mirror of
https://github.com/Comfy-Org/ComfyUI_frontend.git
synced 2026-02-05 15:40:10 +00:00
@@ -15,31 +15,20 @@ export class LGraphGroup {
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color: string
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title: string
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font?: string
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font_size: number
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_bounding: Float32Array
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_pos: Point
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_size: Size
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_nodes: LGraphNode[]
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graph?: LGraph
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flags: IGraphGroupFlags
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font_size: number = LiteGraph.DEFAULT_GROUP_FONT || 24
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_bounding: Float32Array = new Float32Array([10, 10, 140, 80])
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_pos: Point = this._bounding.subarray(0, 2)
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_size: Size = this._bounding.subarray(2, 4)
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_nodes: LGraphNode[] = []
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graph: LGraph | null = null
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flags: IGraphGroupFlags = {}
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selected?: boolean
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constructor(title?: string) {
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this._ctor(title)
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}
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_ctor(title?: string): void {
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this.title = title || "Group"
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this.font_size = LiteGraph.DEFAULT_GROUP_FONT || 24
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this.color = LGraphCanvas.node_colors.pale_blue
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? LGraphCanvas.node_colors.pale_blue.groupcolor
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: "#AAA"
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this._bounding = new Float32Array([10, 10, 140, 80])
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this._pos = this._bounding.subarray(0, 2)
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this._size = this._bounding.subarray(2, 4)
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this._nodes = []
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this.graph = null
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this.flags = {}
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}
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/** Position of the group, as x,y co-ordinates in graph space */
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@@ -121,17 +121,17 @@ export class LGraphNode {
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static filter?: string
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static skip_list?: boolean
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title?: string
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graph: LGraph
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title: string
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graph: LGraph | null = null
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id?: NodeId
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type?: string
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inputs: INodeInputSlot[]
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outputs: INodeOutputSlot[]
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type: string | null = null
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inputs: INodeInputSlot[] = []
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outputs: INodeOutputSlot[] = []
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// Not used
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connections: unknown[]
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properties: INodeProperties
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properties_info: INodePropertyInfo[]
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flags: INodeFlags
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connections: unknown[] = []
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properties: INodeProperties = {}
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properties_info: INodePropertyInfo[] = []
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flags: INodeFlags = {}
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widgets?: IWidget[]
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size: Size
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@@ -153,8 +153,8 @@ export class LGraphNode {
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widgets_start_y?: number
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lostFocusAt?: number
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gotFocusAt?: number
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badges: (LGraphBadge | (() => LGraphBadge))[]
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badgePosition: BadgePosition
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badges: (LGraphBadge | (() => LGraphBadge))[] = []
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badgePosition: BadgePosition = BadgePosition.TopLeft
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onOutputRemoved?(this: LGraphNode, slot: number): void
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onInputRemoved?(this: LGraphNode, slot: number, input: INodeInputSlot): void
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_collapsed_width: number
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@@ -182,7 +182,7 @@ export class LGraphNode {
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block_delete?: boolean
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showAdvanced?: boolean
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_pos: Point
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_pos: Point = new Float32Array([10, 10])
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public get pos() {
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return this._pos
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}
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@@ -288,31 +288,9 @@ export class LGraphNode {
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isValidWidgetLink?(slot_index: number, node: LGraphNode, overWidget: IWidget): boolean | undefined
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constructor(title: string) {
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this._ctor(title)
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}
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_ctor(title: string): void {
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this.id = LiteGraph.use_uuids ? LiteGraph.uuidv4() : -1
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this.title = title || "Unnamed"
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this.size = [LiteGraph.NODE_WIDTH, 60]
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this.graph = null
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// Initialize _pos with a Float32Array of length 2, default value [10, 10]
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this._pos = new Float32Array([10, 10])
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this.id = LiteGraph.use_uuids ? LiteGraph.uuidv4() : -1
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this.type = null
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//inputs available: array of inputs
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this.inputs = []
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this.outputs = []
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this.connections = []
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this.badges = []
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this.badgePosition = BadgePosition.TopLeft
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//local data
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this.properties = {} //for the values
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this.properties_info = [] //for the info
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this.flags = {}
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}
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/**
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