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Fixed global missing LGraphTexture
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@@ -1,7 +1,8 @@
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//Works with Litegl.js to create WebGL nodes
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var LGraphTexture
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if(typeof(LiteGraph) != "undefined")
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{
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function LGraphTexture()
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LGraphTexture = function()
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{
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this.addOutput("Texture","Texture");
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this.properties = { name:"", filter: true };
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