mirror of
https://github.com/Comfy-Org/ComfyUI_frontend.git
synced 2026-03-07 14:09:59 +00:00
Fixed global missing LGraphTexture
This commit is contained in:
@@ -9264,9 +9264,10 @@ LiteGraph.registerNodeType("graphics/webcam", ImageWebcam );
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})();
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//Works with Litegl.js to create WebGL nodes
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var LGraphTexture
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if(typeof(LiteGraph) != "undefined")
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{
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function LGraphTexture()
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LGraphTexture = function()
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{
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this.addOutput("Texture","Texture");
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this.properties = { name:"", filter: true };
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162
build/litegraph.min.js
vendored
162
build/litegraph.min.js
vendored
@@ -4386,15 +4386,16 @@ LiteGraph.registerNodeType("logic/selector", Selector);
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};
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LiteGraph.registerNodeType("graphics/webcam", a);
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})();
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var LGraphTexture;
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if ("undefined" != typeof LiteGraph) {
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var LGraphCubemap = function() {
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this.addOutput("Cubemap", "Cubemap");
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this.properties = {name:""};
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this.size = [LGraphTexture$0.image_preview_size, LGraphTexture$0.image_preview_size];
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this.size = [LGraphTexture.image_preview_size, LGraphTexture.image_preview_size];
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}, LGraphTextureMatte = function() {
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this.addInput("in", "Texture");
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this.addOutput("out", "Texture");
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this.properties = {key_color:vec3.fromValues(0., 1., 0.), threshold:0.8, slope:0.2, precision:LGraphTexture$0.DEFAULT};
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this.properties = {key_color:vec3.fromValues(0., 1., 0.), threshold:0.8, slope:0.2, precision:LGraphTexture.DEFAULT};
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LGraphTextureMatte._shader || (LGraphTextureMatte._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, LGraphTextureMatte.pixel_shader));
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}, LGraphTextureWebcam = function() {
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this.addOutput("Webcam", "Texture");
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@@ -4418,14 +4419,14 @@ if ("undefined" != typeof LiteGraph) {
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}, LGraphTextureEdges = function() {
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this.addInput("Tex.", "Texture");
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this.addOutput("Edges", "Texture");
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this.properties = {invert:!0, factor:1, precision:LGraphTexture$0.DEFAULT};
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this.properties = {invert:!0, factor:1, precision:LGraphTexture.DEFAULT};
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LGraphTextureEdges._shader || (LGraphTextureEdges._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, LGraphTextureEdges.pixel_shader));
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}, LGraphTextureMix = function() {
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this.addInput("A", "Texture");
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this.addInput("B", "Texture");
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this.addInput("Mixer", "Texture");
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this.addOutput("Texture", "Texture");
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this.properties = {precision:LGraphTexture$0.DEFAULT};
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this.properties = {precision:LGraphTexture.DEFAULT};
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LGraphTextureMix._shader || (LGraphTextureMix._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, LGraphTextureMix.pixel_shader));
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}, LGraphTextureGradient = function() {
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this.addInput("A", "color");
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@@ -4455,7 +4456,7 @@ if ("undefined" != typeof LiteGraph) {
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this.addInput("LUT", "Texture");
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this.addInput("Intensity", "number");
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this.addOutput("", "Texture");
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this.properties = {intensity:1, precision:LGraphTexture$0.DEFAULT, texture:null};
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this.properties = {intensity:1, precision:LGraphTexture.DEFAULT, texture:null};
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LGraphTextureLUT._shader || (LGraphTextureLUT._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, LGraphTextureLUT.pixel_shader));
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}, LGraphImageToTexture = function() {
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this.addInput("Image", "image");
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@@ -4469,11 +4470,11 @@ if ("undefined" != typeof LiteGraph) {
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}, LGraphTextureDownsample = function() {
