fix mouse pos detection in LGraphCanvas.drawButton

This commit is contained in:
lucklyisgood
2023-05-19 09:45:57 +00:00
parent 16c294e062
commit bdde19b014

View File

@@ -5806,7 +5806,7 @@ LGraphNode.prototype.executeAction = function(action)
this.mouse[1] = e.clientY;
this.graph_mouse[0] = e.canvasX;
this.graph_mouse[1] = e.canvasY;
this.last_click_position = [this.graph_mouse[0],this.graph_mouse[1]];
this.last_click_position = [this.mouse[0],this.mouse[1]];
if (this.pointer_is_down && is_primary ){
this.pointer_is_double = true;
@@ -8100,7 +8100,7 @@ LGraphNode.prototype.executeAction = function(action)
bgcolor = bgcolor || LiteGraph.NODE_DEFAULT_COLOR;
hovercolor = hovercolor || "#555";
textcolor = textcolor || LiteGraph.NODE_TEXT_COLOR;
var pos = this.graph_mouse;
var pos = this.ds.convertOffsetToCanvas(this.graph_mouse);
var hover = LiteGraph.isInsideRectangle( pos[0], pos[1], x,y,w,h );
pos = this.last_click_position;
var clicked = pos && LiteGraph.isInsideRectangle( pos[0], pos[1], x,y,w,h );