Commit Graph

122 Commits

Author SHA1 Message Date
Christian Byrne
2542449d45 chore: add missing i18n keys in sidebar, assets, toolbox, dropdowns (#6622)
This PR 

- adds missing locale keys for 3D viewer toast strings, assets sidebar
labels, and node error keys
- cleans up the selection toolbox, media previews, node components, and
widget uploader to rely on `$t`/`st` (exposed to template scope at
compile time) instead of importing from `useI18n`.
- updates `eslint.config.ts` to teach the Intlify rule about the locale
layout

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-11-11 14:27:07 -07:00
Arjan Singh
8849d54e20 fix: use WidgetSelectDropdown for models (#6607)
## Summary

As the commit says, the model loaders were broken in cloud if you
enabled Vue Nodes (not a thing I think user does yet).

This fixes it by configuring the `WidgetSelectDropdown` to load so the
user load models like they would load a input or output asset.

## Review Focus

Probably `useAssetWidgetData` to make sure it's idomatic.

This part of
[assetsStore](https://github.com/Comfy-Org/ComfyUI_frontend/pull/6607/files#diff-18a5914c9f12c16d9c9c3a9f6d0e203a9c00598414d3d1c8637da9ca77339d83R158-R234)
as well.

## Screenshots

<img width="1196" height="1005" alt="Screenshot 2025-11-05 at 5 34
22 PM"
src="https://github.com/user-attachments/assets/804cd3c4-3370-4667-b606-bed52fcd6278"
/>

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by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2025-11-06 03:34:17 +00:00
Alexander Brown
22a84b1c0c hotfix: Fix dragging state not clearing after leaving (#6604)
## Summary

Fixes the state persisting when dragging over a node (but not dropping)

┆Issue is synchronized with this [Notion
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2025-11-05 15:42:31 -08:00
Johnpaul Chiwetelu
265f1257e7 Updated node tokens (#6569)
This pull request updates the design system color tokens and refactors
node and widget component styles throughout the codebase to use new,
more consistent CSS variables. The changes ensure that node and widget
components are styled using unified design tokens, improving
maintainability and theme support for both light and dark modes.

**Design System Token Updates**

* Added new component and node-related CSS variables for background,
border, foreground, and widget states in both light and dark themes in
`style.css`.
[[1]](diffhunk://#diff-71b6b57a56095b04e47c797a5016149b76b27971cab04b93f033f1f846e0f5a0R246-R256)
[[2]](diffhunk://#diff-71b6b57a56095b04e47c797a5016149b76b27971cab04b93f033f1f846e0f5a0R354-R364)
* Introduced `--color-graphite-400` and adjusted several existing color
assignments for better palette consistency.
[[1]](diffhunk://#diff-71b6b57a56095b04e47c797a5016149b76b27971cab04b93f033f1f846e0f5a0R76)
[[2]](diffhunk://#diff-71b6b57a56095b04e47c797a5016149b76b27971cab04b93f033f1f846e0f5a0L304-R316)
* Updated semantic CSS variables to reference the new component/node
tokens for easier usage in components.
* Changed `--secondary-background-hover` to match
`--secondary-background` for improved hover consistency.

**Component Refactoring: Node and Widget Styles**

* Refactored Vue component classes and inline styles to use the new CSS
variables for node backgrounds, borders, and widget states, replacing
legacy variables like `bg-node-component-surface` and
`border-node-component-border` with `bg-component-node-background` and
`border-component-node-border`.
[[1]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2L11-R14)
[[2]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2L39-R39)
[[3]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2L384-R384)
[[4]](diffhunk://#diff-19537a67677431ecdc9aec43877d28814e37edf0e45b0b0b484ea08832cad299L5-R13)
* Updated widget dropdowns, select, and input components to use
`text-component-node-foreground-secondary` for icons and foregrounds,
and new background variables for buttons and inputs.
[[1]](diffhunk://#diff-489229f88dfdfd5d883a3ef7fad6effa0790a18a831d5a9d84642dfb246962a2L29-R29)
[[2]](diffhunk://#diff-489229f88dfdfd5d883a3ef7fad6effa0790a18a831d5a9d84642dfb246962a2L100-R100)
[[3]](diffhunk://#diff-661a09de2721335e118a693b25d09922ada0ccbd0a51284691ed784fbe18874eL13-R13)
[[4]](diffhunk://#diff-2856391d03b0d38db1ed922b5034a05bc32e978c51f8175057d84cf82399d986L13-R13)
[[5]](diffhunk://#diff-4ee47848821aff71b6da0a1bb7fb8976e7879d706f71ff2ab3c5b046f5ef528cL10-R10)
[[6]](diffhunk://#diff-8b7ed2ce6194a262fb1e950294699cb8722630920362143a765802b602ae5fc8L106-R113)
[[7]](diffhunk://#diff-8b7ed2ce6194a262fb1e950294699cb8722630920362143a765802b602ae5fc8L119-R123)
[[8]](diffhunk://#diff-597a77456bf4b0c2d390fc46a930f37156b2f26ca030259b6703e5d39ff6b20eL37-R53)
[[9]](diffhunk://#diff-29348fa2e5b8cec1301a99bdec241379aeefc1747cceeb0c39b7df452ca635ffL7-R7)

