor(color: string): void {
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this.sceneManager.setBackgroundColor(color)
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this.previewManager.setPreviewBackgroundColor(color)
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this.forceRender()
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}
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@@ -337,9 +335,9 @@ class Load3d {
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removeBackgroundImage(): void {
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this.sceneManager.removeBackgroundImage()
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if (this.previewManager.previewCamera) {
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this.previewManager.updateBackgroundTexture(null)
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}
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this.previewManager.setPreviewBackgroundColor(
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this.sceneManager.currentBackgroundColor
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)
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this.forceRender()
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}
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@@ -366,10 +364,6 @@ class Load3d {
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setCameraState(state: CameraState): void {
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this.cameraManager.setCameraState(state)
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if (this.previewManager.showPreview) {
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this.previewManager.syncWithMainCamera()
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}
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this.forceRender()
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}
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@@ -53,7 +53,7 @@ class Load3dAnimation extends Load3d {
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this.renderMainScene()
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if (this.previewManager.showPreview) {
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this.renderPreviewScene()
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this.previewManager.renderPreview()
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}
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this.resetViewport()
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@@ -23,7 +23,8 @@ export class PreviewManager implements PreviewManagerInterface {
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private previewBackgroundMesh: THREE.Mesh | null = null
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private previewBackgroundTexture: THREE.Texture | null = null
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private previewBackgroundColor: THREE.Color = new THREE.Color(0x282828)
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private previewBackgroundColorMaterial: THREE.MeshBasicMaterial | null = null
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private currentBackgroundColor: THREE.Color = new THREE.Color(0x282828)
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constructor(
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scene: THREE.Scene,
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@@ -45,15 +46,24 @@ export class PreviewManager implements PreviewManagerInterface {
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this.previewBackgroundScene = backgroundScene.clone()
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this.previewBackgroundCamera = backgroundCamera.clone()
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this.initPreviewBackgroundScene()
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}
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private initPreviewBackgroundScene(): void {
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const planeGeometry = new THREE.PlaneGeometry(2, 2)
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const planeMaterial = new THREE.MeshBasicMaterial({
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transparent: true,
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this.previewBackgroundColorMaterial = new THREE.MeshBasicMaterial({
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color: this.currentBackgroundColor.clone(),
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transparent: false,
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depthWrite: false,
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depthTest: false,
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side: THREE.DoubleSide
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})
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this.previewBackgroundMesh = new THREE.Mesh(planeGeometry, planeMaterial)
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this.previewBackgroundMesh = new THREE.Mesh(
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planeGeometry,
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this.previewBackgroundColorMaterial
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)
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this.previewBackgroundMesh.position.set(0, 0, 0)
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this.previewBackgroundScene.add(this.previewBackgroundMesh)
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}
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@@ -65,9 +75,15 @@ export class PreviewManager implements PreviewManagerInterface {
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this.previewBackgroundTexture.dispose()
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}
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if (this.previewBackgroundColorMaterial) {
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this.previewBackgroundColorMaterial.dispose()
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}
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if (this.previewBackgroundMesh) {
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this.previewBackgroundMesh.geometry.dispose()
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;(this.previewBackgroundMesh.material as THREE.Material).dispose()
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if (this.previewBackgroundMesh.material instanceof THREE.Material) {
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this.previewBackgroundMesh.material.dispose()
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}
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}
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}
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@@ -174,10 +190,24 @@ export class PreviewManager implements PreviewManagerInterface {
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return { left, bottom, width, height }
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}
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syncWithMainCamera(): void {
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if (!this.showPreview) return
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renderPreview(): void {
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const viewport = this.getPreviewViewport()
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if (!viewport) return
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this.previewCamera = this.getActiveCamera().clone()
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const renderer = this.getRenderer()
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const originalClearColor = renderer.getClearColor(new THREE.Color())
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const originalClearAlpha = renderer.getClearAlpha()
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if (
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!this.previewCamera ||
