mirror of
https://github.com/Comfy-Org/ComfyUI_frontend.git
synced 2026-02-09 01:20:09 +00:00
[API] Add LinkConnector - replaces connecting_links (#726)
### LinkConnector Replaces the minimal-change effort of `connecting_links` with a more reliable implementation. - Subscribable, event-based API - Uses browser-standard `e.preventDefault()` to cancel `before-*` events - Uses standard `state` POJO - can be proxied without issue - Structures code and separates concerns out of `LGraphCanvas` - Link creation calls can now be made from anywhere, without the need for a rewrite - New canvas sub-components now live in `src/canvas/` ### Rendering - Skips link segments by setting a `_dragging` bool flag on the LLink or Reroute - Moves some previously nested code to event listeners, configured in the `LGraphCanvas` constructor ### Deprecation `LGraphCanvas.connecting_links` is now deprecated and will later be removed. Until it is removed, to prevent breaking extensions it will continue to be set and cleared by a legacy callback. The contents of this property are ignored; code search revealed no exentsions actually modifying the array.
This commit is contained in:
@@ -36,6 +36,8 @@ import type {
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import type { ClipboardItems } from "./types/serialisation"
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import type { IWidget } from "./types/widgets"
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import { LinkConnector } from "@/canvas/LinkConnector"
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import { isOverNodeInput, isOverNodeOutput } from "./canvas/measureSlots"
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import { CanvasPointer } from "./CanvasPointer"
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import { DragAndScale } from "./DragAndScale"
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@@ -43,7 +45,7 @@ import { strokeShape } from "./draw"
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import { NullGraphError } from "./infrastructure/NullGraphError"
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import { LGraphGroup } from "./LGraphGroup"
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import { LGraphNode, type NodeId, type NodeProperty } from "./LGraphNode"
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import { LinkReleaseContextExtended, LiteGraph } from "./litegraph"
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import { LiteGraph } from "./litegraph"
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import { type LinkId, LLink } from "./LLink"
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import {
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containsRect,
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@@ -70,7 +72,7 @@ import {
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TitleMode,
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} from "./types/globalEnums"
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import { alignNodes, distributeNodes, getBoundaryNodes } from "./utils/arrange"
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import { findFirstNode, getAllNestedItems, isDraggingLink } from "./utils/collections"
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import { findFirstNode, getAllNestedItems } from "./utils/collections"
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import { toClass } from "./utils/type"
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import { WIDGET_TYPE_MAP } from "./widgets/widgetMap"
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@@ -448,7 +450,9 @@ export class LGraphCanvas implements ConnectionColorContext {
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/** Contains all links and reroutes that were rendered. Repopulated every render cycle. */
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renderedPaths: Set<LinkSegment> = new Set()
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visible_links: LLink[]
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/** @deprecated This array is populated and cleared to support legacy extensions. The contents are ignored by Litegraph. */
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connecting_links: ConnectingLink[] | null
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linkConnector = new LinkConnector(links => this.connecting_links = links)
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/** The viewport of this canvas. Tightly coupled with {@link ds}. */
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readonly viewport?: Rect
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autoresize: boolean
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@@ -475,8 +479,6 @@ export class LGraphCanvas implements ConnectionColorContext {
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node_over?: LGraphNode
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node_capturing_input?: LGraphNode | null
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highlighted_links: Dictionary<boolean> = {}
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link_over_widget?: IWidget
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link_over_widget_type?: string
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dirty_canvas: boolean = true
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dirty_bgcanvas: boolean = true
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@@ -601,6 +603,54 @@ export class LGraphCanvas implements ConnectionColorContext {
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this.ds = new DragAndScale()
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this.pointer = new CanvasPointer(canvas)
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// @deprecated Workaround: Keep until connecting_links is removed.
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this.linkConnector.events.addEventListener("reset", () => {
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this.connecting_links = null
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})
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// Dropped a link on the canvas
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this.linkConnector.events.addEventListener("dropped-on-canvas", (customEvent) => {
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if (!this.connecting_links) return
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const e = customEvent.detail
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this.emitEvent({
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subType: "empty-release",
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originalEvent: e,
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linkReleaseContext: { links: this.connecting_links },
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})
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const firstLink = this.linkConnector.renderLinks[0]
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// No longer in use
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// add menu when releasing link in empty space
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if (LiteGraph.release_link_on_empty_shows_menu) {
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const linkReleaseContext = this.linkConnector.state.connectingTo === "input"
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? {
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node_from: firstLink.node,
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slot_from: firstLink.fromSlot,
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type_filter_in: firstLink.fromSlot.type,
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}
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: {
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node_to: firstLink.node,
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slot_from: firstLink.fromSlot,
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type_filter_out: firstLink.fromSlot.type,
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}
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if ("shiftKey" in e && e.shiftKey) {
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if (this.allow_searchbox) {
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this.showSearchBox(e as unknown as MouseEvent, linkReleaseContext)
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}
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} else {
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if (this.linkConnector.state.connectingTo === "input") {
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this.showConnectionMenu({ nodeFrom: firstLink.node, slotFrom: firstLink.fromSlot, e: e as unknown as CanvasMouseEvent })
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} else {
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this.showConnectionMenu({ nodeTo: firstLink.node, slotTo: firstLink.fromSlot, e: e as unknown as CanvasMouseEvent })
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}
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}
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}
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})
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// otherwise it generates ugly patterns when scaling down too much
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this.zoom_modify_alpha = true
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// in range (1.01, 2.5). Less than 1 will invert the zoom direction
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@@ -1816,7 +1866,7 @@ export class LGraphCanvas implements ConnectionColorContext {
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otherNode.mouseOver = null
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this._highlight_input = undefined
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this._highlight_pos = undefined
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this.link_over_widget = undefined
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this.linkConnector.overWidget = undefined
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// Hover transitions
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// TODO: Implement single lerp ease factor for current progress on hover in/out.
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@@ -1910,7 +1960,7 @@ export class LGraphCanvas implements ConnectionColorContext {
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}
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#processPrimaryButton(e: CanvasPointerEvent, node: LGraphNode | undefined) {
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const { pointer, graph } = this
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const { pointer, graph, linkConnector } = this
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if (!graph) throw new NullGraphError()
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const x = e.canvasX
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@@ -1983,33 +2033,16 @@ export class LGraphCanvas implements ConnectionColorContext {
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const reroute = graph.getRerouteOnPos(x, y)
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if (reroute) {
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if (e.shiftKey) {
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// Connect new link from reroute
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const linkId = reroute.linkIds.values().next().value
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if (linkId == null) return
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linkConnector.dragFromReroute(graph, reroute)
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const link = graph._links.get(linkId)
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if (!link) return
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const outputNode = graph.getNodeById(link.origin_id)
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if (!outputNode) return
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const slot = link.origin_slot
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const connecting: ConnectingLink = {
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node: outputNode,
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slot,
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input: null,
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pos: outputNode.getConnectionPos(false, slot),
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afterRerouteId: reroute.id,
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}
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this.connecting_links = [connecting]
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pointer.onDragStart = () => connecting.output = outputNode.outputs[slot]
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// pointer.finally = () => this.connecting_links = null
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pointer.onDragEnd = upEvent => linkConnector.dropLinks(graph, upEvent)
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pointer.finally = () => linkConnector.reset(true)
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this.dirty_bgcanvas = true
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}
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pointer.onClick = () => this.processSelect(reroute, e)
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if (!pointer.onDragStart) {
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if (!pointer.onDragEnd) {
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pointer.onDragStart = pointer => this.#startDraggingItems(reroute, pointer, true)
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pointer.onDragEnd = e => this.#processDraggedItems(e)
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}
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@@ -2036,22 +2069,10 @@ export class LGraphCanvas implements ConnectionColorContext {
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this.ctx.lineWidth = lineWidth
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if (e.shiftKey && !e.altKey) {
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const slot = linkSegment.origin_slot
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if (slot == null) return console.warn("Connecting link from corrupt link segment: `slot` null", linkSegment)
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if (linkSegment.origin_id == null) return console.warn("Connecting link from corrupt link segment: `origin_id` null", linkSegment)
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linkConnector.dragFromLinkSegment(graph, linkSegment)
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const originNode = graph._nodes_by_id[linkSegment.origin_id]
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const connecting: ConnectingLink = {
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node: originNode,
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slot,
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pos: originNode.getConnectionPos(false, slot),
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}
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this.connecting_links = [connecting]
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if (linkSegment.parentId) connecting.afterRerouteId = linkSegment.parentId
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pointer.onDragStart = () => connecting.output = originNode.outputs[slot]
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// pointer.finally = () => this.connecting_links = null
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pointer.onDragEnd = upEvent => linkConnector.dropLinks(graph, upEvent)
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pointer.finally = () => linkConnector.reset(true)
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return
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} else if (this.reroutesEnabled && e.altKey && !e.shiftKey) {
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@@ -2170,7 +2191,7 @@ export class LGraphCanvas implements ConnectionColorContext {
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ctrlOrMeta: boolean,
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node: LGraphNode,
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): void {
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const { pointer, graph } = this
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const { pointer, graph, linkConnector } = this
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if (!graph) throw new NullGraphError()
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const x = e.canvasX
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@@ -2239,46 +2260,19 @@ export class LGraphCanvas implements ConnectionColorContext {
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if (isInRectangle(x, y, link_pos[0] - 15, link_pos[1] - 10, 30, 20)) {
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// Drag multiple output links
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if (e.shiftKey && output.links?.length) {
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const connectingLinks: ConnectingLink[] = []
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linkConnector.moveOutputLink(graph, output)
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for (const linkId of output.links) {
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const link = graph._links.get(linkId)
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if (!link) continue
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pointer.onDragEnd = upEvent => linkConnector.dropLinks(graph, upEvent)
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pointer.finally = () => linkConnector.reset(true)
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const slot = link.target_slot
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const otherNode = graph._nodes_by_id[link.target_id]
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const input = otherNode.inputs[slot]
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const pos = otherNode.getConnectionPos(true, slot)
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const afterRerouteId = LLink.getReroutes(graph, link).at(-1)?.id
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const firstRerouteId = LLink.getReroutes(graph, link).at(0)?.id
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connectingLinks.push({
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node: otherNode,
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slot,
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input,
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output: null,
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pos,
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direction: LinkDirection.RIGHT,
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afterRerouteId,
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firstRerouteId,
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link,
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})
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}
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this.connecting_links = connectingLinks
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return
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}
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output.slot_index = i
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this.connecting_links = [
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{
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node: node,
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slot: i,
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input: null,
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output: output,
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pos: link_pos,
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},
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]
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// New output link
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linkConnector.dragNewFromOutput(graph, node, output)
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pointer.onDragEnd = upEvent => linkConnector.dropLinks(graph, upEvent)
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pointer.finally = () => linkConnector.reset(true)
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if (LiteGraph.shift_click_do_break_link_from) {
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if (e.shiftKey) {
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@@ -2308,12 +2302,6 @@ export class LGraphCanvas implements ConnectionColorContext {
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pointer.onClick = () => node.onInputClick?.(i, e)
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if (input.link !== null) {
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// before disconnecting
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const link_info = graph._links.get(input.link)
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if (!link_info) throw new TypeError("Input link ID was invalid.")