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this.addInput("Texture", "Texture");
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this.addOutput("", "Texture");
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this.properties = {iterations:1, generate_mipmaps:!1, precision:LGraphTexture$0.DEFAULT};
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this.properties = {iterations:1, generate_mipmaps:!1, precision:LGraphTexture.DEFAULT};
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}, LGraphTextureCopy = function() {
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this.addInput("Texture", "Texture");
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this.addOutput("", "Texture");
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this.properties = {size:0, generate_mipmaps:!1, precision:LGraphTexture$0.DEFAULT};
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this.properties = {size:0, generate_mipmaps:!1, precision:LGraphTexture.DEFAULT};
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}, LGraphTextureToViewport = function() {
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this.addInput("Texture", "Texture");
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this.properties = {additive:!1, antialiasing:!1, filter:!0, disable_alpha:!1, gamma:1.0};
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@@ -4483,13 +4484,13 @@ if ("undefined" != typeof LiteGraph) {
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this.addInput("warp", "Texture");
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this.addInput("factor", "number");
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this.addOutput("out", "Texture");
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this.properties = {factor:0.01, precision:LGraphTexture$0.DEFAULT};
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this.properties = {factor:0.01, precision:LGraphTexture.DEFAULT};
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}, LGraphTextureScaleOffset = function() {
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this.addInput("in", "Texture");
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this.addInput("scale", "vec2");
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this.addInput("offset", "vec2");
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this.addOutput("out", "Texture");
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this.properties = {offset:vec2.fromValues(0, 0), scale:vec2.fromValues(1, 1), precision:LGraphTexture$0.DEFAULT};
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this.properties = {offset:vec2.fromValues(0, 0), scale:vec2.fromValues(1, 1), precision:LGraphTexture.DEFAULT};
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}, LGraphTextureShader = function() {
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this.addOutput("Texture", "Texture");
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this.properties = {code:"", width:512, height:512};
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@@ -4500,7 +4501,7 @@ if ("undefined" != typeof LiteGraph) {
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this.addInput("value", "number");
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this.addOutput("Texture", "Texture");
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this.help = "<p>pixelcode must be vec3</p>\r\n\t\t\t<p>uvcode must be vec2, is optional</p>\r\n\t\t\t<p><strong>uv:</strong> tex. coords</p><p><strong>color:</strong> texture</p><p><strong>colorB:</strong> textureB</p><p><strong>time:</strong> scene time</p><p><strong>value:</strong> input value</p>";
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this.properties = {value:1, uvcode:"", pixelcode:"color + colorB * value", precision:LGraphTexture$0.DEFAULT};
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this.properties = {value:1, uvcode:"", pixelcode:"color + colorB * value", precision:LGraphTexture.DEFAULT};
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}, LGraphTextureSave = function() {
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this.addInput("Texture", "Texture");
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this.addOutput("", "Texture");
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@@ -4508,34 +4509,35 @@ if ("undefined" != typeof LiteGraph) {
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}, LGraphTexturePreview = function() {
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this.addInput("Texture", "Texture");
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this.properties = {flipY:!1};
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this.size = [LGraphTexture$0.image_preview_size, LGraphTexture$0.image_preview_size];
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}, LGraphTexture$0 = function() {
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this.size = [LGraphTexture.image_preview_size, LGraphTexture.image_preview_size];
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};
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LGraphTexture = function() {
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this.addOutput("Texture", "Texture");
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this.properties = {name:"", filter:!0};
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this.size = [LGraphTexture$0.image_preview_size, LGraphTexture$0.image_preview_size];
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this.size = [LGraphTexture.image_preview_size, LGraphTexture.image_preview_size];
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};
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LGraphTexture$0.title = "Texture";
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LGraphTexture$0.desc = "Texture";
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LGraphTexture$0.widgets_info = {name:{widget:"texture"}, filter:{widget:"checkbox"}};
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LGraphTexture$0.loadTextureCallback = null;
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LGraphTexture$0.image_preview_size = 256;