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(this.getActiveCamera() instanceof THREE.PerspectiveCamera &&
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!(this.previewCamera instanceof THREE.PerspectiveCamera)) ||
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(this.getActiveCamera() instanceof THREE.OrthographicCamera &&
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!(this.previewCamera instanceof THREE.OrthographicCamera))
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) {
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this.previewCamera = this.getActiveCamera().clone()
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}
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this.previewCamera.position.copy(this.getActiveCamera().position)
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this.previewCamera.rotation.copy(this.getActiveCamera().rotation)
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@@ -188,16 +218,16 @@ export class PreviewManager implements PreviewManagerInterface {
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const activeOrtho = this.getActiveCamera() as THREE.OrthographicCamera
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const previewOrtho = this.previewCamera as THREE.OrthographicCamera
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previewOrtho.zoom = activeOrtho.zoom
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const frustumHeight =
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(activeOrtho.top - activeOrtho.bottom) / activeOrtho.zoom
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const frustumWidth = frustumHeight * aspect
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previewOrtho.top = frustumHeight / 2
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previewOrtho.left = -frustumWidth / 2
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previewOrtho.right = frustumWidth / 2
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previewOrtho.bottom = -frustumHeight / 2
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previewOrtho.zoom = 1
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previewOrtho.updateProjectionMatrix()
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} else {
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@@ -213,18 +243,6 @@ export class PreviewManager implements PreviewManagerInterface {
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}
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this.previewCamera.lookAt(this.getControls().target)
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}
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renderPreview(): void {
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const viewport = this.getPreviewViewport()
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if (!viewport) return
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const renderer = this.getRenderer()
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const originalClearColor = renderer.getClearColor(new THREE.Color())
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const originalClearAlpha = renderer.getClearAlpha()
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this.syncWithMainCamera()
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renderer.setViewport(
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viewport.left,
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@@ -239,42 +257,46 @@ export class PreviewManager implements PreviewManagerInterface {
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viewport.height
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)
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renderer.setClearColor(this.previewBackgroundColor, 1.0)
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renderer.setClearColor(0x000000, 0)
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renderer.clear()
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if (this.previewBackgroundMesh && this.previewBackgroundTexture) {
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const material = this.previewBackgroundMesh
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.material as THREE.MeshBasicMaterial
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if (material.map) {
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const currentToneMapping = renderer.toneMapping
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const currentExposure = renderer.toneMappingExposure
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renderer.toneMapping = THREE.NoToneMapping
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renderer.render(
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this.previewBackgroundScene,
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this.previewBackgroundCamera
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)
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renderer.toneMapping = currentToneMapping
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renderer.toneMappingExposure = currentExposure
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}
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}
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this.renderPreviewBackground(renderer)
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renderer.render(this.scene, this.previewCamera)
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renderer.setClearColor(originalClearColor, originalClearAlpha)
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}
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setPreviewBackgroundColor(color: string | number): void {
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this.previewBackgroundColor.set(color)
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private renderPreviewBackground(renderer: THREE.WebGLRenderer): void {
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if (this.previewBackgroundMesh) {
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const currentToneMapping = renderer.toneMapping
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const currentExposure = renderer.toneMappingExposure
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renderer.toneMapping = THREE.NoToneMapping
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renderer.render(this.previewBackgroundScene, this.previewBackgroundCamera)
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renderer.toneMapping = currentToneMapping
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renderer.toneMappingExposure = currentExposure
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}
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}
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getPreviewBackgroundColor(): THREE.Color {
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return this.previewBackgroundColor.clone()
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}
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setPreviewBackgroundColor(color: string | number | THREE.Color): void {
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this.currentBackgroundColor.set(color)
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updatePreviewRender(): void {
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this.syncWithMainCamera()
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if (!this.previewBackgroundMesh || !this.previewBackgroundColorMaterial) {
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this.initPreviewBackgroundScene()
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}
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this.previewBackgroundColorMaterial!.color.copy(this.currentBackgroundColor)
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if (this.previewBackgroundMesh) {
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this.previewBackgroundMesh.material = this.previewBackgroundColorMaterial!
