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https://github.com/Comfy-Org/ComfyUI_frontend.git
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Type LGraphNode.addInput/Output (#585)
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@@ -1063,10 +1063,8 @@ export class LGraphNode implements Positionable, IPinnable, IColorable {
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addOnTriggerInput(): number {
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const trigS = this.findInputSlot("onTrigger")
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// !trigS ||
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if (trigS == -1) {
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this.addInput("onTrigger", LiteGraph.EVENT, {
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optional: true,
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nameLocked: true,
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})
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return this.findInputSlot("onTrigger")
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@@ -1076,10 +1074,8 @@ export class LGraphNode implements Positionable, IPinnable, IColorable {
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addOnExecutedOutput(): number {
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const trigS = this.findOutputSlot("onExecuted")
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// !trigS ||
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if (trigS == -1) {
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this.addOutput("onExecuted", LiteGraph.ACTION, {
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optional: true,
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nameLocked: true,
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})
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return this.findOutputSlot("onExecuted")
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@@ -1349,7 +1345,7 @@ export class LGraphNode implements Positionable, IPinnable, IColorable {
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addOutput(
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name?: string,
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type?: ISlotType,
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extra_info?: object,
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extra_info?: Partial<INodeOutputSlot>,
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): INodeOutputSlot {
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const output = new NodeOutputSlot({ name: name, type: type, links: null })
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if (extra_info) {
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@@ -1374,7 +1370,7 @@ export class LGraphNode implements Positionable, IPinnable, IColorable {
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* add a new output slot to use in this node
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* @param array of triplets like [[name,type,extra_info],[...]]
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*/
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addOutputs(array: [string, ISlotType, Record<string, unknown>][]): void {
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addOutputs(array: [string, ISlotType, Partial<INodeOutputSlot>][]): void {
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for (let i = 0; i < array.length; ++i) {
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const info = array[i]
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const o = new NodeOutputSlot({ name: info[0], type: info[1], links: null })
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@@ -1423,7 +1419,7 @@ export class LGraphNode implements Positionable, IPinnable, IColorable {
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* @param type string defining the input type ("vec3","number",...), it its a generic one use 0
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* @param extra_info this can be used to have special properties of an input (label, color, position, etc)
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*/
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addInput(name: string, type: ISlotType, extra_info?: object): INodeInputSlot {
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addInput(name: string, type: ISlotType, extra_info?: Partial<INodeInputSlot>): INodeInputSlot {
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type = type || 0
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const input: INodeInputSlot = new NodeInputSlot({ name: name, type: type, link: null })
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if (extra_info) {
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@@ -1447,7 +1443,7 @@ export class LGraphNode implements Positionable, IPinnable, IColorable {
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* add several new input slots in this node
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* @param array of triplets like [[name,type,extra_info],[...]]
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*/
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addInputs(array: [string, ISlotType, Record<string, unknown>][]): void {
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addInputs(array: [string, ISlotType, Partial<INodeInputSlot>][]): void {
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for (let i = 0; i < array.length; ++i) {
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const info = array[i]
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const o: INodeInputSlot = new NodeInputSlot({ name: info[0], type: info[1], link: null })
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