**Service Layer Updates**

* Updated the color palette service mapping to use the new CSS variable
names for node and widget colors, ensuring consistency across the
application.
* 



https://github.com/user-attachments/assets/d9535f9a-b459-49bf-b2fe-ed872916fa4e



These changes collectively modernize the styling approach for node and
widget components, making it easier to maintain and extend theme
support.

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-11-05 01:13:17 -07:00
Johnpaul Chiwetelu
fac86e35bf Drag vuenodes input (#6514)
This pull request introduces several improvements to Vue reactivity and
user experience in the graph node and widget system. The main focus is
on ensuring that changes to node and widget data reliably trigger
updates in Vue components, improving drag-and-drop support for nodes,
and enhancing widget value handling for better compatibility and
reactivity.

**Vue Reactivity Improvements:**

* In `useGraphNodeManager.ts`, node data updates now create a completely
new object and add a timestamp (`_updateTs`) to force Vue's reactivity
system to detect changes. Additionally, node data is re-set on the next
tick to guarantee component updates.
[[1]](diffhunk://#diff-f980db6f42cef913c3fe92669783b255d617e40b9ccef9a1ab9cc8e326ff1790L272-R280)
[[2]](diffhunk://#diff-f980db6f42cef913c3fe92669783b255d617e40b9ccef9a1ab9cc8e326ff1790R326-R335)
* Widget value composables (`useWidgetValue` and related helpers) now
accept either a direct value or a getter function for `modelValue`, and
always normalize it to a getter. Watches are updated to use this getter
for more reliable reactivity.
[[1]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L13-R14)
[[2]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911R49-R57)
[[3]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L82-R91)
[[4]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L100-R104)
[[5]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L117-R121)
[[6]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L140-R144)
[[7]](diffhunk://#diff-0c43cefa9fb524ae86541c7ca851e97a22b3fd01f95795c83273c977be77468fL47-R47)
* In `useImageUploadWidget.ts`, widget value updates now use a new
array/object to ensure Vue detects the change, especially for batch
uploads.

**Drag-and-Drop Support for Nodes:**

* The `LGraphNode.vue` component adds drag-and-drop event handlers
(`dragover`, `dragleave`, `drop`) and visual feedback (`isDraggingOver`
state and highlight ring) for improved user experience when dragging
files onto nodes. Node callbacks (`onDragOver`, `onDragDrop`) are used
for custom validation and handling.
[[1]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2L26-R27)
[[2]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2R47-R49)
[[3]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2R482-R521)

**Widget and Audio Upload Handling:**

* In `uploadAudio.ts`, after uploading an audio file, the widget's
callback is manually triggered to ensure Vue nodes update. There is also
a commented-out call to mark the canvas as dirty for potential future
refresh logic.
[[1]](diffhunk://#diff-796b36f2cafb906a5e95b5750ca5ddc1bf57a304d4a022e0bdaee04b4ee5bbc4R61-R65)
[[2]](diffhunk://#diff-796b36f2cafb906a5e95b5750ca5ddc1bf57a304d4a022e0bdaee04b4ee5bbc4R190-R191)

These changes collectively improve the reliability and responsiveness of
UI updates in the graph node system, especially in scenarios involving
external updates, drag-and-drop interactions, and batch widget value
changes.



https://github.com/user-attachments/assets/8e3194c9-196c-4e13-ad0b-a32177f2d062



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2025-11-05 09:11:56 +01:00
AustinMroz
7c2a768d83 More forgiving connections in vue (#6565)
The previous link connection code uses
[closest](https://developer.mozilla.org/en-US/docs/Web/API/Element/closest)
to find a slot. Closest only checks parents, not siblings. Since the
sought element has no children, this meant connection to a slot required
the mouse be directly over the slot.

This is changed by finding the closest (parent) widget or slot, and then
querying for the slot. For simplicity, this means introducing an
`lg-node-widget` class. As a result, connections can be made by hovering
anywhere over a valid widget.