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LGraphTexture$0.PASS_THROUGH = 1;
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LGraphTexture$0.COPY = 2;
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LGraphTexture$0.LOW = 3;
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LGraphTexture$0.HIGH = 4;
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LGraphTexture$0.REUSE = 5;
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LGraphTexture$0.DEFAULT = 2;
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LGraphTexture$0.MODE_VALUES = {"pass through":LGraphTexture$0.PASS_THROUGH, copy:LGraphTexture$0.COPY, low:LGraphTexture$0.LOW, high:LGraphTexture$0.HIGH, reuse:LGraphTexture$0.REUSE, "default":LGraphTexture$0.DEFAULT};
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LGraphTexture$0.getTexturesContainer = function() {
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LGraphTexture.title = "Texture";
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LGraphTexture.desc = "Texture";
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LGraphTexture.widgets_info = {name:{widget:"texture"}, filter:{widget:"checkbox"}};
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LGraphTexture.loadTextureCallback = null;
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LGraphTexture.image_preview_size = 256;
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LGraphTexture.PASS_THROUGH = 1;
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LGraphTexture.COPY = 2;
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LGraphTexture.LOW = 3;
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LGraphTexture.HIGH = 4;
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LGraphTexture.REUSE = 5;
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LGraphTexture.DEFAULT = 2;
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LGraphTexture.MODE_VALUES = {"pass through":LGraphTexture.PASS_THROUGH, copy:LGraphTexture.COPY, low:LGraphTexture.LOW, high:LGraphTexture.HIGH, reuse:LGraphTexture.REUSE, "default":LGraphTexture.DEFAULT};
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LGraphTexture.getTexturesContainer = function() {
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return gl.textures;
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};
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LGraphTexture$0.loadTexture = function(c, e) {
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LGraphTexture.loadTexture = function(c, e) {
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e = e || {};
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var f = c;
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"http://" == f.substr(0, 7) && LiteGraph.proxy && (f = LiteGraph.proxy + f.substr(7));
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return LGraphTexture$0.getTexturesContainer()[c] = GL.Texture.fromURL(f, e);
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return LGraphTexture.getTexturesContainer()[c] = GL.Texture.fromURL(f, e);
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};
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LGraphTexture$0.getTexture = function(c) {
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LGraphTexture.getTexture = function(c) {
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var e = this.getTexturesContainer();
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if (!e) {
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throw "Cannot load texture, container of textures not found";
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@@ -4543,18 +4545,18 @@ if ("undefined" != typeof LiteGraph) {
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e = e[c];
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return !e && c && ":" != c[0] ? this.loadTexture(c) : e;
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};
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LGraphTexture$0.getTargetTexture = function(c, e, f) {
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LGraphTexture.getTargetTexture = function(c, e, f) {
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if (!c) {
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throw "LGraphTexture.getTargetTexture expects a reference texture";
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}
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switch(f) {
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case LGraphTexture$0.LOW:
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case LGraphTexture.LOW:
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f = gl.UNSIGNED_BYTE;
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break;
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case LGraphTexture$0.HIGH:
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case LGraphTexture.HIGH:
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f = gl.HIGH_PRECISION_FORMAT;
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break;
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case LGraphTexture$0.REUSE:
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case LGraphTexture.REUSE:
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return c;
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default:
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f = c ? c.type : gl.UNSIGNED_BYTE;
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@@ -4562,7 +4564,7 @@ if ("undefined" != typeof LiteGraph) {
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e && e.width == c.width && e.height == c.height && e.type == f || (e = new GL.Texture(c.width, c.height, {type:f, format:gl.RGBA, filter:gl.LINEAR}));
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return e;
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};
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LGraphTexture$0.getNoiseTexture = function() {
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LGraphTexture.getNoiseTexture = function() {
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if (this._noise_texture) {
