mirror of
https://github.com/Comfy-Org/ComfyUI_frontend.git
synced 2026-03-10 23:50:00 +00:00
Decouple link/reroute rendering from models: use RenderedLinkSegment; compute reroute controls without mutations; remove render-time dragging flags
This commit is contained in:
@@ -8,6 +8,7 @@ import { LGraphGroup } from './LGraphGroup'
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import { LGraphNode, type NodeId, type NodeProperty } from './LGraphNode'
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import { LLink, type LinkId } from './LLink'
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import { Reroute, type RerouteId } from './Reroute'
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import { RenderedLinkSegment } from './canvas/RenderedLinkSegment'
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import { isOverNodeInput, isOverNodeOutput } from './canvas/measureSlots'
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import { strokeShape } from './draw'
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import type {
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@@ -5470,7 +5471,6 @@ export class LGraphCanvas
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const endPos = node.getInputPos(link.target_slot)
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const endDirection = node.inputs[link.target_slot]?.dir
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firstReroute._dragging = true
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this.#renderAllLinkSegments(
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ctx,
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link,
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@@ -5490,7 +5490,6 @@ export class LGraphCanvas
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const endPos = reroute.pos
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const startDirection = node.outputs[link.origin_slot]?.dir
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link._dragging = true
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this.#renderAllLinkSegments(
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ctx,
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link,
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@@ -5550,6 +5549,10 @@ export class LGraphCanvas
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// Has reroutes
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if (reroutes.length) {
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const lastReroute = reroutes[reroutes.length - 1]
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const floatingType = lastReroute?.floating?.slotType
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const skipFirstSegment = floatingType === 'input'
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const skipLastSegment = floatingType === 'output'
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let startControl: Point | undefined
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const l = reroutes.length
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@@ -5558,7 +5561,6 @@ export class LGraphCanvas
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// Only render once
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if (!renderedPaths.has(reroute)) {
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renderedPaths.add(reroute)
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visibleReroutes.push(reroute)
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reroute._colour =
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link.color ||
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@@ -5567,10 +5569,16 @@ export class LGraphCanvas
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const prevReroute = graph.getReroute(reroute.parentId)
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const rerouteStartPos = prevReroute?.pos ?? startPos
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reroute.calculateAngle(this.last_draw_time, graph, rerouteStartPos)
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const params = reroute.computeRenderParams(graph, rerouteStartPos)
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// Skip the first segment if it is being dragged
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if (!reroute._dragging) {
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if (!(skipFirstSegment && j === 0)) {
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const rendered = new RenderedLinkSegment({
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id: reroute.id,
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origin_id: link.origin_id,
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origin_slot: link.origin_slot,
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parentId: reroute.parentId
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})
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this.renderLink(
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ctx,
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rerouteStartPos,
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@@ -5583,35 +5591,45 @@ export class LGraphCanvas
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LinkDirection.CENTER,
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{
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startControl,
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endControl: reroute.controlPoint,
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reroute,
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disabled
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endControl: params.controlPoint,
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disabled,
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renderTarget: rendered
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}
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)
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renderedPaths.add(rendered)
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}
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}
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if (!startControl && reroutes.at(-1)?.floating?.slotType === 'input') {
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if (!startControl && skipFirstSegment) {
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// Floating link connected to an input
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startControl = [0, 0]
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} else {
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// Calculate start control for the next iter control point
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const nextPos = reroutes[j + 1]?.pos ?? endPos
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const prevR = graph.getReroute(reroute.parentId)
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const startPosForParams = prevR?.pos ?? startPos
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const params = reroute.computeRenderParams(graph, startPosForParams)
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const dist = Math.min(
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Reroute.maxSplineOffset,
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distance(reroute.pos, nextPos) * 0.25
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)
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startControl = [dist * reroute.cos, dist * reroute.sin]
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startControl = [dist * params.cos, dist * params.sin]
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}
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}
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// Skip the last segment if it is being dragged
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if (link._dragging) return
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// For floating links from output, skip the last segment
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if (skipLastSegment) return
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// Use runtime fallback; TypeScript cannot evaluate this correctly.