![vue-connections_00001](https://github.com/user-attachments/assets/e556ff3f-8cbb-4198-998d-9c2aadf2c73c)


Resolves #6488

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2025-11-04 13:45:14 -08:00
Alexander Brown
eae93c2a79 Style: Pinned, Muted, Bypassed header indicators (#6530)
## Summary

Match (mostly) the header design for Modern Nodes' statuses.

## Changes

- **What**: Styling to match designs for more states.

## Screenshot

<img width="591" height="687" alt="image"
src="https://github.com/user-attachments/assets/bf8fe5d1-bd42-455c-ab20-668632ab5049"
/>

<!-- Add screenshots or video recording to help explain your changes -->

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---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-11-03 18:14:38 -08:00
AustinMroz
f38255bff4 Fix sizing of image previews in vue mode (#6557)
#6352 apparently introduced a regression in scaling for image previews

This PR fixes image scaling and, as a more opinionated change, makes the
image dimensions stay adjacent to the image
<img width="1283" height="668" alt="image"
src="https://github.com/user-attachments/assets/56fabe30-665f-45bb-9ed5-1c1bb79d7e54"
/>

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by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-11-03 14:27:58 -07:00
Benjamin Lu
7bf8e5af38 feat(telemetry): add tracking for sidebar, run menu, dialogs, subgraphs, settings and credits (#6511)
Summary
- Add comprehensive telemetry for key UI interactions using existing
telemetry hooks (cloud-enabled, no-op in OSS):

Sidebar and top-level
- Node library button: `node_library`
- Model library button: `model_library`
- Workflows button: `workflows`
- Assets/Media button: `assets`
- Templates button: `templates`
- Keyboard Shortcuts: `keyboard_shortcuts`
- Console: `console`
- Help Center: `help_center`
- Settings (from Comfy logo menu): `settings_menu`

Floating canvas menu
- Minimap toggle: `minimap_toggle`
- Hide links toggle: `hide_links`

Run button and queue
- Run button handle (drag): `run_button_handle`
- Run mode selection: `run_instant`, `run_on_change`
- Queue multiple: `queue_multiple` fires on each run when batch count >
1 (moved from batch-count-change to run-time, per guidance)

Error dialogs
- Close (X/mask/ESC): `error_dialog_close` via dialog onClose
- Show report: `error_show_report`
- Help fix this: `error_help_fix_this`
- Find issues: `error_find_issues`

Nodes / Subgraphs
- Selection toolbox “Node info”: `node_info`
- Enter subgraph (node header enter): `open_subgraph`
- Subgraph breadcrumb navigation: `subgraph_breadcrumb_item` and
`subgraph_breadcrumb_root`

Settings / Credits / Search
- Settings menu button (under Comfy logo): `settings_menu`
- Purchase credits (Settings > Credits panel): tracked via existing
`trackAddApiCreditButtonClicked`
- Purchase credits (Avatar popover Top Up): tracked via existing
`trackAddApiCreditButtonClicked`
- Debounced search telemetry already present for node search and
template filters; left as-is

Notes and answers
- Error dialog onClose: only fires when the dialog actually closes (X,
mask, ESC, or programmatic close). “Show report” and “Help fix this” do
not close the dialog; they each emit their own events.
- Telemetry is behind the cloud provider; calls are optional
(`useTelemetry()?.…`). OSS builds send nothing.

Open questions / follow-ups
- Primary Run button click: today cloud-only `trackRunButton` exists; we
can also emit a UI-level `run` click (`UI_BUTTON_CLICKED` style)
alongside it if desired. Confirm preference and I can add it.
- Subgraph usage richness: if we want structured analytics (e.g.,
action, depth, subgraph id, node count), I can add a dedicated provider
method and include richer metadata at enter/breadcrumb.
- Optional parity: track the Comfy menu’s “Browse Templates” item in
addition to the sidebar Templates button.

Quality
- Ran `pnpm lint:fix` and `pnpm typecheck`; both pass locally.

Implementation details
- All handlers refactored to named functions where needed; used `void`
for intentionally unawaited async calls per lint rules.
- Event names kept consistent in `button_id` strings; happy to align to
a different naming scheme if you prefer.

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---------

Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: Claude <noreply@anthropic.com>
2025-11-01 23:09:41 -07:00
AustinMroz
0e9c29e7b7 Fix node header height for subgraphs (#6525)
Node headers are slightly too tall on subgraph nodes due to the height
of the "enter subgraph" button. This is fixed by explicitly setting the
height of the enter subgraph button.
<img width="991" height="171" alt="image"
src="https://github.com/user-attachments/assets/34d049a7-1dee-46c2-ab28-169c3f546347"
/>

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2025-11-01 22:43:38 -07:00
AustinMroz
02aaf577ec Fix inability to select image from batch in vue (#6521)
Selecting a new image from a batch sets isLoading to true, but
handleImageLoad is never triggered so the image never displays.