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const slot = link_info.origin_slot
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const linked_node = graph._nodes_by_id[link_info.origin_id]
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if (
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LiteGraph.click_do_break_link_to ||
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(LiteGraph.ctrl_alt_click_do_break_link &&
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@@ -2323,50 +2311,18 @@ export class LGraphCanvas implements ConnectionColorContext {
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) {
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node.disconnectInput(i)
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} else if (e.shiftKey || this.allow_reconnect_links) {
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if (!linked_node) throw new TypeError("linked_node was null")
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const connecting: ConnectingLink = {
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node: linked_node,
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slot,
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output: linked_node.outputs[slot],
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pos: linked_node.getConnectionPos(false, slot),
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afterRerouteId: link_info.parentId,
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link: link_info,
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}
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const connectingLinks = [connecting]
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this.connecting_links = connectingLinks
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pointer.onDragStart = () => {
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connecting.output = linked_node.outputs[slot]
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}
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pointer.onDragEnd = (upEvent) => {
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const shouldDisconnect = this.#processConnectingLinks(upEvent, connectingLinks)
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if (shouldDisconnect && this.allow_reconnect_links && !LiteGraph.click_do_break_link_to) {
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node.disconnectInput(i)
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}
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connecting.output = linked_node.outputs[slot]
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this.connecting_links = null
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}
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this.dirty_bgcanvas = true
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linkConnector.moveInputLink(graph, input)
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}
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}
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if (!pointer.onDragStart) {
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// Connect from input to output
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const connecting: ConnectingLink = {
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node,
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slot: i,
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output: null,
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pos: link_pos,
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}
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this.connecting_links = [connecting]
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pointer.onDragStart = () => connecting.input = input
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this.dirty_bgcanvas = true
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// Dragging a new link from input to output
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if (!linkConnector.isConnecting) {
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linkConnector.dragNewFromInput(graph, node, input)
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}
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pointer.onDragEnd = upEvent => linkConnector.dropLinks(graph, upEvent)
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pointer.finally = () => linkConnector.reset(true)
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this.dirty_bgcanvas = true
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// pointer.finally = () => this.connecting_links = null
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return
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}
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}
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@@ -2631,7 +2587,7 @@ export class LGraphCanvas implements ConnectionColorContext {
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e.canvasY,
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this.visible_nodes,
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)
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const { resizingGroup } = this
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const { resizingGroup, linkConnector } = this
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const dragRect = this.dragging_rectangle
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if (dragRect) {
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@@ -2649,7 +2605,7 @@ export class LGraphCanvas implements ConnectionColorContext {
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(this.allow_interaction || (node && node.flags.allow_interaction)) &&
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!this.read_only
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) {
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if (this.connecting_links) this.dirty_canvas = true
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if (linkConnector.isConnecting) this.dirty_canvas = true
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// remove mouseover flag
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this.updateMouseOverNodes(node, e)
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@@ -2694,59 +2650,53 @@ export class LGraphCanvas implements ConnectionColorContext {
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node.mouseOver.overWidget = overWidget
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// Check if link is over anything it could connect to - record position of valid target for snap / highlight
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if (this.connecting_links?.length) {
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const firstLink = this.connecting_links[0]
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if (linkConnector.isConnecting) {
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const firstLink = linkConnector.renderLinks.at(0)
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// Default: nothing highlighted
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let highlightPos: Point | undefined
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let highlightInput: INodeInputSlot | undefined
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let linkOverWidget: IWidget | undefined
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if (firstLink.node === node) {
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// Cannot connect link from a node to itself
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} else if (firstLink.output) {
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// Connecting from an output to an input
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if (!firstLink || firstLink.node === node) {
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// No link / node loopback
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} else if (linkConnector.state.connectingTo === "input") {
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if (inputId === -1 && outputId === -1) {
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// Allow support for linking to widgets, handled externally to LiteGraph
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if (this.getWidgetLinkType && overWidget) {
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const widgetLinkType = this.getWidgetLinkType(overWidget, node)
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if (
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widgetLinkType &&
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LiteGraph.isValidConnection(firstLink.output.type, widgetLinkType)
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LiteGraph.isValidConnection(linkConnector.renderLinks[0]?.fromSlot.type, widgetLinkType) &&
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firstLink.node.isValidWidgetLink?.(firstLink.fromSlotIndex, node, overWidget) !== false
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) {
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if (firstLink.output.slot_index == null) throw new TypeError("Connecting link output.slot_index was null.")
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if (firstLink.node.isValidWidgetLink?.(firstLink.output.slot_index, node, overWidget) !== false) {
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linkOverWidget = overWidget
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this.link_over_widget_type = widgetLinkType
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}
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linkConnector.overWidget = overWidget
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linkConnector.overWidgetType = widgetLinkType
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}
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}
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// Node background / title under the pointer
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if (!linkOverWidget) {
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const targetSlotId = firstLink.node.findConnectByTypeSlot(true, node, firstLink.output.type)
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if (targetSlotId !== undefined && targetSlotId >= 0) {
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node.getConnectionPos(true, targetSlotId, pos)
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if (!linkConnector.overWidget) {
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const result = node.findInputByType(firstLink.fromSlot.type)
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if (result) {
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highlightInput = result.slot
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node.getConnectionPos(true, result.index, pos)
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highlightPos = pos