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const segmentStartPos = points.at(-2) ?? startPos
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// Render final link segment
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const rendered = new RenderedLinkSegment({
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id: link.id,
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origin_id: link.origin_id,
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origin_slot: link.origin_slot,
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parentId: link.parentId
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})
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this.renderLink(
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ctx,
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segmentStartPos,
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@@ -5622,10 +5640,17 @@ export class LGraphCanvas
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null,
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LinkDirection.CENTER,
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end_dir,
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{ startControl, disabled }
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{ startControl, disabled, renderTarget: rendered }
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)
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renderedPaths.add(rendered)
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// Skip normal render when link is being dragged
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} else if (!link._dragging) {
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const rendered = new RenderedLinkSegment({
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id: link.id,
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origin_id: link.origin_id,
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origin_slot: link.origin_slot,
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parentId: link.parentId
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})
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this.renderLink(
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ctx,
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startPos,
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@@ -5635,10 +5660,11 @@ export class LGraphCanvas
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0,
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null,
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start_dir,
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end_dir
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end_dir,
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{ renderTarget: rendered }
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)
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renderedPaths.add(rendered)
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}
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renderedPaths.add(link)
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// event triggered rendered on top
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if (link?._last_time && now - link._last_time < 1000) {
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@@ -5687,7 +5713,8 @@ export class LGraphCanvas
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endControl,
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reroute,
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num_sublines = 1,
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disabled = false
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disabled = false,
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renderTarget
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}: {
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/** When defined, render data will be saved to this reroute instead of the {@link link}. */
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reroute?: Reroute
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@@ -5699,6 +5726,8 @@ export class LGraphCanvas
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num_sublines?: number
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/** Whether this is a floating link segment */
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disabled?: boolean
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/** Where to store the drawn path for hit testing if not using a reroute */
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renderTarget?: RenderedLinkSegment
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} = {}
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): void {
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const linkColour =
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@@ -5729,13 +5758,13 @@ export class LGraphCanvas
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const path = new Path2D()
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/** The link or reroute we're currently rendering */
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const linkSegment = reroute ?? link
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const linkSegment = reroute ?? renderTarget
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if (linkSegment) linkSegment.path = path
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const innerA = LGraphCanvas.#lTempA
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const innerB = LGraphCanvas.#lTempB
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/** Reference to {@link reroute._pos} if present, or {@link link._pos} if present. Caches the centre point of the link. */
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/** Reference to render-time centre point of this segment. */
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const pos: Point = linkSegment?._pos ?? [0, 0]
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for (let i = 0; i < num_sublines; i++) {
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@@ -36,9 +36,12 @@ import type {
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} from './interfaces'
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import {
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type LGraphNodeConstructor,
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LabelPosition,
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LiteGraph,
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type Subgraph,
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type SubgraphNode
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type SubgraphNode,
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drawCollapsedSlot,
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drawSlot
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} from './litegraph'
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import {
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createBounds,
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@@ -3894,13 +3897,13 @@ export class LGraphNode
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// Render the first connected slot only.
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for (const slot of this.#concreteInputs) {
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if (slot.link != null) {
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slot.drawCollapsed(ctx)
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drawCollapsedSlot(ctx, slot, slot.collapsedPos)
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break
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}
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}
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for (const slot of this.#concreteOutputs) {
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if (slot.links?.length) {
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slot.drawCollapsed(ctx)
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drawCollapsedSlot(ctx, slot, slot.collapsedPos)
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break
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}
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}
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@@ -4034,11 +4037,32 @@ export class LGraphNode
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slot.isConnected
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) {
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ctx.globalAlpha = isValid ? editorAlpha : 0.4 * editorAlpha
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slot.draw(ctx, {
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colorContext,
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lowQuality,
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highlight
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})
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// - Inputs: label on the right, no stroke, left textAlign
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// - Outputs: label on the left, black stroke, right textAlign
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const isInput = slot instanceof NodeInputSlot
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const labelPosition = isInput ? LabelPosition.Right : LabelPosition.Left
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const { strokeStyle, textAlign } = ctx
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if (isInput) {
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ctx.textAlign = 'left'
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} else {
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ctx.textAlign = 'right'
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ctx.strokeStyle = 'black'
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}
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try {
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drawSlot(ctx, slot as any, {
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colorContext,
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lowQuality,
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highlight,
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labelPosition,
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doStroke: !isInput
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})