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return this._noise_texture;
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}
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@@ -4571,10 +4573,10 @@ if ("undefined" != typeof LiteGraph) {
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}
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return this._noise_texture = c = GL.Texture.fromMemory(512, 512, c, {format:gl.RGBA, wrap:gl.REPEAT, filter:gl.NEAREST});
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};
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LGraphTexture$0.prototype.onDropFile = function(c, e, f) {
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LGraphTexture.prototype.onDropFile = function(c, e, f) {
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c ? ("string" == typeof c ? c = GL.Texture.fromURL(c) : -1 != e.toLowerCase().indexOf(".dds") ? c = GL.Texture.fromDDSInMemory(c) : (c = new Blob([f]), c = URL.createObjectURL(c), c = GL.Texture.fromURL(c)), this._drop_texture = c, this.properties.name = e) : (this._drop_texture = null, this.properties.name = "");
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};
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LGraphTexture$0.prototype.getExtraMenuOptions = function(c) {
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LGraphTexture.prototype.getExtraMenuOptions = function(c) {
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var e = this;
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if (this._drop_texture) {
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return [{content:"Clear", callback:function() {
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@@ -4583,11 +4585,11 @@ if ("undefined" != typeof LiteGraph) {
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}}];
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}
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};
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LGraphTexture$0.prototype.onExecute = function() {
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LGraphTexture.prototype.onExecute = function() {
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var c = null;
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this.isOutputConnected(1) && (c = this.getInputData(0));
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!c && this._drop_texture && (c = this._drop_texture);
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!c && this.properties.name && (c = LGraphTexture$0.getTexture(this.properties.name));
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!c && this.properties.name && (c = LGraphTexture.getTexture(this.properties.name));
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if (c) {
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this._last_tex = c;
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!1 === this.properties.filter ? c.setParameter(gl.TEXTURE_MAG_FILTER, gl.NEAREST) : c.setParameter(gl.TEXTURE_MAG_FILTER, gl.LINEAR);
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@@ -4602,10 +4604,10 @@ if ("undefined" != typeof LiteGraph) {
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}
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}
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};
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LGraphTexture$0.prototype.onResourceRenamed = function(c, e) {
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LGraphTexture.prototype.onResourceRenamed = function(c, e) {
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this.properties.name == c && (this.properties.name = e);
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};
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LGraphTexture$0.prototype.onDrawBackground = function(c) {
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LGraphTexture.prototype.onDrawBackground = function(c) {
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if (!(this.flags.collapsed || 20 >= this.size[1])) {
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if (this._drop_texture && c.webgl) {
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c.drawImage(this._drop_texture, 0, 0, this.size[0], this.size[1]);
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@@ -4614,7 +4616,7 @@ if ("undefined" != typeof LiteGraph) {
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if (c.webgl) {
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this._canvas = this._last_tex;
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} else {
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var e = LGraphTexture$0.generateLowResTexturePreview(this._last_tex);
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var e = LGraphTexture.generateLowResTexturePreview(this._last_tex);
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if (!e) {
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return;
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}
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@@ -4626,11 +4628,11 @@ if ("undefined" != typeof LiteGraph) {
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}
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}
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};
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LGraphTexture$0.generateLowResTexturePreview = function(c) {
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LGraphTexture.generateLowResTexturePreview = function(c) {
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if (!c) {
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return null;
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}
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var e = LGraphTexture$0.image_preview_size, f = c;
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var e = LGraphTexture.image_preview_size, f = c;
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if (c.format == gl.DEPTH_COMPONENT) {
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return null;
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}
