Commit Graph

981 Commits

Author SHA1 Message Date
Alexander Brown
4d57c41fdb test: subgraph integration contracts and expanded Playwright coverage (#10123)
## Summary

Add integration contract tests (unit) and expanded Playwright coverage
for subgraph promotion, hydration, navigation, and lifecycle edge
behaviors.

## Changes

- **What**: 22 unit/integration tests across 9 files covering promotion
store sync, widget view lifecycle, input link resolution, pseudo-widget
cache, navigation viewport restore, and subgraph operations. 13
Playwright E2E tests covering proxyWidgets hydration stability, promoted
source removal cleanup, pseudo-preview unpack/remove, multi-link
representative round-trip, nested promotion retarget, and navigation
state on workflow switch.
- **Helpers**: Added `isPseudoPreviewEntry`, `getPseudoPreviewWidgets`,
`getNonPreviewPromotedWidgets` to promotedWidgets helper. Added
`SubgraphHelper.getNodeCount()`.

## Review Focus

- Test-only PR — no production code changes
- Validates existing subgraph behaviors are covered by regression tests
before further feature work
- Phase 4 (unit/integration contracts) and Phase 5 (Playwright
expansion) of the subgraph test coverage plan

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
2026-03-19 23:54:15 +00:00
Alexander Brown
6dfc7b4306 perf: eliminate double page navigation in Playwright test setup (#10313)
## Summary

Eliminate the double `goto()` in `ComfyPage.setup()` by using
`addInitScript` to seed localStorage before the first navigation.

## Changes

- **What**: Move route mocking and localStorage seeding before `goto()`,
replacing `page.evaluate` with `page.addInitScript` so values are set
before app JS executes on first load. Removes the second `goto()` call
entirely.

## Review Focus

- Verify all Playwright E2E shards pass — the `clearStorage: false` and
`mockReleases: false` paths should be unaffected.
- Note: `addInitScript` persists for the page lifetime (like
`FeatureFlagHelper.seedFlags` already does), so any subsequent
`page.reload()` or `goto()` in tests will also clear storage. This
should be fine since tests that use `clearStorage: false` skip this
block.

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
2026-03-19 16:53:07 -07:00
Alexander Brown
28a91fa8b6 fix: configure nested subgraph definitions in dependency order (#10314)
## Summary

Fix workflow loading for nested subgraphs with duplicate node IDs by
configuring subgraph definitions in topological (leaf-first) order.

## Changes

- **What**: Three pre-existing bugs that surface when loading nested
subgraphs with colliding node IDs:
1. Subgraph definitions configured in serialization order — a parent
subgraph's `SubgraphNode.configure` would run before its referenced
child subgraph was populated, causing link/widget resolution failures.
2. `_resolveLegacyEntry` returned `undefined` when `input._widget`
wasn't set yet, instead of falling back to `resolveSubgraphInputTarget`.
3. `_removeDuplicateLinks` removed duplicate links without updating
`SubgraphOutput.linkIds`, leaving stale references that broke prompt
execution.
- **What (housekeeping)**: Moved `subgraphDeduplication.ts` from
`utils/` to `subgraph/` directory where it belongs.

## Review Focus

- Topological sort correctness: Kahn's algorithm with edges from
dependency→dependent ensures leaves configure first. Cycle fallback
returns original order.
- IO slot link repair: `_repairIOSlotLinkIds` runs after
`_configureSubgraph` creates IO slots, patching any `linkIds` that point
to links removed by `_removeDuplicateLinks` during `super.configure()`.

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
2026-03-19 15:36:26 -07:00
AustinMroz
157f0598d4 Display optional indicator on subgraphNode inputs (#8772)
Display an optional input on subgraphNodes when all links to the
subgraph input are optional.
<img width="1132" height="625" alt="image"
src="https://github.com/user-attachments/assets/e87d9d33-4b95-4ec9-afb8-bc1fb8cc0638"
/>

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by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2026-03-19 09:03:22 -07:00
pythongosssss
3ed88fbe68 Autopan canvas when dragging nodes/links to edges (#8773)
## Summary

Adds autopanning so the canvas moves when you drag a node/link to the
side of the canvas

## Changes

- **What**: 
- adds autopan controller that runs on animation frame timer to check
autopan speed
- extracts updateNodePositions for reuse
- specific handling for vue vs litegraph modes
- adds max speed setting, allowing user to set 0 for disabling

## Screenshots (if applicable)

https://github.com/user-attachments/assets/1290ae6d-b2f0-4d63-8955-39b933526874

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by [Unito](https://www.unito.io)

---------

Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2026-03-19 04:12:06 -07:00
pythongosssss
77ddda9d3c fix: App mode - renaming widgets on subgraphs (#10245)
## Summary

Fixes renaming of widgets from subgraph nodes in app builder/app mode.

## Changes

- **What**: If the widget is from a subgraph node and no parents passed,
use the node as the subgraph parent.

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by [Unito](https://www.unito.io)
2026-03-19 04:00:31 -07:00
Christian Byrne
4ba85dd3ef fix: make graph canvas toolbar visible on mobile (#10168)
## Summary

Fix the bottom-right graph canvas toolbar (zoom controls, fit-to-view,
minimap toggle) not being visible on mobile devices in normal graph
mode.

## Problem

PrimeVue applies `overflow: hidden` to all `.p-splitterpanel` elements
by default. The `GraphCanvasMenu` component is absolutely positioned
(`right-0 bottom-0`) inside the `graph-canvas-panel` SplitterPanel. On
mobile viewports, the panel's bounding box can be smaller than the full
canvas area, causing the toolbar to be clipped by the `overflow:
hidden`.

## Solution

Add `overflow-visible` to the `graph-canvas-panel` SplitterPanel class
to override PrimeVue's default `overflow: hidden`. This allows the
absolutely-positioned toolbar (and minimap) to remain visible regardless
of viewport size.

<img width="873" height="1056" alt="image"
src="https://github.com/user-attachments/assets/7239a5ce-8ce8-4e1d-a8ff-6d6d3c61f5da"
/>


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by [Unito](https://www.unito.io)
2026-03-18 15:31:29 -07:00
Alexander Brown
2d44e9d2c0 fix: resync vue node layout store after legacy normalization (#10256)
## Summary
Fixes a regression introduced in #9680 where groups and nodes could
render in different coordinate spaces when loading legacy
`workflowRendererVersion: "Vue"` workflows with Vue nodes mode enabled.

- Add post-normalization sync to copy normalized LiteGraph node bounds
into `layoutStore` during `loadGraphData`
- Keep sync scoped to Vue nodes mode and only when normalization
actually ran
- Add unit tests for the new layout-store sync helper
- Add Playwright regression coverage for legacy Vue workflow load path
using `groups/nested-groups-1-inner-node`, asserting node/group
centering-gap distances remain within baseline tolerances

## Testing
- pnpm test:unit
src/renderer/core/layout/sync/syncLayoutStoreFromGraph.test.ts
- pnpm test:unit
src/renderer/extensions/vueNodes/layout/ensureCorrectLayoutScale.test.ts
- pnpm exec eslint
src/renderer/core/layout/sync/syncLayoutStoreFromGraph.ts
src/renderer/core/layout/sync/syncLayoutStoreFromGraph.test.ts
- pnpm exec oxlint src/scripts/app.ts
src/renderer/core/layout/sync/syncLayoutStoreFromGraph.ts
src/renderer/core/layout/sync/syncLayoutStoreFromGraph.test.ts
- pnpm typecheck
- pnpm typecheck:browser
- pnpm exec eslint browser_tests/tests/vueNodes/groups/groups.spec.ts
- pnpm exec oxlint browser_tests/tests/vueNodes/groups/groups.spec.ts
- pnpm exec playwright test
browser_tests/tests/vueNodes/groups/groups.spec.ts --grep "legacy Vue
workflows"

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
2026-03-18 12:05:20 -07:00
AustinMroz
efa1b68c38 Allow graph navigation by browser forward/backward (#6811)
- On graph change, set the `graph.id` as location hash
- On hash change, navigate to the target `graph.id` either in the
current, or any other loaded workflow.