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} finally {
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ctx.strokeStyle = strokeStyle
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ctx.textAlign = textAlign
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}
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}
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}
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}
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@@ -11,7 +11,6 @@ import type {
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INodeOutputSlot,
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ISlotType,
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LinkNetwork,
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LinkSegment,
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ReadonlyLinkNetwork
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} from './interfaces'
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import type {
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@@ -86,7 +85,7 @@ type BasicReadonlyNetwork = Pick<
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>
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// this is the class in charge of storing link information
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export class LLink implements LinkSegment, Serialisable<SerialisableLLink> {
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export class LLink implements Serialisable<SerialisableLLink> {
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static _drawDebug = false
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/** Link ID */
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@@ -104,14 +103,8 @@ export class LLink implements LinkSegment, Serialisable<SerialisableLLink> {
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data?: number | string | boolean | { toToolTip?(): string }
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_data?: unknown
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/** Centre point of the link, calculated during render only - can be inaccurate */
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_pos: Float32Array
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/** @todo Clean up - never implemented in comfy. */
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_last_time?: number
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/** The last canvas 2D path that was used to render this link */
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path?: Path2D
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/** @inheritdoc */
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_centreAngle?: number
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/** @inheritdoc */
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_dragging?: boolean
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@@ -166,8 +159,6 @@ export class LLink implements LinkSegment, Serialisable<SerialisableLLink> {
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this.parentId = parentId
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this._data = null
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// center
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this._pos = new Float32Array(2)
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}
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/** @deprecated Use {@link LLink.create} */
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@@ -199,7 +190,7 @@ export class LLink implements LinkSegment, Serialisable<SerialisableLLink> {
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*/
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static getReroutes(
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network: Pick<ReadonlyLinkNetwork, 'reroutes'>,
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linkSegment: LinkSegment
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linkSegment: { parentId?: RerouteId }
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): Reroute[] {
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if (!linkSegment.parentId) return []
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return network.reroutes.get(linkSegment.parentId)?.getReroutes() ?? []
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@@ -207,7 +198,7 @@ export class LLink implements LinkSegment, Serialisable<SerialisableLLink> {
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static getFirstReroute(
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network: Pick<ReadonlyLinkNetwork, 'reroutes'>,
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linkSegment: LinkSegment
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linkSegment: { parentId?: RerouteId }
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): Reroute | undefined {
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return LLink.getReroutes(network, linkSegment).at(0)
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}
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@@ -222,7 +213,7 @@ export class LLink implements LinkSegment, Serialisable<SerialisableLLink> {
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*/
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static findNextReroute(
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network: Pick<ReadonlyLinkNetwork, 'reroutes'>,
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linkSegment: LinkSegment,
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linkSegment: { parentId?: RerouteId },
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rerouteId: RerouteId
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): Reroute | null | undefined {
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if (!linkSegment.parentId) return
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@@ -537,6 +537,66 @@ export class Reroute
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}
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}
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/**
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* Computes render-time parameters for this reroute without mutating the model.
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* Returns the bezier end control-point offset and the direction cos/sin.
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*/
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computeRenderParams(
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network: ReadonlyLinkNetwork,
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linkStart: Point
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): { cos: number; sin: number; controlPoint: Point } {
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const thisPos = this.#pos
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const angles: number[] = []
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let sum = 0
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// Collect angles of all links passing through this reroute
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addAngles(this.linkIds, network.links)
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addAngles(this.floatingLinkIds, network.floatingLinks)
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// Default values when invalid
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if (!angles.length) {
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return { cos: 0, sin: 0, controlPoint: [0, 0] }
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}
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sum /= angles.length
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const originToReroute = Math.atan2(
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thisPos[1] - linkStart[1],
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thisPos[0] - linkStart[0]
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)
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let diff = (originToReroute - sum) * 0.5
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if (Math.abs(diff) > Math.PI * 0.5) diff += Math.PI
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const dist = Math.min(
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Reroute.maxSplineOffset,
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distance(linkStart, thisPos) * 0.25
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)
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const originDiff = originToReroute - diff
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const cos = Math.cos(originDiff)
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const sin = Math.sin(originDiff)
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const controlPoint: Point = [dist * -cos, dist * -sin]
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return { cos, sin, controlPoint }
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function addAngles(
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linkIds: Iterable<LinkId>,
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links: ReadonlyMap<LinkId, LLink>
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) {
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for (const linkId of linkIds) {
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const link = links.get(linkId)
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const pos = getNextPos(network, link, thisObj.id)
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if (!pos) continue
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const angle = getDirection(thisPos, pos)
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angles.push(angle)
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sum += angle
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}
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}
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// Preserve lexical `this` values inside helper
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// eslint-disable-next-line @typescript-eslint/no-this-alias
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const thisObj = this
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}
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/**
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* Renders the reroute on the canvas.