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}
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if (this.previewBackgroundTexture) {
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this.previewBackgroundTexture.dispose()
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this.previewBackgroundTexture = null
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}
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}
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togglePreview(showPreview: boolean): void {
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@@ -323,26 +345,42 @@ export class PreviewManager implements PreviewManagerInterface {
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}
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updateBackgroundTexture(texture: THREE.Texture | null): void {
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if (this.previewBackgroundTexture) {
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this.previewBackgroundTexture.dispose()
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}
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if (texture) {
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if (this.previewBackgroundTexture) {
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this.previewBackgroundTexture.dispose()
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}
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this.previewBackgroundTexture = texture
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this.previewBackgroundTexture = texture
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if (texture && this.previewBackgroundMesh) {
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const material2 = this.previewBackgroundMesh
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.material as THREE.MeshBasicMaterial
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material2.map = texture
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material2.needsUpdate = true
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if (this.previewBackgroundMesh) {
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const imageMaterial = new THREE.MeshBasicMaterial({
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map: texture,
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transparent: true,
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depthWrite: false,
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depthTest: false,
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side: THREE.DoubleSide
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})
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this.previewBackgroundMesh.position.set(0, 0, 0)
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if (
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this.previewBackgroundMesh.material instanceof THREE.Material &&
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this.previewBackgroundMesh.material !==
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this.previewBackgroundColorMaterial
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) {
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this.previewBackgroundMesh.material.dispose()
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}
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this.updateBackgroundSize(
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this.previewBackgroundTexture,
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this.previewBackgroundMesh,
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this.targetWidth,
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this.targetHeight
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)
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this.previewBackgroundMesh.material = imageMaterial
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this.previewBackgroundMesh.position.set(0, 0, 0)
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this.updateBackgroundSize(
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this.previewBackgroundTexture,
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this.previewBackgroundMesh,
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this.targetWidth,
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this.targetHeight
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)
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}
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} else {
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this.setPreviewBackgroundColor(this.currentBackgroundColor)
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}
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}
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@@ -13,6 +13,10 @@ export class SceneManager implements SceneManagerInterface {
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backgroundMesh: THREE.Mesh | null = null
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backgroundTexture: THREE.Texture | null = null
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backgroundColorMaterial: THREE.MeshBasicMaterial | null = null
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currentBackgroundType: 'color' | 'image' = 'color'
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currentBackgroundColor: string = '#282828'
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private eventManager: EventManagerInterface
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private renderer: THREE.WebGLRenderer
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@@ -40,17 +44,28 @@ export class SceneManager implements SceneManagerInterface {
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this.backgroundScene = new THREE.Scene()
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this.backgroundCamera = new THREE.OrthographicCamera(-1, 1, 1, -1, -1, 1)
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this.initBackgroundScene()
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}
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private initBackgroundScene(): void {
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const planeGeometry = new THREE.PlaneGeometry(2, 2)
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const planeMaterial = new THREE.MeshBasicMaterial({
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transparent: true,
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this.backgroundColorMaterial = new THREE.MeshBasicMaterial({
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color: new THREE.Color(this.currentBackgroundColor),
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transparent: false,
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depthWrite: false,
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depthTest: false,
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side: THREE.DoubleSide
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})
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this.backgroundMesh = new THREE.Mesh(planeGeometry, planeMaterial)
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this.backgroundMesh = new THREE.Mesh(
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planeGeometry,
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this.backgroundColorMaterial
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)
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this.backgroundMesh.position.set(0, 0, 0)
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this.backgroundScene.add(this.backgroundMesh)
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this.renderer.setClearColor(0x000000, 0)
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}
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init(): void {}
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@@ -60,9 +75,15 @@ export class SceneManager implements SceneManagerInterface {
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this.backgroundTexture.dispose()
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}
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if (this.backgroundColorMaterial) {
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this.backgroundColorMaterial.dispose()
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}
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if (this.backgroundMesh) {
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this.backgroundMesh.geometry.dispose()
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;(this.backgroundMesh.material as THREE.Material).dispose()
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if (this.backgroundMesh.material instanceof THREE.Material) {
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this.backgroundMesh.material.dispose()
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}
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}
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this.scene.clear()
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@@ -77,18 +98,39 @@ export class SceneManager implements SceneManagerInterface {
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}
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setBackgroundColor(color: string): void {
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this.renderer.setClearColor(new THREE.Color(color))
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this.currentBackgroundColor = color
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this.currentBackgroundType = 'color'
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if (!this.backgroundMesh || !this.backgroundColorMaterial) {
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this.initBackgroundScene()
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}
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this.backgroundColorMaterial!.color.set(color)
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this.backgroundColorMaterial!.map = null
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this.backgroundColorMaterial!.transparent = false
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this.backgroundColorMaterial!.needsUpdate = true
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if (this.backgroundMesh) {
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this.backgroundMesh.material = this.backgroundColorMaterial!