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@@ -4642,24 +4644,24 @@ if ("undefined" != typeof LiteGraph) {
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f && f.toCanvas(c);
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return c;
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};
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LGraphTexture$0.prototype.getResources = function(c) {
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LGraphTexture.prototype.getResources = function(c) {
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c[this.properties.name] = GL.Texture;
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return c;
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};
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LGraphTexture$0.prototype.onGetInputs = function() {
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LGraphTexture.prototype.onGetInputs = function() {
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return [["in", "Texture"]];
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};
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LGraphTexture$0.prototype.onGetOutputs = function() {
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LGraphTexture.prototype.onGetOutputs = function() {
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return [["width", "number"], ["height", "number"], ["aspect", "number"]];
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};
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LiteGraph.registerNodeType("texture/texture", LGraphTexture$0);
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LiteGraph.registerNodeType("texture/texture", LGraphTexture);
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LGraphTexturePreview.title = "Preview";
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LGraphTexturePreview.desc = "Show a texture in the graph canvas";
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LGraphTexturePreview.allow_preview = !1;
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LGraphTexturePreview.prototype.onDrawBackground = function(c) {
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if (!this.flags.collapsed && (c.webgl || LGraphTexturePreview.allow_preview)) {
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var e = this.getInputData(0);
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e && (e = !e.handle && c.webgl ? e : LGraphTexture$0.generateLowResTexturePreview(e), c.save(), this.properties.flipY && (c.translate(0, this.size[1]), c.scale(1, -1)), c.drawImage(e, 0, 0, this.size[0], this.size[1]), c.restore());
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e && (e = !e.handle && c.webgl ? e : LGraphTexture.generateLowResTexturePreview(e), c.save(), this.properties.flipY && (c.translate(0, this.size[1]), c.scale(1, -1)), c.drawImage(e, 0, 0, this.size[0], this.size[1]), c.restore());
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}
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};
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LiteGraph.registerNodeType("texture/preview", LGraphTexturePreview);
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@@ -4667,10 +4669,10 @@ if ("undefined" != typeof LiteGraph) {
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LGraphTextureSave.desc = "Save a texture in the repository";
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LGraphTextureSave.prototype.onExecute = function() {
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var c = this.getInputData(0);
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c && (this.properties.name && (LGraphTexture$0.storeTexture ? LGraphTexture$0.storeTexture(this.properties.name, c) : LGraphTexture$0.getTexturesContainer()[this.properties.name] = c), this.setOutputData(0, c));
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c && (this.properties.name && (LGraphTexture.storeTexture ? LGraphTexture.storeTexture(this.properties.name, c) : LGraphTexture.getTexturesContainer()[this.properties.name] = c), this.setOutputData(0, c));
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};
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LiteGraph.registerNodeType("texture/save", LGraphTextureSave);
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LGraphTextureOperation.widgets_info = {uvcode:{widget:"textarea", height:100}, pixelcode:{widget:"textarea", height:100}, precision:{widget:"combo", values:LGraphTexture$0.MODE_VALUES}};
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LGraphTextureOperation.widgets_info = {uvcode:{widget:"textarea", height:100}, pixelcode:{widget:"textarea", height:100}, precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}};
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LGraphTextureOperation.title = "Operation";
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LGraphTextureOperation.desc = "Texture shader operation";
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LGraphTextureOperation.prototype.getExtraMenuOptions = function(c) {
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@@ -4685,14 +4687,14 @@ if ("undefined" != typeof LiteGraph) {
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LGraphTextureOperation.prototype.onExecute = function() {
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var c = this.getInputData(0);
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if (this.isOutputConnected(0)) {
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if (this.properties.precision === LGraphTexture$0.PASS_THROUGH) {
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if (this.properties.precision === LGraphTexture.PASS_THROUGH) {
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this.setOutputData(0, c);
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} else {
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var e = this.getInputData(1);
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if (this.properties.uvcode || this.properties.pixelcode) {
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var f = 512, g = 512;