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* @param ctx Canvas context to draw on
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32
src/lib/litegraph/src/canvas/RenderedLinkSegment.ts
Normal file
32
src/lib/litegraph/src/canvas/RenderedLinkSegment.ts
Normal file
@@ -0,0 +1,32 @@
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import type { NodeId } from '@/lib/litegraph/src/LGraphNode'
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import type { LinkId } from '@/lib/litegraph/src/LLink'
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import type { RerouteId } from '@/lib/litegraph/src/Reroute'
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import type { LinkSegment } from '@/lib/litegraph/src/interfaces'
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/**
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* Lightweight, render-only representation of a link segment used for hit testing and tooltips.
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* Decouples canvas state from the LLink data model.
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*/
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export class RenderedLinkSegment implements LinkSegment {
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readonly id: LinkId | RerouteId
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readonly origin_id: NodeId
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readonly origin_slot: number
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readonly parentId?: RerouteId
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path?: Path2D
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readonly _pos: Float32Array = new Float32Array(2)
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_centreAngle?: number
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_dragging?: boolean
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constructor(args: {
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id: LinkId | RerouteId
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origin_id: NodeId
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origin_slot: number
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parentId?: RerouteId
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}) {
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this.id = args.id
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this.origin_id = args.origin_id
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this.origin_slot = args.origin_slot
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this.parentId = args.parentId
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}
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}
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175
src/lib/litegraph/src/canvas/SlotRenderer.ts
Normal file
175
src/lib/litegraph/src/canvas/SlotRenderer.ts
Normal file
@@ -0,0 +1,175 @@
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import { LabelPosition } from '@/lib/litegraph/src/draw'
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import type {
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DefaultConnectionColors,
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INodeInputSlot,
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INodeOutputSlot
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} from '@/lib/litegraph/src/interfaces'
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import type { ReadOnlyPoint } from '@/lib/litegraph/src/interfaces'
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import { LiteGraph } from '@/lib/litegraph/src/litegraph'
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import { getCentre } from '@/lib/litegraph/src/measure'
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import { NodeInputSlot } from '@/lib/litegraph/src/node/NodeInputSlot'
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import type { NodeSlot } from '@/lib/litegraph/src/node/NodeSlot'
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import { RenderShape } from '@/lib/litegraph/src/types/globalEnums'
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export interface SlotDrawOptions {
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colorContext: DefaultConnectionColors
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labelPosition?: LabelPosition
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lowQuality?: boolean
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doStroke?: boolean
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highlight?: boolean
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}
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/** Draw a node input or output slot without coupling to the model class. */
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export function drawSlot(
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ctx: CanvasRenderingContext2D,
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slot: NodeSlot,
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{
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colorContext,
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labelPosition = LabelPosition.Right,
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lowQuality = false,
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highlight = false,
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doStroke = false
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}: SlotDrawOptions
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) {
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// Save the current fillStyle and strokeStyle
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const originalFillStyle = ctx.fillStyle
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const originalStrokeStyle = ctx.strokeStyle
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const originalLineWidth = ctx.lineWidth
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const labelColor = highlight ? slot.highlightColor : LiteGraph.NODE_TEXT_COLOR
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const nodePos = slot.node.pos
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const { boundingRect } = slot
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const diameter = boundingRect[3]
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const [cx, cy] = getCentre([
|
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boundingRect[0] - nodePos[0],
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boundingRect[1] - nodePos[1],
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||||
diameter,
|
||||
diameter
|
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])
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||||
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const slot_type = slot.type
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||||
const slot_shape = (slot_type === 'array' ? RenderShape.GRID : slot.shape) as
|
||||
| RenderShape
|
||||
| undefined
|
||||
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||||
ctx.beginPath()
|
||||
let doFill = true
|
||||
|
||||
ctx.fillStyle = slot.renderingColor(colorContext)
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||||
ctx.lineWidth = 1
|
||||
if (slot_type === LiteGraph.EVENT || slot_shape === RenderShape.BOX) {
|
||||
ctx.rect(cx - 6 + 0.5, cy - 5 + 0.5, 14, 10)
|
||||
} else if (slot_shape === RenderShape.ARROW) {
|
||||
ctx.moveTo(cx + 8, cy + 0.5)
|
||||
ctx.lineTo(cx - 4, cy + 6 + 0.5)
|
||||
ctx.lineTo(cx - 4, cy - 6 + 0.5)
|
||||
ctx.closePath()
|
||||
} else if (slot_shape === RenderShape.GRID) {
|
||||
const gridSize = 3
|
||||
const cellSize = 2
|
||||
const spacing = 3
|
||||
|
||||
for (let x = 0; x < gridSize; x++) {
|
||||
for (let y = 0; y < gridSize; y++) {
|
||||
ctx.rect(cx - 4 + x * spacing, cy - 4 + y * spacing, cellSize, cellSize)
|
||||
}
|
||||
}
|
||||
doStroke = false
|
||||
} else {
|
||||
// Default rendering for circle, hollow circle.