Swapping to a different image from a batch is currently the only place
isLoading is set to true. This change, even if temporary, results in a
good chunk of dead code.

To my understanding, ImagePreviews are always object URLs and should
never need to load, so I don't foresee the loading placeholder being
needed here.

Resolves #6458

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2025-11-01 16:56:41 -07:00
AustinMroz
dffb07c745 Fix badge overflow (#6516)
Prevents node badges from overflowing out of the node header in vue mode
<img width="1157" height="593" alt="image"
src="https://github.com/user-attachments/assets/005e13e7-8bcc-46c4-9531-e6eba237cf60"
/>

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2025-11-01 13:49:33 -07:00
Alexander Brown
e606ff34ec Feat: Vue Node Slot Improvements (#6359)
## Summary

Several fixes and improvements to the slot behavior on Vue nodes.

## Changes

- **What**: Restore the pseudo-slots, if there are slots being hidden by
collapse
- **What**: Connections while collapsed
- **What**: Display the links in a more reasonable location
- **What**: Fixes styling of linked widgets
- **What**: [~Fix reconnecting logic to prioritize newly disconnected
and now empty
slots~](https://github.com/Comfy-Org/ComfyUI_frontend/pull/6370)

## Review Focus

<!-- Critical design decisions or edge cases that need attention -->

<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->

## Screenshots (if applicable)


https://github.com/user-attachments/assets/913cfb8f-acdd-4f3d-b619-c280cc11cce5


<!-- Add screenshots or video recording to help explain your changes -->

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2025-10-29 20:32:05 -07:00
Alexander Brown
fac8bd68dc Fix: Disable pointer events on images to allow them to be drag targets (#6388)
## Summary

Allows SaveImage and other nodes with ImagePreviews to be dragged by the
image.

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2025-10-30 01:45:50 +00:00
Alexander Brown
86c0fb11f1 Fix: Only stop propagation of events forwarded to the canvas. (#6387)
## Summary

Allows users to drag nodes while clicking things like the widget labels.

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2025-10-30 00:56:14 +00:00
Alexander Brown
32688b8e34 fix: Node Sizing that works in Firefox (#6352)
## Summary

I still love Firefox, even if it's special.

(Swap height/width and min-height min-width logic)

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2025-10-28 17:20:35 -07:00
AustinMroz
6e4471ad62 Fix node sizing in vue mode (#6289)
Before

![broken-resize](https://github.com/user-attachments/assets/1d3651f7-8589-439c-99d1-fa67c5970945)
After

![vue-resize](https://github.com/user-attachments/assets/ef97ea8f-b601-4a5c-9c6a-34d3f4b776d2)

Also add ~~content~~
[contain](https://developer.mozilla.org/en-US/docs/Web/CSS/contain)
styling for improved render performance.

Future:
- Update size scaling for WidgetLayoutField widgets.

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2025-10-28 12:18:57 -07:00
Alexander Brown
b03cf7e11d Style: Token renaming and style organization (#6337)
## Summary

Align color names and organize style.css some more

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2025-10-28 12:13:28 -07:00
Alexander Brown
3c28dd28cc Style: Remove currently non-functional collapsed slots (#6264)
## Summary

Address request to remove confusing hover behavior in the collapsed
state

## Review Focus

Confirmed with Alex that it's okay to remove these now and add them back
with the implementation instead of leaving them as decorative elements.

Also fixes a bug where the slots _all_ revealed when a node was hovered.

## Screenshots (if applicable)
<img width="769" height="376" alt="image"
src="https://github.com/user-attachments/assets/ec0037af-fd2e-4855-b0e4-f994f9ef9a0b"
/>

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2025-10-24 20:11:17 -07:00
Alexander Brown
55c9cf7b57 Style: explicit font size for the badges (#6260)
## Summary

More consistent height regardless the text content.

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2025-10-24 14:54:59 -07:00
Alexander Brown
233004c837 Feat: Add Badges for Vue Nodes (#6243)
## Summary

Adds the badges to the header for Vue nodes.


## Review Focus

Design, mostly. Any structures here I'm not handling but should be?

## Screenshots
<img width="1514" height="642" alt="image"
src="https://github.com/user-attachments/assets/387fd2f6-bb4b-4fee-b273-6166a52a3552"
/>

<!-- Add screenshots or video recording to help explain your changes -->

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2025-10-24 11:24:27 -07:00
Christian Byrne
f14a6beda5 allow Vue nodes to be resized from all 4 corners (#6187)
## Summary

Enables Vue nodes to resize from all four corners and consolidated the
interaction pipeline.