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highlightInput = node.inputs[targetSlotId]
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}
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}
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} else if (
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inputId != -1 &&
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node.inputs[inputId] &&
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LiteGraph.isValidConnection(firstLink.output.type, node.inputs[inputId].type)
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LiteGraph.isValidConnection(firstLink.fromSlot.type, node.inputs[inputId].type)
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) {
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highlightPos = pos
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// XXX CHECK THIS
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highlightInput = node.inputs[inputId]
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}
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} else if (firstLink.input) {
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} else if (linkConnector.state.connectingTo === "output") {
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// Connecting from an input to an output
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if (inputId === -1 && outputId === -1) {
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const targetSlotId = firstLink.node.findConnectByTypeSlot(false, node, firstLink.input.type)
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if (targetSlotId !== undefined && targetSlotId >= 0) {
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node.getConnectionPos(false, targetSlotId, pos)
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const result = node.findOutputByType(firstLink.fromSlot.type)
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if (result) {
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node.getConnectionPos(false, result.index, pos)
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highlightPos = pos
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}
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} else {
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@@ -2754,7 +2704,7 @@ export class LGraphCanvas implements ConnectionColorContext {
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if (
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outputId != -1 &&
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node.outputs[outputId] &&
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LiteGraph.isValidConnection(firstLink.input.type, node.outputs[outputId].type)
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LiteGraph.isValidConnection(firstLink.fromSlot.type, node.outputs[outputId].type)
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) {
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highlightPos = pos
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}
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@@ -2762,7 +2712,6 @@ export class LGraphCanvas implements ConnectionColorContext {
|
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}
|
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this._highlight_pos = highlightPos
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this._highlight_input = highlightInput
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this.link_over_widget = linkOverWidget
|
||||
}
|
||||
|
||||
this.dirty_canvas = true
|
||||
@@ -2916,10 +2865,7 @@ export class LGraphCanvas implements ConnectionColorContext {
|
||||
const x = e.canvasX
|
||||
const y = e.canvasY
|
||||
|
||||
if (this.connecting_links?.length) {
|
||||
// node below mouse
|
||||
this.#processConnectingLinks(e, this.connecting_links)
|
||||
} else {
|
||||
if (!this.linkConnector.isConnecting) {
|
||||
this.dirty_canvas = true
|
||||
|
||||
// @ts-expect-error Unused param
|
||||
@@ -2929,8 +2875,6 @@ export class LGraphCanvas implements ConnectionColorContext {
|
||||
y - this.node_capturing_input.pos[1],
|
||||
])
|
||||
}
|
||||
|
||||
this.connecting_links = null
|
||||
} else if (e.button === 1) {
|
||||
// middle button
|
||||
this.dirty_canvas = true
|
||||
@@ -2950,112 +2894,6 @@ export class LGraphCanvas implements ConnectionColorContext {
|
||||
return
|
||||
}
|
||||
|
||||
#processConnectingLinks(e: CanvasPointerEvent, connecting_links: ConnectingLink[]): boolean | undefined {
|
||||
const { graph } = this
|
||||
if (!graph) throw new NullGraphError()
|
||||
|
||||
const { canvasX: x, canvasY: y } = e
|
||||
const node = graph.getNodeOnPos(x, y, this.visible_nodes)
|
||||
const firstLink = connecting_links[0]
|
||||
|
||||
if (node) {
|
||||
let madeNewLink: boolean | undefined
|
||||
|
||||
for (const link of connecting_links) {
|
||||
// dragging a connection
|
||||
this.#dirty()
|
||||
|
||||
// One should avoid linking things to oneself
|
||||
if (node === link.node) continue
|
||||
|
||||
// slot below mouse? connect
|
||||
if (link.output) {
|
||||
const slot = isOverNodeInput(node, x, y)
|
||||
if (slot != -1) {
|
||||
// Trying to move link onto itself
|
||||
if (link.link?.target_id === node.id && link.link?.target_slot === slot) return
|
||||
|
||||
const newLink = link.node.connect(link.slot, node, slot, link.afterRerouteId)
|
||||
madeNewLink ||= newLink !== null
|
||||
} else if (this.link_over_widget) {
|
||||
this.emitEvent({
|
||||
subType: "connectingWidgetLink",
|
||||
link,
|
||||
node,
|
||||
widget: this.link_over_widget,
|
||||
})
|
||||
this.link_over_widget = undefined
|
||||
} else {
|
||||
// not on top of an input
|
||||
// look for a good slot
|
||||
const slotIndex = link.node.findConnectByTypeSlot(true, node, link.output.type)
|
||||
if (slotIndex !== undefined) {
|
||||
// Trying to move link onto itself
|
||||
if (link.link?.target_id === node.id && link.link?.target_slot === slotIndex) return
|
||||
|
||||
const newLink = link.node.connect(link.slot, node, slotIndex, link.afterRerouteId)
|
||||
madeNewLink ||= newLink !== null
|
||||
}
|
||||
}
|
||||
} else if (link.input) {
|
||||
const slot = isOverNodeOutput(node, x, y)
|
||||
|
||||
const newLink = slot != -1
|
||||
// this is inverted has output-input nature like
|
||||
? node.connect(slot, link.node, link.slot, link.afterRerouteId)
|
||||
// not on top of an input
|
||||
// look for a good slot
|
||||
: link.node.connectByTypeOutput(
|
||||
link.slot,
|
||||
node,
|
||||
link.input.type,
|
||||
{ afterRerouteId: link.afterRerouteId },
|
||||
)
|
||||
madeNewLink ||= newLink !== null
|
||||
}
|
||||
}
|
||||
return madeNewLink
|
||||
} else if (firstLink.input || firstLink.output) {
|
||||
// For external event only.
|
||||
const linkReleaseContextExtended: LinkReleaseContextExtended = {
|
||||
links: connecting_links,
|
||||
}
|
||||
this.emitEvent({
|
||||
subType: "empty-release",
|
||||
originalEvent: e,
|
||||
linkReleaseContext: linkReleaseContextExtended,
|
||||
})
|
||||
// No longer in use
|
||||
// add menu when releasing link in empty space
|
||||
if (LiteGraph.release_link_on_empty_shows_menu) {
|
||||
const linkReleaseContext = firstLink.output
|
||||
? {
|
||||
node_from: firstLink.node,
|
||||
slot_from: firstLink.output,
|
||||
type_filter_in: firstLink.output.type,
|
||||
}
|
||||
: {
|
||||
node_to: firstLink.node,
|
||||
slot_from: firstLink.input,
|
||||
type_filter_out: firstLink.input?.type,
|
||||
}
|
||||
|
||||
if (e.shiftKey) {
|
||||
if (this.allow_searchbox) {
|
||||
this.showSearchBox(e, linkReleaseContext)
|
||||
}
|
||||
} else {
|
||||
if (firstLink.output) {
|
||||
this.showConnectionMenu({ nodeFrom: firstLink.node, slotFrom: firstLink.output, e: e })
|
||||
} else if (firstLink.input) {
|
||||
this.showConnectionMenu({ nodeTo: firstLink.node, slotTo: firstLink.input, e: e })
|
||||
}
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the mouse moves off the canvas. Clears all node hover states.
|
||||
* @param e
|
||||
@@ -3993,7 +3831,7 @@ export class LGraphCanvas implements ConnectionColorContext {
|
||||
drawFrontCanvas(): void {
|
||||
this.dirty_canvas = false
|
||||
|
||||
const { ctx, canvas } = this
|
||||
const { ctx, canvas, linkConnector } = this
|
||||
|
||||
// @ts-expect-error
|
||||
if (ctx.start2D && !this.viewport) {
|
||||
@@ -4081,33 +3919,21 @@ export class LGraphCanvas implements ConnectionColorContext {
|
||||
this.drawConnections(ctx)
|
||||
}
|
||||
|
||||
if (this.connecting_links?.length) {
|
||||
if (linkConnector.isConnecting) {
|
||||
// current connection (the one being dragged by the mouse)
|
||||
const { renderLinks } = linkConnector
|
||||
const highlightPos = this.#getHighlightPosition()
|
||||
ctx.lineWidth = this.connections_width
|
||||
|
||||
for (const link of this.connecting_links) {
|
||||
const connInOrOut = link.output || link.input
|
||||
for (const renderLink of renderLinks) {
|
||||
const { fromSlot, fromPos: pos, fromDirection, dragDirection } = renderLink
|
||||
const connShape = fromSlot.shape
|
||||
const connType = fromSlot.type
|
||||
|
||||
const connType = connInOrOut?.type
|
||||
let connDir = connInOrOut?.dir
|
||||
if (connDir == null) {
|
||||
if (link.output)
|
||||
connDir = LinkDirection.RIGHT
|
||||
else
|
||||
connDir = LinkDirection.LEFT
|
||||
}
|
||||
const connShape = connInOrOut?.shape
|
||||
|
||||
const link_color = connType === LiteGraph.EVENT
|
||||
const colour = connType === LiteGraph.EVENT
|
||||
? LiteGraph.EVENT_LINK_COLOR
|
||||
: LiteGraph.CONNECTING_LINK_COLOR
|
||||
|
||||
// If not using reroutes, link.afterRerouteId should be undefined.
|
||||
const rerouteIdToConnectTo = link.firstRerouteId ?? link.afterRerouteId
|
||||
const pos = rerouteIdToConnectTo == null
|
||||
? link.pos
|
||||
: (this.graph.reroutes.get(rerouteIdToConnectTo)?.pos ?? link.pos)
|
||||
// the connection being dragged by the mouse
|
||||
this.renderLink(
|
||||
ctx,
|
||||
@@ -4116,9 +3942,9 @@ export class LGraphCanvas implements ConnectionColorContext {
|
||||
null,
|
||||
false,
|
||||
null,
|
||||
link_color,
|
||||
connDir,
|
||||
link.direction ?? LinkDirection.CENTER,
|
||||
colour,
|
||||
fromDirection,
|
||||
dragDirection,
|
||||
)
|
||||
|
||||
ctx.beginPath()
|
||||
@@ -4239,7 +4065,7 @@ export class LGraphCanvas implements ConnectionColorContext {
|
||||
|
||||
// Ensure we're mousing over a node and connecting a link
|
||||
const node = this.node_over
|
||||
if (!(node && this.connecting_links?.[0])) return
|
||||
if (!(node && this.linkConnector.isConnecting)) return
|
||||
|
||||
const { strokeStyle, lineWidth } = ctx
|
||||
|
||||
@@ -4256,7 +4082,7 @@ export class LGraphCanvas implements ConnectionColorContext {
|
||||
ctx.roundRect(x, y, width, height, radius)
|
||||
|
||||
// TODO: Currently works on LTR slots only. Add support for other directions.