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c ? (f = c.width, g = c.height) : e && (f = e.width, g = e.height);
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this._tex = c || this._tex ? LGraphTexture$0.getTargetTexture(c || this._tex, this._tex, this.properties.precision) : new GL.Texture(f, g, {type:this.precision === LGraphTexture$0.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT, format:gl.RGBA, filter:gl.LINEAR});
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this._tex = c || this._tex ? LGraphTexture.getTargetTexture(c || this._tex, this._tex, this.properties.precision) : new GL.Texture(f, g, {type:this.precision === LGraphTexture.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT, format:gl.RGBA, filter:gl.LINEAR});
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var l = "";
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this.properties.uvcode && (l = "uv = " + this.properties.uvcode, -1 != this.properties.uvcode.indexOf(";") && (l = this.properties.uvcode));
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var k = "";
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@@ -4736,7 +4738,7 @@ if ("undefined" != typeof LiteGraph) {
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LiteGraph.registerNodeType("texture/operation", LGraphTextureOperation);
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LGraphTextureShader.title = "Shader";
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LGraphTextureShader.desc = "Texture shader";
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LGraphTextureShader.widgets_info = {code:{type:"code"}, precision:{widget:"combo", values:LGraphTexture$0.MODE_VALUES}};
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LGraphTextureShader.widgets_info = {code:{type:"code"}, precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}};
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LGraphTextureShader.prototype.onPropertyChanged = function(c, e) {
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if ("code" == c && (c = this.getShader())) {
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e = c.uniformInfo;
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@@ -4813,17 +4815,17 @@ if ("undefined" != typeof LiteGraph) {
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};
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LGraphTextureShader.pixel_shader = "precision highp float;\n\r\n\t\t\t\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform float time;\n\r\n\t\t\t";
|
||||
LiteGraph.registerNodeType("texture/shader", LGraphTextureShader);
|
||||
LGraphTextureScaleOffset.widgets_info = {precision:{widget:"combo", values:LGraphTexture$0.MODE_VALUES}};
|
||||
LGraphTextureScaleOffset.widgets_info = {precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}};
|
||||
LGraphTextureScaleOffset.title = "Scale/Offset";
|
||||
LGraphTextureScaleOffset.desc = "Applies an scaling and offseting";
|
||||
LGraphTextureScaleOffset.prototype.onExecute = function() {
|
||||
var c = this.getInputData(0);
|
||||
if (this.isOutputConnected(0) && c) {
|
||||
if (this.properties.precision === LGraphTexture$0.PASS_THROUGH) {
|
||||
if (this.properties.precision === LGraphTexture.PASS_THROUGH) {
|
||||
this.setOutputData(0, c);
|
||||
} else {
|
||||
var e = c.width, f = c.height, g = this.precision === LGraphTexture$0.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT;
|
||||
this.precision === LGraphTexture$0.DEFAULT && (g = c.type);
|
||||
var e = c.width, f = c.height, g = this.precision === LGraphTexture.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT;
|
||||
this.precision === LGraphTexture.DEFAULT && (g = c.type);
|
||||
this._tex && this._tex.width == e && this._tex.height == f && this._tex.type == g || (this._tex = new GL.Texture(e, f, {type:g, format:gl.RGBA, filter:gl.LINEAR}));
|
||||
var l = this._shader;
|
||||
l || (l = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, LGraphTextureScaleOffset.pixel_shader));
|
||||
@@ -4845,18 +4847,18 @@ if ("undefined" != typeof LiteGraph) {
|
||||
};
|
||||
LGraphTextureScaleOffset.pixel_shader = "precision highp float;\n\r\n\t\t\t\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform vec2 u_scale;\n\r\n\t\t\tuniform vec2 u_offset;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 uv = v_coord;\n\r\n\t\t\t\tuv = uv / u_scale - u_offset;\n\r\n\t\t\t\tgl_FragColor = texture2D(u_texture, uv);\n\r\n\t\t\t}\n\r\n\t\t\t";
|
||||
LiteGraph.registerNodeType("texture/scaleOffset", LGraphTextureScaleOffset);
|
||||
LGraphTextureWarp.widgets_info = {precision:{widget:"combo", values:LGraphTexture$0.MODE_VALUES}};
|
||||
LGraphTextureWarp.widgets_info = {precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}};
|
||||
LGraphTextureWarp.title = "Warp";
|
||||
LGraphTextureWarp.desc = "Texture warp operation";
|
||||
LGraphTextureWarp.prototype.onExecute = function() {
|
||||
var c = this.getInputData(0);
|
||||
if (this.isOutputConnected(0)) {
|
||||
if (this.properties.precision === LGraphTexture$0.PASS_THROUGH) {
|
||||
if (this.properties.precision === LGraphTexture.PASS_THROUGH) {
|
||||
this.setOutputData(0, c);
|
||||
} else {
|
||||
var e = this.getInputData(1), f = 512, g = 512;
|
||||
c ? (f = c.width, g = c.height) : e && (f = e.width, g = e.height);
|
||||
this._tex = c || this._tex ? LGraphTexture$0.getTargetTexture(c || this._tex, this._tex, this.properties.precision) : new GL.Texture(f, g, {type:this.precision === LGraphTexture$0.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT, format:gl.RGBA, filter:gl.LINEAR});
|
||||
this._tex = c || this._tex ? LGraphTexture.getTargetTexture(c || this._tex, this._tex, this.properties.precision) : new GL.Texture(f, g, {type:this.precision === LGraphTexture.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT, format:gl.RGBA, filter:gl.LINEAR});
|
||||
var l = this._shader;
|
||||
l || (l = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, LGraphTextureWarp.pixel_shader));
|
||||
var k = this.getInputData(2);
|
||||
@@ -4905,7 +4907,7 @@ if ("undefined" != typeof LiteGraph) {
|
||||
LiteGraph.registerNodeType("texture/toviewport", LGraphTextureToViewport);
|