`canvasStore.currentGraph` does not trigger when `app.loadGraphData` is
called. A trigger could be forced here, but I'm concerned about side
effects. Instead `updateHash` is manually called.

Code search shows that there are no current custom nodes using
`onhashchange`

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-03-18 11:21:57 -07:00
Jin Yi
942938d058 [refactor] Rename ResultGallery to MediaLightbox and address code review (#10235)
## Summary
Address code review feedback from #10134 by renaming the component and
improving implementation quality.

## Changes
- Rename `ResultGallery` → `MediaLightbox` across all references
- Replace `useEventListener(window, 'keydown')` with `@keydown` on
dialog element
- Remove change detector tests (`renders close button`, `prevents
default on arrow keys`)
- Remove redundant `toBeVisible()` before Playwright click (implicit
wait)
- Update keyboard tests to dispatch on dialog element instead of
`window`
- Sort button icon sizes (`icon-sm`, `icon`, `icon-lg`)
- Wire zoom event to lightbox in `MediaAssetCard` story via
`context.args`
- Add standalone `MediaLightbox` Storybook story under
`Platform/Assets/`

Fixes #10134

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Amp <amp@ampcode.com>
2026-03-18 13:02:08 +09:00
Jin Yi
3c9b048974 refactor: replace PrimeVue Galleria with custom overlay in ResultGallery (#10134)
## Changes

- Replace PrimeVue `Galleria` component with a custom Tailwind-based
fullscreen overlay in `ResultGallery.vue`
- Use design system `Button` component with new `icon-lg` size variant
- Add `role="dialog"` and `aria-modal="true"` for accessibility
- Add `event.preventDefault()` on keyboard handlers
- Use VueUse `useEventListener` for auto-cleanup
- Add i18n keys for aria-labels (`g.previous`, `g.close`, `g.next`)
- Add e2e Playwright test for ResultGallery

## Testing

- 11 unit tests passing
- e2e test added for CI validation


[screen-capture.webm](https://github.com/user-attachments/assets/6401e781-9897-4586-8ed3-5251d957ce5b)

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---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Amp <amp@ampcode.com>
2026-03-18 11:14:10 +09:00
Alexander Brown
34a77e5016 test: harden subgraph test coverage and remove low-value tests (#9967)
## Summary

Harden subgraph test coverage: remove low-value change-detector tests,
consolidate fixtures, add behavioral coverage, and fix test
infrastructure issues. Includes minor production code corrections
discovered during test hardening.

## Changes

- **What**: Comprehensive subgraph test suite overhaul across 6 phases
  - Removed change-detector tests and redundant assertions
- Consolidated fixture helpers into `subgraphHelpers.ts` /
`subgraphFixtures.ts`
  - Added Pinia initialization and fixture reset to all test files
  - Fixed barrel import violations (circular dependency prevention)
  - Added behavioral coverage for slot connections, events, edge cases
  - Added E2E helper and smoke test for subgraph promotion
  - Exported `SubgraphSlotBase` from litegraph barrel for test access
- **Production code changes** (minor correctness fixes found during
testing):
- `resolveSubgraphInputLink.ts`: iterate forward (first-connected-wins)
to match `_resolveLinkedPromotionBySubgraphInput`
- `promotionSchema.ts`: return `[]` instead of throwing on invalid
`proxyWidgets`; console.warn always (not DEV-only)
  - `LGraph.ts`: disconnect-after-veto ordering fix
  - `litegraph.ts`: barrel export swap for `SubgraphSlotBase`
- **Stats**: 349 tests passing, 0 skipped across 26 test files

## Review Focus

- Tests that merely asserted default property values were deleted
(change detectors)
- Fixture state is now reset via `resetSubgraphFixtureState()` in
`beforeEach`
- All imports use `@/lib/litegraph/src/litegraph` barrel to avoid
circular deps
- Production changes are small and directly motivated by test findings

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: bymyself <cbyrne@comfy.org>
2026-03-17 19:03:18 +00:00
jaeone94
6a8e6ad254 test: update E2E to expect missing nodes overlay on tab switch (#10190)
## Summary

- Update the E2E test expectation for missing nodes overlay behavior
when switching between opened workflows
- `showMissingNodes` was intentionally changed to `true` in
`workflowService.ts` so users always see missing node pack info when
switching tabs, allowing them to install missing packs without a page
reload
- The test previously asserted the overlay should NOT reappear; now it
asserts the overlay SHOULD reappear

## Test plan

- [x] CI E2E tests pass with updated expectation

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by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2026-03-17 10:46:19 -07:00
Christian Byrne
a405a992af ci: re generate outdated test snapshot baseline (#10189)
Empty commit to trigger CI.

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Co-authored-by: github-actions <github-actions@github.com>
2026-03-17 10:05:23 -07:00
Christian Byrne
1ee75332b3 fix(vueNodes): decrease default size of reroute nodes (#8734)
## Summary

Remove the 225px minimum width constraint from reroute nodes so they
render at their intended ~75×26px size.

## Changes

- **What**: Reroute nodes now bypass the `min-w-[225px]` CSS constraint
and bottom padding applied to regular nodes. `resizable: false` is set
on the RerouteNode constructor to hide the resize handle. An
`isRerouteNode` computed in `LGraphNode.vue` gates these behaviors by
checking `nodeData.type === "Reroute"`.

## Review Focus

- Detection mechanism uses `type === "Reroute"` (explicit) rather than
`titleMode === NO_TITLE` (semantic but too broad). See PR #8574 as prior
art for reroute-specific conditionals.
- PR #7993 (open) modifies `LGraphNode.ts` pos/size setters but does not
touch `LGraphNode.vue` template or resize callback — no conflict
expected.

Fixes #4704

## Screenshots (if applicable)

Reroute nodes now render at ~75px wide instead of being forced to 225px
minimum.

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Co-authored-by: github-actions <github-actions@github.com>
2026-03-17 06:27:13 -07:00
Christian Byrne
c8a03b8cf1 test: add vue renderer perf tests (idle, pan, zoom culling) (#10001)
Add 3 perf tests exercising Vue renderer (Nodes 2.0) with the 245-node
large-graph-workflow:

- **vue renderer large graph idle** — enables Vue nodes, idles 120
frames, measures style recalcs/layouts/DOM nodes. Catches containment
regressions.
- **vue renderer large graph pan** — middle-click pans 60 frames,
measures frameDurationMs/TBT. Catches TransformPane falling back to
reactive style bindings.
- **vue renderer zoom out culling** — zooms out 20 steps (triggers
size-based culling at <4px), idles 60 frames, zooms back in. Catches
viewport culling regressions.

Complements existing LiteGraph renderer tests for direct A/B comparison
in the perf report. Uses existing `large-graph-workflow.json` asset from
#9940.

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by [Unito](https://www.unito.io)
2026-03-17 05:44:49 -07:00
Christian Byrne
7823cfc83e test: E2E coverage for node search, bottom panel, focus mode, job history (#9556)
## Summary

Add 30 E2E tests across 5 spec files covering medium-impact UI
interactions: node search V2, bottom panel logs, focus mode, job history
actions, and right side panel tabs.