## Changes

- **What**: Added four-corner handles to `LGraphNode`, wired them
through the refactored `useNodeResize` composable, and centralized the
math/preset helpers under `interactions/resize/` with cleaner pure
functions and lint-compliant markup.

## Review Focus

Corner-to-corner resizing accuracy (position + size), pinned-node guard
preventing resize start, and snap-to-grid behavior at varied zoom
levels.

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---------

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2025-10-23 13:24:28 -07:00
Alexander Brown
1e85902242 fix: Remove old readonly and memos from LGraphNodePreview, default to empty string for widget contents. (#6217)
## Summary

Fixes the prop validation errors when the previews rendered.

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2025-10-23 11:22:36 -07:00
AustinMroz
6368647cde Fix empty padding on nodes with previews (#6208)
Followup to #6194. Fixes nodes with image previews having empty padding.
<img width="915" height="565" alt="image"
src="https://github.com/user-attachments/assets/852a5e95-10d5-4fde-a5f1-f2f72ae5ffb6"
/>

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2025-10-22 15:15:03 -07:00
AustinMroz
a5c29a9826 Introduce grow-parent class for widgets (#6194)
Only some widgets actually want to grow. Flex makes this difficult. This
PR sets up a `widget-expands` class that widgets can use to indicate
that they want to dynamically grow and applies it to the textarea widget
<img width="709" height="860" alt="image"
src="https://github.com/user-attachments/assets/721d99e5-5939-4531-91b5-1cda69d4e8ed"
/>


There's a potential alternative avenue with using `flex-shrink` instead
of `flex-grow`, and using `min-content` for `calculateIntrinsicSize`,
but I've been poking around with that for a while with no success.

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2025-10-22 19:17:36 +00:00
Christian Byrne
b44a39569e style: remove pulsing animation on executing Vue nodes (#6206)
## Summary

Removes pulsing animation which wasn't part of the original design and
has performance overhead.

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2025-10-22 11:45:58 -07:00
Alexander Brown
9cd7d06a6d Fix: Make textarea fill the area available instead of being resizable. (#6190)
## Summary

Invert the sizing of textareas. They now grow based on the container
instead of being independently resizable.

## Review Focus

Tested the behavior in Note, Markdown Note, CLIP Text Encode, and
Subgrpahs with promoted mutliline text widgets.

Anything else that might break with this?

## Screenshots (if applicable)


https://github.com/user-attachments/assets/4e2da142-d0b7-4629-9814-b637566ac1d6


<!-- Add screenshots or video recording to help explain your changes -->

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2025-10-21 19:31:05 -07:00
AustinMroz
f8490d0939 Fix links to wrong slots in vue mode (#6181)
Error is divided into 2 parts
- A widget lacking slotMetadata would create a slot overwriting the
index 0 slot
- Slot data wasn't reactive. Any dynamic widgets would not have
slotMetadata
<img width="1065" height="436" alt="image"
src="https://github.com/user-attachments/assets/c83b04fb-3b3a-4abb-8b68-99b305336348"
/>

See #5705
- Describes incorrect links internal to subgraphs. Likely a different,
already solved issue

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2025-10-21 12:36:08 -07:00
Christian Byrne
522656a2dc [style] remove hover effect on Vue node socket labels (#6150)
## Summary

Align with the design by removing hover state. Hover state should not be
applied if clicking doesn't actually do anything.

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2025-10-19 14:29:03 -07:00
Christian Byrne
c8146ffc64 Revert "fix dragging video/image components on Vue nodes triggers node drag (#5922)" (#6148)
## Summary

This PR reverts #5922 which fixed pointer capture behavior on video and
image preview components to prevent unintended node dragging.

## Changes

- Removes `data-capture-node="true"` attribute from `VideoPreview.vue`
and `ImagePreview.vue` components
- Removes pointer event delegation logic from
`useNodePointerInteractions.ts` composable
- Restores previous drag behavior where dragging on preview components
triggers node drag

## Reason for Revert

This changes the behavior from original Litegraph and is generally
annoying. Users would rather be able to drag the node than be able to
drag an image/video out from a node.

Reverts #5922

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2025-10-19 12:28:40 -07:00
Christian Byrne
c263f6da25 [style] prevent Vue node selection outline being obscured by image output (#6061)
## Summary

Adds `px-2` on image to prevent this issue (below) - I think there's a
better solution but I'm not really sure what it is. We use outline for
selection state and it's somewhat complex how our ring/border/outline
with many different node states and interactions works right now. It
will take some CSS skill to allow the images to be totally flush.