|
||||
const start = this.connecting_links[0].output === null ? 0 : 1
|
||||
const start = this.linkConnector.state.connectingTo === "output" ? 0 : 1
|
||||
const inverter = start ? -1 : 1
|
||||
|
||||
// Radial highlight centred on highlight pos
|
||||
@@ -4547,7 +4373,7 @@ export class LGraphCanvas implements ConnectionColorContext {
|
||||
node.layoutWidgetInputSlots()
|
||||
|
||||
node.drawSlots(ctx, {
|
||||
connectingLink: this.connecting_links?.[0],
|
||||
fromSlot: this.linkConnector.renderLinks[0]?.fromSlot,
|
||||
colorContext: this,
|
||||
editorAlpha: this.editor_alpha,
|
||||
lowQuality: this.low_quality,
|
||||
@@ -4858,8 +4684,6 @@ export class LGraphCanvas implements ConnectionColorContext {
|
||||
const link = this.graph._links.get(link_id)
|
||||
if (!link) continue
|
||||
|
||||
const draggingLink = isDraggingLink(link.id, this.connecting_links)
|
||||
|
||||
// find link info
|
||||
const start_node = this.graph.getNodeById(link.origin_id)
|
||||
if (start_node == null) continue
|
||||
@@ -4920,23 +4744,24 @@ export class LGraphCanvas implements ConnectionColorContext {
|
||||
reroute.calculateAngle(this.last_draw_time, this.graph, startPos)
|
||||
|
||||
// Skip the first segment if it is being dragged
|
||||
if (j === 0 && draggingLink?.input) continue
|
||||
this.renderLink(
|
||||
ctx,
|
||||
startPos,
|
||||
reroute.pos,
|
||||
link,
|
||||
false,
|
||||
0,
|
||||
null,
|
||||
start_dir,
|
||||
end_dir,
|
||||
{
|
||||
startControl,
|
||||
endControl: reroute.controlPoint,
|
||||
reroute,
|
||||
},
|
||||
)
|
||||
if (!reroute._dragging) {
|
||||
this.renderLink(
|
||||
ctx,
|
||||
startPos,
|
||||
reroute.pos,
|
||||
link,
|
||||
false,
|
||||
0,
|
||||
null,
|
||||
start_dir,
|
||||
end_dir,
|
||||
{
|
||||
startControl,
|
||||
endControl: reroute.controlPoint,
|
||||
reroute,
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// Calculate start control for the next iter control point
|
||||
@@ -4946,7 +4771,7 @@ export class LGraphCanvas implements ConnectionColorContext {
|
||||
}
|
||||
|
||||
// Skip the last segment if it is being dragged
|
||||
if (draggingLink?.output) continue
|
||||
if (link._dragging) continue
|
||||
|
||||
// Use runtime fallback; TypeScript cannot evaluate this correctly.
|
||||
const segmentStartPos = points.at(-2) ?? start_node_slotpos
|
||||
@@ -4965,7 +4790,7 @@ export class LGraphCanvas implements ConnectionColorContext {
|
||||
{ startControl },
|
||||
)
|
||||
// Skip normal render when link is being dragged
|
||||
} else if (!draggingLink) {
|
||||
} else if (!link._dragging) {
|
||||
this.renderLink(
|
||||
ctx,
|
||||
start_node_slotpos,
|
||||
@@ -5413,11 +5238,12 @@ export class LGraphCanvas implements ConnectionColorContext {
|
||||
posY: number,
|
||||
ctx: CanvasRenderingContext2D,
|
||||
): void {
|
||||
const { linkConnector } = this
|
||||
|
||||
node.drawWidgets(ctx, {
|
||||
colorContext: this,
|
||||
linkOverWidget: this.link_over_widget,
|
||||
// @ts-expect-error https://github.com/Comfy-Org/litegraph.js/issues/616
|
||||
linkOverWidgetType: this.link_over_widget_type,
|
||||
linkOverWidget: linkConnector.overWidget,
|
||||
linkOverWidgetType: linkConnector.overWidgetType,
|
||||
lowQuality: this.low_quality,
|
||||
editorAlpha: this.editor_alpha,
|
||||
})
|
||||
|
||||
@@ -2,7 +2,6 @@ import type { DragAndScale } from "./DragAndScale"
|
||||
import type {
|
||||
CanvasColour,
|
||||
ColorOption,
|
||||
ConnectingLink,
|
||||
Dictionary,
|
||||
IColorable,
|
||||
IContextMenuValue,
|
||||
@@ -3256,7 +3255,7 @@ export class LGraphNode implements Positionable, IPinnable, IColorable {
|
||||
drawWidgets(ctx: CanvasRenderingContext2D, options: {
|
||||
colorContext: ConnectionColorContext
|
||||
linkOverWidget: IWidget | null | undefined
|
||||
linkOverWidgetType: ISlotType
|
||||
linkOverWidgetType?: ISlotType
|
||||
lowQuality?: boolean
|
||||
editorAlpha?: number
|
||||
}): void {
|
||||
@@ -3281,6 +3280,7 @@ export class LGraphNode implements Positionable, IPinnable, IColorable {
|
||||
// Manually draw a slot next to the widget simulating an input
|
||||
new NodeInputSlot({
|
||||
name: "",
|
||||
// @ts-expect-error https://github.com/Comfy-Org/litegraph.js/issues/616
|
||||
type: linkOverWidgetType,
|
||||
link: 0,
|
||||
// @ts-expect-error https://github.com/Comfy-Org/litegraph.js/issues/616
|
||||
@@ -3419,18 +3419,18 @@ export class LGraphNode implements Positionable, IPinnable, IColorable {
|
||||
* Draws the node's input and output slots.
|
||||
*/
|
||||
drawSlots(ctx: CanvasRenderingContext2D, options: {
|
||||
connectingLink: ConnectingLink | undefined
|
||||
fromSlot?: INodeInputSlot | INodeOutputSlot
|
||||
colorContext: ConnectionColorContext
|
||||
editorAlpha: number
|
||||
lowQuality: boolean
|
||||
}) {
|
||||
const { connectingLink, colorContext, editorAlpha, lowQuality } = options
|
||||
const { fromSlot, colorContext, editorAlpha, lowQuality } = options
|
||||
|
||||
for (const slot of this.slots) {
|
||||
// change opacity of incompatible slots when dragging a connection
|
||||
const layoutElement = slot._layoutElement
|
||||
const slotInstance = toNodeSlotClass(slot)
|
||||
const isValid = slotInstance.isValidTarget(connectingLink)
|
||||
const isValid = !fromSlot || slotInstance.isValidTarget(fromSlot)
|
||||
const highlight = isValid && this.#isMouseOverSlot(slot)
|
||||
const labelColor = highlight
|
||||
? this.highlightColor
|
||||
|
||||
10
src/LLink.ts
10
src/LLink.ts
@@ -45,6 +45,9 @@ export class LLink implements LinkSegment, Serialisable<SerialisableLLink> {
|
||||
/** @inheritdoc */
|
||||
_centreAngle?: number
|
||||
|
||||
/** @inheritdoc */
|
||||
_dragging?: boolean
|
||||
|
||||
#color?: CanvasColour | null
|
||||
/** Custom colour for this link only */
|
||||
public get color(): CanvasColour | null | undefined {
|
||||
@@ -114,6 +117,13 @@ export class LLink implements LinkSegment, Serialisable<SerialisableLLink> {
|
||||
?.getReroutes() ?? []
|
||||
}
|
||||
|
||||
static getFirstReroute(
|
||||
network: LinkNetwork,
|
||||
linkSegment: LinkSegment,
|
||||
): Reroute | undefined {
|
||||
return LLink.getReroutes(network, linkSegment).at(0)
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds the reroute in the chain after the provided reroute ID.
|
||||
* @param network The network this link belongs to
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import type { CanvasColour, ConnectingLink, Dictionary, INodeInputSlot, INodeOutputSlot, INodeSlot, ISlotType, IWidgetInputSlot, Point } from "./interfaces"
|
||||
import type { CanvasColour, Dictionary, INodeInputSlot, INodeOutputSlot, INodeSlot, ISlotType, IWidgetInputSlot, Point } from "./interfaces"
|
||||
import type { LinkId } from "./LLink"
|
||||
import type { IWidget } from "./types/widgets"
|
||||
|
||||
@@ -83,9 +83,9 @@ export abstract class NodeSlot implements INodeSlot {
|
||||
|
||||
/**
|
||||
* Whether this slot is a valid target for a dragging link.
|
||||
* @param link The link to check against.
|
||||
* @param fromSlot The slot that the link is being connected from.
|
||||
*/
|
||||
abstract isValidTarget(link: ConnectingLink | undefined): boolean
|
||||
abstract isValidTarget(fromSlot: INodeInputSlot | INodeOutputSlot): boolean
|
||||
|
||||
/**
|
||||
* The label to display in the UI.
