mirror of
https://github.com/Comfy-Org/ComfyUI_frontend.git
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fix Vue node opacity conditions (user node opacity, bypass state, muted state) (#6022)
## Summary
Fixed Vue node opacity calculation to properly combine global opacity
setting with muted/bypassed state opacity.
**Root Cause**: When global opacity setting was added as inline style
(481aa8252), it began overriding CSS `opacity-50` classes due to higher
specificity.
**Solution**: Modified `nodeOpacity` computed property to calculate
effective opacity as `globalOpacity * 0.5` for muted/bypassed states,
removing conflicting CSS classes.
## Changes
- **What**: Fixed [CSS specificity
conflict](https://developer.mozilla.org/en-US/docs/Web/CSS/Specificity)
where inline `opacity` style overrode `opacity-50` classes for
muted/bypassed nodes
- **Breaking**: None - restores intended opacity behavior
## Review Focus
Multiplicative opacity calculation ensuring muted/bypassed nodes apply
0.5 opacity on top of global opacity setting rather than being
overridden by it.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6022-fix-Vue-node-opacity-conditions-user-node-opacity-bypass-state-muted-state-2896d73d365081c290f1da37c195c2f5)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
This commit is contained in:
@@ -20,6 +20,9 @@ test.describe('Vue Node Bypass', () => {
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const checkpointNode = comfyPage.vueNodes.getNodeByTitle('Load Checkpoint')
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await expect(checkpointNode).toHaveClass(BYPASS_CLASS)
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await expect(comfyPage.canvas).toHaveScreenshot(
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'vue-node-bypassed-state.png'
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)
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await comfyPage.page.keyboard.press(BYPASS_HOTKEY)
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await expect(checkpointNode).not.toHaveClass(BYPASS_CLASS)
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After Width: | Height: | Size: 77 KiB |
@@ -4,7 +4,7 @@ import {
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} from '../../../fixtures/ComfyPage'
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const MUTE_HOTKEY = 'Control+m'
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const MUTE_CLASS = /opacity-50/
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const MUTE_OPACITY = '0.5'
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test.describe('Vue Node Mute', () => {
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test.beforeEach(async ({ comfyPage }) => {
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@@ -19,10 +19,11 @@ test.describe('Vue Node Mute', () => {
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await comfyPage.page.keyboard.press(MUTE_HOTKEY)
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const checkpointNode = comfyPage.vueNodes.getNodeByTitle('Load Checkpoint')
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await expect(checkpointNode).toHaveClass(MUTE_CLASS)
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await expect(checkpointNode).toHaveCSS('opacity', MUTE_OPACITY)
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await expect(comfyPage.canvas).toHaveScreenshot('vue-node-muted-state.png')
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await comfyPage.page.keyboard.press(MUTE_HOTKEY)
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await expect(checkpointNode).not.toHaveClass(MUTE_CLASS)
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await expect(checkpointNode).not.toHaveCSS('opacity', MUTE_OPACITY)
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})
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test('should allow toggling mute on multiple selected nodes with hotkey', async ({
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@@ -35,11 +36,11 @@ test.describe('Vue Node Mute', () => {
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const ksamplerNode = comfyPage.vueNodes.getNodeByTitle('KSampler')
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await comfyPage.page.keyboard.press(MUTE_HOTKEY)
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await expect(checkpointNode).toHaveClass(MUTE_CLASS)
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await expect(ksamplerNode).toHaveClass(MUTE_CLASS)
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await expect(checkpointNode).toHaveCSS('opacity', MUTE_OPACITY)
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await expect(ksamplerNode).toHaveCSS('opacity', MUTE_OPACITY)
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await comfyPage.page.keyboard.press(MUTE_HOTKEY)
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await expect(checkpointNode).not.toHaveClass(MUTE_CLASS)
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await expect(ksamplerNode).not.toHaveClass(MUTE_CLASS)
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await expect(checkpointNode).not.toHaveCSS('opacity', MUTE_OPACITY)
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await expect(ksamplerNode).not.toHaveCSS('opacity', MUTE_OPACITY)
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})
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})
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After Width: | Height: | Size: 78 KiB |
@@ -19,9 +19,9 @@
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outlineClass,
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{
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'animate-pulse': executing,
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'opacity-50 before:rounded-2xl before:pointer-events-none before:absolute before:bg-bypass/60 before:inset-0':
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'before:rounded-2xl before:pointer-events-none before:absolute before:bg-bypass/60 before:inset-0':
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bypassed,
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'opacity-50 before:rounded-2xl before:pointer-events-none before:absolute before:inset-0':
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'before:rounded-2xl before:pointer-events-none before:absolute before:inset-0':
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muted,
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'will-change-transform': isDragging
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},
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@@ -174,9 +174,6 @@ const {
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useVueElementTracking(() => nodeData.id, 'node')
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const { selectedNodeIds } = storeToRefs(useCanvasStore())
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// Inject transform state for coordinate conversion
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const transformState = inject(TransformStateKey)
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if (!transformState) {
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throw new Error(
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@@ -184,16 +181,13 @@ if (!transformState) {
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)
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}
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// Computed selection state - only this node re-evaluates when its selection changes
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const { selectedNodeIds } = storeToRefs(useCanvasStore())
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const isSelected = computed(() => {
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return selectedNodeIds.value.has(nodeData.id)
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})
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// Use execution state composable
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const nodeLocatorId = computed(() => getLocatorIdFromNodeData(nodeData))
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const { executing, progress } = useNodeExecutionState(nodeLocatorId)
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// Direct access to execution store for error state
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const executionStore = useExecutionStore()
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const hasExecutionError = computed(
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() => executionStore.lastExecutionErrorNodeId === nodeData.id
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@@ -225,9 +219,16 @@ const nodeBodyBackgroundColor = computed(() => {
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)
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})
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const nodeOpacity = computed(
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() => useSettingStore().get('Comfy.Node.Opacity') ?? 1
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)
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const nodeOpacity = computed(() => {
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const globalOpacity = useSettingStore().get('Comfy.Node.Opacity') ?? 1
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// For muted/bypassed nodes, apply the 0.5 multiplier on top of global opacity
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if (bypassed.value || muted.value) {
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return globalOpacity * 0.5
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}
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return globalOpacity
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})
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// Use canvas interactions for proper wheel event handling and pointer event capture control
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const { handleWheel, shouldHandleNodePointerEvents } = useCanvasInteractions()
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