## Tests

| Spec file | Tests | Coverage |
|---|---|---|
| `nodeSearchBoxV2Extended.spec.ts` | 6 | V2 search filtering, keyboard
navigation, category display |
| `bottomPanelLogs.spec.ts` | 6 | Bottom panel toggle, logs tab, xterm
terminal rendering |
| `focusMode.spec.ts` | 6 | Focus mode hide/show UI chrome, sidebar/menu
visibility |
| `jobHistoryActions.spec.ts` | 6 | More options popover, docked history
panel, queue interactions |
| `rightSidePanelTabs.spec.ts` | 6 | Properties panel, node details,
search from side panel |

## Review Focus

- Bottom panel logs tests interact with xterm.js — the approach uses
terminal container visibility rather than text content assertions. Is
this the right level of testing?
- Focus mode tests verify UI element hiding — they check element
count/visibility rather than visual regression. Appropriate?

## Stack

Depends on #9554 for FeatureFlagHelper/QueueHelper infrastructure.

- #9554: Test infrastructure helpers
- #9555: Toasts, error overlay, selection toolbox, linear mode,
selection rectangle
- **→ This PR**: Node search, bottom panel, focus mode, job history,
side panel
- #9557: Errors tab, node headers, queue notifications, settings sidebar
- #9558: Minimap, widget copy, floating menus, node library essentials
2026-03-17 02:24:22 -07:00
Christian Byrne
1dcd7bca43 docs: add E2E testing gotchas for canvas overlay, context menus, and subgraph navigation (#9951)
Documents 3 hard-learned gotchas from debugging subgraph context menu
E2E tests across ~8 threads:

- Canvas `z-999` overlay intercepting `click()` on DOM widgets → use
`dispatchEvent`
- Context menus requiring node selection before right-click
- Subgraph node sizing minimum for reliable `navigateIntoSubgraph()`

Added to both `browser_tests/AGENTS.md` (auto-loaded for agents working
in that dir) and the Playwright test-writing skill's Common Issues
table.

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by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2026-03-17 01:09:14 -07:00
Christian Byrne
b22c646910 test: E2E coverage for toasts, error overlay, selection toolbox, linear mode (#9555)
## Summary

Add 26 E2E tests across 5 spec files covering high-impact,
frequently-used UI flows: toast notifications, error overlay navigation,
selection toolbox actions, linear mode layout, and selection rectangle
multi-select.

## Tests

| Spec file | Tests | Coverage |
|---|---|---|
| `toastNotifications.spec.ts` | 5 | Toast lifecycle, dismiss, severity
levels |
| `errorOverlaySeeErrors.spec.ts` | 6 | Error overlay → errors panel
navigation flow |
| `selectionToolboxActions.spec.ts` | 4 | Delete, info,
convert-to-subgraph, multi-delete |
| `linearMode.spec.ts` | 5 | Linear layout toggle, widget rendering,
persistence |
| `selectionRectangle.spec.ts` | 6 | Vue node multi-selection via
rectangle drag |

## Review Focus

- Selection toolbox tests use `force: true` clicks due to CSS transform
positioning — is this acceptable or should we find a more robust
approach?
- 2 additional toolbox tests (bypass, refresh) were split to draft PR
#9768 due to flaky CI visibility issues with
`useSelectionToolboxPosition`.

## Stack

Depends on #9554 for FeatureFlagHelper/QueueHelper infrastructure.

- #9554: Test infrastructure helpers
- **→ This PR**: Toasts, error overlay, selection toolbox, linear mode,
selection rectangle
- #9556: Node search, bottom panel, focus mode, job history, side panel
- #9557: Errors tab, node headers, queue notifications, settings sidebar
- #9558: Minimap, widget copy, floating menus, node library essentials

---------

Co-authored-by: GitHub Action <action@github.com>
2026-03-16 23:37:40 -07:00
jaeone94
a321d66583 refactor: remove legacy missing nodes dialog (#10102)
## Summary

- Remove the legacy missing nodes modal dialog and migrate all
functionality to the existing Error Overlay / TabErrors system
- Migrate core node version warning from `MissingCoreNodesMessage.vue`
to `MissingNodeCard` in the errors tab
- Remove `Comfy.Workflow.ShowMissingNodesWarning` setting (errors tab
always surfaces missing nodes)
- Delete 6 legacy files: `useMissingNodesDialog.ts`,
`MissingNodesContent.vue`, `MissingNodesFooter.vue`,
`MissingNodesHeader.vue`, `MissingCoreNodesMessage.vue` and its test
- Rename `showMissingNodesDialog`/`showMissingModelsDialog` params to
`showMissingNodes`/`showMissingModels`
- Add `errorOverlay` and `missingNodeCard` to centralized `TestIds`
- Migrate all E2E tests from legacy dialog selectors to error overlay
testIds
- Add new E2E test: MissingNodeCard visible via "See Errors" button flow
- Add new E2E test: subgraph missing node type verified by expanding
pack row
- Add `surfaceMissingNodes` unit tests to `executionErrorStore`
- Guard `semver.compare` against invalid version strings
- Add `role="alert"`, `aria-hidden` for accessibility
- Use reactive props destructuring in `MissingNodeCard` and
`MissingPackGroupRow`

**Net change: -669 lines** (19 files, +323 / -992)


<img width="733" height="579" alt="image"
src="https://github.com/user-attachments/assets/c497809d-b176-43bf-9872-34bd74c6ea0d"
/>


## Test plan

- [x] Unit tests: MissingNodeCard core node warning (7 tests)
- [x] Unit tests: surfaceMissingNodes (4 tests)
- [x] Unit tests: workflowService showPendingWarnings (updated)
- [x] E2E: Error overlay visible on missing nodes workflow
- [x] E2E: Error overlay visible on subgraph missing nodes
- [x] E2E: MissingNodeCard visible via See Errors button
- [x] E2E: Subgraph node type visible after expanding pack row
- [x] E2E: Error overlay does not resurface on undo/redo
- [x] E2E: Error overlay does not reappear on workflow tab switch
- [x] Typecheck, lint, knip all passing

## Related issues

- Closes #9923 (partially — `errorOverlay` and `missingNodeCard` added
to TestIds)
- References #10027 (mock hoisting inconsistency)
- References #10033 (i18n-based test selectors)
- References #10085 (DDD layer violation + focusedErrorNodeId)

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2026-03-17 11:14:44 +09:00
Dante
f9102c7c44 feat: add Paste Image option to Load Image node context menu (#10021)
## Summary

- Adds a **Paste Image** context menu option to nodes that support image
pasting (e.g. Load Image), complementing the existing **Copy Image**
option
- Reads clipboard image data via `navigator.clipboard.read()` and
delegates to `node.pasteFiles()` — same path as `Ctrl+V` paste
- Only shown on nodes that implement `pasteFiles` (e.g. LoadImage)
- Available even when no image is loaded yet (e.g. fresh LoadImage node)
- **Node 2.0 context menu only** — legacy litegraph menu is not
supported

- Fixes #9989

<img width="852" height="685" alt="스크린샷 2026-03-16 오후 5 34 28"
src="https://github.com/user-attachments/assets/219e8162-312a-400b-90ec-961b95b5f472"
/>


## Test plan

- [x] Right-click a Load Image node (with or without image loaded) →
verify "Paste Image" appears
- [x] Copy an image to clipboard → click "Paste Image" → verify image is
loaded into the node
- [x] Verify "Paste Image" does not appear on output-only image nodes
(e.g. Save Image, Preview Image)
- [x] Unit tests pass: `pnpm vitest run
src/composables/graph/useImageMenuOptions.test.ts`

---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 07:21:05 -07:00
Christian Byrne
eaf1f9ac77 test: add FeatureFlagHelper and QueueHelper for E2E test infrastructure (#9554)
## Summary

Add 2 reusable test helpers for Playwright E2E tests, integrated into
the ComfyPage fixture. These provide standardized patterns for mocking
feature flags and queue state across all E2E tests.