|
||||
@@ -270,10 +270,8 @@ export class NodeInputSlot extends NodeSlot implements INodeInputSlot {
|
||||
return this.link != null
|
||||
}
|
||||
|
||||
override isValidTarget(link: ConnectingLink | undefined): boolean {
|
||||
if (!link) return true
|
||||
|
||||
return !!link.output && LiteGraph.isValidConnection(this.type, link.output.type)
|
||||
override isValidTarget(fromSlot: INodeInputSlot | INodeOutputSlot): boolean {
|
||||
return "links" in fromSlot && LiteGraph.isValidConnection(this.type, fromSlot.type)
|
||||
}
|
||||
|
||||
override draw(ctx: CanvasRenderingContext2D, options: Omit<IDrawOptions, "doStroke" | "labelPosition">) {
|
||||
@@ -306,10 +304,8 @@ export class NodeOutputSlot extends NodeSlot implements INodeOutputSlot {
|
||||
this.slot_index = slot.slot_index
|
||||
}
|
||||
|
||||
override isValidTarget(link: ConnectingLink | undefined): boolean {
|
||||
if (!link) return true
|
||||
|
||||
return !!link.input && LiteGraph.isValidConnection(this.type, link.input.type)
|
||||
override isValidTarget(fromSlot: INodeInputSlot | INodeOutputSlot): boolean {
|
||||
return "link" in fromSlot && LiteGraph.isValidConnection(this.type, fromSlot.type)
|
||||
}
|
||||
|
||||
override isConnected(): boolean {
|
||||
|
||||
@@ -84,6 +84,9 @@ export class Reroute implements Positionable, LinkSegment, Serialisable<Serialis
|
||||
/** @inheritdoc */
|
||||
_pos: Float32Array = this.#malloc.subarray(6, 8)
|
||||
|
||||
/** @inheritdoc */
|
||||
_dragging?: boolean
|
||||
|
||||
/** Colour of the first link that rendered this reroute */
|
||||
_colour?: CanvasColour
|
||||
|
||||
|
||||
499
src/canvas/LinkConnector.ts
Normal file
499
src/canvas/LinkConnector.ts
Normal file
@@ -0,0 +1,499 @@
|
||||
import type { RenderLink } from "./RenderLink"
|
||||
import type { ConnectingLink, ItemLocator, LinkNetwork, LinkSegment } from "@/interfaces"
|
||||
import type { INodeInputSlot, INodeOutputSlot } from "@/interfaces"
|
||||
import type { LGraphNode } from "@/LGraphNode"
|
||||
import type { Reroute } from "@/Reroute"
|
||||
import type { CanvasPointerEvent } from "@/types/events"
|
||||
import type { IWidget } from "@/types/widgets"
|
||||
|
||||
import { LinkConnectorEventMap, LinkConnectorEventTarget } from "@/infrastructure/LinkConnectorEventTarget"
|
||||
import { LLink } from "@/LLink"
|
||||
import { LinkDirection } from "@/types/globalEnums"
|
||||
|
||||
import { getNodeOutputOnPos } from "./measureSlots"
|
||||
import { MovingRenderLink } from "./MovingRenderLink"
|
||||
import { ToInputRenderLink } from "./ToInputRenderLink"
|
||||
import { ToOutputRenderLink } from "./ToOutputRenderLink"
|
||||
|
||||
/**
|
||||
* A Litegraph state object for the {@link LinkConnector}.
|
||||
* References are only held atomically within a function, never passed.
|
||||
* The concrete implementation may be replaced or proxied without side-effects.
|
||||
*/
|
||||
export interface LinkConnectorState {
|
||||
/**
|
||||
* The type of slot that links are being connected **to**.
|
||||
* - When `undefined`, no operation is being performed.
|
||||
* - A change in this property indicates the start or end of dragging links.
|
||||
*/
|
||||
connectingTo: "input" | "output" | undefined
|
||||
multi: boolean
|
||||
/** When `true`, existing links are being repositioned. Otherwise, new links are being created. */
|
||||
draggingExistingLinks: boolean
|
||||
}
|
||||
|
||||
/** Discriminated union to simplify type narrowing. */
|
||||
type RenderLinkUnion = MovingRenderLink | ToInputRenderLink | ToOutputRenderLink
|
||||
|
||||
export interface LinkConnectorExport {
|
||||
renderLinks: RenderLink[]
|
||||
inputLinks: LLink[]
|
||||
outputLinks: LLink[]
|
||||
state: LinkConnectorState
|
||||
network: LinkNetwork
|
||||
}
|
||||
|
||||
/**
|
||||
* Component of {@link LGraphCanvas} that handles connecting and moving links.
|
||||
* @see {@link LLink}
|
||||
*/
|
||||
export class LinkConnector {
|
||||
/**
|
||||
* Link connection state POJO. Source of truth for state of link drag operations.
|
||||
*
|
||||
* Can be replaced or proxied to allow notifications.
|
||||
* Is always dereferenced at the start of an operation.
|
||||
*/
|
||||
state: LinkConnectorState = {
|
||||
connectingTo: undefined,
|
||||
multi: false,
|
||||
draggingExistingLinks: false,
|
||||
}
|
||||
|
||||
readonly events = new LinkConnectorEventTarget()
|
||||
|
||||
/** Contains information for rendering purposes only. */
|
||||
readonly renderLinks: RenderLinkUnion[] = []
|
||||
|
||||
/** Existing links that are being moved **to** a new input slot. */
|
||||
readonly inputLinks: LLink[] = []
|
||||
/** Existing links that are being moved **to** a new output slot. */
|
||||
readonly outputLinks: LLink[] = []
|
||||
|
||||
readonly hiddenReroutes: Set<Reroute> = new Set()
|
||||
|
||||
/** The widget beneath the pointer, if it is a valid connection target. */
|
||||
overWidget?: IWidget
|
||||
/** The type (returned by downstream callback) for {@link overWidget} */
|
||||
overWidgetType?: string
|
||||
|
||||
readonly #setConnectingLinks: (value: ConnectingLink[]) => void
|
||||
|
||||
constructor(setConnectingLinks: (value: ConnectingLink[]) => void) {
|
||||
this.#setConnectingLinks = setConnectingLinks
|
||||
}
|
||||
|
||||
get isConnecting() {
|
||||
return this.state.connectingTo !== undefined
|
||||
}
|
||||
|
||||
get draggingExistingLinks() {
|
||||
return this.state.draggingExistingLinks
|
||||
}
|
||||
|
||||
/** Drag an existing link to a different input. */
|
||||
moveInputLink(network: LinkNetwork, input: INodeInputSlot, fromReroute?: Reroute): void {
|
||||
if (this.isConnecting) throw new Error("Already dragging links.")
|
||||
|
||||
const { state, inputLinks, renderLinks } = this
|
||||
|
||||
const linkId = input.link
|
||||
if (linkId == null) return
|
||||
|
||||
const link = network.links.get(linkId)
|
||||
if (!link) return
|
||||
|
||||
try {
|
||||
const renderLink = new MovingRenderLink(network, link, "input", fromReroute)
|
||||
|
||||
const mayContinue = this.events.dispatch("before-move-input", renderLink)
|
||||
if (mayContinue === false) return
|
||||
|
||||
renderLinks.push(renderLink)
|
||||
} catch (error) {
|
||||
console.warn(`Could not create render link for link id: [${link.id}].`, link, error)
|
||||
return
|
||||
}
|
||||
|
||||
link._dragging = true
|
||||
inputLinks.push(link)
|
||||
|
||||
state.connectingTo = "input"
|
||||
state.draggingExistingLinks = true
|
||||
|
||||
this.#setLegacyLinks(false)
|
||||
}
|
||||
|
||||
/** Drag all links from an output to a new output. */
|
||||
moveOutputLink(network: LinkNetwork, output: INodeOutputSlot): void {
|
||||
if (this.isConnecting) throw new Error("Already dragging links.")
|
||||
|
||||
const { state, renderLinks } = this
|
||||
if (!output.links?.length) return
|
||||
|
||||
for (const linkId of output.links) {
|
||||
const link = network.links.get(linkId)
|
||||
if (!link) continue
|
||||
|
||||
const firstReroute = LLink.getFirstReroute(network, link)
|
||||
if (firstReroute) {
|
||||
firstReroute._dragging = true
|
||||
this.hiddenReroutes.add(firstReroute)
|
||||
} else {
|
||||
link._dragging = true
|
||||
}
|
||||
this.outputLinks.push(link)
|
||||
|
||||
try {
|
||||
const renderLink = new MovingRenderLink(network, link, "output", firstReroute, LinkDirection.RIGHT)
|
||||
|
||||
const mayContinue = this.events.dispatch("before-move-output", renderLink)
|
||||
if (mayContinue === false) continue
|
||||
|
||||
renderLinks.push(renderLink)
|
||||
} catch (error) {
|
||||
console.warn(`Could not create render link for link id: [${link.id}].`, link, error)
|
||||
continue
|
||||
}
|
||||
}
|
||||
|
||||
if (renderLinks.length === 0) return this.reset()
|
||||
|
||||
state.draggingExistingLinks = true
|
||||
state.multi = true
|
||||
state.connectingTo = "output"
|
||||
|
||||
this.#setLegacyLinks(true)
|
||||
}
|
||||
|
||||
/**
|
||||
* Drags a new link from an output slot to an input slot.
|
||||
* @param network The network that the link being connected belongs to
|
||||
* @param node The node the link is being dragged from
|
||||
* @param output The output slot that the link is being dragged from
|
||||
*/
|
||||
dragNewFromOutput(network: LinkNetwork, node: LGraphNode, output: INodeOutputSlot, fromReroute?: Reroute): void {
|
||||
if (this.isConnecting) throw new Error("Already dragging links.")
|
||||
|
||||
const { state } = this
|
||||
const renderLink = new ToInputRenderLink(network, node, output, fromReroute)
|
||||
this.renderLinks.push(renderLink)
|
||||
|
||||
state.connectingTo = "input"
|
||||
|
||||
this.#setLegacyLinks(false)
|
||||
}
|
||||
|
||||
/**
|
||||
* Drags a new link from an input slot to an output slot.
|
||||
* @param network The network that the link being connected belongs to
|
||||
* @param node The node the link is being dragged from
|
||||
* @param input The input slot that the link is being dragged from
|
||||
*/
|
||||
dragNewFromInput(network: LinkNetwork, node: LGraphNode, input: INodeInputSlot, fromReroute?: Reroute): void {
|
||||
if (this.isConnecting) throw new Error("Already dragging links.")