|
||||
if (lowQuality) {
|
||||
ctx.rect(cx - 4, cy - 4, 8, 8)
|
||||
} else {
|
||||
let radius: number
|
||||
if (slot_shape === RenderShape.HollowCircle) {
|
||||
doFill = false
|
||||
doStroke = true
|
||||
ctx.lineWidth = 3
|
||||
ctx.strokeStyle = ctx.fillStyle
|
||||
radius = highlight ? 4 : 3
|
||||
} else {
|
||||
// Normal circle
|
||||
radius = highlight ? 5 : 4
|
||||
}
|
||||
ctx.arc(cx, cy, radius, 0, Math.PI * 2)
|
||||
}
|
||||
}
|
||||
|
||||
if (doFill) ctx.fill()
|
||||
if (!lowQuality && doStroke) ctx.stroke()
|
||||
|
||||
// render slot label
|
||||
const hideLabel = lowQuality || slot.isWidgetInputSlot
|
||||
if (!hideLabel) {
|
||||
const text = slot.renderingLabel
|
||||
if (text) {
|
||||
ctx.fillStyle = labelColor
|
||||
if (labelPosition === LabelPosition.Right) {
|
||||
if (slot.dir == LiteGraph.UP) {
|
||||
ctx.fillText(text, cx, cy - 10)
|
||||
} else {
|
||||
ctx.fillText(text, cx + 10, cy + 5)
|
||||
}
|
||||
} else {
|
||||
if (slot.dir == LiteGraph.DOWN) {
|
||||
ctx.fillText(text, cx, cy - 8)
|
||||
} else {
|
||||
ctx.fillText(text, cx - 10, cy + 5)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw a red circle if the slot has errors.
|
||||
if (slot.hasErrors) {
|
||||
ctx.lineWidth = 2
|
||||
ctx.strokeStyle = 'red'
|
||||
ctx.beginPath()
|
||||
ctx.arc(cx, cy, 12, 0, Math.PI * 2)
|
||||
ctx.stroke()
|
||||
}
|
||||
|
||||
// Restore the original fillStyle and strokeStyle
|
||||
ctx.fillStyle = originalFillStyle
|
||||
ctx.strokeStyle = originalStrokeStyle
|
||||
ctx.lineWidth = originalLineWidth
|
||||
}
|
||||
|
||||
/** Draw a minimal collapsed representation for the first connected slot. */
|
||||
export function drawCollapsedSlot(
|
||||
ctx: CanvasRenderingContext2D,
|
||||
slot: INodeInputSlot | INodeOutputSlot,
|
||||
collapsedPos: ReadOnlyPoint
|
||||
) {
|
||||
const x = collapsedPos[0]
|
||||
const y = collapsedPos[1]
|
||||
|
||||
// Save original styles
|
||||
const { fillStyle } = ctx
|
||||
|
||||
ctx.fillStyle = '#686'
|
||||
ctx.beginPath()
|
||||
|
||||
if (slot.type === LiteGraph.EVENT || slot.shape === RenderShape.BOX) {
|
||||
ctx.rect(x - 7 + 0.5, y - 4, 14, 8)
|
||||
} else if (slot.shape === RenderShape.ARROW) {
|
||||
const isInput = slot instanceof NodeInputSlot
|
||||
if (isInput) {
|
||||
ctx.moveTo(x + 8, y)
|
||||
ctx.lineTo(x - 4, y - 4)
|
||||
ctx.lineTo(x - 4, y + 4)
|
||||
} else {
|
||||
ctx.moveTo(x + 6, y)
|
||||
ctx.lineTo(x - 6, y - 4)
|
||||
ctx.lineTo(x - 6, y + 4)
|
||||
}
|
||||
ctx.closePath()
|
||||
} else {
|
||||
ctx.arc(x, y, 4, 0, Math.PI * 2)
|
||||
}
|
||||
ctx.fill()
|
||||
|
||||
// Restore original styles
|
||||
ctx.fillStyle = fillStyle
|
||||
}
|
||||
@@ -87,6 +87,7 @@ export interface LGraphNodeConstructor<T extends LGraphNode = LGraphNode> {
|
||||
export { InputIndicators } from './canvas/InputIndicators'
|
||||
export { LinkConnector } from './canvas/LinkConnector'
|
||||
export { isOverNodeInput, isOverNodeOutput } from './canvas/measureSlots'
|
||||
export { drawSlot, drawCollapsedSlot } from './canvas/SlotRenderer'
|
||||
export { CanvasPointer } from './CanvasPointer'
|
||||
export * as Constants from './constants'
|
||||
export { ContextMenu } from './ContextMenu'
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
import type { LGraphNode } from '@/lib/litegraph/src/LGraphNode'
|
||||