<img width="720" height="715" alt="image"
src="https://github.com/user-attachments/assets/0283e036-7a31-45ef-b5cc-af3ac73171c9"
/>

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2025-10-19 11:52:14 -07:00
AustinMroz
bfe083dcba Move subgraph badge into node title (#6115)
<img width="1350" height="691" alt="image"
src="https://github.com/user-attachments/assets/4a1a909f-463e-4c77-8855-6fe0a177b659"
/>

Design docs show icon as being reversed in litegraph mode. If needed,
fixing this is basically just removing a negative sign.

LiteGraph implementation was not as clean as I hoped. I can spend some
more time divining some non-magic constants, and mayybe resolve the svg
data from css styles if desired.

Resolves #4647
Resolves #6107

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2025-10-18 00:32:54 -07:00
Christian Byrne
ad5be8ec70 [style] update style of mask editor button on Vue node image preview (#6060)
Updates style of mask editor button on Vue nodes image preview overlay
to align with
[design](https://www.figma.com/design/31uH3r4x3xbIctuRWYW6NM/V3---Vue-Nodes?node-id=7744-84270&m=dev).
Also makes the custom mask have color be derived from text color class.

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2025-10-16 21:02:55 -07:00
AustinMroz
15b1b91b16 Implement a legacy canvas widget for vue mode (#6011)
![updated-legacy-widget](https://github.com/user-attachments/assets/3f0a1623-9445-4059-acbb-086baec54980)

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2025-10-16 18:50:19 -07:00
Terry Jia
476d6df1ca fix mask editor bug under vueNodes (#5953)
## Summary

fix mask editor issues on vueNodes

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2025-10-14 17:42:36 -07:00
Christian Byrne
ddb3a0bfc6 fix Vue node opacity conditions (user node opacity, bypass state, muted state) (#6022)
## Summary

Fixed Vue node opacity calculation to properly combine global opacity
setting with muted/bypassed state opacity.

**Root Cause**: When global opacity setting was added as inline style
(481aa8252), it began overriding CSS `opacity-50` classes due to higher
specificity.

**Solution**: Modified `nodeOpacity` computed property to calculate
effective opacity as `globalOpacity * 0.5` for muted/bypassed states,
removing conflicting CSS classes.

## Changes

- **What**: Fixed [CSS specificity
conflict](https://developer.mozilla.org/en-US/docs/Web/CSS/Specificity)
where inline `opacity` style overrode `opacity-50` classes for
muted/bypassed nodes
- **Breaking**: None - restores intended opacity behavior

## Review Focus

Multiplicative opacity calculation ensuring muted/bypassed nodes apply
0.5 opacity on top of global opacity setting rather than being
overridden by it.

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2025-10-11 21:36:50 -07:00
Christian Byrne
bc281b2513 [style] make Vue widget/slot/label width and spacing align with designs (#6023)
Make the widths and spacing of the widgets/slots/labels match the
[design](https://www.figma.com/design/31uH3r4x3xbIctuRWYW6NM/V3---Vue-Nodes?node-id=6489-33817&m=dev)
which also better matches the interal layout of litegraph nodes.

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2025-10-11 20:08:05 -07:00
Christian Byrne
bb83b0107c fix Vue node border styles in different states (executing, error, selected) (#6018)
- Use exact tokens from Figma
- Fix issue in which node is stuck in `executing` state after it errors

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2025-10-11 12:20:06 -07:00
Christian Byrne
a0c02dfca6 make Vue nodes' outputs/previews responsively sized and work with node resizing (#5970)
## Summary

Added dedicated component for sampling previews and change all image
outputs (outputs, videos, previews) to be responsive and respond to node
resizing.



https://github.com/user-attachments/assets/7e683d32-4914-460c-ba08-4573c40aef24

## Changes

- **What**: Implemented `LivePreview` component for mid-execution
sampling visualization with responsive layout system
- **Dependencies**: Added resize handle composable and transform state
integration

## Review Focus

Node resize interaction conflicts with canvas dragging, and image
dimension calculation performance during rapid sampling updates.

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2025-10-10 21:52:24 -07:00
Christian Byrne
e6534f17e6 fix: emit layout change for batch node bounds (#5939)
## Summary

Fixes issue where node size changes are not serialized by routing
DOM-driven node bounds updates through a single CRDT operation so Vue
node geometry stays synchronized with LiteGraph.