## Changes

- **`FeatureFlagHelper.ts`** — manage localStorage `ff:` prefixed
feature flags (`seedFlags` for init-time, `setFlags` for runtime) and
mock `/api/features` route
- **`QueueHelper.ts`** — mock `/api/queue` and `/api/history` routes
with configurable running/pending counts and success/error job entries
- **`ComfyPage.ts`** — integrate both helpers as
`comfyPage.featureFlags` and `comfyPage.queue`

## Review Focus

- Helper API design: are `seedFlags`/`setFlags`/`mockServerFeatures` the
right abstractions for feature flag testing?
- Queue mock fidelity: does the mock history shape match real ComfyUI
API responses closely enough?
- These are test-only infrastructure — no production code changes.

## Stack

This is the base PR for the Playwright E2E coverage stack. Waves 1-4 all
branch from this and can merge independently once this lands:
- **→ This PR**: Test infrastructure helpers
- #9555: Toasts, error overlay, selection toolbox, linear mode,
selection rectangle
- #9556: Node search, bottom panel, focus mode, job history, side panel
- #9557: Errors tab, node headers, queue notifications, settings sidebar
- #9558: Minimap, widget copy, floating menus, node library essentials

---------

Co-authored-by: GitHub Action <action@github.com>
2026-03-16 06:51:22 -07:00
Jukka Seppänen
a96c61d2c2 fix: LGraphGroup paste position (#9962)
## Summary

Fix group paste position: groups now paste at the cursor location
instead of on top of the original.

## Changes

- **What**: Added LGraphGroup offset handling in _deserializeItems()
position adjustment loop, matching existing LGraphNode and Reroute
behavior.

## Screenshots

Before:


https://github.com/user-attachments/assets/e317af10-8009-4092-9d14-de79316cd853

After:


https://github.com/user-attachments/assets/f4ffefd5-519a-4592-812c-c88e3b5940fd

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9962-fix-LGraphGroup-paste-position-3246d73d365081eea5b2e2507da861de)
by [Unito](https://www.unito.io)
2026-03-15 18:47:47 +00:00
Christian Byrne
c420cff4f0 feat: add TBT/frameDuration metrics and new perf test scenarios (#9910)
## Summary

Adds Total Blocking Time (TBT) and frame duration metrics to the
performance testing infrastructure, plus three new test scenarios
covering zoom, pan, and many-nodes-idle.

## Changes

### New Metrics
- **`totalBlockingTimeMs`** — Computed from PerformanceObserver
`longtask` entries: `sum(duration - 50ms)` for tasks >50ms. Measures
main thread blocking.
- **`frameDurationMs`** — Average frame duration via rAF timing (16.67ms
= 60fps target). Measures rendering smoothness.

### New Test Scenarios
| Scenario | Description |
|---|---|
| `canvas-zoom-sweep` | 10 zoom-in + 10 zoom-out cycles on default
workflow |
| `canvas-pan-many-nodes` | 10 pan sweeps over 100-node workflow |
| `canvas-many-nodes-idle` | 2-second idle measurement with 100 nodes
rendered |

### Infrastructure
- `PerformanceHelper.ts`: Installs PerformanceObserver for longtask,
collects TBT, measures frame duration via rAF
- `perf-report.ts`: Reports TBT and frame duration in PR comment tables
- `browser_tests/assets/perf/many_nodes_100.json`: 100-node (10×10 grid)
test fixture

## Review Focus
- TBT collection clears entries at `startMeasuring()` and reads at
`stopMeasuring()` — ensure no race with observer buffering
- Frame duration sampling uses 10 frames — enough for signal without
slowing tests

Depends on: #9886, #9887

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-03-15 08:54:00 -07:00
jaeone94
e2ef041170 feat: surface missing models in Error Tab for OSS and remove legacy dialog (#9921)
## Summary
- Surface missing models in the Error Tab for OSS environments,
replacing the legacy modal dialog
- Add Download button per model and Download All button in group header
with file size display
- Move download business logic from `components/dialog/content` to
`platform/missingModel`
- Remove legacy missing models dialog components and composable

## Changes
- **Pipeline**: Remove `isCloud` guard from `scanAllModelCandidates` and
`surfaceMissingModels` so OSS detects missing models
- **Grouping**: Group non-asset-supported models by directory in OSS
instead of lumping into UNSUPPORTED
- **UI**: Add Download button (matching Install Node Pack design) and
Download All header button
- **Store**: Add `folderPaths`/`fileSizes` state with setter methods,
race condition guard
- **Cleanup**: Delete `MissingModelsContent`, `MissingModelsHeader`,
`MissingModelsFooter`, `useMissingModelsDialog`, `missingModelsUtils`
- **Tests**: Add OSS/Cloud grouping tests, migrate Playwright E2E to
Error Tab, improve test isolation
- **Snapshots**: Reset Playwright screenshot expectations since OSS
missing model error detection now causes red highlights on affected
nodes
- **Accessibility**: Add `aria-label` with model name, `aria-expanded`
on toggle, warning icon for unknown category

## Test plan
- [x] Unit tests pass (86 tests)
- [x] TypeScript typecheck passes
- [x] knip passes
- [x] Load workflow with missing models in OSS → Error Tab shows missing
models grouped by directory
- [x] Download button triggers browser download with correct URL
- [x] Download All button downloads all downloadable models
- [x] Cloud environment behavior unchanged
- [x] Playwright E2E: `pnpm test:browser:local -- --grep "Missing models
in Error Tab"`

## Screenshots


https://github.com/user-attachments/assets/12f15e09-215a-4c58-87ed-39bbffd1359c

 


┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
2026-03-15 22:46:47 +09:00
Christian Byrne
64c852bf82 test: add large-graph perf test with 245-node workflow (backlog N5) (#9940)
## What

Adds a 245-node workflow asset and two `@perf` tests to establish a
baseline for large-graph performance regressions (Tier 6 in the
performance backlog).

## Why

Backlog item N5: we need CI regression detection for compositor layer
management, GPU texture count, and transform pane cost at 245+ nodes.
This is PR1 of 2 — establishes baseline metrics on main. Future
optimization PRs will show improvement deltas against this baseline.

## Tests Added

- **`large graph idle rendering`** — 120 frames idle with 245 nodes,
measures style recalcs, layouts, task duration, heap delta
- **`large graph pan interaction`** — middle-click pan across 245 nodes,
stresses compositor layer management and transform recalculation

## Workflow Asset

`browser_tests/assets/large-graph-workflow.json` — 245 nodes (49
pipelines of CheckpointLoader → 2× CLIPTextEncode → KSampler +
EmptyLatentImage), 294 links. Minimal structure focused on node count.

## Verification

- [x] `pnpm typecheck:browser` passes
- [x] `pnpm lint` passes (eslint on changed file)
- [x] All link references in JSON validated programmatically

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2026-03-15 03:04:39 -07:00
Christian Byrne
21069d54e7 feat: expand CDP perf metrics — add DOM nodes, script duration, event listeners (#9887)
## Summary

Expands the performance testing infrastructure to collect 4 additional
CDP metrics that are already returned by `Performance.getMetrics` but
were not being read. This is a zero-cost expansion — no additional CDP
calls, just reading more fields from the existing response.