import type { LinkId } from '@/lib/litegraph/src/LLink'
|
||||
import { LabelPosition } from '@/lib/litegraph/src/draw'
|
||||
import type {
|
||||
INodeInputSlot,
|
||||
INodeOutputSlot,
|
||||
@@ -8,7 +7,7 @@ import type {
|
||||
ReadOnlyPoint
|
||||
} from '@/lib/litegraph/src/interfaces'
|
||||
import { LiteGraph } from '@/lib/litegraph/src/litegraph'
|
||||
import { type IDrawOptions, NodeSlot } from '@/lib/litegraph/src/node/NodeSlot'
|
||||
import { NodeSlot } from '@/lib/litegraph/src/node/NodeSlot'
|
||||
import type { SubgraphInput } from '@/lib/litegraph/src/subgraph/SubgraphInput'
|
||||
import type { SubgraphOutput } from '@/lib/litegraph/src/subgraph/SubgraphOutput'
|
||||
import { isSubgraphInput } from '@/lib/litegraph/src/subgraph/subgraphUtils'
|
||||
@@ -61,20 +60,4 @@ export class NodeInputSlot extends NodeSlot implements INodeInputSlot {
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
override draw(
|
||||
ctx: CanvasRenderingContext2D,
|
||||
options: Omit<IDrawOptions, 'doStroke' | 'labelPosition'>
|
||||
) {
|
||||
const { textAlign } = ctx
|
||||
ctx.textAlign = 'left'
|
||||
|
||||
super.draw(ctx, {
|
||||
...options,
|
||||
labelPosition: LabelPosition.Right,
|
||||
doStroke: false
|
||||
})
|
||||
|
||||
ctx.textAlign = textAlign
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
import type { LGraphNode } from '@/lib/litegraph/src/LGraphNode'
|
||||
import type { LinkId } from '@/lib/litegraph/src/LLink'
|
||||
import { LabelPosition } from '@/lib/litegraph/src/draw'
|
||||
import type {
|
||||
INodeInputSlot,
|
||||
INodeOutputSlot,
|
||||
@@ -8,7 +7,7 @@ import type {
|
||||
ReadOnlyPoint
|
||||
} from '@/lib/litegraph/src/interfaces'
|
||||
import { LiteGraph } from '@/lib/litegraph/src/litegraph'
|
||||
import { type IDrawOptions, NodeSlot } from '@/lib/litegraph/src/node/NodeSlot'
|
||||
import { NodeSlot } from '@/lib/litegraph/src/node/NodeSlot'
|
||||
import type { SubgraphInput } from '@/lib/litegraph/src/subgraph/SubgraphInput'
|
||||
import type { SubgraphOutput } from '@/lib/litegraph/src/subgraph/SubgraphOutput'
|
||||
import { isSubgraphOutput } from '@/lib/litegraph/src/subgraph/subgraphUtils'
|
||||
@@ -59,22 +58,4 @@ export class NodeOutputSlot extends NodeSlot implements INodeOutputSlot {
|
||||
override get isConnected(): boolean {
|
||||
return this.links != null && this.links.length > 0
|
||||
}
|
||||
|
||||
override draw(
|
||||
ctx: CanvasRenderingContext2D,
|
||||
options: Omit<IDrawOptions, 'doStroke' | 'labelPosition'>
|
||||
) {
|
||||
const { textAlign, strokeStyle } = ctx
|
||||
ctx.textAlign = 'right'
|
||||
ctx.strokeStyle = 'black'
|
||||
|
||||
super.draw(ctx, {
|
||||
...options,
|
||||
labelPosition: LabelPosition.Left,
|
||||
doStroke: true
|
||||
})
|
||||
|
||||
ctx.textAlign = textAlign
|
||||
ctx.strokeStyle = strokeStyle
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
import type { LGraphNode } from '@/lib/litegraph/src/LGraphNode'
|
||||
import { LabelPosition, SlotShape, SlotType } from '@/lib/litegraph/src/draw'
|
||||
import type {
|
||||
CanvasColour,
|
||||
DefaultConnectionColors,
|
||||
INodeInputSlot,
|
||||
INodeOutputSlot,
|
||||
INodeSlot,
|
||||
@@ -12,45 +10,15 @@ import type {
|
||||
ReadOnlyPoint
|
||||
} from '@/lib/litegraph/src/interfaces'
|
||||
import { LiteGraph, Rectangle } from '@/lib/litegraph/src/litegraph'
|
||||