## Changes

- **What**: Added `BatchUpdateBoundsOperation` to the layout store,
applied it via the existing Yjs pipeline, notified link sync to
recompute touched nodes, and covered the path with a regression test

## Review Focus

Correctness of the new batch operation when multiple nodes update
simultaneously, especially remote replay/undo scenarios and link
geometry recomputation.

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2025-10-10 20:47:12 -07:00
AustinMroz
2599136296 Implement DOMWidget for vue (#6006)
![vue-dom-widget](https://github.com/user-attachments/assets/d0c0e5f6-bacb-4fd9-957e-4f19e8071c3d)

Did testing on about a dozen custom nodes. Most just work.
- Some custom nodes have copy/pasted the `addDOMWidget` call with types
like `customtext` and get converted to textareas -> Not feasible to fix
here. Can open PRs into custom nodes if complaints arise.
- Only the KJNodes spline editor had mouse issues -> Can
investigate/open PR into KJNodes later.
- Many nodes don't resize gracefully. Probably best handled in a future
PR.
- Some expect to be handled like textareas. These currently have minsize
and don't scale.
- Others, like VHS previews, scale self properly, but don't update
height inside a drag operation -> node height can be set to less than
fit.

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2025-10-10 14:11:38 -07:00
Johnpaul Chiwetelu
d7796fcda4 Vuenodes/audio widgets (#5627)
This pull request introduces a new audio playback widget for node UIs
and integrates it into the node widget system. The main changes include
the implementation of the `WidgetAudioUI` component, its registration in
the widget registry, and updates to pass node data to the new widget.
Additionally, some logging was added for debugging purposes.

**Audio Widget Implementation and Integration:**

* Added a new `WidgetAudioUI.vue` component that provides audio playback
controls (play/pause, progress slider, volume, options) and loads audio
files from the server based on node data.
* Registered the new `WidgetAudioUI` component in the widget registry by
importing it and adding an entry for the `audioUI` type.
[[1]](diffhunk://#diff-c2a60954f7fdf638716fa1f83e437774d5250e9c99f3aa83c84a1c0e9cc5769bR21)
[[2]](diffhunk://#diff-c2a60954f7fdf638716fa1f83e437774d5250e9c99f3aa83c84a1c0e9cc5769bR112-R115)
* Updated `NodeWidgets.vue` to pass `nodeInfo` as the `node-data` prop
to widgets of type `audioUI`, enabling the widget to access
node-specific audio file information.

**Debugging and Logging:**

* Added logging of `nodeData` in `LGraphNode.vue` and
`WidgetAudioUI.vue` to help with debugging and understanding the data
structure.
[[1]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2R188-R189)
[[2]](diffhunk://#diff-71cce190d74c6b5359288857ab9917caededb8cdf1a7e6377578b78aa32be2fcR1-R284)

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Co-authored-by: Arjan Singh <1598641+arjansingh@users.noreply.github.com>
Co-authored-by: filtered <176114999+webfiltered@users.noreply.github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
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2025-10-09 21:29:06 -07:00
Benjamin Lu
4404c0461d Implement drop-on-canvas + linkconnectoradapter consolidation (#5898)
Implements droponcanvas functionality and a linkconnectoradapter
refactor.

- Drop on canvas (Shift and default) integrated via LinkConnector
‘dropped-on-canvas’ with proper CanvasPointerEvent.
- LinkConnector adapter: now wraps the live canvas linkConnector (no
duplicate state); added dropOnCanvas() helper.
- Tests: Playwright scenarios for Shift-drop context menu/searchbox,
pinned endpoint, type prefilter, and post-selection auto-connect
(browser_tests/tests/vueNodes/interactions/links/linkInteraction.spec.ts).

There are some followup PRs that will fix/refactor some more noncritical
things, like the terrible slotid, the number/string nodeid confusion,
etc.

https://github.com/Comfy-Org/ComfyUI_frontend/pull/5780 (snapping) <--
https://github.com/Comfy-Org/ComfyUI_frontend/pull/5898 (drop on canvas
+ linkconnectoradapter refactor) <--
https://github.com/Comfy-Org/ComfyUI_frontend/pull/5903 (fix reroute
snapping)

---------

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2025-10-09 20:55:30 -07:00
Alexander Brown
d2972220bb Fix: Reset size when collapsing (#6004)
## Summary

Minimal initial fix to allow resized nodes to collapse.
Does not retain the size across collapse/expand.

## Screenshots (if applicable)


https://github.com/user-attachments/assets/bd6bf496-eb58-4f48-b5dc-b388f20ed0d9


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2025-10-09 14:51:14 -07:00
Christian Byrne
06b0eecfe4 fix Vue node widgets should be in disabled state if their slots are connected with a link (#5834)
## Summary

Fixes https://github.com/Comfy-Org/ComfyUI_frontend/issues/5692 by
making widget link connection status trigger on change so Vue widgets
with connected links could properly switch to the `disabled` state when
they are implicitly converted to inputs.