## New Metrics

| Metric | CDP Source | What It Detects |
|---|---|---|
| `domNodes` | `Nodes` | DOM node count delta — widget DOM leaks during
node create/destroy |
| `jsHeapTotalBytes` | `JSHeapTotalSize` | Total heap delta — combined
with `heapDeltaBytes` shows GC pressure |
| `scriptDurationMs` | `ScriptDuration` | JS execution time vs total
task time — script vs rendering balance |
| `eventListeners` | `JSEventListeners` | Listener count delta — detects
listener accumulation across lifecycle |

## Changes

### `browser_tests/fixtures/helpers/PerformanceHelper.ts`
- Added 4 fields to `PerfSnapshot` interface
- Added 4 fields to `PerfMeasurement` interface
- Wired through `getSnapshot()` and `stopMeasuring()`

### `scripts/perf-report.ts`
- Added 4 fields to `PerfMeasurement` interface
- Expanded `MetricKey` type and `REPORTED_METRICS` array with 3 new
reported metrics (`domNodes`, `scriptDurationMs`, `eventListeners`)
- `jsHeapTotalBytes` is collected but not in `REPORTED_METRICS` — it's
used alongside `heapDeltaBytes` for GC pressure ratio analysis

## Why These 4

From a gap analysis of all ~30 CDP metrics, these were identified as
highest priority for ComfyUI:
- **`Nodes`** (P0): ComfyUI dynamically creates/destroys widget DOM. DOM
bloat from leaked widgets is a key performance risk, especially for Vue
Nodes 2.0.
- **`ScriptDuration`** (P1): Separates JS execution from layout/paint.
Reveals whether perf issues are script-heavy or rendering-heavy.
- **`JSEventListeners`** (P1): Widget lifecycle can leak listeners
across node add/remove cycles.
- **`JSHeapTotalSize`** (P1): With `JSHeapUsedSize`, the ratio shows GC
fragmentation pressure.

## Backward Compatibility

The `PerfMeasurement` interface is extended (not changed). Old baseline
`perf-metrics.json` files without these fields will have `undefined`
values, which the report script handles gracefully (shows `—` for
missing data).

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-03-14 23:24:02 -07:00
Christian Byrne
8a456043e8 test: add browser test for textarea right-click context menu in subgraph (#9891)
## Summary

Add E2E test coverage for the textarea widget right-click context menu
inside subgraphs.

The fix was shipped in #9840 — this PR adds the missing browser test.

## Test

- Loads a subgraph workflow with a CLIPTextEncode (textarea) node
- Navigates into the subgraph
- Right-clicks the textarea DOM element
- Asserts that the ComfyUI "Promote Widget" context menu option appears

## Related

- Fixes the test gap from #9840
- Notion ticket: d7a53160-e1e1-42bb-a5ac-c0c2702c629c

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-03-14 22:36:43 -07:00
Christian Byrne
7131c274f3 fix: clear stale progress bar on SubgraphNode after navigation (#9865)
## Problem

When navigating back from a subgraph to the root graph, the SubgraphNode
can retain a stale progress bar. This happens because the progress
watcher in `GraphCanvas.vue` watches `[nodeLocationProgressStates,
canvasStore.canvas]`, but neither value changes reference during
subgraph navigation:

- `nodeLocationProgressStates` is already `{}` (execution completed
while viewing the subgraph)
- `canvasStore.canvas` is a `shallowRef` set once at startup — only
`canvas.graph` changes (via `setGraph()`)

**Reproduction** (from PR #4382 comment thread by @guill):
1. Create a subgraph with a KSampler
2. Execute the workflow
3. While progress bar is halfway, enter the subgraph
4. Wait for execution to complete
5. Navigate back to root graph
6. Progress bar is stuck at 50%

## Root Cause

`canvasStore.canvas` is a `shallowRef` — subgraph navigation mutates
`canvas.graph` (a nested property) via `LGraphCanvas.setGraph()`, which
doesn't trigger a shallow watch. The watcher never re-fires to clear
stale `node.progress` values.

## Fix

Add `canvasStore.currentGraph` to the watcher's dependency array. This
is already a `shallowRef` in `canvasStore` that's updated on every
`litegraph:set-graph` event. Zero overhead, precise targeting.

## Context

- Original discussion:
https://github.com/Comfy-Org/ComfyUI_frontend/pull/4382/files/BASE..868e047272f6c5d710db7e607b8997d4c243490f#r2202024855
- PR #9248 correctly removed `deep: true` from this watcher but missed
the subgraph edge case
- `deep: true` was the wrong fix — `canvasStore.currentGraph` is the
precise solution

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9865-fix-clear-stale-progress-bar-on-SubgraphNode-after-navigation-3226d73d3650811c8f9de612d81ef98a)
by [Unito](https://www.unito.io)
2026-03-13 13:04:10 -07:00
Alexander Brown
1280d4110d fix: simplify ensureCorrectLayoutScale and fix link sync during Vue node drag (#9680)
## Summary

Fix node layout drift from repeated `ensureCorrectLayoutScale` scaling,
simplify it to a pure one-time normalizer, and fix links not following
Vue nodes during drag.

## Changes

- **What**:
- `ensureCorrectLayoutScale` simplified to a one-time normalizer:
unprojects legacy Vue-scaled coordinates back to canonical LiteGraph
coordinates, marks the graph as corrected, and does nothing else. No
longer touches the layout store, syncs reroutes, or changes canvas
scale.
- Removed no-op calls from `useVueNodeLifecycle.ts` (a renderer version
string was passed where an `LGraph` was expected).
- `layoutStore.finalizeOperation` now calls `notifyChange` synchronously
instead of via `setTimeout`. This ensures `useLayoutSync`'s `onChange`
callback pushes positions to LiteGraph `node.pos` and calls
`canvas.setDirty()` within the same RAF frame as a drag update, fixing
links not following Vue nodes during drag.
- **Tests**: Added tests for `ensureCorrectLayoutScale` (idempotency,
round-trip, unknown-renderer no-op) and `graphRenderTransform`
(project/unproject round-trips, anchor caching).

## Review Focus

- The `setTimeout(() => this.notifyChange(change), 0)` →
`this.notifyChange(change)` change in `layoutStore.ts` is the key fix
for the drag-link-sync bug. The listener (`useLayoutSync`) only writes
to LiteGraph, not back to the layout store, so synchronous notification
is safe.
- `ensureCorrectLayoutScale` no longer has any side effects beyond
normalizing coordinates and setting `workflowRendererVersion` metadata.

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: jaeone94 <89377375+jaeone94@users.noreply.github.com>
Co-authored-by: AustinMroz <austin@comfy.org>
Co-authored-by: Hunter <huntcsg@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
2026-03-13 08:43:18 -07:00
Johnpaul Chiwetelu
48d928fc9e feat: multi-keybinding support in settings panel (#9738)
## Summary

Adds VS Code-style multi-keybinding support to the Keybinding settings
panel. Commands can now have multiple keybindings displayed, expanded,
and individually managed.

- Fixes #1088

## Changes

### Store (`keybindingStore.ts`)
- `removeAllKeybindingsForCommand(commandId)` — unsets all bindings for
a command
- `updateSpecificKeybinding(old, new)` — replaces a single binding
without affecting others
- `resetKeybindingForCommand` — updated to restore **all** default
bindings, not just the first
- `isCommandKeybindingModified` — updated to compare full sorted sets of
bindings

### UI (`KeybindingPanel.vue`)
- **Data model**: `keybinding: KeybindingImpl | null` → `keybindings:
KeybindingImpl[]`
- **Multi-binding display**: shows up to 2 combos inline with `, `
separator, then `+ N more` badge
- **Expand/collapse**: click any row with 2+ bindings to expand
individual binding rows; chevron-right icon rotates on expand
- **Per-binding actions**: edit (pencil), reset, trash on each expanded
sub-row
- **Parent row actions**: `+`/trash for 2+ bindings, pencil/reset/trash
for 1, `+`/disabled for 0
- **Edit modes**: `edit` (replace specific binding via
`updateSpecificKeybinding`) and `add` (append via `addUserKeybinding`)
- **Right-click context menu**: Change keybinding, Add new, Reset to
default, Remove keybinding — with proper disabled states and lucide
icons
- **Remove all dialog**: confirmation via `showSmallLayoutDialog` with
`RemoveAllKeybindingsHeader`/`Content` components
- **Reset all dialog**: confirmation via `showConfirmDialog` before
resetting all keybindings to defaults
- **Double-click**: 0 bindings → add, 1 → edit, 2+ → no-op (single click
toggles expand)
- **Consistent alignment**: commands without chevron get `pl-5` padding
to align with those that have it