import { getCentre } from '@/lib/litegraph/src/measure'
|
||||
import type { SubgraphInput } from '@/lib/litegraph/src/subgraph/SubgraphInput'
|
||||
import type { SubgraphOutput } from '@/lib/litegraph/src/subgraph/SubgraphOutput'
|
||||
import {
|
||||
LinkDirection,
|
||||
RenderShape
|
||||
} from '@/lib/litegraph/src/types/globalEnums'
|
||||
|
||||
import { NodeInputSlot } from './NodeInputSlot'
|
||||
import { SlotBase } from './SlotBase'
|
||||
|
||||
export interface IDrawOptions {
|
||||
colorContext: DefaultConnectionColors
|
||||
labelPosition?: LabelPosition
|
||||
lowQuality?: boolean
|
||||
doStroke?: boolean
|
||||
highlight?: boolean
|
||||
}
|
||||
|
||||
/** Shared base class for {@link LGraphNode} input and output slots. */
|
||||
export abstract class NodeSlot extends SlotBase implements INodeSlot {
|
||||
pos?: Point
|
||||
|
||||
/** The offset from the parent node to the centre point of this slot. */
|
||||
get #centreOffset(): ReadOnlyPoint {
|
||||
const nodePos = this.node.pos
|
||||
const { boundingRect } = this
|
||||
|
||||
// Use height; widget input slots may be thinner.
|
||||
const diameter = boundingRect[3]
|
||||
|
||||
return getCentre([
|
||||
boundingRect[0] - nodePos[0],
|
||||
boundingRect[1] - nodePos[1],
|
||||
diameter,
|
||||
diameter
|
||||
])
|
||||
}
|
||||
|
||||
/** The center point of this slot when the node is collapsed. */
|
||||
abstract get collapsedPos(): ReadOnlyPoint
|
||||
|
||||
@@ -105,152 +73,4 @@ export abstract class NodeSlot extends SlotBase implements INodeSlot {
|
||||
get renderingLabel(): string {
|
||||
return this.label || this.localized_name || this.name || ''
|
||||
}
|
||||
|
||||
draw(
|
||||
ctx: CanvasRenderingContext2D,
|
||||
{
|
||||
colorContext,
|
||||
labelPosition = LabelPosition.Right,
|
||||
lowQuality = false,
|
||||
highlight = false,
|
||||
doStroke = false
|
||||
}: IDrawOptions
|
||||
) {
|
||||
// Save the current fillStyle and strokeStyle
|
||||
const originalFillStyle = ctx.fillStyle
|
||||
const originalStrokeStyle = ctx.strokeStyle
|
||||
const originalLineWidth = ctx.lineWidth
|
||||
|
||||
const labelColor = highlight
|
||||
? this.highlightColor
|
||||
: LiteGraph.NODE_TEXT_COLOR
|
||||
|
||||
const pos = this.#centreOffset
|
||||
const slot_type = this.type
|
||||
const slot_shape = (
|
||||
slot_type === SlotType.Array ? SlotShape.Grid : this.shape
|
||||
) as SlotShape
|
||||
|
||||
ctx.beginPath()
|
||||
let doFill = true
|
||||
|
||||
ctx.fillStyle = this.renderingColor(colorContext)
|
||||
ctx.lineWidth = 1
|
||||
if (slot_type === SlotType.Event || slot_shape === SlotShape.Box) {
|
||||
ctx.rect(pos[0] - 6 + 0.5, pos[1] - 5 + 0.5, 14, 10)
|
||||
} else if (slot_shape === SlotShape.Arrow) {
|
||||
ctx.moveTo(pos[0] + 8, pos[1] + 0.5)
|
||||
ctx.lineTo(pos[0] - 4, pos[1] + 6 + 0.5)
|
||||
ctx.lineTo(pos[0] - 4, pos[1] - 6 + 0.5)
|
||||
ctx.closePath()
|
||||
} else if (slot_shape === SlotShape.Grid) {
|
||||
const gridSize = 3
|
||||
const cellSize = 2
|
||||
const spacing = 3
|
||||
|
||||
for (let x = 0; x < gridSize; x++) {
|
||||
for (let y = 0; y < gridSize; y++) {
|
||||
ctx.rect(
|
||||
pos[0] - 4 + x * spacing,
|
||||
pos[1] - 4 + y * spacing,
|
||||
cellSize,
|
||||
cellSize
|
||||
)
|
||||
}
|
||||
}
|
||||
doStroke = false
|
||||
} else {
|
||||
// Default rendering for circle, hollow circle.
