## Summary
<!-- One sentence describing what changed and why. -->
## Changes
- **What**: <!-- Core functionality added/modified -->
PNG images causes getWorkflowDataFromFile() to return an empty object,
added a check to handle it.
## Review Focus
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
I don't think it exists yet? From Slack Conversation. Just make sure to
use a PNG image and not a JPEG disguised as a PNG.
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by [Unito](https://www.unito.io)
## Summary
Updates the node preview rendering to use the same app context as the
main app so it can access the same plugins
## Changes
Assigns manually created vnode app context to the current instances
context
## Review Focus
This is using somewhat advanced/almost-internal Vue functionality,
however I couldn't come up with a better alternative that didn't require
recreating an entirely new app and re-registering all dependencies or
redoing how draggable node previews are done.
The draggable image needs to be rendered synchronously, so rendering a
node in the active app and capturing that isn't possible to guarantee to
be done synchronously (afaik - suggestions welcome)
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by [Unito](https://www.unito.io)
## Summary
When the node library is open and you click on the node toolbar info
button, this causes the node library info panel & right panel node info
to show the same details.
## Changes
- Extract useNodeHelpContent composable so NodeHelpContent fetches its
own content, allowing multiple panels to show help independently
- Remove sync behavior from NodeHelpPage that caused left sidebar to
change when selecting different graph nodes since we want to prioritise
right panel for this behavior
- Add telemetry tracking for node library help button to identify how
frequently this is used
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by [Unito](https://www.unito.io)
Under some circumstances, subgraph widgets in the properties panel would
have incorrect drag state
- Debouncing list state would cause a race condition where a double
click would initiate a drag on an element that no longer exists
- This is solved by removing the debounce.
- Right clicking on widgets would initiate a drag
- Dragging now explicity requires a primary button click.
Additionally, drag is now ended on `pointercancel`. This is purely for
safety and may not actually be required.
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by [Unito](https://www.unito.io)
#8074 included some refactoring to the asset dialogue to ensure that it
wouldn't pop up multiple times in vue mode
But moving the openModal function to be contained in options means that
`this` is no longer the widget, but instead the options object. This is
fixed by requiring that widget be explicitly passed as a parameter.
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by [Unito](https://www.unito.io)
## Summary
Simplifies the Manager dialog by consolidating components and using
BaseModalLayout with v-model support for right panel state.
## Changes
- **Consolidation**: Merged ManagerDialogContent, ManagerHeader,
ManagerNavSidebar, RegistrySearchBar, and SearchFilterDropdown into
single ManagerDialog component
- **Right panel**: Added v-model:rightPanelOpen to BaseModalLayout for
external panel state control; clicking a node card now auto-opens the
info panel
- **Cleanup**: Removed unused useResponsiveCollapse composable, TabItem
and SearchOption types
- **UI tweaks**: Moved action buttons (Install All/Update All) from
header-right-area to contentFilter area
[manager-capture.webm](https://github.com/user-attachments/assets/2dd6092a-965d-4885-8ba6-6a2cc51f024a)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
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---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
Copying a subgraph which contains primitive nodes would cause the
primitives to fail to initialize. This was caused because they did not
have their `onGraphConfigured` and `onAfterGraphConfigured` callbacks
applied.
There's already a copy of `forEachNode` in
`@/utils/graphTraversalUtil.ts`, but the method is small and I want to
avoid litegraph referencing outside code.
See also #6606, where a similar fix was needed
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by [Unito](https://www.unito.io)
## Summary
- Add `errorMessage` and `executionError` getters to `TaskItemImpl` that
extract error info from status messages
- Update `useJobErrorReporting` composable to use these getters instead
of standalone function
- Remove the standalone `extractExecutionError` function
This encapsulates error extraction within `TaskItemImpl`, preparing for
the Jobs API migration where the underlying data format will change but
the getter interface will remain stable.
## Test plan
- [x] All existing tests pass
- [x] New tests added for `TaskItemImpl.errorMessage` and
`TaskItemImpl.executionError` getters
- [x] TypeScript, lint, and knip checks pass
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
## Summary
- Type `onExecuted` callbacks with `NodeExecutionOutput` in saveMesh.ts
and uploadAudio.ts
- Type composable parameters and return values properly
(useLoad3dViewer, useImageMenuOptions, useJobMenu, useResultGallery,
useContextMenuTranslation)
- Type `taskRef` as `TaskItemImpl` with updated test mocks
- Fix error catch and index signature patterns without `any`
- Add `NodeOutputWith<T>` generic helper for typed access to passthrough
properties on `NodeExecutionOutput`
## Test plan
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] Unit tests pass for affected files
- [x] Sourcegraph checks confirm no external usage of modified types
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by [Unito](https://www.unito.io)
## Summary
Add TagsInput component based on shadcn-vue/Reka UI primitives with a
click-to-edit UX pattern.
## Features
- **Click-to-edit behavior**: Starts in read-only state; clicking
enables editing and focuses input; clicking outside exits edit mode
- **Disabled state**: When `disabled=true`, component is completely
inert
- **Empty state placeholder**: Shows input placeholder when tag list is
empty
- **Animated transitions**: Delete button animates when toggling edit
mode
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Discussion here:
https://comfy-organization.slack.com/archives/C0A0XANFJRE/p1764899027465379
Implement: Subscription tier query parameter for direct checkout flow
Example button link: `/cloud/subscribe?tier=standard`
`tier` could be `standard`, `creator` or `pro`
`cycle` could be `monthly` or `yearly`. it is optional, and `monthly` by
default.
<!-- One sentence describing what changed and why. -->
## Changes
- **What**: <!-- Core functionality added/modified -->
- Add a landing page called `CloudSubscriptionRedirectView.vue` to
handling the subscription tier button link parameter
- Extract subscription handling logic from `PriceTable.vue`
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- Code change touched `PriceTable.vue`
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->
## Review Focus
- link will redirect to login url, when cloud app not login
- after login, the cloud app will redirect to CloudSubscriptionRedirect
page
- wait for several seconds, the cloud app will be redirected to checkout
page
<!-- Critical design decisions or edge cases that need attention -->
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)

<!-- Add screenshots or video recording to help explain your changes -->
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>