### Tests (`keybindingStore.test.ts`)
- 7 new tests covering `removeAllKeybindingsForCommand`,
`updateSpecificKeybinding`, multi-binding `isCommandKeybindingModified`,
and multi-binding `resetKeybindingForCommand`

### i18n (`main.json`)
- 11 new keys: removeAllKeybindingsTitle/Message, removeAll,
changeKeybinding, addNewKeybinding, resetToDefault, removeKeybinding,
nMoreKeybindings, resetAllKeybindingsTitle/Message, allKeybindingsReset

### New components
- `RemoveAllKeybindingsHeader.vue` — dialog header
- `RemoveAllKeybindingsContent.vue` — dialog body with Close/Remove all
buttons

## Test plan

- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes (no new errors)
- [x] `pnpm vitest run src/platform/keybindings/` — 45 tests pass
- [x] CodeRabbit review — 0 findings
- [ ] Manual: open Settings → Keybindings, verify multi-binding commands
(e.g. Delete Selected Items, Zoom In) show multiple combos
- [ ] Manual: click row to expand, verify per-binding actions work
- [ ] Manual: right-click row, verify context menu actions
- [ ] Manual: click trash on 2+ binding command, verify "Remove all"
confirmation dialog
- [ ] Manual: click "Reset All" button, verify confirmation dialog
appears
- [ ] Manual: add/edit/remove individual bindings, verify persistence

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-03-13 13:43:33 +00:00
Dante
5167a511ce fix: advanced widgets always visible regardless of setting (#9857)
## Summary

- Fixes a bug where widgets marked as `advanced` were always visible,
ignoring the "Always show advanced widgets on all nodes" setting
- Root cause: `extractWidgetDisplayOptions` in `useGraphNodeManager.ts`
read `widget.advanced` (always `undefined` on BaseWidget) instead of
`widget.options?.advanced` (where `litegraphService` actually sets the
flag)
- Consistent with how `hidden` is already read from
`widget.options.hidden` on the adjacent line

## Test plan

- [ ] Load a node with advanced inputs (e.g. `LTXVScheduler`)
- [ ] Verify `max_shift`, `base_shift`, `stretch`, `terminal` are hidden
when "Always show advanced widgets on all nodes" is disabled
- [ ] Verify they become visible when the setting is enabled or the
per-node toggle is clicked
- [ ] Verify the advanced toggle button appears on nodes with advanced
widgets

🤖 Generated with [Claude Code](https://claude.com/claude-code)

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 06:25:03 -07:00
Christian Byrne
e119383072 feat: select group children on click (#9149)
## Summary

Add a setting to select all children (nodes, reroutes, nested groups)
when clicking a group on the canvas.

## Changes

- **What**: New `LiteGraph.Group.SelectChildrenOnClick` boolean setting
(default: `false`). When enabled, selecting a group cascades `select()`
to all its `_children`, and deselecting cascades `deselect()`. Recursion
handles nested groups naturally. No double-move risk — the drag handler
already uses `skipChildren=true`. The setting is wired via `onChange` to
`canvas.groupSelectChildren`, keeping litegraph free of platform
imports.

## Review Focus

- The select/deselect cascading in `LGraphCanvas.select()` /
`deselect()` — verify no infinite recursion risk with deeply nested
groups.
- The `groupSelectChildren` property is set via the setting's `onChange`
callback on `LGraphCanvas.active_canvas` — confirm this covers canvas
re-creation scenarios.

## Screenshots (if applicable)

N/A — behavioral change behind a setting toggle.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2026-03-13 06:13:18 -07:00
Dante
07d5bd50f6 feat: extract SeedControlButton component (#9744)
<img width="1048" height="482" alt="스크린샷 2026-03-12 오전 9 11 56"
src="https://github.com/user-attachments/assets/68009980-097c-4736-b7c4-eb8f9a6f05be"
/>

## Summary
- Extract inline value control button from `WidgetWithControl` into
reusable `SeedControlButton` component
- Support `badge` (pill) and `button` (square) variants per Figma design
system spec
- Use native `<button>` element for proper a11y (works with Reka UI's
`PopoverTrigger as-child`)

## Test plan
- [x] Verify seed control button renders correctly on KSampler node's
seed widget
- [x] Verify popover opens on click and mode selection works
- [x] Verify all 4 modes display correct icon/text (shuffle, pencil-off,
+1, -1)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

┆Issue is synchronized with this [Notion
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---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: github-actions <github-actions@github.com>
2026-03-13 02:49:18 -07:00
Comfy Org PR Bot
8b9eb5f60d docs: Add TROUBLESHOOTING.md guide for common development issues (#7738)
## Summary

Adds a comprehensive `TROUBLESHOOTING.md` guide to help developers
resolve common development issues.

## Motivation

a developer reported issues where `pnpm dev` would get stuck on 'nx
serve'. This highlighted the need for centralized troubleshooting
documentation to help developers quickly resolve common issues without
having to wait for help.

## Changes

- Created `TROUBLESHOOTING.md` with FAQ-style documentation
- Added Mermaid flowchart for quick issue diagnosis
- Documented solutions for common problems:
  - Development server issues (nx serve hanging)
  - Build and TypeScript errors
  - Dependency and package management problems
  - Testing issues
  - Git and branch conflicts

## Structure

The guide includes:
- Quick diagnostic flowchart (Mermaid)
- Frequently Asked Questions with:
  - Clear symptoms
  - Step-by-step solutions
  - Explanations of why issues occur
- Links to community support resources
- Contribution guidelines

## Test Plan

- [x] File created and committed
- [x] Mermaid flowchart renders correctly
- [x] All commands are accurate and tested
- [x] Links to Discord and GitHub are valid

🤖 Generated with [Claude Code](https://claude.com/claude-code)

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: snomiao <snomiao@gmail.com>
Co-authored-by: GitHub Action <action@github.com>
2026-03-12 13:42:37 -07:00
Rizumu Ayaka
8c93567019 perf: detect pointer drag in useTransformSettling for pan optimization (#9649)
## Summary

When many nodes are rendered in the transform container, both zoom and
pan can cause FPS drops because the browser re-rasterizes all visible
content at the new transform. `will-change: transform` tells the browser
to keep the layer as a GPU texture and skip re-rasterization during
active interaction, restoring visual quality only after settling.

- Add pointer drag detection so `will-change: transform` covers pan in
addition to zoom. Without this, dragging with 256+ nodes causes jank as
the browser re-rasterizes the entire layer on every frame of the pan.
- Fix settleDelay from 16ms to 256ms. At 16ms the debounce fires between
consecutive wheel events (~50ms apart on a physical mouse), causing
`will-change` to toggle on/off rapidly. Each toggle forces the browser
to promote/demote the compositor layer, which is more expensive than not
having the optimization at all.
- Replace scoped CSS with Tailwind `will-change-transform`.
- Remove per-node `will-change: transform` on `.lg-node`. Promoting each
node to its own compositor layer (256 nodes = 256 GPU textures)
increases memory pressure and compositing overhead, making performance
worse than a single promoted container.
- Previously, the virtual DOM of Nodes was updated during zooming and
dragging, but now this update is avoided through some techniques.
- Using the 3D versions of scale and translate can provide a smoother
experience when dealing with a large number of nodes.

## Test plan
- [x] Unit tests updated and passing
- [x] Manual: verify during both zoom and pan
- [x] Manual: compare pan FPS with 256 nodes before/after

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9649-perf-detect-pointer-drag-in-useTransformSettling-for-pan-optimization-31e6d73d3650818bb2c3ccd01a465140)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2026-03-12 13:30:18 -07:00
Dante
39ce4a23cc fix: skip node metadata paste when media node is selected (#9773)
## Summary

- When a media node (LoadImage/LoadAudio/LoadVideo) is selected and the
clipboard contains stale node metadata from a prior Ctrl+C, pasting
skips the node-metadata deserialization so that the paste falls through
to litegraph's default handler instead of incorrectly pasting the old
copied node.
- Fixes Comfy-Org/ComfyUI#12896

## Root Cause

The paste handler in `usePaste.ts` checks clipboard `text/html` for
`data-metadata` (serialized node data) **before** falling through to
litegraph's default paste. When a user copies a node, then copies a web
image, the browser clipboard may retain the old `data-metadata` in
`text/html` while the image data is not available as a
`DataTransferItem` file. This causes the stale node to be pasted instead
of the image.