|
||||
|
||||
const { state } = this
|
||||
const renderLink = new ToOutputRenderLink(network, node, input, fromReroute)
|
||||
this.renderLinks.push(renderLink)
|
||||
|
||||
state.connectingTo = "output"
|
||||
|
||||
this.#setLegacyLinks(true)
|
||||
}
|
||||
|
||||
/**
|
||||
* Drags a new link from a reroute to an input slot.
|
||||
* @param network The network that the link being connected belongs to
|
||||
* @param reroute The reroute that the link is being dragged from
|
||||
*/
|
||||
dragFromReroute(network: LinkNetwork, reroute: Reroute): void {
|
||||
if (this.isConnecting) throw new Error("Already dragging links.")
|
||||
|
||||
const { state } = this
|
||||
|
||||
// Connect new link from reroute
|
||||
const linkId = reroute.linkIds.values().next().value
|
||||
if (linkId == null) return
|
||||
|
||||
const link = network.links.get(linkId)
|
||||
if (!link) return
|
||||
|
||||
const outputNode = network.getNodeById(link.origin_id)
|
||||
if (!outputNode) return
|
||||
|
||||
const outputSlot = outputNode.outputs.at(link.origin_slot)
|
||||
if (!outputSlot) return
|
||||
|
||||
const renderLink = new ToInputRenderLink(network, outputNode, outputSlot, reroute)
|
||||
renderLink.fromDirection = LinkDirection.NONE
|
||||
this.renderLinks.push(renderLink)
|
||||
|
||||
state.connectingTo = "input"
|
||||
}
|
||||
|
||||
dragFromLinkSegment(network: LinkNetwork, linkSegment: LinkSegment): void {
|
||||
if (this.isConnecting) throw new Error("Already dragging links.")
|
||||
|
||||
const { state } = this
|
||||
if (linkSegment.origin_id == null || linkSegment.origin_slot == null) return
|
||||
|
||||
const node = network.getNodeById(linkSegment.origin_id)
|
||||
if (!node) return
|
||||
|
||||
const slot = getNodeOutputOnPos(node, linkSegment._pos[0], linkSegment._pos[1])?.output
|
||||
if (!slot) return
|
||||
|
||||
const reroute = linkSegment.parentId ? network.reroutes.get(linkSegment.parentId) : undefined
|
||||
if (!reroute) return
|
||||
|
||||
const renderLink = new ToInputRenderLink(network, node, slot, reroute)
|
||||
renderLink.fromDirection = LinkDirection.NONE
|
||||
this.renderLinks.push(renderLink)
|
||||
|
||||
state.connectingTo = "input"
|
||||
}
|
||||
|
||||
/**
|
||||
* Connects the links being droppe
|
||||
* @param event Contains the drop location, in canvas space
|
||||
*/
|
||||
dropLinks(locator: ItemLocator, event: CanvasPointerEvent): void {
|
||||
if (!this.isConnecting) return this.reset()
|
||||
|
||||
const { renderLinks, state } = this
|
||||
const { connectingTo } = state
|
||||
|
||||
const mayContinue = this.events.dispatch("before-drop-links", { renderLinks, event })
|
||||
if (mayContinue === false) return this.reset()
|
||||
|
||||
const { canvasX, canvasY } = event
|
||||
const node = locator.getNodeOnPos(canvasX, canvasY) ?? undefined
|
||||
if (!node) return this.dropOnNothing(event)
|
||||
|
||||
// To output
|
||||
if (connectingTo === "output") {
|
||||
const output = node.getOutputOnPos([canvasX, canvasY])
|
||||
|
||||
if (output) {
|
||||
this.#dropOnOutput(node, output)
|
||||
} else {
|
||||
this.dropOnNode(node, event)
|
||||
}
|
||||
// To input
|
||||
} else if (connectingTo === "input") {
|
||||
const input = node.getInputOnPos([canvasX, canvasY])
|
||||
|
||||
// Input slot
|
||||
if (input) {
|
||||
this.#dropOnInput(node, input)
|
||||
} else if (this.overWidget && this.renderLinks[0] instanceof ToInputRenderLink) {
|
||||
// Widget
|
||||
this.events.dispatch("dropped-on-widget", {
|
||||
link: this.renderLinks[0],
|
||||
node,
|
||||
widget: this.overWidget,
|
||||
})
|
||||
this.overWidget = undefined
|
||||
} else {
|
||||
// Node background / title
|
||||
this.dropOnNode(node, event)
|
||||
}
|
||||
}
|
||||
|
||||
this.events.dispatch("after-drop-links", { renderLinks, event })
|
||||
this.reset()
|
||||
}
|
||||
|
||||
/**
|
||||
* Connects the links being dropped onto a node.
|
||||
* @param node The node that the links are being dropped on
|
||||
* @param event Contains the drop location, in canvas space
|
||||
*/
|
||||
dropOnNode(node: LGraphNode, event: CanvasPointerEvent): void {
|
||||
const { state: { connectingTo } } = this
|
||||
|
||||
const mayContinue = this.events.dispatch("dropped-on-node", { node, event })
|
||||
if (mayContinue === false) return
|
||||
|
||||
// Assume all links are the same type, disallow loopback
|
||||
const firstLink = this.renderLinks[0]
|
||||
if (!firstLink || firstLink.node === node) return
|
||||
|
||||
// Dragging output links
|
||||
if (connectingTo === "output" && this.draggingExistingLinks) {
|
||||
const output = node.findOutputByType(firstLink.fromSlot.type)?.slot
|
||||
if (!output) {
|
||||
console.warn(`Could not find slot for link type: [${firstLink.fromSlot.type}].`)
|
||||
return
|
||||
}
|
||||
this.#dropOnOutput(node, output)
|
||||
return this.reset()
|
||||
}
|
||||
|
||||
// Dragging input links
|
||||
if (connectingTo === "input" && this.draggingExistingLinks) {
|
||||
const input = node.findInputByType(firstLink.fromSlot.type)?.slot
|
||||
if (!input) {
|
||||
console.warn(`Could not find slot for link type: [${firstLink.fromSlot.type}].`)
|
||||
return
|
||||
}
|
||||
this.#dropOnInput(node, input)
|
||||
return this.reset()
|
||||
}
|
||||
|
||||
// Dropping new output link
|
||||
if (connectingTo === "output") {
|
||||
const output = node.findOutputByType(firstLink.fromSlot.type)?.slot
|
||||
if (!output) {
|
||||
console.warn(`Could not find slot for link type: [${firstLink.fromSlot.type}].`)
|
||||
return
|
||||
}
|
||||
|
||||
for (const link of this.renderLinks) {
|
||||
if ("link" in link.fromSlot) {
|
||||
node.connectSlots(output, link.node, link.fromSlot, link.fromReroute?.id)
|
||||
}
|
||||
}
|
||||
// Dropping new input link
|
||||
} else if (connectingTo === "input") {
|
||||
const input = node.findInputByType(firstLink.fromSlot.type)?.slot
|
||||
if (!input) {
|
||||
console.warn(`Could not find slot for link type: [${firstLink.fromSlot.type}].`)
|
||||
return
|
||||
}
|
||||
|
||||
for (const link of this.renderLinks) {
|
||||
if ("links" in link.fromSlot) {
|
||||
link.node.connectSlots(link.fromSlot, node, input, link.fromReroute?.id)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.reset()
|
||||
}
|
||||
|
||||
dropOnNothing(event: CanvasPointerEvent): void {
|
||||
// For external event only.
|
||||
if (this.state.connectingTo === "input") {
|
||||
for (const link of this.renderLinks) {
|
||||
if (link instanceof MovingRenderLink) {
|
||||
link.inputNode.disconnectInput(link.inputIndex, true)
|
||||
}
|
||||
}
|
||||
}
|
||||
this.events.dispatch("dropped-on-canvas", event)
|
||||
this.reset()
|
||||
}
|
||||
|
||||
#dropOnInput(node: LGraphNode, input: INodeInputSlot): void {
|
||||
for (const link of this.renderLinks) {
|
||||
if (link.toType !== "input") continue
|
||||
|
||||
if (link instanceof MovingRenderLink) {
|
||||
const { outputNode, inputSlot, outputSlot, fromReroute } = link
|
||||
// Link is already connected here
|
||||
if (inputSlot === input) continue
|
||||
|
||||
outputNode.connectSlots(outputSlot, node, input, fromReroute?.id)
|
||||
this.events.dispatch("input-moved", link)
|
||||
} else {
|
||||
const { node: outputNode, fromSlot, fromReroute } = link
|
||||
const newLink = outputNode.connectSlots(fromSlot, node, input, fromReroute?.id)
|
||||
this.events.dispatch("link-created", newLink)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#dropOnOutput(node: LGraphNode, output: INodeOutputSlot): void {
|
||||
for (const link of this.renderLinks) {
|
||||
if (link.toType !== "output") continue
|
||||
|
||||
if (link instanceof MovingRenderLink) {
|
||||
const { inputNode, inputSlot, outputSlot } = link
|
||||
// Link is already connected here
|
||||
if (outputSlot === output) continue
|
||||
|
||||
// Use the last reroute id on the link to retain all reroutes
|
||||
node.connectSlots(output, inputNode, inputSlot, link.link.parentId)
|
||||
this.events.dispatch("output-moved", link)
|
||||
} else {
|
||||
const { node: inputNode, fromSlot, fromReroute } = link
|
||||
const newLink = node.connectSlots(output, inputNode, fromSlot, fromReroute?.id)
|
||||
this.events.dispatch("link-created", newLink)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Sets connecting_links, used by some extensions still. */
|
||||
#setLegacyLinks(fromSlotIsInput: boolean): void {
|
||||
const links = this.renderLinks.map((link) => {
|
||||
const input = fromSlotIsInput ? link.fromSlot as INodeInputSlot : null
|
||||
const output = fromSlotIsInput ? null : link.fromSlot as INodeOutputSlot
|
||||
|
||||
return {
|
||||
node: link.node,
|
||||
slot: link.fromSlotIndex,
|
||||
input,
|
||||
output,
|
||||
pos: link.fromPos,
|
||||
}
|
||||
})
|
||||
this.#setConnectingLinks(links)
|
||||
}
|
||||
|
||||
/**
|
||||
* Exports the current state of the link connector.