|
||||
if (lowQuality) {
|
||||
ctx.rect(pos[0] - 4, pos[1] - 4, 8, 8)
|
||||
} else {
|
||||
let radius: number
|
||||
if (slot_shape === SlotShape.HollowCircle) {
|
||||
doFill = false
|
||||
doStroke = true
|
||||
ctx.lineWidth = 3
|
||||
ctx.strokeStyle = ctx.fillStyle
|
||||
radius = highlight ? 4 : 3
|
||||
} else {
|
||||
// Normal circle
|
||||
radius = highlight ? 5 : 4
|
||||
}
|
||||
ctx.arc(pos[0], pos[1], radius, 0, Math.PI * 2)
|
||||
}
|
||||
}
|
||||
|
||||
if (doFill) ctx.fill()
|
||||
if (!lowQuality && doStroke) ctx.stroke()
|
||||
|
||||
// render slot label
|
||||
const hideLabel = lowQuality || this.isWidgetInputSlot
|
||||
if (!hideLabel) {
|
||||
const text = this.renderingLabel
|
||||
if (text) {
|
||||
// TODO: Finish impl. Highlight text on mouseover unless we're connecting links.
|
||||
ctx.fillStyle = labelColor
|
||||
|
||||
if (labelPosition === LabelPosition.Right) {
|
||||
if (this.dir == LinkDirection.UP) {
|
||||
ctx.fillText(text, pos[0], pos[1] - 10)
|
||||
} else {
|
||||
ctx.fillText(text, pos[0] + 10, pos[1] + 5)
|
||||
}
|
||||
} else {
|
||||
if (this.dir == LinkDirection.DOWN) {
|
||||
ctx.fillText(text, pos[0], pos[1] - 8)
|
||||
} else {
|
||||
ctx.fillText(text, pos[0] - 10, pos[1] + 5)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw a red circle if the slot has errors.
|
||||
if (this.hasErrors) {
|
||||
ctx.lineWidth = 2
|
||||
ctx.strokeStyle = 'red'
|
||||
ctx.beginPath()
|
||||
ctx.arc(pos[0], pos[1], 12, 0, Math.PI * 2)
|
||||
ctx.stroke()
|
||||
}
|
||||
|
||||
// Restore the original fillStyle and strokeStyle
|
||||
ctx.fillStyle = originalFillStyle
|
||||
ctx.strokeStyle = originalStrokeStyle
|
||||
ctx.lineWidth = originalLineWidth
|
||||
}
|
||||
|
||||
drawCollapsed(ctx: CanvasRenderingContext2D) {
|
||||
const [x, y] = this.collapsedPos
|
||||
|
||||
// Save original styles
|
||||
const { fillStyle } = ctx
|
||||
|
||||
ctx.fillStyle = '#686'
|
||||
ctx.beginPath()
|
||||
|
||||
if (this.type === SlotType.Event || this.shape === RenderShape.BOX) {
|
||||
ctx.rect(x - 7 + 0.5, y - 4, 14, 8)
|
||||
} else if (this.shape === RenderShape.ARROW) {
|
||||
// Adjust arrow direction based on whether this is an input or output slot
|
||||
const isInput = this instanceof NodeInputSlot
|
||||
if (isInput) {
|
||||
ctx.moveTo(x + 8, y)
|
||||
ctx.lineTo(x - 4, y - 4)
|
||||
ctx.lineTo(x - 4, y + 4)
|
||||
} else {
|
||||
ctx.moveTo(x + 6, y)
|
||||
ctx.lineTo(x - 6, y - 4)
|
||||
ctx.lineTo(x - 6, y + 4)
|
||||
}
|
||||
ctx.closePath()
|
||||
} else {
|
||||
ctx.arc(x, y, 4, 0, Math.PI * 2)
|
||||
}
|
||||
ctx.fill()
|
||||
|
||||
// Restore original styles
|
||||
ctx.fillStyle = fillStyle
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user