||||
LGraphTextureCopy.title = "Copy";
|
||||
LGraphTextureCopy.desc = "Copy Texture";
|
||||
LGraphTextureCopy.widgets_info = {size:{widget:"combo", values:[0, 32, 64, 128, 256, 512, 1024, 2048]}, precision:{widget:"combo", values:LGraphTexture$0.MODE_VALUES}};
|
||||
LGraphTextureCopy.widgets_info = {size:{widget:"combo", values:[0, 32, 64, 128, 256, 512, 1024, 2048]}, precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}};
|
||||
LGraphTextureCopy.prototype.onExecute = function() {
|
||||
var c = this.getInputData(0);
|
||||
if ((c || this._temp_texture) && this.isOutputConnected(0)) {
|
||||
@@ -4913,7 +4915,7 @@ if ("undefined" != typeof LiteGraph) {
|
||||
var e = c.width, f = c.height;
|
||||
0 != this.properties.size && (f = e = this.properties.size);
|
||||
var g = this._temp_texture, l = c.type;
|
||||
this.properties.precision === LGraphTexture$0.LOW ? l = gl.UNSIGNED_BYTE : this.properties.precision === LGraphTexture$0.HIGH && (l = gl.HIGH_PRECISION_FORMAT);
|
||||
this.properties.precision === LGraphTexture.LOW ? l = gl.UNSIGNED_BYTE : this.properties.precision === LGraphTexture.HIGH && (l = gl.HIGH_PRECISION_FORMAT);
|
||||
g && g.width == e && g.height == f && g.type == l || (g = gl.LINEAR, this.properties.generate_mipmaps && isPowerOfTwo(e) && isPowerOfTwo(f) && (g = gl.LINEAR_MIPMAP_LINEAR), this._temp_texture = new GL.Texture(e, f, {type:l, format:gl.RGBA, minFilter:g, magFilter:gl.LINEAR}));
|
||||
c.copyTo(this._temp_texture);
|
||||
this.properties.generate_mipmaps && (this._temp_texture.bind(0), gl.generateMipmap(this._temp_texture.texture_type), this._temp_texture.unbind(0));
|
||||
@@ -4924,14 +4926,14 @@ if ("undefined" != typeof LiteGraph) {
|
||||
LiteGraph.registerNodeType("texture/copy", LGraphTextureCopy);
|
||||
LGraphTextureDownsample.title = "Downsample";
|
||||
LGraphTextureDownsample.desc = "Downsample Texture";
|
||||
LGraphTextureDownsample.widgets_info = {iterations:{type:"number", step:1, precision:0, min:1}, precision:{widget:"combo", values:LGraphTexture$0.MODE_VALUES}};
|
||||
LGraphTextureDownsample.widgets_info = {iterations:{type:"number", step:1, precision:0, min:1}, precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}};
|
||||
LGraphTextureDownsample.prototype.onExecute = function() {
|
||||
var c = this.getInputData(0);
|
||||
if ((c || this._temp_texture) && this.isOutputConnected(0) && c && c.texture_type === GL.TEXTURE_2D) {
|
||||
var e = LGraphTextureDownsample._shader;
|
||||
e || (LGraphTextureDownsample._shader = e = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, LGraphTextureDownsample.pixel_shader));
|
||||
var f = c.width | 0, g = c.height | 0, l = c.type;
|
||||
this.properties.precision === LGraphTexture$0.LOW ? l = gl.UNSIGNED_BYTE : this.properties.precision === LGraphTexture$0.HIGH && (l = gl.HIGH_PRECISION_FORMAT);
|
||||
this.properties.precision === LGraphTexture.LOW ? l = gl.UNSIGNED_BYTE : this.properties.precision === LGraphTexture.HIGH && (l = gl.HIGH_PRECISION_FORMAT);
|
||||
var k = this.properties.iterations || 1, a = c, b = [];
|
||||
l = {type:l, format:c.format};
|
||||
var d = vec2.create(), h = {u_offset:d};
|
||||
@@ -5007,19 +5009,19 @@ if ("undefined" != typeof LiteGraph) {
|
||||
}
|
||||
};
|
||||
LiteGraph.registerNodeType("texture/imageToTexture", LGraphImageToTexture);
|
||||
LGraphTextureLUT.widgets_info = {precision:{widget:"combo", values:LGraphTexture$0.MODE_VALUES}};
|
||||
LGraphTextureLUT.widgets_info = {precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}};
|
||||
LGraphTextureLUT.title = "LUT";
|
||||
LGraphTextureLUT.desc = "Apply LUT to Texture";
|
||||
LGraphTextureLUT.widgets_info = {texture:{widget:"texture"}};
|
||||
LGraphTextureLUT.prototype.onExecute = function() {
|
||||
if (this.isOutputConnected(0)) {
|
||||
var c = this.getInputData(0);
|
||||
if (this.properties.precision === LGraphTexture$0.PASS_THROUGH) {
|
||||
if (this.properties.precision === LGraphTexture.PASS_THROUGH) {
|
||||
this.setOutputData(0, c);
|
||||
} else {
|
||||
if (c) {
|
||||
var e = this.getInputData(1);
|
||||
e || (e = LGraphTexture$0.getTexture(this.properties.texture));
|
||||
e || (e = LGraphTexture.getTexture(this.properties.texture));
|
||||
if (e) {
|
||||
e.bind(0);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
|
||||
@@ -5028,7 +5030,7 @@ if ("undefined" != typeof LiteGraph) {
|
||||
gl.bindTexture(gl.TEXTURE_2D, null);
|
||||
var f = this.properties.intensity;
|
||||
this.isInputConnected(2) && (this.properties.intensity = f = this.getInputData(2));
|
||||
this._tex = LGraphTexture$0.getTargetTexture(c, this._tex, this.properties.precision);
|
||||
this._tex = LGraphTexture.getTargetTexture(c, this._tex, this.properties.precision);
|
||||
this._tex.drawTo(function() {
|
||||
e.bind(1);
|
||||
c.toViewport(LGraphTextureLUT._shader, {u_texture:0, u_textureB:1, u_amount:f});
|
||||
@@ -5075,7 +5077,7 @@ if ("undefined" != typeof LiteGraph) {
|
||||
gl.disable(gl.BLEND);
|
||||
gl.disable(gl.DEPTH_TEST);
|
||||
var e = Mesh.getScreenQuad(), f = LGraphChannelsTexture._shader;
|
||||
this._tex = LGraphTexture$0.getTargetTexture(c[0], this._tex);
|
||||
this._tex = LGraphTexture.getTargetTexture(c[0], this._tex);
|
||||
this._tex.drawTo(function() {
|
||||
c[0].bind(0);
|
||||
c[1].bind(1);
|
||||
@@ -5123,16 +5125,16 @@ if ("undefined" != typeof LiteGraph) {
|
||||
LiteGraph.registerNodeType("texture/gradient", LGraphTextureGradient);
|
||||
LGraphTextureMix.title = "Mix";
|
||||
LGraphTextureMix.desc = "Generates a texture mixing two textures";
|
||||
LGraphTextureMix.widgets_info = {precision:{widget:"combo", values:LGraphTexture$0.MODE_VALUES}};
|
||||
LGraphTextureMix.widgets_info = {precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}};
|
||||
LGraphTextureMix.prototype.onExecute = function() {
|
||||
var c = this.getInputData(0);
|
||||
if (this.isOutputConnected(0)) {
|
||||
if (this.properties.precision === LGraphTexture$0.PASS_THROUGH) {
|
||||
if (this.properties.precision === LGraphTexture.PASS_THROUGH) {
|
||||
this.setOutputData(0, c);
|
||||
} else {
|
||||
var e = this.getInputData(1), f = this.getInputData(2);