|
||||
* @param network The network that the links being connected belong to.
|
||||
* @returns A POJO with the state of the link connector, links being connected, and their network.
|
||||
* @remarks Other than {@link network}, all properties are shallow cloned.
|
||||
*/
|
||||
export(network: LinkNetwork): LinkConnectorExport {
|
||||
return {
|
||||
renderLinks: [...this.renderLinks],
|
||||
inputLinks: [...this.inputLinks],
|
||||
outputLinks: [...this.outputLinks],
|
||||
state: { ...this.state },
|
||||
network,
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds an event listener that will be automatically removed when the reset event is fired.
|
||||
* @param eventName The event to listen for.
|
||||
* @param listener The listener to call when the event is fired.
|
||||
*/
|
||||
listenUntilReset<K extends keyof LinkConnectorEventMap>(
|
||||
eventName: K,
|
||||
listener: Parameters<typeof this.events.addEventListener<K>>[1],
|
||||
options?: Parameters<typeof this.events.addEventListener<K>>[2],
|
||||
) {
|
||||
this.events.addEventListener(eventName, listener, options)
|
||||
this.events.addEventListener("reset", () => this.events.removeEventListener(eventName, listener), { once: true })
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets everything to its initial state.
|
||||
*
|
||||
* Effectively cancels moving or connecting links.
|
||||
*/
|
||||
reset(force = false): void {
|
||||
this.events.dispatch("reset", force)
|
||||
|
||||
const { state, outputLinks, inputLinks, hiddenReroutes, renderLinks } = this
|
||||
|
||||
if (!force && state.connectingTo === undefined) return
|
||||
state.connectingTo = undefined
|
||||
|
||||
for (const link of outputLinks) delete link._dragging
|
||||
for (const link of inputLinks) delete link._dragging
|
||||
for (const reroute of hiddenReroutes) delete reroute._dragging
|
||||
|
||||
renderLinks.length = 0
|
||||
inputLinks.length = 0
|
||||
outputLinks.length = 0
|
||||
hiddenReroutes.clear()
|
||||
state.multi = false
|
||||
state.draggingExistingLinks = false
|
||||
}
|
||||
}
|
||||
87
src/canvas/MovingRenderLink.ts
Normal file
87
src/canvas/MovingRenderLink.ts
Normal file
@@ -0,0 +1,87 @@
|
||||
import type { RenderLink } from "./RenderLink"
|
||||
import type { INodeOutputSlot, LinkNetwork } from "@/interfaces"
|
||||
import type { INodeInputSlot } from "@/interfaces"
|
||||
import type { Point } from "@/interfaces"
|
||||
import type { LGraphNode, NodeId } from "@/LGraphNode"
|
||||
import type { LLink } from "@/LLink"
|
||||
import type { Reroute } from "@/Reroute"
|
||||
|
||||
import { LinkDirection } from "@/types/globalEnums"
|
||||
|
||||
/**
|
||||
* Represents an existing link that is currently being dragged by the user from one slot to another.
|
||||
*
|
||||
* This is a heavier, but short-lived convenience data structure. All refs to MovingRenderLinks should be discarded on drop.
|
||||
* @remarks
|
||||
* At time of writing, Litegraph is using several different styles and methods to handle link dragging.
|
||||
*
|
||||
* Once the library has undergone more substantial changes to the way links are managed,
|
||||
* many properties of this class will be superfluous and removable.
|
||||
*/
|
||||
export class MovingRenderLink implements RenderLink {
|
||||
readonly node: LGraphNode
|
||||
readonly fromSlot: INodeOutputSlot | INodeInputSlot
|
||||
readonly fromPos: Point
|
||||
readonly fromDirection: LinkDirection
|
||||
readonly fromSlotIndex: number
|
||||
|
||||
readonly outputNodeId: NodeId
|
||||
readonly outputNode: LGraphNode
|
||||
readonly outputSlot: INodeOutputSlot
|
||||
readonly outputIndex: number
|
||||
readonly outputPos: Point
|
||||
|
||||
readonly inputNodeId: NodeId
|
||||
readonly inputNode: LGraphNode
|
||||
readonly inputSlot: INodeInputSlot
|
||||
readonly inputIndex: number
|
||||
readonly inputPos: Point
|
||||
|
||||
constructor(
|
||||
readonly network: LinkNetwork,
|
||||
readonly link: LLink,
|
||||
readonly toType: "input" | "output",
|
||||
readonly fromReroute?: Reroute,
|
||||
readonly dragDirection: LinkDirection = LinkDirection.CENTER,
|
||||
) {
|
||||
const {
|
||||
origin_id: outputNodeId,
|
||||
target_id: inputNodeId,
|
||||
origin_slot: outputIndex,
|
||||
target_slot: inputIndex,
|
||||
} = link
|
||||
|
||||
// Store output info
|
||||
const outputNode = network.getNodeById(outputNodeId) ?? undefined
|
||||
if (!outputNode) throw new Error(`Creating DraggingRenderLink for link [${link.id}] failed: Output node [${outputNodeId}] not found.`)
|
||||
|
||||
const outputSlot = outputNode.outputs.at(outputIndex)
|
||||
if (!outputSlot) throw new Error(`Creating DraggingRenderLink for link [${link.id}] failed: Output slot [${outputIndex}] not found.`)
|
||||
|
||||
this.outputNodeId = outputNodeId
|
||||
this.outputNode = outputNode
|
||||
this.outputSlot = outputSlot
|
||||
this.outputIndex = outputIndex
|
||||
this.outputPos = outputNode.getConnectionPos(false, outputIndex)
|
||||
|
||||
// Store input info
|
||||
const inputNode = network.getNodeById(inputNodeId) ?? undefined
|
||||
if (!inputNode) throw new Error(`Creating DraggingRenderLink for link [${link.id}] failed: Input node [${inputNodeId}] not found.`)
|
||||
|
||||
const inputSlot = inputNode.inputs.at(inputIndex)
|
||||
if (!inputSlot) throw new Error(`Creating DraggingRenderLink for link [${link.id}] failed: Input slot [${inputIndex}] not found.`)
|
||||
|
||||
this.inputNodeId = inputNodeId
|
||||
this.inputNode = inputNode
|
||||
this.inputSlot = inputSlot
|
||||
this.inputIndex = inputIndex
|
||||
this.inputPos = inputNode.getConnectionPos(true, inputIndex)
|
||||
|
||||
// RenderLink props
|
||||
this.node = this.toType === "input" ? outputNode : inputNode
|
||||
this.fromSlot = this.toType === "input" ? outputSlot : inputSlot
|
||||
this.fromPos = fromReroute?.pos ?? (this.toType === "input" ? this.outputPos : this.inputPos)
|
||||
this.fromDirection = this.toType === "input" ? LinkDirection.NONE : LinkDirection.LEFT
|
||||
this.fromSlotIndex = this.toType === "input" ? outputIndex : inputIndex
|
||||
}
|
||||
}
|
||||
26
src/canvas/RenderLink.ts
Normal file
26
src/canvas/RenderLink.ts
Normal file
@@ -0,0 +1,26 @@
|
||||
import type { LinkNetwork, Point } from "@/interfaces"
|
||||
import type { LGraphNode } from "@/LGraphNode"
|
||||
import type { INodeInputSlot, INodeOutputSlot, Reroute } from "@/litegraph"
|
||||
import type { LinkDirection } from "@/types/globalEnums"
|
||||
|
||||
export interface RenderLink {
|
||||
/** The type of link being connected. */
|
||||
readonly toType: "input" | "output"
|
||||
/** The source {@link Point} of the link being connected. */
|
||||
readonly fromPos: Point
|
||||
/** The direction the link starts off as. If {@link toType} is `output`, this will be the direction the link input faces. */
|
||||
readonly fromDirection: LinkDirection
|
||||
/** If set, this will force a dragged link "point" from the cursor in the specified direction. */
|
||||
dragDirection: LinkDirection
|
||||
|
||||
/** The network that the link belongs to. */
|
||||
readonly network: LinkNetwork
|
||||
/** The node that the link is being connected from. */
|
||||
readonly node: LGraphNode
|
||||
/** The slot that the link is being connected from. */
|
||||
readonly fromSlot: INodeOutputSlot | INodeInputSlot
|
||||
/** The index of the slot that the link is being connected from. */
|
||||
readonly fromSlotIndex: number
|
||||
/** The reroute that the link is being connected from. */
