feat: Target alignment when right clicking a specific node

This commit is contained in:
Michael Poutre
2023-04-30 22:45:53 -07:00
parent 9f3245d9f0
commit cfc64dfe52

View File

@@ -10342,14 +10342,25 @@ LGraphNode.prototype.executeAction = function(action)
*
* @param {LGraphNode[]} nodes a list of nodes
* @param {"top"|"bottom"|"left"|"right"} direction Direction to align the nodes
* @param {LGraphNode?} align_to Node to align to (if null, align to the furthest node in the given direction)
*/
LGraphCanvas.alignNodes = function (nodes, direction) {
LGraphCanvas.alignNodes = function (nodes, direction, align_to) {
if (!nodes) {
return;
}
const canvas = LGraphCanvas.active_canvas;
const boundaryNodes = LGraphCanvas.getBoundaryNodes(nodes)
let boundaryNodes = []
if (align_to === undefined) {
boundaryNodes = LGraphCanvas.getBoundaryNodes(nodes)
} else {
boundaryNodes = {
"top": align_to,
"right": align_to,
"bottom": align_to,
"left": align_to
}
}
for (const [_, node] of Object.entries(canvas.selected_nodes)) {
switch (direction) {
@@ -10372,6 +10383,18 @@ LGraphNode.prototype.executeAction = function(action)
canvas.dirty_bgcanvas = true;
};
LGraphCanvas.onNodeAlign = function(value, options, event, prev_menu, node) {
new LiteGraph.ContextMenu(["Top", "Bottom", "Left", "Right"], {
event: event,
callback: inner_clicked,
parentMenu: prev_menu,
});
function inner_clicked(value) {
LGraphCanvas.alignNodes(LGraphCanvas.active_canvas.selected_nodes, value.toLowerCase(), node);
}
}
LGraphCanvas.onGroupAlign = function(value, options, event, prev_menu) {
new LiteGraph.ContextMenu(["Top", "Bottom", "Left", "Right"], {
event: event,
@@ -13106,6 +13129,14 @@ LGraphNode.prototype.executeAction = function(action)
callback: LGraphCanvas.onMenuNodeToSubgraph
});
if (Object.keys(this.selected_nodes).length > 1) {
options.push({
content: "Align Selected To",
has_submenu: true,
callback: LGraphCanvas.onNodeAlign,
})
}
options.push(null, {
content: "Remove",
disabled: !(node.removable !== false && !node.block_delete ),