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}
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if (this.backgroundTexture) {
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this.backgroundTexture.dispose()
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this.backgroundTexture = null
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}
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this.eventManager.emitEvent('backgroundColorChange', color)
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}
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async setBackgroundImage(uploadPath: string): Promise<void> {
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this.eventManager.emitEvent('backgroundImageLoadingStart', null)
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if (uploadPath === '') {
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this.removeBackgroundImage()
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this.setBackgroundColor(this.currentBackgroundColor)
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return
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}
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this.eventManager.emitEvent('backgroundImageLoadingStart', null)
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let imageUrl = Load3dUtils.getResourceURL(
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...Load3dUtils.splitFilePath(uploadPath)
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)
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@@ -110,12 +152,31 @@ export class SceneManager implements SceneManagerInterface {
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texture.colorSpace = THREE.SRGBColorSpace
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this.backgroundTexture = texture
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this.currentBackgroundType = 'image'
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const material = this.backgroundMesh?.material as THREE.MeshBasicMaterial
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material.map = texture
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material.needsUpdate = true
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if (!this.backgroundMesh) {
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this.initBackgroundScene()
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}
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this.backgroundMesh?.position.set(0, 0, 0)
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const imageMaterial = new THREE.MeshBasicMaterial({
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map: texture,
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transparent: true,
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depthWrite: false,
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depthTest: false,
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side: THREE.DoubleSide
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})
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if (this.backgroundMesh) {
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if (
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this.backgroundMesh.material !== this.backgroundColorMaterial &&
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this.backgroundMesh.material instanceof THREE.Material
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) {
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this.backgroundMesh.material.dispose()
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}
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this.backgroundMesh.material = imageMaterial
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this.backgroundMesh.position.set(0, 0, 0)
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}
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this.updateBackgroundSize(
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this.backgroundTexture,
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@@ -129,20 +190,12 @@ export class SceneManager implements SceneManagerInterface {
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} catch (error) {
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this.eventManager.emitEvent('backgroundImageLoadingEnd', null)
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console.error('Error loading background image:', error)
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this.setBackgroundColor(this.currentBackgroundColor)
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}
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}
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removeBackgroundImage(): void {
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if (this.backgroundMesh) {
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const material = this.backgroundMesh.material as THREE.MeshBasicMaterial
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material.map = null
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material.needsUpdate = true
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}
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if (this.backgroundTexture) {
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this.backgroundTexture.dispose()
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this.backgroundTexture = null