|
||||
readonly fromReroute?: Reroute
|
||||
}
|
||||
32
src/canvas/ToInputRenderLink.ts
Normal file
32
src/canvas/ToInputRenderLink.ts
Normal file
@@ -0,0 +1,32 @@
|
||||
import type { RenderLink } from "./RenderLink"
|
||||
import type { LinkNetwork, Point } from "@/interfaces"
|
||||
import type { LGraphNode } from "@/LGraphNode"
|
||||
import type { INodeOutputSlot } from "@/litegraph"
|
||||
import type { Reroute } from "@/Reroute"
|
||||
|
||||
import { LinkDirection } from "@/types/globalEnums"
|
||||
|
||||
/** Connecting TO an input slot. */
|
||||
|
||||
export class ToInputRenderLink implements RenderLink {
|
||||
readonly toType = "input"
|
||||
readonly fromPos: Point
|
||||
readonly fromSlotIndex: number
|
||||
fromDirection: LinkDirection = LinkDirection.RIGHT
|
||||
|
||||
constructor(
|
||||
readonly network: LinkNetwork,
|
||||
readonly node: LGraphNode,
|
||||
readonly fromSlot: INodeOutputSlot,
|
||||
readonly fromReroute?: Reroute,
|
||||
public dragDirection: LinkDirection = LinkDirection.CENTER,
|
||||
) {
|
||||
const outputIndex = node.outputs.indexOf(fromSlot)
|
||||
if (outputIndex === -1) throw new Error(`Creating render link for node [${this.node.id}] failed: Slot index not found.`)
|
||||
|
||||
this.fromSlotIndex = outputIndex
|
||||
this.fromPos = fromReroute
|
||||
? fromReroute.pos
|
||||
: this.node.getConnectionPos(false, outputIndex)
|
||||
}
|
||||
}
|
||||
32
src/canvas/ToOutputRenderLink.ts
Normal file
32
src/canvas/ToOutputRenderLink.ts
Normal file
@@ -0,0 +1,32 @@
|
||||
import type { RenderLink } from "./RenderLink"
|
||||
import type { LinkNetwork, Point } from "@/interfaces"
|
||||
import type { LGraphNode } from "@/LGraphNode"
|
||||
import type { INodeInputSlot } from "@/litegraph"
|
||||
import type { Reroute } from "@/Reroute"
|
||||
|
||||
import { LinkDirection } from "@/types/globalEnums"
|
||||
|
||||
/** Connecting TO an output slot. */
|
||||
|
||||
export class ToOutputRenderLink implements RenderLink {
|
||||
readonly toType = "output"
|
||||
readonly fromPos: Point
|
||||
readonly fromSlotIndex: number
|
||||
fromDirection: LinkDirection = LinkDirection.LEFT
|
||||
|
||||
constructor(
|
||||
readonly network: LinkNetwork,
|
||||
readonly node: LGraphNode,
|
||||
readonly fromSlot: INodeInputSlot,
|
||||
readonly fromReroute?: Reroute,
|
||||
public dragDirection: LinkDirection = LinkDirection.CENTER,
|
||||
) {
|
||||
const inputIndex = node.inputs.indexOf(fromSlot)
|
||||
if (inputIndex === -1) throw new Error(`Creating render link for node [${this.node.id}] failed: Slot index not found.`)
|
||||
|
||||
this.fromSlotIndex = inputIndex
|
||||
this.fromPos = fromReroute
|
||||
? fromReroute.pos
|
||||
: this.node.getConnectionPos(true, inputIndex)
|
||||
}
|
||||
}
|
||||
99
src/infrastructure/LinkConnectorEventTarget.ts
Normal file
99
src/infrastructure/LinkConnectorEventTarget.ts
Normal file
@@ -0,0 +1,99 @@
|
||||
import type { MovingRenderLink } from "@/canvas/MovingRenderLink"
|
||||
import type { RenderLink } from "@/canvas/RenderLink"
|
||||
import type { ToInputRenderLink } from "@/canvas/ToInputRenderLink"
|
||||
import type { LGraphNode } from "@/LGraphNode"
|
||||
import type { LLink } from "@/LLink"
|
||||
import type { CanvasPointerEvent } from "@/types/events"
|
||||
import type { IWidget } from "@/types/widgets"
|
||||
|
||||
export interface LinkConnectorEventMap {
|
||||
"reset": boolean
|
||||
|
||||
"before-drop-links": {
|
||||
renderLinks: RenderLink[]
|
||||
event: CanvasPointerEvent
|
||||
}
|
||||
"after-drop-links": {
|
||||
renderLinks: RenderLink[]
|
||||
event: CanvasPointerEvent
|
||||
}
|
||||
|
||||
"before-move-input": MovingRenderLink
|
||||
"before-move-output": MovingRenderLink
|
||||
|
||||
"input-moved": MovingRenderLink
|
||||
"output-moved": MovingRenderLink
|
||||
|
||||
"link-created": LLink | null | undefined
|
||||
|
||||
"dropped-on-node": {
|
||||
node: LGraphNode
|
||||
event: CanvasPointerEvent
|
||||
}
|
||||
"dropped-on-canvas": CanvasPointerEvent
|
||||
|
||||
"dropped-on-widget": {
|
||||
link: ToInputRenderLink
|
||||
node: LGraphNode
|
||||
widget: IWidget
|
||||
}
|
||||
}
|
||||
|
||||
/** {@link Omit} all properties that evaluate to `never`. */
|
||||
type NeverNever<T> = {
|
||||
[K in keyof T as T[K] extends never ? never : K]: T[K]
|
||||
}
|
||||
|
||||
/** {@link Pick} only properties that evaluate to `never`. */
|
||||
type PickNevers<T> = {
|
||||
[K in keyof T as T[K] extends never ? K : never]: T[K]
|
||||
}
|
||||
|
||||
type LinkConnectorEventListeners = {
|
||||
readonly [K in keyof LinkConnectorEventMap]: ((this: EventTarget, ev: CustomEvent<LinkConnectorEventMap[K]>) => any) | EventListenerObject | null
|
||||
}
|
||||
|
||||
/** Events that _do not_ pass a {@link CustomEvent} `detail` object. */
|
||||
type SimpleEvents = keyof PickNevers<LinkConnectorEventMap>
|
||||
|
||||
/** Events that pass a {@link CustomEvent} `detail` object. */
|
||||
type ComplexEvents = keyof NeverNever<LinkConnectorEventMap>
|
||||
|
||||
export class LinkConnectorEventTarget extends EventTarget {
|
||||
/**
|
||||
* Type-safe event dispatching.
|
||||
* @see {@link EventTarget.dispatchEvent}
|
||||
* @param type Name of the event to dispatch
|
||||
* @param detail A custom object to send with the event
|
||||
* @returns `true` if the event was dispatched successfully, otherwise `false`.
|
||||
*/
|
||||
dispatch<T extends ComplexEvents>(type: T, detail: LinkConnectorEventMap[T]): boolean
|
||||
dispatch<T extends SimpleEvents>(type: T): boolean
|
||||
dispatch<T extends keyof LinkConnectorEventMap>(type: T, detail?: LinkConnectorEventMap[T]) {
|
||||
const event = new CustomEvent(type, { detail })
|
||||
return super.dispatchEvent(event)
|
||||
}
|
||||
|
||||
override addEventListener<K extends keyof LinkConnectorEventMap>(
|
||||
type: K,
|
||||
listener: LinkConnectorEventListeners[K],
|
||||
options?: boolean | AddEventListenerOptions,
|
||||
): void {
|
||||
// Assertion: Contravariance on CustomEvent => Event
|
||||
super.addEventListener(type, listener as EventListener, options)
|
||||
}
|
||||
|
||||
override removeEventListener<K extends keyof LinkConnectorEventMap>(
|
||||
type: K,
|
||||
listener: LinkConnectorEventListeners[K],
|
||||
options?: boolean | EventListenerOptions,
|
||||
): void {
|
||||
// Assertion: Contravariance on CustomEvent => Event
|
||||
super.removeEventListener(type, listener as EventListener, options)
|
||||
}
|
||||
|
||||
/** @deprecated Use {@link dispatch}. */
|
||||
override dispatchEvent(event: never): boolean {
|
||||
return super.dispatchEvent(event)
|
||||
}
|
||||
}
|
||||
@@ -113,6 +113,13 @@ export interface LinkNetwork {
|
||||
getNodeById(id: NodeId): LGraphNode | null
|
||||
}
|
||||
|
||||
/**
|
||||
* Locates graph items.
|
||||
*/
|
||||
export interface ItemLocator {
|
||||
getNodeOnPos(x: number, y: number, nodeList?: LGraphNode[]): LGraphNode | null
|
||||
}
|
||||
|
||||
/** Contains a cached 2D canvas path and a centre point, with an optional forward angle. */
|
||||
export interface LinkSegment {
|
||||
/** Link / reroute ID */
|
||||
@@ -131,6 +138,9 @@ export interface LinkSegment {
|
||||
*/
|
||||
_centreAngle?: number
|
||||
|
||||
/** Whether the link is currently being moved. @internal */
|
||||
_dragging?: boolean
|
||||
|
||||
/** Output node ID */
|
||||
readonly origin_id: NodeId | undefined
|
||||
/** Output slot index */
|
||||
|
||||
Reference in New Issue
Block a user