## Changes

- **What**: Added `node:slot-links:changed` event tracking and reactive
slot data synchronization for Vue widgets

```mermaid
graph TD
    A[Widget Link Change] --> B[NodeInputSlot.link setter]
    B --> C{Is Widget Input?}
    C -->|Yes| D[Trigger slot-links:changed]
    C -->|No| E[End]
    D --> F[Graph Event Handler]
    F --> G[syncNodeSlotData]
    G --> H[Update Vue Reactive Data]
    H --> I[Widget Re-render]
    
    style A fill:#f9f9f9,stroke:#333,color:#000
    style I fill:#f9f9f9,stroke:#333,color:#000
```

## Review Focus

Widget reactivity performance with frequent link changes and event
handler memory management in graph operations.

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2025-10-09 10:30:12 -07:00
Alexander Brown
b943c0fa75 Lint: Add tailwind linter (#5984)
## Summary

Adds the [tailwind lint
plugin](https://github.com/francoismassart/eslint-plugin-tailwindcss/?tab=readme-ov-file#eslint-plugin-tailwindcss)
and fixes the currently fixable rules ([v4 is still in
beta](https://github.com/francoismassart/eslint-plugin-tailwindcss/?tab=readme-ov-file#about-tailwind-css-4-support)).

## Changes

- **What**: Enforces things like consistent class order, and eventually
can prohibit extra classes that could be utilities instead
- **Dependencies**: The plugin and its types

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2025-10-08 19:39:14 -07:00
Alexander Brown
eda781ad37 Style: Fix move cursors that should be grabs (#5989)
## Summary

Align with designs that use `grab`/`grabbing` instead of `move`.

## Review Focus

Additionally
- Fixes the use of `@apply` in the places I touched
- Removed some `style.css` rules that were always overridden by the
component

## Screenshots

### Before 


https://github.com/user-attachments/assets/9ca65b92-33e5-4feb-853c-9c5ece574ab5


### After


https://github.com/user-attachments/assets/51569025-0156-473e-be93-5662c345901b



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2025-10-08 17:48:26 -07:00
Alexander Brown
874ef3ba0c Lint: Add eslint import plugin (#5955)
## Summary

Adds the linter, turns on the recommended and a few extra rules, fixes
existing violations.

Doesn't prohibit `../../...` imports yet, that'll be it's own PR.

## Changes

- **What**: Consistent and fixable imports
- **Dependencies**: The plugin and parser

## Review Focus

How do you feel about the recommended rules?
What about the extra ones?
[Any
more](https://github.com/un-ts/eslint-plugin-import-x?tab=readme-ov-file#rules)
you'd want to turn on?

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5955-Lint-Add-eslint-import-plugin-2856d73d3650819985c0fb9ca3fa94b0)
by [Unito](https://www.unito.io)
2025-10-07 20:31:00 -07:00
Alexander Brown
99b3a59679 Style: Standardize icon use Part 1 (#5947)
## Summary

Remove the mix of class based and component style icons in favor of just
[classes](https://iconify.design/docs/usage/css/tailwind/tailwind4/#basic-usage).

## Changes

- **What**: Migrate existing lucide icons

## Review Focus

What differs between the icons before and now?

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5947-Style-Standardize-icon-use-Part-1-2846d73d365081bfa66ceb6bdaa9ff02)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-10-07 17:53:38 -07:00
Christian Byrne
d9157925f5 make Vue nodes resizable (#5936)
## Summary

Implemented node resizing functionality for Vue nodes.


https://github.com/user-attachments/assets/a7536045-1fa5-401b-8d18-7c26b4dfbfc3

Resolves https://github.com/Comfy-Org/ComfyUI_frontend/issues/5675.

## Review Focus

ResizeObserver as single source of truth pattern eliminates feedback
loops between manual resize and reactive layout updates. Intrinsic
content sizing calculation temporarily resets DOM styles to measure
natural content dimensions.

```mermaid
graph TD
    A[User Drags Handle] --> B[Direct DOM Style Update]
    B --> C[ResizeObserver Detects Change]
    C --> D[Layout Store Update]
    D --> E[Slot Position Sync]
    
    style A fill:#f9f9f9,stroke:#333,color:#000
    style E fill:#f9f9f9,stroke:#333,color:#000
```

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5936-make-Vue-nodes-resizable-2846d73d36508160b3b9db49ad8b273e)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: DrJKL <DrJKL@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-10-07 15:53:10 -07:00