## Fix

Skip `pasteClipboardItems()` when a media node is selected, allowing the
paste to fall through to litegraph's default handler which can handle
the clipboard content appropriately.

## Test plan

- [x] Added unit test verifying node metadata paste is skipped when
media node is selected
- [x] Manual: Copy a node → copy a web image → select LoadImage node →
Ctrl+V → verify image is pasted, not the node


## AS IS 


https://github.com/user-attachments/assets/210d77d3-5c49-4e38-91b7-b9d9ea0e7ca0



## TO BE



https://github.com/user-attachments/assets/b68e4582-0c57-48b8-9ed9-0b3243bb1554




🤖 Generated with [Claude Code](https://claude.com/claude-code)

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9773-fix-skip-node-metadata-paste-when-media-node-is-selected-3216d73d3650814d92dadcd0c0ec79c7)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
2026-03-12 08:44:11 -07:00
Johnpaul Chiwetelu
ef477d0381 feat: Warn when binding browser-reserved shortcuts (#9406)
## Summary

Show a non-blocking warning in the keybinding edit dialog when users try
to bind shortcuts that browsers intercept (e.g. Ctrl+T, Ctrl+W, F12).

## Changes

- **What**: Add `RESERVED_BY_BROWSER` set of known browser-intercepted
shortcuts, `isBrowserReserved` getter on `KeyComboImpl`, and a warning
`<Message>` in the keybinding edit dialog. Users can still save the
binding.

## Review Focus

Whether the list of browser-reserved shortcuts is comprehensive enough,
and whether a non-blocking warning (vs blocking) is the right UX choice.

## Before


https://github.com/user-attachments/assets/5abfc062-5ed1-4fcd-b394-ff98221d82a8

## After



https://github.com/user-attachments/assets/12a49e24-051f-4579-894a-164dbf1cb7b7


Fixes #1087

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9406-feat-Warn-when-binding-browser-reserved-shortcuts-31a6d73d36508162a021e88ab76914f6)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Kelly Yang <124ykl@gmail.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: jaeone94 <89377375+jaeone94@users.noreply.github.com>
Co-authored-by: Benjamin Lu <benjaminlu1107@gmail.com>
Co-authored-by: Comfy Org PR Bot <snomiao+comfy-pr@gmail.com>
Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: AustinMroz <austin@comfy.org>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Terry Jia <terryjia88@gmail.com>
Co-authored-by: Alexander Brown <DrJKL0424@gmail.com>
Co-authored-by: Dante <bunggl@naver.com>
Co-authored-by: Deep Mehta <42841935+deepme987@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: Jin Yi <jin12cc@gmail.com>
Co-authored-by: Yourz <crazilou@vip.qq.com>
Co-authored-by: pythongosssss <125205205+pythongosssss@users.noreply.github.com>
2026-03-12 16:31:09 +01:00
Deep Mehta
7c2c59b9fb fix: center ComfyUI logo in sidebar menu button with chevron (#9722)
## Summary

Center the ComfyUI logo in the sidebar menu button after chevron icon
was added, and add padding to floating sidebar item groups.

## Changes

Before / after:
<img width="127" height="417" alt="image"
src="https://github.com/user-attachments/assets/aa327fd9-5550-49aa-b28d-a90435e9d1bc"
/>


- **What**: Use negative margin on chevron icon so it doesn't affect
logo centering. Add `p-0.5` padding to floating sidebar item groups.

## Review Focus

Visual alignment of the logo in both floating and connected sidebar
modes.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: GitHub Action <action@github.com>
2026-03-12 01:10:26 -07:00
AustinMroz
fbcd36d355 Revert flake snapshot update (#9699)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-03-09 22:18:42 -07:00
Robin Huang
e594164b71 feat: show App/Node Graph type indicator on template cards (#9695)
Show a type label (App or Node Graph) below the description on each
template card in the workflow templates modal. Templates with
`.app.json` suffix display an app icon with "App", all others show a
workflow icon with "Node Graph". Card size changed from compact to tall
to fit the extra row.


https://github.com/user-attachments/assets/dc14d7f5-2994-4764-aa96-c5fc5b634e7e

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9695-feat-show-App-Node-Graph-type-indicator-on-template-cards-31f6d73d3650813f8310c850f6107cf6)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: github-actions <github-actions@github.com>
2026-03-09 22:17:45 -07:00
Jin Yi
7add2c03e9 feat: unify search components by replacing SearchBox/SearchBoxV2 with SearchInput (#9644)
## Summary

Replace legacy `SearchBox` (PrimeVue) and `SearchBoxV2` with the unified
`SearchInput` (reka-ui) component across all consumers.

## Changes

- **What**: Remove `SearchBox.vue`, `SearchBoxV2.vue`, their tests and
stories. Migrate all 14 consumers to `SearchInput`. Move layout classes
to `ComboboxRoot` for proper flex sizing. Extract filter button/chips in
`NodeLibrarySidebarTab`. Standardize modal search width to `flex-1
max-w-lg`.
- **Dependencies**: None new — `SearchInput` already existed using
reka-ui

## Review Focus

- `NodeLibrarySidebarTab.vue`: filter button and `SearchFilterChip`
rendering moved outside the search component
- `SearchInput.vue`: `className` now applied to `ComboboxRoot` instead
of `ComboboxAnchor` for correct flex layout
- Modal dialogs (`WorkflowTemplateSelectorDialog`, `AssetBrowserModal`,
`SampleModelSelector`) unified to `flex-1 max-w-lg`

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9644-feat-unify-search-components-by-replacing-SearchBox-SearchBoxV2-with-SearchInput-31e6d73d365081ebac55cb265f33b631)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: github-actions <github-actions@github.com>
2026-03-10 11:30:25 +09:00
pythongosssss
1687ca93b3 feat: Integrated tab UI updates (#8516)
## Summary
Next iteration of the integrated tab/top menu

## Changes
- **What**:  
- make integrated default, rename old to legacy
- move feedback to integrated
- fix user icon shapes
- remove comfy cloud text in top bar, move to canvas stats
- add chevron to C logo menu
- move help back to sidebar
   - remove now unused help top positioning code

## Screenshots (if applicable)
<img width="428" height="148" alt="image"
src="https://github.com/user-attachments/assets/725025b7-4982-4f61-be11-8aabb0a1faff"
/>
<img width="264" height="187" alt="image"
src="https://github.com/user-attachments/assets/91fa5e92-df08-4467-9bc5-50a614d9b8aa"
/>
<img width="1169" height="220" alt="image"
src="https://github.com/user-attachments/assets/68c81bea-0cff-48df-8303-a6231a1d2fc4"
/>
<img width="242" height="207" alt="image"
src="https://github.com/user-attachments/assets/5a10f40e-83ae-44c3-9434-3dbe87ba30e2"
/>
<img width="302" height="222" alt="image"
src="https://github.com/user-attachments/assets/27fcc638-5fff-4302-9a1f-066227aafd86"
/>

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
2026-03-07 11:20:01 -08:00
Benjamin Lu
750a2d23e0 chore: standardize on Node 24 (#9521)
## Summary

Standardize the repo's Node contract on 24 while centralizing workflow
resolution through `.nvmrc` so local setup, CI, and package metadata
stay aligned from one version file.