|
||||
if (c && e && f) {
|
||||
this._tex = LGraphTexture$0.getTargetTexture(c, this._tex, this.properties.precision);
|
||||
this._tex = LGraphTexture.getTargetTexture(c, this._tex, this.properties.precision);
|
||||
gl.disable(gl.BLEND);
|
||||
gl.disable(gl.DEPTH_TEST);
|
||||
var g = Mesh.getScreenQuad(), l = LGraphTextureMix._shader;
|
||||
@@ -5151,15 +5153,15 @@ if ("undefined" != typeof LiteGraph) {
|
||||
LiteGraph.registerNodeType("texture/mix", LGraphTextureMix);
|
||||
LGraphTextureEdges.title = "Edges";
|
||||
LGraphTextureEdges.desc = "Detects edges";
|
||||
LGraphTextureEdges.widgets_info = {precision:{widget:"combo", values:LGraphTexture$0.MODE_VALUES}};
|
||||
LGraphTextureEdges.widgets_info = {precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}};
|
||||
LGraphTextureEdges.prototype.onExecute = function() {
|
||||
if (this.isOutputConnected(0)) {
|
||||
var c = this.getInputData(0);
|
||||
if (this.properties.precision === LGraphTexture$0.PASS_THROUGH) {
|
||||
if (this.properties.precision === LGraphTexture.PASS_THROUGH) {
|
||||
this.setOutputData(0, c);
|
||||
} else {
|
||||
if (c) {
|
||||
this._tex = LGraphTexture$0.getTargetTexture(c, this._tex, this.properties.precision);
|
||||
this._tex = LGraphTexture.getTargetTexture(c, this._tex, this.properties.precision);
|
||||
gl.disable(gl.BLEND);
|
||||
gl.disable(gl.DEPTH_TEST);
|
||||
var e = Mesh.getScreenQuad(), f = LGraphTextureEdges._shader, g = this.properties.invert, l = this.properties.factor;
|
||||
@@ -5295,22 +5297,22 @@ if ("undefined" != typeof LiteGraph) {
|
||||
var c = this._video.videoWidth, e = this._video.videoHeight, f = this._temp_texture;
|
||||
f && f.width == c && f.height == e || (this._temp_texture = new GL.Texture(c, e, {format:gl.RGB, filter:gl.LINEAR}));
|
||||
this._temp_texture.uploadImage(this._video);
|
||||
this.properties.texture_name && (LGraphTexture$0.getTexturesContainer()[this.properties.texture_name] = this._temp_texture);
|
||||
this.properties.texture_name && (LGraphTexture.getTexturesContainer()[this.properties.texture_name] = this._temp_texture);
|
||||
this.setOutputData(0, this._temp_texture);
|
||||
}
|
||||
};
|
||||
LiteGraph.registerNodeType("texture/webcam", LGraphTextureWebcam);
|
||||
LGraphTextureMatte.title = "Matte";
|
||||
LGraphTextureMatte.desc = "Extracts background";
|
||||
LGraphTextureMatte.widgets_info = {key_color:{widget:"color"}, precision:{widget:"combo", values:LGraphTexture$0.MODE_VALUES}};
|
||||
LGraphTextureMatte.widgets_info = {key_color:{widget:"color"}, precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}};
|
||||
LGraphTextureMatte.prototype.onExecute = function() {
|
||||
if (this.isOutputConnected(0)) {
|
||||
var c = this.getInputData(0);
|
||||
if (this.properties.precision === LGraphTexture$0.PASS_THROUGH) {
|
||||
if (this.properties.precision === LGraphTexture.PASS_THROUGH) {
|
||||
this.setOutputData(0, c);
|
||||
} else {
|
||||
if (c) {
|
||||
this._tex = LGraphTexture$0.getTargetTexture(c, this._tex, this.properties.precision);
|
||||
this._tex = LGraphTexture.getTargetTexture(c, this._tex, this.properties.precision);
|
||||
gl.disable(gl.BLEND);
|
||||
gl.disable(gl.DEPTH_TEST);
|
||||
this._uniforms || (this._uniforms = {u_texture:0, u_key_color:this.properties.key_color, u_threshold:1, u_slope:1});
|
||||
@@ -5338,7 +5340,7 @@ if ("undefined" != typeof LiteGraph) {
|
||||
this.setOutputData(0, this._drop_texture);
|
||||
} else {
|
||||
if (this.properties.name) {
|
||||
var c = LGraphTexture$0.getTexture(this.properties.name);
|
||||
var c = LGraphTexture.getTexture(this.properties.name);
|
||||
c && (this._last_tex = c, this.setOutputData(0, c));
|
||||
}
|
||||
}
|
||||
|
||||
34
npm-debug.log
Normal file
34
npm-debug.log
Normal file
@@ -0,0 +1,34 @@
|
||||
0 info it worked if it ends with ok
|
||||
1 verbose cli [ 'C:\\Program Files\\nodejs\\node.exe',
|
||||
1 verbose cli 'C:\\Users\\kriffe\\AppData\\Roaming\\npm\\node_modules\\npm\\bin\\npm-cli.js',
|
||||
1 verbose cli 'version',
|
||||
1 verbose cli 'patch' ]
|
||||
2 info using npm@3.10.10
|
||||
3 info using node@v4.8.4
|
||||
4 info git [ 'status', '--porcelain' ]
|
||||
5 verbose stack Error: Git working directory not clean.
|
||||
5 verbose stack M build/litegraph.js
|
||||
5 verbose stack M build/litegraph.min.js
|
||||
5 verbose stack M src/nodes/gltextures.js
|
||||
5 verbose stack at C:\Users\kriffe\AppData\Roaming\npm\node_modules\npm\lib\version.js:247:19
|
||||
5 verbose stack at C:\Users\kriffe\AppData\Roaming\npm\node_modules\npm\lib\utils\no-progress-while-running.js:21:8
|
||||
5 verbose stack at ChildProcess.exithandler (child_process.js:191:7)
|
||||
5 verbose stack at emitTwo (events.js:87:13)
|
||||
5 verbose stack at ChildProcess.emit (events.js:172:7)
|
||||
5 verbose stack at maybeClose (internal/child_process.js:862:16)
|
||||
5 verbose stack at Socket.<anonymous> (internal/child_process.js:338:11)
|
||||
5 verbose stack at emitOne (events.js:77:13)
|
||||
5 verbose stack at Socket.emit (events.js:169:7)
|
||||
5 verbose stack at Pipe._onclose (net.js:490:12)
|
||||
6 verbose cwd C:\Users\kriffe\Documents\GitHub\litegraph.js
|
||||
7 error Windows_NT 10.0.16299
|
||||
8 error argv "C:\\Program Files\\nodejs\\node.exe" "C:\\Users\\kriffe\\AppData\\Roaming\\npm\\node_modules\\npm\\bin\\npm-cli.js" "version" "patch"
|
||||
9 error node v4.8.4
|
||||
10 error npm v3.10.10
|
||||
11 error Git working directory not clean.
|
||||
11 error M build/litegraph.js
|
||||
11 error M build/litegraph.min.js
|
||||
11 error M src/nodes/gltextures.js
|
||||
12 error If you need help, you may report this error at:
|
||||
12 error <https://github.com/npm/npm/issues>
|
||||
13 verbose exit [ 1, true ]
|
||||
@@ -1,7 +1,8 @@
|
||||
//Works with Litegl.js to create WebGL nodes
|
||||
var LGraphTexture
|
||||
if(typeof(LiteGraph) != "undefined")
|
||||
{
|
||||
function LGraphTexture()
|
||||
LGraphTexture = function()
|
||||
{
|
||||
this.addOutput("Texture","Texture");
|
||||
this.properties = { name:"", filter: true };
|
||||
|
||||
Reference in New Issue
Block a user