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}
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this.setBackgroundColor(this.currentBackgroundColor)
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this.eventManager.emitEvent('backgroundImageLoadingEnd', null)
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}
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@@ -172,7 +225,11 @@ export class SceneManager implements SceneManagerInterface {
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}
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handleResize(width: number, height: number): void {
|
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if (this.backgroundTexture && this.backgroundMesh) {
|
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if (
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this.backgroundTexture &&
|
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this.backgroundMesh &&
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this.currentBackgroundType === 'image'
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) {
|
||||
this.updateBackgroundSize(
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this.backgroundTexture,
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this.backgroundMesh,
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@@ -183,18 +240,25 @@ export class SceneManager implements SceneManagerInterface {
|
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}
|
||||
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renderBackground(): void {
|
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if (this.backgroundMesh && this.backgroundTexture) {
|
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const material = this.backgroundMesh.material as THREE.MeshBasicMaterial
|
||||
if (material.map) {
|
||||
const currentToneMapping = this.renderer.toneMapping
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||||
const currentExposure = this.renderer.toneMappingExposure
|
||||
if (this.backgroundMesh) {
|
||||
const currentToneMapping = this.renderer.toneMapping
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||||
const currentExposure = this.renderer.toneMappingExposure
|
||||
|
||||
this.renderer.toneMapping = THREE.NoToneMapping
|
||||
this.renderer.render(this.backgroundScene, this.backgroundCamera)
|
||||
this.renderer.toneMapping = THREE.NoToneMapping
|
||||
this.renderer.render(this.backgroundScene, this.backgroundCamera)
|
||||
|
||||
this.renderer.toneMapping = currentToneMapping
|
||||
this.renderer.toneMappingExposure = currentExposure
|
||||
}
|
||||
this.renderer.toneMapping = currentToneMapping
|
||||
this.renderer.toneMappingExposure = currentExposure
|
||||
}
|
||||
}
|
||||
|
||||
getCurrentBackgroundInfo(): { type: 'color' | 'image'; value: string } {
|
||||
return {
|
||||
type: this.currentBackgroundType,
|
||||
value:
|
||||
this.currentBackgroundType === 'color'
|
||||
? this.currentBackgroundColor
|
||||
: ''
|
||||
}
|
||||
}
|
||||
|
||||
@@ -210,8 +274,6 @@ export class SceneManager implements SceneManagerInterface {
|
||||
new THREE.Color()
|
||||
)
|
||||
const originalClearAlpha = this.renderer.getClearAlpha()
|
||||
const originalToneMapping = this.renderer.toneMapping
|
||||
const originalExposure = this.renderer.toneMappingExposure
|
||||
const originalOutputColorSpace = this.renderer.outputColorSpace
|
||||
|
||||
this.renderer.setSize(width, height)
|
||||
@@ -237,7 +299,11 @@ export class SceneManager implements SceneManagerInterface {
|
||||
orthographicCamera.updateProjectionMatrix()
|
||||
}
|
||||
|
||||
if (this.backgroundTexture && this.backgroundMesh) {
|
||||
if (
|
||||
this.backgroundTexture &&
|
||||
this.backgroundMesh &&
|
||||
this.currentBackgroundType === 'image'
|
||||
) {
|
||||
this.updateBackgroundSize(
|
||||
this.backgroundTexture,
|
||||
this.backgroundMesh,
|
||||
@@ -252,19 +318,7 @@ export class SceneManager implements SceneManagerInterface {
|
||||
>()
|
||||
|
||||
this.renderer.clear()
|
||||
|
||||
if (this.backgroundMesh && this.backgroundTexture) {
|
||||
const material = this.backgroundMesh
|
||||
.material as THREE.MeshBasicMaterial
|
||||
|
||||
if (material.map) {
|
||||
this.renderer.toneMapping = THREE.NoToneMapping
|
||||
this.renderer.render(this.backgroundScene, this.backgroundCamera)
|
||||
this.renderer.toneMapping = originalToneMapping
|
||||
this.renderer.toneMappingExposure = originalExposure
|
||||
}
|
||||
}
|
||||
|
||||
this.renderBackground()
|
||||
this.renderer.render(this.scene, this.getActiveCamera())
|
||||
const sceneData = this.renderer.domElement.toDataURL('image/png')
|
||||
|
||||
|
||||
@@ -106,7 +106,6 @@ export interface PreviewManagerInterface extends BaseManager {
|
||||
previewWidth: number
|
||||
createCapturePreview(container: Element | HTMLElement): void
|
||||
updatePreviewSize(): void
|
||||
updatePreviewRender(): void
|
||||
togglePreview(showPreview: boolean): void
|
||||
setTargetSize(width: number, height: number): void
|
||||
handleResize(): void
|
||||
@@ -118,7 +117,6 @@ export interface PreviewManagerInterface extends BaseManager {
|
||||
height: number
|
||||
} | null
|
||||
renderPreview(): void
|
||||
syncWithMainCamera(): void
|
||||
}
|
||||
|
||||
export interface EventManagerInterface {
|
||||
|
||||
Reference in New Issue
Block a user