## Changes

- **What**: Add `package.json` `engines.node = 24.x`, switch every
`actions/setup-node` workflow in the repo to `node-version-file:
'.nvmrc'`, and update contributor and Playwright docs to point to
`.nvmrc` as the Node source of truth.

## Review Focus

The workflow behavior should be unchanged apart from sourcing the Node
version from `.nvmrc` instead of repeating literals like `20`, `22`,
`24.x`, or `lts/*`. GitHub's formatter also moved the new `engines`
block to the package metadata section near the end of `package.json`.

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-03-07 09:06:10 +00:00
Benjamin Lu
1ada6dbfc6 fix: align run controls with queue modal design (#9134)
## Summary
- move queue batch controls to the left of the run button
- align run control styling to the Figma queue modal spec using PrimeVue
PT/Tailwind (secondary background on batch + dropdown, primary run
button)
- normalize control heights to match actionbar buttons and tighten
dropdown hit area
- update run typography/spacing and replace all three chevrons (dropdown
+ batch up/down) with the requested SVG

Design:
https://www.figma.com/design/LVilZgHGk5RwWOkVN6yCEK/Queue-Progress-Modal?node-id=3845-23904&m=dev

<img width="303" height="122" alt="image"
src="https://github.com/user-attachments/assets/4ed80ee7-3ceb-4512-96ce-f55ec6da835e"
/>


┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9134-fix-align-run-controls-with-queue-modal-design-3106d73d36508160afcedbcfe4b98291)
by [Unito](https://www.unito.io)

---------

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Co-authored-by: GitHub Action <action@github.com>
2026-03-06 20:10:59 -08:00
jaeone94
8bfd93963f [style] Update error/subgraph node footer design with layered overlay approach (#9360)
## Summary

Refactors the error and subgraph node footer UI by extracting a
dedicated `NodeFooter` component and replacing the CSS `outline`
approach with a layered border overlay for selection/executing state
indicators.

## Changes

- **What**: Extracted `NodeFooter.vue` from `LGraphNode.vue` to
encapsulate the footer tab logic (subgraph enter, error, advanced
inputs). Replaced CSS `outline` with an absolutely-positioned border
overlay div for selection and executing state. Added a separate root
border overlay div for the node body border. Removed unused
`isTransparent` function from `colorUtil.ts`.
- **Dependencies**: None

## Review Focus

- The layered overlay approach (`absolute -inset-[3px] border-3`) for
selection/executing outlines vs the previous `outline-3` approach —
ensures the outline renders outside the node bounds correctly including
the footer area
- `NodeFooter` handles 4 cases: subgraph+error (dual tabs), error only,
subgraph only, advanced inputs — verify edge cases render correctly
- Resize handle bottom offset adjustments for nodes with footers
(`hasFooter`)

## Screenshots
<img width="1142" height="603" alt="image"
src="https://github.com/user-attachments/assets/e0d401f0-8516-4f5f-ab77-48a79530f4bd"
/>
<img width="1175" height="577" alt="image"
src="https://github.com/user-attachments/assets/bcf08fff-728a-491c-add9-5b96d2f3bfce"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9360-style-Update-error-subgraph-node-footer-design-with-layered-overlay-approach-3186d73d365081b2ac31f166f4d1944a)
by [Unito](https://www.unito.io)

---------

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Co-authored-by: GitHub Action <action@github.com>
2026-03-06 17:51:08 -08:00
Benjamin Lu
3366079f59 test: disable missing model warnings in browser tests (#9513)
Disable missing model warnings in browser tests by default.

Browser tests run without model files on disk, so workflows that embed
model metadata can render differently in CI than the test actually
intends to cover. The viewport screenshot golden had started depending
on the missing-model popup even though the test is only about restoring
an offscreen viewport.

Set `Comfy.Workflow.ShowMissingModelsWarning` to `false` in the shared
Playwright fixture, keep the missing-model dialog coverage by explicitly
enabling the setting in the dialog tests, and update the viewport
screenshot expectation to the no-popup rendering.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-03-06 17:37:50 -08:00
pythongosssss
3ddff9f7b6 feat: Update workflow menu to allow quick toggling modes (#9436)
## Summary

Adds a quick toggle mode button to the workflow menu for users to easier
discover & change modes

## Changes

- **What**: 
- remove specific app mode rendering
- increase spacing around breadcrumbs menu
- add current mode text to menu
- add base button variant

## Screenshots (if applicable)

<img width="258" height="137" alt="image"
src="https://github.com/user-attachments/assets/2ed7b276-c52c-44cd-b107-399f769574af"
/>
<img width="233" height="172" alt="image"
src="https://github.com/user-attachments/assets/2639d30c-2150-4434-a86b-732649c4b142"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9436-feat-Update-workflow-menu-to-allow-quick-toggling-modes-31a6d73d365081b589eee0e03cd6f1de)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2026-03-06 20:03:02 +00:00
pythongosssss
4ff14b5eb9 feat/fix: App mode QA updates (#9439)
## Summary

Various fixes from app mode QA

## Changes

- **What**: 
- fix: prevent inserting nodes from workflow/apps sidebar tabs
- fix: hide json extension in workflow tab
- fix: hide apps nav button in apps tab when already in apps mode
- fix: center text on arrange page
- fix: prevent IoItems from "jumping" due to stale transform after drag
and drop op
- fix: refactor side panels and add custom stable pixel based sizing
- fix: make outputs/inputs lists in app builder scrollable
- fix: fix rerun not working correctly

- feat: add text to interrupt button
- feat: add enter app mode button to builder toolbar
- feat: add tooltip to download button on linear view
- feat: show last output of workflow in arrange tab if available
- feat: show download count in download all button, hide if only 1 asset
to download

## Review Focus

- Rerun - I am not sure why it was triggering widget actions, removing
it seemed like the correct fix
- useStablePrimeVueSplitter - this is a workaround for the fact it uses
percent sizing, I also tried switching to reka-ui splitters, but they
also only support % sizing in our version [pixel based looks to have
been added in a newer version, will log an issue to upgrade & replace
splitters with this]


## Screenshots (if applicable)

<img width="1314" height="1129" alt="image"
src="https://github.com/user-attachments/assets/c430f9d6-7c29-4853-803e-5b6fe7086fca"
/>
<img width="511" height="283" alt="image"
src="https://github.com/user-attachments/assets/b7e594d4-70a1-41e3-8ba1-78512f2a5c8b"
/>
<img width="254" height="232" alt="image"
src="https://github.com/user-attachments/assets/1d146399-39ea-4b0e-928c-340b74957535"
/>
<img width="487" height="198" alt="image"
src="https://github.com/user-attachments/assets/e2ba7f5d-8ff5-47f4-9526-61ebb99514b8"
/>
<img width="378" height="647" alt="image"
src="https://github.com/user-attachments/assets/a47a3054-9320-4327-bdc0-b0a16e19f83d"
/>
<img width="1016" height="476" alt="image"
src="https://github.com/user-attachments/assets/479ae50e-d380-4d56-a5c9-5df142b14ed0"
/>


┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9439-feat-fix-App-mode-QA-updates-31a6d73d365081b38337d63207b88817)
by [Unito](https://www.unito.io)
2026-03-06 20:02:19 +00:00
pythongosssss
bae1081a08 fix: update loadWorkflowInMedia test to only assert upload request URL (#9488)
## Summary

Fixes flakey test to only assert that the upload request is made with
the correct URL

## Changes

- **What**
- Replace waitForResponse with waitForRequest for the no_workflow.webp
upload test to only assert the request is initiated with the correct URL
- Move request listener setup before the drag-drop action to avoid race
conditions
- Remove screenshot assertion for the upload case since the upload may
not complete before the screenshot is taken

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9488-fix-update-loadWorkflowInMedia-test-to-only-assert-upload-request-URL-31b6d73d365081f69a9aeb1095da7d60)
by [Unito](https://www.unito.io)
2026-03-06 11:38:53 -08:00